===================================DISCLAIMER==================================
I have decided not to allow websites other than Gamefaqs (www.gamefaqs.com),
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Please don't ask, because I will not grant permission.  It's just that too many
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So if anyone sees this FAQ on any site other than those mentioned above, please
let me know and I will take care of the situation, thanks.

Just to make things crystal clear for some people, this FAQ is not to appear
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This document Copyright 2011 Daniel Engel
===============================================================================

Streetpass: Mii Plaza (3DS) FAQ  Version: 1.10
May 14, 2011
Daniel (FecalLord) Engel
fecalord [AT] gmail [DOT] com
http://twitter.com/FecalLord



###############################################################################
                             (A) TABLE OF CONTENTS
###############################################################################

Table of Contents

 (A) This Table of Contents
 (B) Version History
 (C) Find Mii Setup
 (D) Basics
 (E) Walkthrough
 (F) Hat List
 (G) Puzzle Swap
 (H) Thanks
 (I) Experimental


###############################################################################
                              (B) VERSION HISTORY
###############################################################################

May 14 2011 [1.10]
- Added the remaining Puzzle Panels, thanks to Michael Bonskowski and a Youtube
  video by Tyeforce.

May 12 2011 [1.05]
- Added a section on the Puzzle Swap mode.  If you know of any other Puzzle
  Panels, please let me know!

April 28 2011 [1.02]
- Clarified that the maximum party size is 10 heroes.  Thanks to Krynxe for the
  tip.

April 27 2011 [1.01]
- Clarified how your hired heroes show as cats or dogs.  Thanks to Jake
  Marshall for the tip.

April 18 2011 [1.00]
- Added data for rooms 08-13 on the second quest.

April 15 2011 [0.76]
- More data on room 13.
- Added data for rooms 01-07 on the second quest.

April 14 2011 [0.44]
- More data on Rooms 12-13.

April 13 2011 [0.37]
- Added more data on Rooms 09-11.
- Added more info to the Magic List.
- Forgot to mention that you can use the R button to speed up the game.

April 12 2011 [0.26]
- Clarified a trick to earn extra Play Coins thanks to Wesley "M249-M4A1" Wong.
- Added more data on the magic spells.

April 11 2011 [0.25]
- First release.


###############################################################################
                              (C) FIND MII SETUP
###############################################################################

-----------
What Is It?
-----------

Find Mii is a game that is simple RPG built into every 3DS system.  It is
accessed through the StreetPass Mii Plaza and allows you to earn various hats
for your StreetPass Mii.


--------------------------------------
How Do I Set Up My System For Find Mii
--------------------------------------

First you want to make sure that you have some Miis created in the Mii Maker on
your 3DS.

Once that's done you can enter the StreetPass Mii Plaza and choose one of the
Miis to be your StreetPass Mii.  This is the Mii that will get sent to other
3DS systems that you pass by in your daily life, while both 3DS systems are
closed/asleep with their wireless turned on.

Once the StreetPass Mii is chosen, you can use the settings to change their
greeting and profile.  You can also change the hat for your StreetPass Mii,
once you have earned at least one hat.

Finally, you'll want to make sure that StreetPass is switched on through
settings, so that you can receive Miis from other people's 3DS systems, which
will then become heroes in the Find Mii game.


###############################################################################
                                  (D) BASICS
###############################################################################

---------------
Getting Started
---------------

Find Mii is a simple RPG adventure where you are using a group of heroes to
find yourself, and earn some hats along the way.  In order to earn all 16 of
the hats, you'll have to play through the whole adventure twice.

Choose Play and Find Mii to launch the game from the StreetPass Mii Plaza.


You have only 2 real options here, other than going back to the StreetPass Mii
Plaza.

You can hire a randomly generated hero for 2 Play Coins, and when you are
ready, you can select Find Mii to start or continue the adventure.

Play Coins are earned by taking 100 steps with the 3DS while it's
closed/asleep. You can also simulate these steps by just shaking the 3DS
gently (not like a Polaroid picture like in that song, The Hustle, but you
won't earn any StreetPass Miis from other 3DS systems using the shaking method.
You can earn a maximum of 10 Play Coins per day, which can be spent to hire 5
heroes.


------
Basics
------

The adventure is made up of a number of rooms.  Each room has some enemies
inside for you to fight and certain rooms will reward you with a hat for your
Mii after fighting off the enemies inside the room.

Each hero in your group or party typically gets one turn before the enemies
scare the hero away.  They may get an extra turn through magic or by beating
the last enemy in a room (and therefore getting one turn in the following
room).

You can have a maximum of 10 heroes in your party at a given time.


Each hero has the following 3 options available when it is their turn:

Sword
- Attack a chosen enemy 3 times with your sword.

Magic
- Cast a magic spell that matches with the colour of the hero's shirt.

Next hero!
- Switch to the next hero in the party and save your turn for later in the
fight.


----------
Magic List
----------

There are 12 magic spells available to be used, one for each shirt colour.
Their effects are listed below.  Any spells cast will only last until you
either clear the room of enemies, or run out of heroes in your party.

For any missing spells/effects, feel free to email me and I will be sure to
credit you for any new information that I don't already have.


Black
- Covers area in darkness.  Mostly useless.

Blue (dark)
- Attacks ghosts with water.  Useful against Blood Ghosts.

Light-Blue
- Freezes ghosts.  Which does no damage, but stops them moving for a bit.
  Which can give you more attacks from your sword before they thaw.

Brown
- Summons Wandering Hero.  Summons a rabbit hero to fight in place of this
  hero.  The level of the rabbit is generated at random and could be lower than
  the level of the summoner.

Green (dark green)
- Strengthens the next hero.  This doubles the level of the next hero in your
  party.  This spell does not stack, you cannot strengthen the same hero twice
  to quadruple their level.

Orange
- Invigorates heroes.  Gives remaining heroes in your party a morale boost,
  which means that they attack with their sword 4 times instead of the usual 3
  times.

Pink
- Fills heroes with daring.  Similar to the yellow spell, this raises the
  chance of landing critical sword hits, but you miss more of your sword
  attacks in general.

Purple
- Attacks ghosts with poison.  All ghosts that get poisoned take 1HP of damage
  for each hero's turn during the fight.  This spell does not stack, you cannot
  double-poison an enemy for more damage per turn.  I tend to use this spell at
  the start of a round if possible.

Red
- Attacks ghosts with fire.

White
- Bathes area with light.  Mostly useless, except for Room 12.

Yellow
- Creates a sandstorm.  This decreases the accuracy for all heroes that attack
  with their swords, but it also increases the chances of landing a powerful
  critical hit with the sword.

Yellow-Green (light green)
- Puts all ghosts to sleep.


--------------
Getting Heroes
--------------

You can earn heroes in 2 ways to be used in Find Mii.


[1. Hire Them]

You can hire a randomly generated hero from the main menu for 2 Play Coins.
The hero will be either level 1 (brown cat/dog) or level 2 (black cat/dog).
The animal depends on how you answer the cats vs dogs question for your
StreetPass Mii.

Play Coins are earned by taking 100 steps with the 3DS while it's
closed/asleep.  You can also simulate these steps by just shaking the 3DS
gently, but you won't earn any StreetPass Miis from other 3DS systems using the
shaking method.  You can earn a maximum of 10 Play Coins per day, which can be
spent to hire 5 heroes.

I recommend earning your 10 Play Coins for the day and then hiring as many
heroes as you can afford.  This way any magic spells that you cast during the
fight will last as long as possible.  If you only fight with one hero, then
they would cast their spell and then leave the fight, which wastes the spell.

It's also worth keeping in mind that if you hire one or more heroes, you MUST
use them before you exit the StreetPass Mii Plaza, or you will lose them.


[2. Meet Them]

You can meet a hero through StreetPass by passing close to another 3DS system
while both systems are closed/asleep, with their wireless switched on, and a
StreetPass Mii already set up.

If you meet a hero in this way, then you only have one chance to use them in
Find Mii. The next time you enter the StreetPass Mii Plaza (unless you already
had it open while the 3DS was closed), you MUST go play Find Mii with this
hero.  If you exit StreetPass Mii Plaza without using this hero, they will
still show up in the StreetPass Mii Plaza, but you won't be able to use them
for Find Mii that day, and you'll have to try to meet them again another day
for another chance to use them in Find Mii.

If you meet the same Mii again through StreetPass on a different day, their Mii
will gain a level in Find Mii and do more damage, up to a maximum of level 7.


-------------
Tricks/Cheats
-------------

If you have a friend with a 3DS and need a certain spell, you can always have
your friend change the shirt for their StreetPass Mii from the Mii Maker, then
you can meet/update their Mii through StreetPass to join you as a hero with
that new shirt colour.

You can set the date on the 3DS forward a day to get another 10 Play Coins, or
just set the time to 23:59, which will cause the date to change over 1 second
later.  Once you earn a fresh 10 Play Coins you can repeat this, and set the
correct date/time once you're done.

You can hold the R button to speed up the game.


###############################################################################
                                (E) WALKTHROUGH
###############################################################################
                           Bricklayer J. Gastronomy

The walkthrough will cover all rooms of the game.  Which enemies you find in
the rooms, their HP or hit/health points, which treasures you can earn by
clearing the room, and strategies to help you clear the rooms.

Any hats labeled as "Treasure 1" are earned on your first trip through
the game.  Once you choose to restart Find Mii after the ending, then you can
earn the hats labeled as "Treasure 2".


---------------------------
Room 01 - Fort of Summoning
---------------------------

Ghost (07 HP)

Try to use any magic spells except for yellow, pink, black and white.
Otherwise use your sword attacks to make short work of the Ghost.

Treasure 1 (Mario Hat)
Treasure 2 (Luigi Hat)


--------------------------------
Room 02 - Fort of Summoning - B1
--------------------------------

Ghost (07 HP)
Ghost (07 HP)

Continue learning the basics of spells and sword attacks as you make short work
of these 2 Ghosts.


--------------------------------
Room 03 - Fort of Summoning - B2
--------------------------------

Blue Ghost (24 HP)

Try to save any yellow heroes for last so that you can use them on the
shield in Room 04.  The Blue Ghost has more HP than a regular Ghost, but
otherwise the tactics are the same, save for avoiding the dark blue water
spell.


-----------------------
Room 04 - Gloomy Grotto
-----------------------

Ghost with yellow shield (07 HP)
Blue Ghost               (24 HP)

Treasure 1 (Cat Hat)
Treasure 2 (Blue Pikmin Hat)

Attack the shield with the sword of a Mii who is wearing a yellow shirt to
destroy it.  Otherwise, use magic and attack the Blue Ghost first.


------------------------------
Room 05 - Gloomy Grotto - West
------------------------------

Armoured Ghost (10 HP)

This is about the only time where the pink and yellow spells make sense, as
your level 1 heroes will do 0 damage without these spells.  Dark green is also
useful to temporarily boost their levels to level 2.


------------------------------
Room 06 - Gloomy Grotto - East
------------------------------

Blood Ghost (50 HP)

Don't bother with red magic for this ghost, but otherwise the usual tactics
apply as you chip away his HP with your sword attacks and other spells.

Treasure 1 (Red Pikmin Hat)
Treasure 2 (Bunny Hat)


------------------------------
Room 07 - Gloomy Grotto - Exit
------------------------------

Armoured Ghost (10 HP)
Blue Ghost     (24 HP)

Try to save any light blue heroes for last so that you can use them on the
shield in Room 08.  Don't use your sword attack on the Armoured Ghost with any
level 1 heroes.

Treasure 1 (Kirby Hat)


----------------------
Room 08 - Mirage Tower
----------------------

Blue Ghost with light blue shield (24 HP)
Armoured Ghost                    (10 HP)

Attack the shield with the sword of a Mii who is wearing a light blue shirt to
destroy it.  Otherwise, use magic and attack the armoured ghost first.  This is
about the only time where the pink and yellow spells make sense, as your level
1 heroes will do 0 damage to the Armoured Ghost without these spells.  Dark
green is also useful to temporarily boost their levels to level 2.

Treasure 1 (Link Hat)
Treasure 2 (Bowser Hat)


-------------------------------
Room 09 - Mirage Tower - Ground
-------------------------------

Blood Ghost (50 HP)

Try to use both blue magic spells to make things easier.  Otherwise continue
with your support magic and sword attacks.

Treasure 1 (Dog Hat)


---------------------------
Room 10 - Mirage Tower - 1F
---------------------------

Armoured Demon (25 HP)

This is about the only time where the pink and yellow spells make sense, as
your level 1 heroes will do 0 damage without these spells.  Dark green is also
useful to temporarily boost their levels to level 2.

Treasure 2 (Toad Hat)


---------------------------
Room 11 - Mirage Tower - 2F
---------------------------

Armoured Demon (25 HP)
Armoured Ghost (10 HP)

Try to save any white shirted heroes for last so that you can use their magic
in Room 12.  This is about the only time where the pink and yellow spells make
sense, as your level 1 heroes will do 0 damage without these spells.  Dark
green is also useful to temporarily boost their levels to level 2.

Treasure 2 (Yellow Pikmin Hat)


---------------------------
Room 12 - Mirage Tower - 3F
---------------------------

Armoured Demon (25 HP)
Armoured Demon (25 HP)

Darkness fills this room, which means that you have to enter with a white
shirted hero in your party before you can see who's waiting for you.  This is
about the only time where the pink and yellow spells make sense, as your level
1 heroes will do 0 damage without these spells.  Dark green is also useful to
temporarily boost their levels to level 2.

Treasure 1 (Samus Hat)
Treasure 2 (Metroid Hat)


-------------------------------
Room 13 - Mirage Tower - Summit
-------------------------------

Armoured Fiend (50 HP)

This is about the only time where the pink and yellow spells make sense, as
your level 1 heroes will do 0 damage without these spells.  Dark green is also
useful to temporarily boost their levels to level 2.

Ultimate Ghost (150 HP)

At least this ghost has no armour, so your level 1 heroes can be more useful
than just their magic spells.  Try to freeze or put him to sleep for extra hits
from your sword as you use your stronger magic spells (all except black and
white, and maybe yellow).

Treasure 1 (Crown)
Treasure 2 (Ultimate Hat)


###############################################################################
                                 (F) HAT LIST
###############################################################################

Below you will find a list of the 16 hats that you can find in the game. They
are listed in the order that they appear from the Change Hat menu for your
StreetPass Mii.


Mario Hat (Earned from clearing Room 01)
- Mario's traditional Red hat with the "M" on it.

Luigi Hat (Earned from clearing Room 01 on your second trip through the game.)
- Luigi's traditional Green hat with the "L" on it.

Toad Hat (Earned from clearing Room 10 on your second trip through the game.)
- Toad's white mushroom hat with red spots on it.

Bowser Hat (Earned from clearing Room 08 on your second trip through the game.)
- This hat looks like Bowsers head, with your Mii's head inside his open mouth.

Red Pikmin Hat (Earned from clearing Room 06)
- Round red hat with a sprout at the top and a leaf coming out of it.

Blue Pikmin Hat (Earned from clearing Room 04 on your second trip through the
                game.)
- Same as the Red Pikmin hat above, only it's blue.

Yellow Pikmin Hat (Earned from clearing Room 11 on your second trip through the
                  game.)
- Same as the Red Pikmin hat above, only it's yellow and has a flower on top.

Link Hat (Earned from clearing Room 08)
- Link's classic green cap and blonde hair.

Samus Hat (Earned from clearing Room 12)
- Samus' red helmet with green visor.

Metroid Hat (Earned from clearing Room 12 on your second trip through the
            game.)
- An alien Metroid sitting on your head.  Which is really the last place you'd
  want a Metroid to be!

Kirby Hat (Earned from clearing Room 07)
- Kirby sitting on top of your head.

Cat Hat (Earned from clearing Room 04)
- Purple rimmed cat ears that are pink on the inside.

Dog Hat (Earned from clearing Room 09)
- Light brown, floppy dog ears.

Bunny Hat (Earned from clearing Room 06 on your second trip through the game.)
- White bunny ears with purple/pink inner ear.

Crown (Earned from clearing Room 13)
- The crown that your Mii was wearing throughout the game.

Ultimate Hat (Earned from clearing Room 13 on your second trip through the
             game.)
- This looks like the final boss's purple/black/red horned head with yellow
  eyes and your face in the open mouth.


###############################################################################
                                (G) PUZZLE SWAP
###############################################################################

-----------
What Is It?
-----------

Puzzle Swap is a game that is built into every 3DS system.  It is accessed
through the StreetPass Mii Plaza and allows you to earn Puzzle Pieces to fill
in a Puzzle Panel from other 3DS systems or by spending Play Coins.

Every 3DS system starts with 1 empty Puzzle Panel and you need to start
spending Play Coins and exchanging Puzzle Pieces with other 3DS owners through
StreetPass to earn new Puzzle Pieces and fill in your Puzzle Panel.  Once the
Puzzle Panel is complete, then you can view the animated 3D puzzle.

Always choose Collect New Pieces when you have encountered a StreetPass Mii
while your 3DS is closed in sleep mode with wireless turned on.  If you're
really lucky, you'll get a new Puzzle Panel.  But if you both have the same
Puzzle Panels, and the new Mii has Puzzle Pieces that you don't yet have, then
you can select which Puzzle Piece you get.

If you use Play Coins, then you will get a random Puzzle Piece for the Puzzle
Panels that you already have.  You may even get a Puzzle Piece that you already
have!


-----------------
Puzzle Panel List
-----------------

So far these seem to be the complete list of Puzzle Panels, unless more get
added later somehow.

I have heard that your starting Puzzle Panel is based on the Country or
Province/State that you chose for your main 3DS Profile inside System Settings,
Profile, Region Settings, but this has not been confirmed.


01: Metroid: Other M
- Samus holding her arm cannon straight up in the air.  You can rotate around
  her with the camera.

02: Mario and Bowser
- This one is a trophy, much like the ones that you can get in Super Smash
  Bros. Melee/Brawl with the circular golden disc on which the characters
  stand. It features Mario, Bowser, and Luigi standing in a triangular
  formation, all facing away from each other, with their arms crossed. All
  three of them are wearing their usual clothes. None of the characters move,
  but the trophy as a whole rotates slowly around so that it may be seen from
  all sides. It can also be rotated manually, but only to a certain extent (it
  cannot be flipped entirely upside-down). The trophy floats in an entirely
  black, empty atmosphere.

03: Super Mario Galaxy 2
- Mario riding Yoshi through space as your Lumen friend looks on.  You can
  rotate the camera around him, but not behind.

04: The Legend of Zelda
- A moving model of Link. The background is a mural of orange/brownish clouds
  moving along. This appears to completely surround Link, covering everything
  above ground level, and stretching all the way around the environment. As for
  the ground itself, it is completely flat with a dirt-like texture. Link is
  wearing his usual clothes with the Twilight Princess style of animation. He
  is wearing his green tunic, brown boots, sword and shield. There are some
  black specks rising from the ground around Link, much like the black specks
  that rose off of Midna and many other things in the Twilight Princess game.
  Link is standing in a fighting stance with his sword and shield drawn. Every
  few seconds, Link swings his sword in front of him, making a large flash of
  orange/yellow sparks appear.  You can rotate the camera around him, but not
  behind.

05: Kirby's Dream Land
- Kirby on a grassy hill in front of some water and islands, as enemies float
  down in the background on umbrellas.  Kirby stretches up, waves, stands on
  one foot, looks from side to side, sits down for a rest and poses ready for
  battle.  You can rotate the camera around him, but not behind.

06: Pikmin
- A trio of PIkmin, blue, red and yellow.  They stand in a clearing among some
  weeds.  They alternate between swinging their heads, looking around and
  laying down.

07: New Super Mario Bros. Wii
- Mario, Luigi and the blue Toad are each riding a different coloured Yoshi,
  while the yellow Toad is floating with the Propeller Hat.  A Goomba surfaces
  from a pipe while a coin spins, a Mushroom moves back and forth on top of
  some bricks and the bottom Yoshi sticks its tongue out.


###############################################################################
                                  (H) THANKS
###############################################################################

Huge thanks go out to the following contributors:

DerezzedGolurk
fallout3
FF4Fan1313
IlikeBacon16
iphys
Jake Marshall
Krynxe
Michael Bonskowski
orenn6
skyjoker
Tyeforce
Wesley "M249-M4A1" Wong


###############################################################################
                                (I) EXPERIMENTAL
###############################################################################

For a while now I've had a paypal link in all my FAQs at the very bottom
here.  Mainly as a small experiment since a few other FAQ authors have also had
the same idea.

I had a few people email me before I put this link in because they wanted to
send money, so it's here for those people.


For the record I've received about $87 (which works out to a bit more in
Canadian) last I checked, so I've been getting pop, coffee or energy drinks and
making some excellent progress on a few FAQs.

If you don't want to send money or can't then send me an email, it's nice to
hear what people thought about my work and there's always room for improvement.

My email address is fecalord (AT) gmail (DOT) com, and the paypal address is
listed below.


For those that want to contribute, you can use paypal at the following address:

fecalord2002 (AT) yahoo (DOT) ca

Many thanks, and I hope you continue to use my work!

~Dan