Review by shayminguy7
"Nintendo goes for gold in New Super Mario Bros. 2!"
New Super Mario Bros. 2, the sequel to the successful Nintendo DS title New Super Mario Bros. has come to the Nintendo 3DS. People have come to expect more of the same with the New Super Mario Bros. sub-series and that's exactly what they're going to get. In this must-have (in my opinion anyways) 3DS game, players will find a new focus on collecting coins to get to the goal of gathering 1,000,000 total coins! This game has high expectations based on its predecessors, and it certainly lives up to them with fantastic level-design and features. Sure, it's a very similar game to what Nintendo has produced in the past, but it works, it's fun, and people buy it, so it should be a good game, right?
This is a Mario game. If you're playing it for the plot, you're doing something wrong. But here's the story of this game for the heck of it: Mario and Luigi visit Princess Peach, leave, go find some coins in the sky, find out she's been kidnapped by Bowser and the Koopalings, ad go rescue her. Scoring this would just be unfair and is not even a factor on whether or not anyone would buy this game or not.
What the typical side-scrolling Mario game that the world has come to know and love is all here. The goal is simple: get to the end of the level and slide down the flagpole to continue while on the way facing many enemies and jumping over bottomless pits. It's a really fun formula that is still here. Nintendo took a bit from the original New Super Mario Bros. by making the main game 6 worlds, and having two optional worlds, in addition to a third optional special world. Players will find the familiar themes in these worlds they've come to either love or hate (with a sad small amount of mountain levels) and each one plays differently. The game controls and feels nice. The physics are great, and even with playing on the circle pad the game feels great. I was worried about having to play using the awkwardly-placed D-Pad for this game if the circle pad felt off, but it didn't I the end. Throughout most levels you'll find new and fun ways to collect a bunch of coins at once which actually makes the game feel a lot different from the previous two titles. Strangely enough, just using items like the Gold Flower or Gold Block, despite not changing too much gameplay-wise, make the experience feel fresh and new. The only problem with the gameplay I found was that the main game felt very short, being beaten 100% within two days of playing for hours. On the other hand, the new Coin Rush mode (to be covered more in the Replayability section) extends the gameplay and adds to it even more than I expected.
This game looks great. Sure, it doesn't push the 3DS' limits, but it doesn't have to. It's Mario, and it looks great. It's fun-looking and colorful, especially during underground levels the character models seem all-the-more colorful. The graphics deliver all of the charm a Mario game needs to look good. The 3D effect is used in a way that I haven't seen yet, albeit a very controversial one. When the 3D effect is turned on, the background appears farther away, and much blurrier. As expected it takes away from the otherwise great-looking background, but it makes the foreground pop and look even better, which is why the Graphics are still given a 10.
Music and Sound: 9/10
Again, yet another controversial point to bring up about this game was the soundtrack. Consisting about 90% of remixes (and slight ones at that) from New Super Mario Bros. Wii, many were disappointed in the lack of new tunes to listen to. There were some, but not enough for people to acknowledge them. On the other hand, the new ones do sound great, such as the special worlds' themes, and the existing remixes do sound great as well. Everything sounds like it fits, and that's all that really matters.
As with most Mario games as of late, you're able to replay any level you've beaten by returning to it on the World Map. However, New Super Mario Bros. 2 makes the re-playability even better with Coin Rush. Coin Rush is the main tool to use for collecting all of your coins. Three courses are chosen randomly from select worlds that you have beaten and your goal is to get as many coins as possible as quickly as possible. Getting upwards of 10,000 coins is made easy with a single round of Coin Rush. In addition Coin Rush, the co-op mode is also fun to return to in this game, but not as fun as it was in New Super Mario Bros. Wii.
Music and Sound: 9/10
New Super Mario Bros. 2 is an excellent game. A familiar one, but certainly a fun on that will keep you entertained for a while if you're going for 1,000,000 coins. The main game is short, but still a great experience. A must-have for any Mario fan who owns a 3DS, New Super Mario Bros. 2 is a great game to play through alone or with a buddy. Probably the best and most challenging New Super Mario Bros. game to date, Nintendo has delivered what fans need to have a good time with a Mario side-scroller yet again.
Reviewer's Score: 9/10 | Originally Posted: 08/21/12
Game Release: New Super Mario Bros. 2 (US, 08/19/12)
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