----------------------------------------------------------------------------
Road Rash FAQ for the 3DO, Sega Saturn, Sony Playstation, and PC
Copyright Arguro DeXill 2005-2008
Version 0.60 Finished: 11-10-05
Version 0.70 Finished: 11-12-05
Version 1.00 Finished: 11-20-05
Version 1.05 Finished: 11-26-05
Version 1.10 Finished: 12-28-05
Version 1.15 Finished: 01-07-06
Version 1.20 Finished: 02-25-06
Version 1.25 Finished: 03-01-06
Version 1.30 Finished: 03-09-06
Version 1.35 Finished: 08-18-06
Version 1.40 Finished: 06-03-07
Version 2.00 Finished: 02-10-08
My E-mail = Arguro123 AT hotmail.com **REMOVE 123***
Please direct any questions, comments or corrections to my e-mail.  Thanks.
----------------------------------------------------------------------------





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Table of Contents
----------------------------------------------------------------------------
To quickly jump to any desired section, press Ctrl + F and enter the letters 
found in the parenthesis ( ) in the box that pops up.


Why I made this guide        (RRINT)
Controls                     (RRCON)
Game modes                   (RRMOD)
Racer's Profiles             (RRPRO)
Bikes                        (RRBIK)
Rat Bikes                    (RRRAT)
Sport Bikes                  (RRSPT)
Super Bikes                  (RRSUP)
Courses                      (RRCOU)
-Level 1                     (RRL-1)
-Level 2                     (RRL-2)
-Level 3                     (RRL-3)
-Level 4                     (RRL-4)
-Level 5                     (RRL-5)
Schmooze                     (RRTLK)
Music                        (RROST)
General tips                 (RRTIP)
Multiplayer tips on Windows XP (thanks to Jeff Howard) (RRWXP)
Differences amongst versions (RRDIF)
Version History              (RRHIS)
Copyright Information        (RRCPY)



----------------------------------------------------------------------------
Why I made this guide
----------------------------------------------------------------------------
  The CD versions of Road Rash are said, by many, to be the best of the 
series and the best overall motorcycle games.  I couldn't agree more.  While 
I have absolutely no interest in motorcycles, I love Road Rash.  I own the 
original CD version for four different platforms.  It is one of my favorite 
games of all time.  That being said, I realized there was no real guide made 
for any of the systems.  I decided that since I finally acquired the 3DO 
version to make my collection complete, that I needed to make a 
FAQ/Walkthrough for them.  This is only my second actual guide ever.  While 
I have written several small guides and other generic FAQS for systems and 
games, I have only written one true guide.  Being that this is my second 
endeavor I expect it to be better but I also know I have a lot to learn 
about the process.  That being said, I would appreciate any and all feed 
back that you, the reader, have.  E-mail it to Arguro@hotmail.com.  Also, 
feel free to e-mail me any questions you may have about Road Rash, or with 
any typos or errors you may notice in this guide (I guarantee there will be 
typos, hopefully no errors).  With that, I leave you the guide.



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Controls  (RRCON)
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  Sega Saturn:  B = Accelerate
                A = Brakes
                C = Fight (Press while holding down to kick, up to backhand)
                L = Lean Left
                R = Lean Right

         3DO:   B = Accelerate (tap once for nitro's)
                A = Brakes
                C = Fight (Press while holding down to kick, up to backhand)
                L = Lean Left
                R = Lean Right

          PC:  UP     = Accelerate
               Down   = Brakes
               Insert = Punch
               Enter  = Kick
               Pg up  = Lean Right
               Home   = Lean Left

 Playstation:  X      = Accelerate
               Square = Breaks
               O      = Fight (Press while holding down to kick, up to 
                               backhand)
               L1     = Lean Left
               L2     = Lean Right

Big Thanks go out to Sephy999 for providing me with the Playstation 
controls.



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Game Modes  (RRMOD)
----------------------------------------------------------------------------
  There are two basic modes of play in Road Rash.  You have "Thrash Mode" 
and "Big Game Mode"  The following is a break down of each mode and what you 
can do with it.

Thrash Mode
  Thrash Mode is basically a quick and dirty mode of the game.  In Thrash 
Mode you just hop on a bike and go.  You don't get to race for money nor 
pick a player.  What you can do is decide what level you want to play on, 
what course to play on and play a rather poorly designed 2 player mode in 
which you each race at different times trying to beat the other's time.  You 
cannot race against a friend at the same time.  Everything else about the 
game is present in Thrash Mode.  You can still beat cops and other players.

Big Game Mode
  This is where all the fun lies.  In Big Game Mode You get to pick a 
character and race as that character throughout all 5 levels.  Each 
character starts with a different bike and different amount of money.  Each 
character also has different alliances with the other bikers.  After each 
race, you win money based on how you finished.  With this money you can 
upgrade your bike.  During the game who you choose to attack will make a 
difference.  If you attack your allies they will no longer watch your back 
in the game.  You can save your game in this mode as well.  The rest of this 
guide concerns Big Game Mode play.



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Racer's Profiles  (RRPRO)
----------------------------------------------------------------------------
  This section is dedicated to the racers.  For the time being it is just 
their profiles as listed in the game.  I have also included if they have a 
weapon at the start of the game.  If no weapon is listed it either means 
they do not have a weapon or I have not yet discovered if they do.  For 
right now, I have only looked at Teflon Mike, Axel and Bose.  The rest I am 
unsure of.  Eventually I will add information on how to play as each player 
and what the benefits/downfalls of each player are.

Axel
Height = 6 foot 1
Weight = 183 pounds
Money  = $200
Bike   = Corsair Swallow
Starts with a chain as a weapon
"A model bad bow, cruel and ruthless.  Don't try to get on Axel's good side 
- he doesn't have one."

Bose Jefferson
Height = 6 foot 3
Weight = 210 pounds
Money  = $500
Bike   = Kamikaze ZXY 250
"Don't be fooled by Bose's casual demeanor - his punch feels like a ten-car 
pile up on your head."

Cydney Bass
Height = 5 foot 3
Weight = 108 pounds
Money  = $1,000
Bike   = Lamikaze ZXY 250
"A spoiled rich girl living on the edge.  Treat Cyd right or she'll throw a 
tantrum in your face."

Milwaukee Jon
Height = 5 foot 11
Weight = 160 pounds
Money  = $400
Bike   = Corsair Swallow
"An Ex-con with a death wish.  Jon's dare devilish style strikes fear in the 
hears of seasoned riders."

Pearl McKurdy
Height = 5 foot 7
Weight = 118 pounds
Money  = 750
Bike   = Perro Pico
Starts with a chain as a weapon
"A competitive and reckless retro-punk.  Pearl lives for anarchy on the open 
road."

Rhonda the Rash
Height = 5 foot 10
Weight = 145 pounds
Money  = $800
Bike   = Corsair Swallow
"A psychotic with rabies.  This ex-New Yorker is as hard as asphalt and 
twice as rough."

Slim Jim
Height = 6 foot 2
Weight = 142 pounds
Money  = $600
Bike   = Perro Pico
"Would've been the class clown if he hadn't dropped out.  Voted 'Most Likely 
To Die Young' by classmates."

Teflon Mike
Height = 6 foot 4
Weight = 215 pounds
Money  = $500
Bike   = Corsair Swallow
Starts with a crowbar as a weapon
"Dropped on his head at an early age, Mike is a gonzo wild man: fearless, 
un-predictable, brain damaged."



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Bikes  (RRBIK)
----------------------------------------------------------------------------
  There are three categories of bikes in the game" Rat Bikes, Sport Bikes, 
and Super Bikes.  The game gives a description of each bike before you 
purchase it. In the description it talks about handling, acceleration and 
top speed.  Since they seem to never use the same word twice in any 
description, I have broken them down to five words that correspond to 
numbers:
Bad       = 1
Poor      = 2
Average   = 3
Good      = 4
Excellent = 5
  I use these five words to describe the handling and the acceleration.  Bad 
is the worst and Excellent is the best (obviously).  For top speed, I 
actually use the top speed of the bike in miles per hour.  I have included 
what the game said about it as well.  The format is Acceleration = (GAMES 
RATING) = (MY RATING).
  The description that comes after the name of the bike is that which the 
game gives it.  They are poorly written but I felt that they needed to be 
included.
  One thing should be noted about the price of the bikes.  You trade in your 
current bike as well as some cash to get your new bike.  You do not need all 
of the money the bike costs because of your trade in.  
  Also, when I give an overall rating about a bike, that is my opinion only.  
They are also independent of each category.  What I mean by that is an 
Excellent rating in the Super Bike category is much better than an Excellent 
rating in the Rat Bike category.  The ratings are only comparable amongst 
the categories themselves as each level of bikes is better than the one that 
came before it.



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Rat Bikes  (RRRAT)
----------------------------------------------------------------------------
Rat Bikes are the worst bikes in the game, also making them the cheapest.  
Every biker starts with a Rat Bike.  These bikes are abused, old, and made 
from parts of other bikes.  However, there are a couple of decent bikes that 
will get you through the first two levels.  The following is a break down of 
each Rat Bike.

450 cc Banzai Sport 450
  "Abused on tracks for six years, the 'sport' still handles well and can 
roar out of corners faster than some bikes twice it's size"
  Price = $4,495
  Horse Power = 60
  Weight = 340 pounds
  Handling = Silky = Bad
  Acceleration = Smooth = Good
  Top Speed = Respectable = 114 mph
Overall Rating = Poor

400 cc Corsair Swallow
  "Other than admiring your reflection in the sparkling gas tank, don't 
expect to get much satisfaction out of this pussycat"
  Price = $3,249
  Horse Power = 45
  Weight = 310 pounds
  Handling = Sluggish = Average
  Acceleration = Imperceptible = Bad
  Top Speed = Non-Negotiable = 109 mph
  Overall Rating = Poor

125 cc Perro Pico
  "Quick Spanish-built two-stroke turns almost too fast.  It has all the 
power of a leaf blower."
  Price = $2,999
  Horse Power = 35
  Weight = 200 pounds
  Handling = superb = Excellent
  Acceleration = A Bad Joke = bad
  Top Speed = Another Bad Joke = 99 mph
  Overall Rating = Average

250 cc Kamikaze ZXY 250
  "This little two-stroker has smoked some bigger bikes in its time.  Now it 
just smokes."
  Price = $3,497
  Horse Power = 50
  Weight = 290 pounds 
  Handling = Crisp = Good
  Acceleration - Moderate = Poor
  Top Speed = Sub-Standard = 109
  Overall Rating = Average

500 cc Killer Rat
  "The Frankenstein's Monster of the Rat Bike set, the Killer Rat is a 
composite of the remains of several wrecked cycles."
  Price = $5,489
  Horse Power = 65
  Weight = 390 pounds
  Handling = Average = Poor
  Acceleration = Ramping = Good
  Top Speed = Killer = 125 mph
  Overall Rating = Good

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Sport Bikes  (RRSPT)
----------------------------------------------------------------------------

750 cc Diablo Vampiro
  "The Italian-made Vampiro combines blazing speed and sharp handling in a 
bike that devastates the competition"
  Price = $13,796
  Horse Power = 90
  Weight = 440 pounds
  Handling = Fluid
  Acceleration = Racy
  Top Speed = Blurring

600 cc Stiletto Aggressor
  "Perhaps the best buy in the shop, the Aggressor is a superbly-balanced 
machine"
  Price = $6,994
  Horse Power = 75
  Weight = 410 pounds
  Handling = Predictable = Good
  Acceleration = Strong = Average
  Top Speed = Competitive = 119 miles per hour
  Overall Rating = Good

250 cc Perro Grande
  "Socket-popping acceleration and surgical flickability" one of the 
slickest bikes in the world"
  Price = $9,199
  Horse Power = 75
  Weight = 280 pounds
  Handling = Fidgety = 2
  Acceleration = Socket-popping = 2
  Top Speed = Blazing = 125
  Overall rating = Poor

1000 cc DMG M10
  "An extremely reliable heavyweight, the German-made DMW is a good mount 
for the Rasher who likes to brawl"
  Price = $16,875
  Horse Power = 120
  Weight = 515 pounds
  Handling = Stable
  Acceleration = Moderate
  Top Speed = Hair-raising

750 cc Kamikaze ZXY 750
  "The ZYX 750 is much smoother and more stable than any competitive 750 on 
the road"
  Price = $11,988
  Horse Power = 100
  Weight = 510 pounds
  Handling = Slow and Steady
  Acceleration = Hard
  Top Speed = Hara-Kiri

 
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Super Bikes  (RRSUP)
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Super Bikes are the best in the game and you will need them in order to have 
any chance in the final level.  They all come with nitrous boosts that can 
be used by quickly letting go and tapping the accelerate button.  The 
Corsair Raven can be purchased by the beginning of level 3.  It handles 
poorly but will get you through the level no with no problems.

750/1100 cc Banzai Super Sport
  "Middleweight on steroids, the Super Sport is Banzai's 1100 power plant 
stuffer into a 750 chassis."  
  Price = $29,998
  Horse Power = 140
  Weight = 450 pounds
  Handling = Twitchy
  Acceleration = Explosive
  Top Speed = Fast

600 cc Corsair Raven N
  "Quick Steering, nitro and an unforgiving frame make it hard to hold a 
line at speed."
  Price = $18,999
  Horse Power = 100
  Weight = 430 pounds
  Handling = Lightning = Bad
  Acceleration = Tissue-tearing = Good
Top Speed = Daunting = 141 mph (up to 146 with nitro boosts)
Overall Rating – Average (good bike for early racing but do not use it 
past level 3)

1000 cc Diablo Vampera N
  "King of the Supers, the nitro Vampera is the most monstrous production 
bike ever to rule the road."
  Price = $40,000
  Horse Power = 160
  Weight = 490 pounds
  Handling = Orgasmic
  Acceleration = Lethal
  Top Speed = Blinding

750 cc Kamikaze ZXY 750N
  "The Nitro Kami ZXY is everything the Raven is, but its frame is more 
dynamic and provides a more stable ride than the 600."
  Price = $21,789
  Horse Power = 120
  Weight = 520 pounds
  Handling = Tight-turning
  Acceleration = Tendon-wrenching
  Top Speed = Hairy

900 cc Stiletto Assassino N
  "Ultra light 900 with nitrous muscle, the Assassino takes a steady hand to 
keep it aimed at the finish line."
  Price = $34,888
  Horse Power = 140
  Weight = 490 pounds
  Handling = Touchy
  Acceleration = Stomping
  Top Speed = Alien



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Courses (RRCOU)
----------------------------------------------------------------------------
  There are five courses in the game, spanning over 5 levels for a total of 
25 courses.  The courses are the same in each level, but as you progress, 
the levels become longer (by about 3-4 miles per level).  Basically, in 
Level 5, you will go through the course as it was in levels 1, 2, 3 and 4 
with the addition of a few miles at the end.  The easiest course, in my 
opinion, is Sierra Nevada.  This course is pretty much open road the whole 
way without many cars and only one small town if you take a left at the 
first turn.  The hardest is Pacific Highway.  I think this is the hardest 
because if you crash and fall off of the cliff, you will automatically lose 
and do not have a chance to get back on your bike and continue.  

The courses should be raced in this fashion, from easiest to hardest
1 = Sierra Nevada
2 = Napa Valley
3 = Peninsula
4 = The City
5 = Pacific Highway

I have broken down all the races in each level, tell you which fork to take, 
some basic strategies to implement, and some over all tips that will help 
you 
out.  For each level, I start where the previous one left odd.  So for Level 
2, most of the courses end at 5.3 miles in level 1.  For level 2 
descriptions, I start at the finish line of the previous level.


----------------------------------------------------------------------------
Level 1 (RRL-1)
----------------------------------------------------------------------------
  First Place  = $1,000
  Second place = $750
  Third Place  = $500

Sierra Nevada:  5.3 miles   Difficulty: 0   "Thunder through what's left of 
the great northwestern timberland."
  This is the easiest course in the whole game.  It is open, with very few 
cars and only a few pedestrians.  For the first mile, you will only meet 3 
total cars and only experience gentle curves.  At 2.3 miles you will start 
to notice construction signs and at 2.5 miles, you will come to the first 
fork in the road.  I prefer to go right but left is easier for the beginner.  
Right will take you on a one way highway through a valley.  There is little 
traffic over all, but if you go off the road, you will hit a bush and crash.  
Left will put you on a narrow two way high way.  At mile 3.2 you will enter 
a town and have to deal with pedestrians and some minor traffic.  The town 
only lasts until mile 3.8.  At 4.4 you will rejoin with the other fork.  
From here it is clear sailing with only a few on coming cars until mile 5.3 
when the race ends.  Just stay in the right lane the whole time and you will 
do fine.

Napa Valley:  5.0 miles    Difficulty: 0    "Avoid mindless tourists as you 
sail over the rolling slopes of the wine country"
  Napa Valley is the second easiest course in the game.  At the very 
beginning of the race, you can travel .2 miles without having to use the 
directional buttons at all.  Just a side note that I found interesting.  
After .2 miles you come to a narrow two way road.  Because traffic is moving 
in both directions and this is where most other racers bottle up, I 
recommend trying to drive along the center line, that way you can avoid cars 
easily by swerving into the lane they aren't in.  At .6 miles you come to a 
4 lane highway which makes maneuvering much easier and you can pass many 
other racers here.  Traffic is light.  The 4 lane highway ends at 1.1 miles 
and goes back to a two lane highway until 1.9 miles.  This is where the 
first fork occurs.  Do not go right.  Right leads you down a pedestrian path 
and you can only achieve about 60% of your top speed.  Go left.  At 2.8 
miles you join back with the other fork.  From there, it is open road until 
the end at 5.0 miles.  There will be some cars, and a few of them will be 
passing each other going in opposite directions as you reach them.  Aim to 
go in the middle of them.  There is enough clearance to make it through 
without hitting either car.

The Peninsula:  5.3 miles   Difficulty: 1.5   "Blast through the traffic 
congested suburban wasteland"
  This is where it starts to get difficult.  There is a lot of traffic and 
pedestrians.  You start out inside of a city on a 6 lane road.  By .4 miles, 
you are on a 3 lane road.  Racing in towns is the toughest because you do 
not have room on the sides of the road to drive on.  You have to stay on the 
road and not hit cars at the same time.  It is a good place to dispose of 
other racers though.  When they are up next to you, kick them to the side 
and try to make them go off the road.  They will most likely crash.  There 
is a cop at 1.2 miles.  There is a second cop at 2.8 miles.  At 3.0 miles 
you will come to the first fork in the road.  Going right puts you on a 
three lane road, with two lanes going the same way you are.  There are some 
sharp curves and a good amount of traffic, but you are out in the open and 
able to avoid them more easily.  Left is an even larger road but filled with 
traffic.  At 4.1 miles you will rejoin with the other fork on a 5 lane road.  
4.4 miles finds you back in town, on a narrow 3 lane road.  You will have a 
lot of cars to avoid but you are less than a mile from the 5.3 finish line.  

The City:  5.3 miles   Difficulty: 2   "Dodge nasty traffic and zombie 
pedestrians in the urban jungle."
  The City is very hard simply because you will crash, and crash a lot.  The 
start puts you in a 4 lane road in the middle of a city.  By .2 miles you 
will have already seen at least 10 cars.  There is a cop at .7 miles.  At 
1.9 miles you will come up on a hill that gives you a little bit of air.  
The faster you are going, the more air you will get.  You need to be careful 
here because if you are traveling over 130 mph when you hit this hill, you 
will lose sight of the ground and can land on top of cars or just lose 
control all together.  There is another such hill at 2.7 miles as well as a 
cop.  It isn't as big though.  There is a third cop at 4.5 miles.  You need 
to keep your eyes ahead of you at all times, look for cars and avoid them. 
It is better to come to a full stop and stay on your bike than to crash.

Pacific Highway:  5.2 miles  Difficulty 2
  The hardest race in the game, simply because if you crash and go over the 
ledge, you instantly lose.  There is no getting back on your bike.  You 
start out with water to your right until mile 1.0 where there is a small 
tunnel.  Inside the tunnel, you have to avoid cars because there is no way 
to go off road.  The tunnel ends at 1.1 miles and you have water to your 
right again.  There is a second tunnel at 1.2 miles and ends at 1.3.  There 
will be more water to your right.  A third tunnel shows up at 1.7 miles and 
ends at 1.8.  This time you will be in some open road with no water around 
to crash into. There are some sharp curves along this stretch of road.  At 
2.7 miles you will come into a small town and there will be a cop at 2.8 
miles.  The town ends at 2.9 miles but restarts at 3.1 miles and ends again 
at 3.3 miles.  At 4.0 miles, you will come to a fork.  Right will lead you 
on a two lane highway going the same way you are.  Left leads you on a 3 
lane highway that is wide open and has almost no traffic.  You rejoin the 
other fork at 5.0 miles. The finish is just a short distance away.  You'll 
be treated to a small video and a "New Level" Screen.


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Level 2 (RRL-2)
----------------------------------------------------------------------------

First Place    = $2000
Second Place   = $1500
Third Place    = $1000
Fifth Place    = $600
Sixth Place    = $500
Eleventh Place = $140

I recommend buying a new bike at the beginning of each level.  If you can't 
afford a good one, you can always do races over and over again.  Stick with 
the easiest two races, even if you don't finish in the top 3, you still earn 
some cash.  With each level, the other racers get faster and more 
aggressive, so you must do the same.

Sierra Nevada:  7.9 miles   Difficulty: 1
  Starting with mile 5.3, traffic starts to pick up just a little bit.  
There are a lot of curves and even more hills.  This continues until mile 
6.6 where you come to a valley.  There is a cop at 6.8 miles.  The valley 
ends at 6.9 miles.  From there it is pretty smooth sailing until the 7.9 
mile finish.

Napa Valley:  7.6 miles   Difficulty: 1
  Starting at 5.0 miles there isn't much of anything.  Traffic is very light 
and the roads are wide.  Try to stay out in front and stay on the road and 
you will do fine.  

The Peninsula: 8.0 miles  Difficulty: 2
  Starting at mile 5.3, you will still be in the city and it will be tough.  
Traffic picks up.  At 6.0 miles, you will enter into a narrow two lane road.  
At 6.2 you will be completely out of the city but traffic will be heavy.  
There is also a cop here.  Traffic will be heavy but the road will widen a 
bit through the end at 8.0

The City:  8.1 miles  Difficulty 3
  Starting at 5.3 miles, you will be on a 4 lane road.  At 5.5 miles you 
will leave the city and enter the country side.  There will still be plenty 
of cars.  You will come back to the city at 5.9 miles.  Shortly after that 
you will come to a narrow three lane road.  This lasts for almost the rest 
of the race.  It will be heavily polluted with traffic.  It is best to weave 
in between cars and lanes.  Don't worry about being on the wrong side of the 
road.  Shortly before the end you will leave the city but come back to it at 
the 8.1 mile finish line.

Pacific Highway:  8.1 miles  Difficulty 3.5
  Starting with mile 5.2, you'll be on a 2 lane highway.  At mile 5.6 the 
dreaded water on the right comes back.  At 6.0 you hit a small tunnel.  
There is a cop at 6.5 miles.  This is where it gets really hard because 
there is no guard rail on the right.  A crash here is almost certain death.  
There is debris in the road and a lot of cars.  The cop also tries to push 
you off the road.  The water ends at 7.1 miles and you go into a narrow 
valley.  There isn't too much traffic but other racers will be a big problem 
here, especially if you are in the middle of the pack.  Try to stay on the 
road and be aggressive.



----------------------------------------------------------------------------
Level 3 (RRL-3)
----------------------------------------------------------------------------
First Place  = $3000
Second Place = $2250
Third Place  = $1500
Ninth Place  = $390

Sierra Nevada:  9.8 miles  Difficulty: 2
Starting at Mile 7.9 you'll be on a narrow two lane highway with no 
shoulder.  There will be a few cars but not enough to cause any major 
concern.  They will mostly be in the oncoming lane.  The track stays like 
this up to the very end, when you end at the entrance to a town.

Napa Valley: 10.6 miles Difficulty: 1
Starting at mile marker 7.6, you'll be on a three lane highway.  At 8.4 
there is a fork in the road.  Taking the left fork will lead you directly to 
a cop.  However, left fork has less traffic.  Continuing down the left side, 
you'll quickly go to a two lane highway and then a four lane highway within 
a tenth of a mile.  Mile 9.0 is going to lead you into a town.  There is a 
considerable amount of traffic, but nothing like city courses.  At 9.7 you 
will be out of the town.  At 10.3 the forks join together and it is smooth 
sailing to the finish.

The Peninsula: 11.0 miles  Difficulty:
  Starting at mile 8.0 you'll be coming into a city.  At 9.0 there is a fork 
in the road.  Take the right side because the left side is one way going the 
wrong way.  It is cluttered with cars, pedestrians and many other things to 
knock you off your bike.  You will rejoin at 10.0 and leave the town.  At 
10.6 you will go into town again and the finish is just a few tenths of a 
mile away.  Dodge cars and be aggressive and you will make it.

The City: 11.5 miles

Pacific Highway: 11.0 miles




----------------------------------------------------------------------------
Schmooze  (RRTLK)
----------------------------------------------------------------------------
  The Schmooze is an important part of the game, even though it seems like 
it isn't.  Basically, what it is, is a way to find out who your friends and 
enemies are amongst your fellow racers.  Your friends will give you tips 
about races, bikes, and some other general information.  Your enemies don't 
say much but threats in the Schmooze section, but they will attack you when 
racing.  It is good to know who is who on the course so you can prepare for 
a fight when a racer gets close to you.  I have broken down the racers again 
and figured out who are each racer's friends, enemies, and who is neutral.  

  One thing that needs to be said is that these can change.  If you attack 
your friends, or friends of a neutral person, they will become your enemy.  
Bose is neutral to almost everyone except for Axel and Jim and Jon, (whom he 
hates, likes and likes respectively) and as such will not attack unless you 
attack him (and he will beat you into the ground, too).

                                      Axel

    Friends                          Enemies                  Neutral
     Pearl                            Bose                    Cydney
                                      Mike                    Rhonda
                                                              Jim
                                                              Jon

                                      Bose

    Friends                          Enemies                  Neutral
      Jon                              Mike                    Pearl
                                       Axel                    Jim
                                                               Cydney
                                                               Rhonda

                                      Pearl

    Friends                          Enemies                  Neutral
      Jon                              Mike                     Jim
      Bose                             Cydney                   Rhonda
      Axle



                                     Slim Jim

    Friends                          Enemies                  Neutral
      Cydney                           Rhonda                  Axel
      Bose                             Jon                     Pearl
                                       Mike




----------------------------------------------------------------------------
Music  (RROST)
----------------------------------------------------------------------------
  I recently got a request for a list of the music that appears in Road 
Rash.  I figured this information was readily available, but I guess it is 
harder to find than I had thought.  Anyway, I decided to add a list of the 
music that appears in the game.  As far as I know, the sound track is the 
exact same for all versions of the game.  The music is what is known as 
Grunge music that was popularized in the very late 1980's and early 1990's 
in the Pacific Northwest of the United States by a band called Nirvana 
amongst others.  Long hair, flannel shirts and depressing lyrics are just a 
few of the staples of grunge music.  If you like this style of music, I 
suggest you check out Nirvana, Mud Honey, and Sound Garden as they are a 
couple of the famous Grunge bands.  All the music from the game was produced 
by A&M records.  The following is a list of the artist and titles, with 
artist being first and titles being second.

Hammer Box - Trip
Hammer Box - Simple Passing
Monster Magnet - Dinosaur Vacume [sic]
Paw - The Bridge
Paw - Jessie (if you leave the game alone for 30 seconds, the music video 
for this song will play)
Paw - Pansy
Sound Garden - Rusty Cage
Sound Garden - Outshined
Sound Garden - Kickstand
Sound Garden - Super Unknown
SwerveDriver - Last Train to Satansville
SwerveDriver - Duel (this video will also play if the game is left alone for 
30 seconds)
Therapy? - Teethgrinder
Therapy? - Auto Surgery



----------------------------------------------------------------------------
General Tips  (RRTIP)
----------------------------------------------------------------------------
-Always go left at the first fork in the road on Napa Valley.

-In every race, always try and stay in the center of the road by following 
the yellow line lane divider (if you are on a two way road).  You want to do 
this so that you can avoid cars coming directly at you as well as cars going 
the same direction from you with as little swerving as possible.

-Don't buy a new bike once you have the money, wait to get more incase you 
get arrested.

-If you have to avoid cars by going off road in the Pacific Highway, do so 
on the left side.  Going to the right will cause you to crash into the ocean 
and you will not be able to get back to your bike.

-To gain some extra speed, try to situate your self in front of another 
racer who has a higher top speed than you do.  If you are going at your top 
speed when he/she hits you, you will gain up to 7 miles per hour in your 
speed.  The speeds have to be similar or else the other biker will crash.



----------------------------------------------------------------------------
Multiplayer Tips in Windows XP  (RRWXP)
----------------------------------------------------------------------------
While I am still living in the Stone Age and running the PC version on 
Windows 2000, Jeff Howard (jhoward8 AT cox DOT net) sent me the following 
tips on how to run the game in multiplayer mode if you are using Windows XP:

"In order to fix crashing when launching a multiplayer game in Windows XP, 
go to the directory where Road Rash is installed and right click on the 
'Rashme.exe', select 'Properties', go to the 'Compatibility Mode' section, 
check the box for 'run this program in compatibility mode', and select 
"Windows 95" in the drop down menu. 

If you are having trouble using a joystick with Road Rash in Windows XP, go 
to the Control Panel, select 'Game Controllers' Icon, Highlight your 
Controller in the list (its best to have only one connected with Road Rash), 
click the 'Advanced' button, and choose you controller in the drop down 
list."

Thanks to Jeff Howard for that information.



----------------------------------------------------------------------------
Differences amongst versions (RRDIF)
----------------------------------------------------------------------------
-In the 3DO version, it is hard to actually get arrested.

-The Saturn version sometimes experiences graphical glitches during the 
Schmooze menu and causes the music to stop.
 
-The videos in the 3DO version look better than the Playstation or Saturn 
versions of the game.



----------------------------------------------------------------------------
Version History  (RRHIS)
----------------------------------------------------------------------------  

Version 0.60 completed November 10th, 2005 at 9:59 pm Pacific Time.
  Version included the start of the guide, as well as the inclusion of 
sections 1-4, and 9-10.  Expect the guide to be completed by the end of the 
month and then several new additions after that.  Right now I just want to 
have something posted so I can get some feedback as to where to take this 
guide.  Four total pages when printed.

Version 0.70 completed November 12th, 2005 at 12:33 pm Pacific Time.
  Version included the addition of the Bikes section as well as the Rat 
Bike stats and all of the Rat bikes.  I also added some information 
concerning the controls for the Play Station version of this game.  Six 
total pages when printed.

Version 1.00 completed November 20th, 2005 at 1:57 pm Pacific Time.
  Version included the addition of every section in the guide, even if I 
didn't have anything to put under it for the time, the addition of the 
"differences between versions" section and included the first two entries, I 
added Axel, Bose, and Slim Jim's Schmooze list, wrote the text for the 
general Schmooze, wrote the general text for the courses and I ranked them 
according to difficulty, added the first two tips to the General tips 
section, Fixed some minor grammatical things where I forgot to include 
commas.  8 total pages when printed.

Version 1.05 completed November 26th, 2005
  Version included the addition of all the Sport Bikes to the bikes list.  I 
also included my ratings for Perro Grande and Stiletto Aggressor in the 
Sports bike section.  I also added the weight to the Killer Rat in the Rat 
Bikes section.  Also, to accord with my other guides, I moved the left 
margin in two characters so I would no longer have random trailing spaces 
when I uploaded my guide to Gamefaqs.  This did not change the length of the 
guide at all.  9 total pages when printed.

Version 1.10 completed December 28th, 2005 at 7:50 pm Pacific Time
  Version included the addition of the Playstation controls.  Thanks to 
Sephy999 for providing me with those.  9 total pages when printed.

Version 1.15 completed January 7th, 2006 at 1:52 am Pacific Time
  Version is just a minor update to update the copyright year for 2006.  9 
total pages when printed.

Version 1.20 completed February 25th, 2006 at 3:44 pm Pacific Time
  Version included The addition of course walkthroughs for all 5 races for 
level 1, I added Pearl to the Schmooze list, I added weapon information for 
Pearl, added Pacific Highway information to the General Tips section.  First 
major update in 3 months.  11 total pages when printed.

Version 1.25 completed March 1st, 2006 at 9:21 pm Pacific Time
  Version included the first three races of level 2, some additional 
information regarding Pearl's Schmooze, added prizes for level 2, changed 
ratings slightly for some tracks in level 1, fixed a typo in Highway (was 
Highyway), fixed a typo of "fidgety".  12 total pages when printed.

Version 1.30 completed March 9th, 2006 at 9:00 pm Pacific Time
  Instead of studying for my Economics midterm, I decided to update.  This 
version included the addition of all the sport bikes stats (except for my 
own).  I also finished out level two walk through, added length for Pacific 
Highway in level 1, changed some difficulty ratings again, completed Pearl's 
schmooze list, added commas in the pricing of all bikes, and fixed some 
general typos that are too numerous to mention.  13 total pages when 
printed.

Version 1.35 completed August 18th, 2006 at 10:24 pm Pacific Time
Version included the addition of section 8: Music.  Let me know if I 
missed any songs.  14 total pages when printed.

Version 1.40 completed June 3rd, 2007 at 1:27 pm Pacific Time
  Version included the addition of the first three courses for level 3, 
added prize money for level 3, added my interpretation of the Corsair Raven 
N Super Bike and I added a general description for the Super Bikes.

Version 2.00 completed February 10th, 2008 at 11:15 am Mountain Time
  Version included a revamping of the guide to make it look easier on the 
eyes and to hopefully make browsing easier too.  Gone are the individual 
section numbers and in their place are Ctrl + F codes to make it easy to 
jump to any section in the guide.  I also placed dashes around each section 
name to help make them jump out as you quickly scroll through the guide.  In 
addition to these major changes, I also added a section on tips for getting 
multiplayer to work when running the PC version on Windows XP.  Big thanks 
go out to Jeff Howard (jhoward8 AT cox DOT net)for sending me the tips.  I 
also corrected an error in the music section where I erroneously called the 
band SwerveDriver "Screw Driver."  I also changed my e-mail address to stop 
auto scanners from e-mailing me spam.  Just remove the 123 from it.  I also 
changed the entire copyright section to conform to my standard that I use on 
all my guides now.  Seventeen total pages when printed.  (41 KB)


----------------------------------------------------------------------------
Copyright info  (RRCPY)
----------------------------------------------------------------------------
  This guide is the copyright of Sam McRae-Skinner (AKA Arguro DeXill) 2005-
2008.  This guide may not be reproduced on any website without my expressed, 
handwritten consent.  The user is hereby granted permission to store this 
guide on his or her hard drive under the following conditions: 1. The hard 
drive may only be accessed by the user and his or her immediate family; 2.  
The guide is kept fully intact, i.e. no section, paragraph, word, letter or 
punctuation mark is missing from the guide; 3.  This section is kept stored 
with the guide and is read before any other section is read when the 
individual accesses the guide for the first time.  The user is also hereby 
allowed to print this guide in any fashion as he or she sees fit, provided 
that this section in its entirety is included with the printed version.  The 
printed version must be sold or given away under any circumstance.  This 
guide may only be hosted on www.gamefaqs.com.  If you want to use this guide 
on your website, you must send me an e-mail to Arguro123 AT Hotmail.com 
*REMOVE 123* and please specify which guide you want to host.  I ask that 
you specify so that I know you actually are interested in my work and that I 
am not reading an automated e-mail that scans FAQS for email addresses.  If 
you do not specify the guide and include specific  reasons why you would 
like to host it, I will NOT allow to host it at any time now or in the 
future.  I reserve the right to determine what sites may and may not host 
this guide as well as the right to as for monetary compensation for the 
hosting of this guide as I see fit.  Failure to abide by these rules set 
forth is a violation of US copyright law and is subject to persecution.

Road Rash is copyright of Electronic Arts 1993.  I am in no way associated 
with this company and this guide is purely my own, independent work.  Any 
association, employment, or representation is purely accidental and 
unintended.