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    FAQ/Strategy Guide by horror_spooky

    Updated: 01/27/13 | Printable Version | Search This Guide

    Sonic & All-Stars Racing: Transformed is the sequel to Sega's previous kart 
    racing game, now featuring a new transforming mechanic as well as appearances 
    from new characters.
    
    Sonic & All-Stars Racing: Transformed
    Written by Dalton "HorrorSpooky" Cooper
    Copyright 2013
    
    Contact Information
    E-mail: horror_spooky@hotmail.com
    
    Legal Information
    -        -
    This may not be reproduced under any circumstances except for personal, private
    use. It may not be placed on any web site or otherwise distributed publicly
    without advance written permission. Use of this guide on any other web site or
    as a part of any public display is strictly prohibited, and a violation of
    copyright.
    
    All trademarks and copyrights contained in this document are owned by their
    respective trademark and copyright holders.
    
    =======================
    ===TABLE OF CONTENTS===
    =======================
    1. Introduction and Controls
    2. Racers
    3. Career
       A. World Tour
          Sunshine Coast
          Frozen valley
          Scorched Skies
          Twilight Engine
          Moonlight Park
          Superstar Showdown
       B. Grand Prix
          Dragon Cup
          Rogue Cup
          Emerald Cup
          Arcade Cup
          Classic Cup
       C. Time Attack/Single Race
    4. Multiplayer
       A. Racing
       B. Party Games
    5. Licence
    6. Wii U Version Differences
    7. Conclusion
    
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    1. Introduction and Controls
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    Welcome to Sonic & All-Stars Racing: Transformed on Wii U! The Wii U version of
    the game is largely the same game as the other versions, though there are 
    different controls. In addition to the controls detailed below, the game can be
    played using the Wii Remote alone as well as a Wii remote plus nunchuk combo.
    
    --->Wii U GamePad<---
    Left Stick - Steering
    Tilt (left or right)/Right Stick - Barrel Roll
    Tilt (up or down) - Flip
    ZL - Drift/Brake
    ZR - Accelerate
    X - Use Pickup
    Y - Rear View
    A - Swap Pickup
    
    --->Wii Remote<---
    1 - Accelerate
    2 - Rear View
    D-Pad - Use items
    A - Stunt
    B - Drift/Brake
    Minus - Swap Pickup
    + - Pause
    Tilt - Steering
    
    --->Remote + Nunchuk<---
    A - Accelerate
    B - Drift/Brake
    D-pad - Stunt/Barrel Roll
    Minus - Swap Pickup
    + - Pause
    Stick - Steering
    C - Rear View
    Z - Use Pickup
    
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    2. Racers
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    There are 25 racers available in the game counting those that need to be 
    unlocked. There are 12 characters available to play as right at the outset of 
    the game. The other characters are unlocked by completing the Career Mode of 
    the game.
    
    Each stat can have a maximum of five points. There is slight customization 
    offered prior to some events that allow you to choose a different class for the
    racer that will change their stats. Each racer can level up by earning XP in 
    career mode as well. Leveling up gives you mods that can change the stats of 
    your racer.
    
    NOTE: This guide was done using the Wii U version of the game. The PS3, 360, 
    and PC all have their own exclusive character(s), but I was unable to get 
    their stats since I played the Wii U version. However, all the stats for all 
    these other characters applies to all versions of the game, plus the stats for 
    the unlockable Mii character (exclusive to Wii U and later the 3DS version of 
    the game) are featured.
    
    Listed below each racer is the franchise that they belong to.
    
    ====================
    SONIC
    (Sonic the Hedgehog)
    ====================
    Speed - 5
    Accel - 2
    Handl - 3
    Boost - 2
    AStar - 2
    
    ====================
    TAILS
    (Sonic the Hedgehog)
    ====================
    Speed - 2
    Accel - 3
    Handl - 5
    Boost - 2
    AStar - 4
    
    ====================
    KNUCKLES
    (Sonic the Hedgehog)
    ====================
    Speed - 3
    Accel - 3
    Handl - 3
    Boost - 3
    AStar - 1
    
    ===================
    AIAI
    (Super Monkey Ball)
    ===================
    Speed - 2
    Accel - 5
    Handl - 3
    Boost - 2
    AStar - 4
    
    ===============
    BEAT
    (Jet Set Radio)
    ===============
    Speed - 2
    Accel - 3
    Handl - 4
    Boost - 3
    AStar - 1
    
    ====================
    AMY
    (Sonic the Hedgehog)
    ====================
    Speed - 2
    Accel - 4
    Handl - 4
    Boost - 2
    AStar - 2
    
    ============
    B.D. JOE
    (Crazy Taxi)
    ============
    Speed - 5
    Accel - 2
    Handl - 2
    Boost - 3
    AStar - 1
    
    ===================
    MEEMEE
    (Super Monkey Ball)
    ===================
    Speed - 2
    Accel - 5
    Handl - 4
    Boost - 1
    AStar - 2
    
    =================
    ULALA
    (Space Channel 5)
    =================
    Speed - 1
    Accel - 4
    Handl - 4
    Boost - 3
    AStar - 3
    
    ================
    RALPH
    (Wreck-It Ralph)
    ================
    Speed - 4
    Accel - 2
    Handl - 2
    Boost - 4
    AStar - 1
    
    ============
    Mii
    (Wii Series)
    ============
    Speed - 3
    Accel - 3
    Handl - 3
    Boost - 3
    AStar - 1
    
    ================
    AMIGO
    (Samba de Amigo)
    ================
    Speed - 1
    Accel - 4
    Handl - 5
    Boost - 2
    AStar - 3
    
    ==============
    DANICA PATRICK
    (NASCAR)
    ==============
    Speed - 3
    Accel - 2
    Handl - 3
    Boost - 4
    AStar - 3
    
    ====================
    SHADOW
    (Sonic the Hedgehog)
    ====================
    Speed - 4
    Accel - 1
    Handl - 3
    Boost - 4
    AStar - 1
    
    ==================
    VYSE
    (Skies of Arcadia)
    ==================
    Speed - 5
    Accel - 2
    Handl - 2
    Boost - 3
    AStar - 1
    
    ====================
    DR. EGGMAN
    (Sonic the Hedgehog)
    ====================
    Speed - 4
    Accel - 1
    Handl - 4
    Boost - 3
    AStar - 5
    
    ===========
    NiGHTS
    (NiGHTs...)
    ===========
    Speed - 3
    Accel - 3
    Handl - 3
    Boost - 3
    AStar - 2
    
    ===============
    GUM
    (Jet Set Radio)
    ===============
    Speed - 4
    Accel - 3
    Handl - 2
    Boost - 3
    AStar - 4
    
    ===========
    JOE MUSASHI
    (Shinobi)
    ===========
    Speed - 3
    Accel - 3
    Handl - 2
    Boost - 4
    AStar - 5
    
    =================
    PUDDING
    (Space Channel 5)
    =================
    Speed - 2
    Accel - 4
    Handl - 3
    Boost - 3
    AStar - 1
    
    ============
    GILIUS
    (Golden Axe)
    ============
    Speed - 4
    Accel - 1
    Handl - 2
    Boost - 5
    AStar - 3
    
    ====================
    METAL SONIC
    (Sonic the Hedgehog)
    ====================
    Speed - 4
    Accel - 2
    Handl - 3
    Boost - 3
    AStar - 2
    
    ===========
    REALA
    (NiGHTS...)
    ===========
    Speed - 3
    Accel - 2
    Handl - 3
    Boost - 4
    AStar - 3
    
    ====
    AGES
    ====
    Speed - 3
    Accel - 2
    Handl - 2
    Boost - 5
    AStar - 4
    
    ===========
    ALEX KIDD
    (Alex Kidd)
    ===========
    Speed - 3
    Accel - 4
    Handl - 2
    Boost - 3
    AStar - 1
    
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    3. Career
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    
    ==============
    3A. WORLD TOUR
    ==============
    In World Tour mode, you must first choose the world you will play in. The first
    will be Sunshine Coast. There, you must complete the events, earn stars, 
    collect coins, and unlock racers to reach the next world.
    
    Each event will feature an Easy, Medium, and Hard mode. Beating the event on 
    Easy nets you one star. Beating the event on Medium will get you two stars, and
    beating it on Hard will get you three stars. These stars are used to unlock 
    gates that are in each world, blocking entry to the next set of events.
    
    After unlocking Superstar Showdown, the hidden final chapter in the game, a 
    new difficulty is unlocked. This is called "Expert" difficulty, and is 
    considered an "S" rank, and will net you a fourth star for the completed 
    events.
    
    
                              -------------------
                                SUNSHINE COAST
                              -------------------
    STARS AVAILABLE: 24
    
    --------------
    COASTAL CRUISE
    --------------
    TYPE: Race
    This is the easiest race in the game, by far. The Transformations are not as 
    jarring here, but it's a good time to practice your skills. Remember that 
    drifting around corners until your exhaust is purple and then releasing is 
    like an extra boost, so drift as much as possible to get those extra boosts.
    
    Always go for the boost pads on the ground, which are represented by purple 
    arrows, and use items excessively. Items can be incredibly helpful. They can 
    damage opponents or protect you from being hit from behind with an opponent's 
    item.
    
    To shoot an item behind you, pull down on the left stick and then press X to 
    deploy the item.
    
    Another tip to remember is that whenever you hit a ramp, you should do tricks 
    for more points and a boost upon landing. To do a trick, point the right stick 
    in any direction. You can also tilt the GamePad if you are playing the Wii U 
    version of the game to do a trick as well.
    
    Doing tricks in the middle of a transformation into another vehicle also gives 
    you a boost. You know a transformation is coming up when a blue ring is on the 
    track. As soon as you are flying to that blue ring, do a trick through it or 
    immediately after it to get the boost upon landing or completing the 
    transformation.
    
    --------------
    CANYON CARNAGE
    --------------
    TYPE: Race
    Another race that is pretty typical, though harder than the one that came 
    before it. This race features transformations that sort of surprise you. In 
    the third lap, the track will fall and you have to take a sharp left as your 
    vehicle transforms into a flying vehicle. This is the trickiest part, but 
    shouldn't be that big of a deal with a little practice.
    
    Your vehicle will also have to go through water in this event as the track 
    floods. The boats are much slower than the cars or the flying vehicles. Just 
    like the other vehicles, however, they can utilize the drifting mechanic to 
    build up more speed.
    
    --------------
    DOWNTOWN DRIFT
    --------------
    TYPE: Drift Challenge
    In this new event type, you have to drift on the red arrows on the ground as 
    they go around corners. To drift, hold the left trigger in, which I believe is 
    true for any of the systems that you decide to play this game on. When you 
    are drifting successfully on the arrows, you will be able to tell because they 
    will turn green.
    
    As you stay on the arrows, you will earn clocks that will add to your time. 
    If the time runs out before you can get through all of the rings, then you 
    fail the event. This event requires damn near perfect driving on Medium and 
    Hard difficulty, so don't forget to use drift boosting as much as possible, and
    NEVER miss a checkpoint as you lose all the built-up time if that happens.
    
    ----------------
    BATTLEZONE BLAST
    ----------------
    TYPE: Race
    This race is the first that allows for separating paths for a better advantage.
    After ramping off one of the boats, there will be a ramp right ahead with a 
    blue ring at the top of it. If you hit this ramp successfully and go through 
    the ring, then you will transform into a flying vehicle, which will in turn 
    allow you to gain serious distance on your opponents stuck below in boats.
    
    The trick to hitting this ring successfully is to NOT use the transform boost, 
    as this will get your vehicle going a little too fast to hit that ramp just 
    right to get through the ring. Instead just drive off it normally, as the 
    advantage from being in the air will far outweigh the transform boost anyway.
    
    If you miss the jump, there is another one not too far ahead that allows for 
    the same transformation. The AI opponents in front of you tend to unload their 
    items here to screw you over, so be prepared to dodge a blowfish or two as you 
    hit this ramp.
    
    --------------
    STUDIO SCRAPES
    --------------
    TYPE: Versus
    In this event type, you have to be ahead of your opponent when the time runs 
    out. You will have three opponents to face off against. Getting in front of 
    them is easy, and from there, you just have to maintain your lead. Each rival 
    will become more difficult to get ahead of and then stay ahead of. Items will 
    be your saving grace here.
    
    After completing this event, you can unlock Amigo from Samba de Amigo for 8 
    stars.
    
    -------------
    MONKEY MAYHEM
    -------------
    TYPE: Race
    This track is very unique, and because of that, it's also very challenging. 
    There are various hazards to be dealt with. A whirlpool in one area must be 
    avoided entirely, plus it's easy to fall off the ledges here. There are many 
    branching areas to go, but none of them really give you an advantage. There is 
    a tunnel with a large ball rolling back and forth that you need to avoid 
    hitting as well.
    
    During the final lap, everything goes haywire. Large stone statues crash onto 
    the track. They can be smashed through, but it's better to avoid them as they 
    will slow you down a ltitle bit. The water goes nuts and larges waves lap 
    around, which does give you an opportunity to do a trick and earn a speed 
    boost.
    
    Upon completing this event, you have access to the casino for this world. At 
    the casino, you can spend your coins on a slot machine to earn various pre-race
    powerups.
    
    -------------
    ROULETTE RUSH
    -------------
    TYPE: Boost Challenge
    Here's another new event type. In this one, you have to stop the clock by 
    hitting boost pads on the ground. The clock will wind down whenever you are 
    not boosting. Hit the green checkpoint to earn more time. You will also be 
    given boosting powerups every so often that you can use by pushing X which 
    will also pause the clock for long stretches without any boost pads on the 
    ground.
    
    ---------------
    STARRY SPEEDWAY
    ---------------
    TYPE: Race
    This is the last level for Sunshine Coast. It is a space level, meaning that it
    is easy to fall off the edge of the track. Luckily, this is actually not that 
    big of a deal because there is hardly a penalty to falling off the side of 
    anything.
    
    On this track, there will be multiple hazards as the laps go on, such as 
    giant robots that shoot lasers and bees that will cover the track as well. Due 
    to these risks, it's actually smart to let one of your opponents be ahead of 
    you during the race. This way they have to deal with everything. On the final 
    lap, push ahead and take away the crown.
    
    
                              -------------------
                                 FROZEN VALLEY
                              -------------------
    
    STARS AVAILABLE: 30
    
    -------------
    STUDIO SCURRY
    -------------
    TYPE: Race
    First off, to unlock Frozen Valley, you will have had to earn at least 14 
    stars in the previous chapter. This first race is typical, and you'll recognize
    the track from the first chapter. There will be added dangers such as large 
    dancing men in sombreros that serve as obstacles, but they are easily avoided.
    
    A key area to remember is the water section. You can drift after the first 
    ramp around that entire corner for a major boost right through the rest of the 
    water way. Just a tip to help you pull ahead of your opponents here.
    
    --------------
    TRICKY TRAFFIC
    --------------
    TYPE: Traffic Attack
    Welcome to another new event! In this event, the clock counts down. As you 
    drive down the track, there will be blue and green cars in the way that can 
    cause you to spin out and lose time. Driving through blue checkpoints is the 
    ultimate goal, and you'll get more time on the clock.
    
    There are also bonus checkpoints on the track. These are two green cars that 
    are "linked" with a small green line. Drive through the links to gain even 
    more time. Remember to use transform boosts as much as possible and drift 
    boosting is also very important
    
    --------------
    PIRATE PLUNDER
    --------------
    TYPE: Race
    This track can be very tricky. Each lap, the track will change significantly. 
    There will be multiple vehicle transformations each go-round. Don't let this 
    throw you off. There is one particularly annoying part during the second lap 
    in which a bridge is broken off into three segments and you have to ramp off 
    each segment without falling into the water. If you are going too fast, you 
    will fall into the water by going over the middle section, and if you are 
    going too slow, you won't even make it to the middle section.
    
    Beating this race will allow you to unlock Danica Patrick for 18 stars.
    
    ------------
    BANANA BOOST
    ------------
    TYPE: Boost Challenge
    This Boost Challenge is a lot easier than the last one. Through the tunnel that
    usually has the ball rotating back and forth on this track, there are like five
    opportunities in a row to do a trick and get an added boost. Throw in the boost
    powerups and the repeated opportunities to drift, and you can blow through this
    one easy.
    
    -------------
    SNAKING SKIES
    -------------
    TYPE: Ring Race
    Another new event type! The point of this race is to fly through the rings. 
    The rings are blue, except for the next ring that you fly through, which is 
    purple. Every time you fly through the ring, you build up time that will be 
    added to the counter when you fly through one of the green-ringed checkpoints. 
    There are a lot of drifting areas in this place as well, but there are 
    plenty of obstructions that can cause issues. Running into one wall or pillar 
    can ruin the entire event.
    
    ------------------
    SNOWBALL SHAKEDOWN
    ------------------
    TYPE: Race
    A typical race. The later laps add snowmen as an added obstacle to throw a 
    wrench in the proceedings.
    
    Completing this event unlocks a casino to use.
    
    ----------------
    SHINOBI SCRAMBLE
    ----------------
    TYPE: Race
    Another very typical race. There's not much to say about it.
    
    -------------
    SEASIDE SCRAP
    -------------
    TYPE: Versus
    The track is fairly uneventful. The final racer is Shadow, who you will be 
    able to unlock after finishing this race if you have 35 stars at least. The 
    second lap around will force you to take a left a fork instead of a right like 
    before, and there will be boulders all over the place that you'll need to 
    avoid.
    
    ---------------
    GRAFFITI GROOVE
    ---------------
    TYPE: Race
    Ugh. This one is tough. There are so many areas where you can just fly off the 
    edge lose your spot. I recommend going through this place a couple of times 
    before trying a serious run just so you can get a lay of the good jumps. There 
    are a lot of opportunites to do tricks off ramps and gain a lot of speed that 
    can help you get a good ways ahead of your opponents.
    
    -------------
    NEON KNOCKOUT
    -------------
    TYPE: Battle Race
    The final race in Frozen Valley is one that introduces another new game type. 
    In this one, the goal is to either win the race or eliminate all the opponents.
    Every racer has three lives. Hitting them with items makes them lose a life. 
    Being hit with an item yourself will cause your racer to lose a life. Another 
    way to lose a life is to fall off the edge.
    
    The biggest danger here will be getting hit with items by the other racers. 
    Items can be shot forward or backward, so you want to avoid being in between 
    racers. Try to find one to focus on and trail behind them. If you see them 
    get an item, drive out of the way, then snake back behind them real quick and 
    blast them with an item from behind.
    
    The snowballs will be the most useful powerups. You get three shots with them, 
    which can potentially eliminate an opponent entirely with one powerup. The 
    second lap will see your car transformed into a flying vehicle, flying through 
    space and whatever...which makes it much harder to land a shot on an opponent 
    with an item, so if you have the snowballs or something else that is good, 
    wait until you turn back into a car on the track.
    
    After this race, you can unlock a new mod for 42 stars.
    
    
                              -------------------
                                SCORCHING SKIES
                              -------------------
    
    STARS AVAILABLE: 30
    
    -------------
    ADDER ASSAULT
    -------------
    TYPE: Race
    16 stars to unlock this third chapter. Based on the game Golden Axe, this track
    feels a bit demonic and out of place compared to all the bright and colorful 
    tracks but a little hellfire never hurt anybody! But seriously, don't drive 
    into the hellfire that blocks the boost pads on the second lap. Huge pendulum 
    axes swing back and forth on the track and are very hard to dodge. There are a 
    lot of corners to drift around to build up extra boosts.
    
    --------------
    KEIL'S CARNAGE
    --------------
    TYPE: Traffic Attack
    There's not much to say about this one that I didn't cover in the last event 
    like this, except to keep in mind that you can use the glove items to block 
    damage from cars. They may come in handy near the end of the event when there 
    are cars all over the place.
    
    ------------
    DREAMY DRIVE
    ------------
    TYPE: Race
    Based on the Nights...into Dreams franchise from Sega. This results in trippy 
    areas and constantly changing tracks. Each lap features a different setting. 
    Orange rings are throughout the entire area. Flying through these will offer 
    small, added boosts. Follow through the rings whenever possible.
    
    A darkened track area features boulders that move up and down in waves, as well
    as a large creature in the distance back-pedaling the entire time. Avoid the 
    boulders, then back in the sunny areas, keep flying through the rings.
    
    -----------
    ROGUE RINGS
    -----------
    TYPE: Ring Race
    Another Ring Race in the vein of the one as before. This one is slightly more 
    difficult than the other one, but not that big of a challenge in the end. You 
    will need to baster the corners so that you can take full advantage of the 
    added drift boosting.
    
    You can unlock Vyse from Skies of Arcadia after completing this event if you 
    have enough stars.
    
    --------------
    SUNSHINE SLIDE
    --------------
    TYPE: Drift Challenge
    This Drift Challenge, like the one before it, requires damn near a perfect run 
    to succeed on any difficulty higher than easy. I recommend using a mod for your
    racer that has their speed and handling up fairly high. Both elements are 
    incredibly important in this event. High boosting is also an obvious plus, but 
    it isn't as important as general speed and handling.
    
    -----------
    SHRINE TIME
    -----------
    TYPE: Sprint
    Chapter 3 simply can't conclude without introducing another new event type, 
    can it? No. It can't. This event is a one on one race, of sorts. You really 
    race against a saved "ghost" run of someone else. You can see their car on 
    the track, but you can't actually interact with them. Watching their vehicle 
    can actually give you good pointers of how to handle this track yourself.
    
    The ghost you're racing against is very fast and drives perfectly, making this 
    race a challenge even on "Easy" difficulty. This track features numerous ramps 
    that allow you to perform a trick off of and then landed for an added boost. 
    The ghost will do all of these, and so you will need to as well. Hitting these 
    ramps all in a row will initiate a boost combo that will give you even more of 
    a kick.
    
    -------------
    HANGAR HASSLE
    -------------
    TYPE: Pursuit
    What did I say about new events being introduced? Oh yeah, this chapter does 
    it. And here we go again. This is a pretty fun and unique event type, that is 
    not like any of the others at all. In this one, there is a tank constantly in 
    front of you on the track that has three forms. Your goal is to destroy the 
    tank using missiles while also avoiding taking damage yourself.
    
    Your racer will have a health meter for this one instead of three lives. It 
    takes quite a bit to put a dent in the tank as well. The powerups now look 
    like mini holographic missiles in a way. Pick them up, and you'll have three 
    on deck. You can have up to nine, and there will always be three in a pack.
    
    Hearts will also be on the track. The outlined hearts don't heal as much, but 
    then there are full hearts that heal a significant portion of the health 
    meter.
    
    Now it's time to talk strategy. The track itself is rather unremarkable, except
    one section in which there is a long drop off that it may be tempting to do 
    tricks and gain boosts. Don't do this, as this will put you right on top of or 
    ahead of the tank, which will mean instant damage.
    
    The tank's first form is green. In this form, it will shoot green cubes onto 
    the field that can deal damage. Avoiding these is not too tough. Fire as many 
    missiles at the tank as possible whenever you get a good shot lined up. You 
    can only carry 9 missiles at a time, remember, so don't be afraid to shoot a 
    huge flurry at once, as you can replenish your supply easily. Holding in the 
    item button will cause your racer to fire three missiles off at once.
    
    The tank's second form is yellow. This form is a bit tougher as it will shoot 
    fireballs, starting from the left side of the track to the right. It's not 
    hard to dodge these, but it is hard to dodge them while also keeping the tank 
    in your line of fire.
    
    The third form of the tank is red, and this is the most dangerous. This time 
    it will deploy purple force fields on the track, which are sometimes impossible
    to outmaneuver. When this happens, be ready to fire a missile into it as soon 
    as it is deployed to get it out of the way. As long as you keep a healthy stock
    of missiles, getting by these purple shields won't be too much of a problem.
    
    ----------------
    SEASIDE SKIRMISH
    ----------------
    TYPE: Pursuit
    Another tank battle. Apply the same rules to this one. This battle is honestly 
    a bit easier because the track is open enough to give you a lot more 
    opportunities to deal damage to the tank.
    
    Beating this event will give you the opportunity to purchase another console 
    mod for another batch of racers for 42 stars.
    
    --------------
    CARRIER CRISIS
    --------------
    TYPE: Sprint
    Once again, the flying segments make this event type harder than it otherwise 
    would be. Remember, you CAN drift with flying vehicles. And you will NEED to, 
    otherwise the ghost will be way ahead of you the entire time.
    
    
                              -------------------
                                TWILIGHT ENGINE
                              -------------------
    
    STARS AVAILABLE: 30
    
    --------------------
    UNDERTAKER OVERTAKER
    --------------------
    TYPE: Race
    This spooky race features tough opposition, but there are a couple of tricks to
    keep in mind that will help you out. For one, you can do multiple tricks at 
    the drop right before you transform into a boat for an even larger boost. Also 
    keep in mind that in the castle area, there are corners that zig-zag, meaning 
    you can drift one way, then quickly shift to drifting the other way to build 
    up to an even more powerful boost.
    
    Another thing to keep in mind is that on the third lap, the first area changes 
    quite a bit. Usually you ramp up a flight of stairs and can then go left or 
    right. The game tricks you by placing barricades there instead, forcing you to 
    go into the basement area instead.
    
    ------------
    MONKEY BRAWL
    ------------
    TYPE: Battle Race
    You're more likely to actually finish the race rather than destroy all the 
    other racers. The reason for this is because of all the forks in the road and 
    different paths the racers can take.
    
    --------------
    DEATH EGG DUEL
    --------------
    TYPE: Versus
    Unlike other "Versus" types, there are a total of four opponent racers to 
    race against. The final one will be Dr. Eggman.
    
    --------
    RUIN RUN
    --------
    TYPE: Ring Race
    Yet another Ring Race. Not much else to say about this one, except you can 
    get a mod for 110 stars after completing it.
    
    ---------------
    GOLDEN GAUNTLET
    ---------------
    TYPE: Boost Challenge
    Flying vehicles are added to the mix this time. These sections definitely 
    have potential to throw you off. Just remember that even though the track is 
    not as clearly defined as when you are in a car, you can still drift for 
    extra boosts. This will be imperative to win.
    
    --------------
    HATCHER HUSTLE
    --------------
    TYPE: Sprint
    Set in the land of Billy Hatcher and the Giant Egg, this track will be familiar
    to you, as it first appeared in the first chapter. This Sprint is easier than 
    the last one. Upon completing it, you'll have the opportunity to unlock 
    Pudding if you have 50 stars.
    
    --------------
    RACING RANGERS
    --------------
    TYPE: Race
    Serving as the last stop to the gate to the 35 star final chapter, this race 
    is easy until the third lap. The third lap is mostly the same, except that 
    right after you go over the checkered line, there are two large walls that pop 
    up in the way. There is a very small opening to go through. Running into the 
    walls can be very annoying, but you can recover fairly quickly since everyone 
    else will be in slow boats as well.
    
    -----------
    BOOTY BOOST
    -----------
    TYPE: Boost Race
    This event is a hybrid race that combines Boost Challenges with Racing. There 
    are a ton of boost pads all over the place. The challenge here is to keep 
    hitting the boost pads so that you can maintain a competitive edge over the 
    opponents.
    
    ---------------
    CRUMBLING CHAOS
    ---------------
    TYPE: Pursuit
    Take out the tank just like always. The important part about this event is 
    that when you complete it, you can gain access to the casino. If you get a 
    projectile weapon item in the slot machine, it will help you in the next 
    event.
    
    ----------------
    SHINOBI SHOWDOWN
    ----------------
    TYPE: Versus
    The final opponent in this event is the Shinobi ninja. You've been through this
    track more than a few times already, and by now you should know it like the 
    back of your hand. You can unlock the Shinobi ninja as a character if you have 
    85 stars at the end of this event.
    
    
                              -------------------
                                 MOONLIGHT PARK
                              -------------------
    
    STARS AVAILABLE: 30
    
    --------------
    CARNIVAL CLASH
    --------------
    TYPE: Versus
    Typical Versus, except that there are five rounds now instead of just four.
    
    ------------
    OCEAN OUTRUN
    ------------
    TYPE: Traffic Attack
    A few new elements are introduced to Traffic Attack in Ocean Outrun. There are 
    now sideways green checkpoints that are much more difficult to drive through, 
    and therefore collect the bonus time. Plus, the cars on this one are much 
    more aggressive. Remember that you can use items to take them out. The blue 
    cars will drive back and forth and try to cut you off constantly, so save the 
    items to knock those ones off the track. The snowball powerup will be the most 
    useful here by far.
    
    -------------
    CURIEN CURVES
    -------------
    TYPE: Drift Challenge
    Like all the other Drift Challenges, absolutely perfect drifting is required to
    beat the Medium or Hard difficulty. This Drift Challenge is actually pretty 
    short, but the drift curves are longer than usual.
    
    -------------
    JET SET TAUNT
    -------------
    TYPE: Boost Challenge
    Boost Challenge on the rooftops that you raced through before. As you can see, 
    these later races, there are a lot of repeating tracks, which can give you 
    a huge advantage since you should already know them by now.
    
    ----------------
    SPEEDING SEASONS
    ----------------
    TYPE: Boost Challenge
    Easy as pie. There are a couple of tough drifts that you'll need to hit, but 
    this is the track that allows for huge boost combos through tricks, remember? 
    Nail the tricks after each ramp to keep the boosts going.
    
    ---------------
    BILLY BACKSLIDE
    ---------------
    TYPE: Drift Challenge
    The tough part of this level is at the beginning. There are tough drifts to 
    maintain, and falling off them can cost you serious time. After that it's 
    pretty much smooth sailing, through when you transform into a boat and hit the 
    water, there are no drift tracks to gain more time.
    
    --------------
    CARRIER CHARGE
    --------------
    TYPE: Ring Race
    Despite being in the fifth chapter, this Ring Race is easier than the others. 
    As long as you don't take it too fast, you can get through it without too much 
    trouble. Don't overdo the drift boosting if it doesn't feel comfortable. There 
    is plenty of time on the clock this time.
    
    -------------
    BURNING BOOST
    -------------
    TYPE: Boost Race
    A Boost Race on the Burning Rangers track. The annoying walls that pop up on 
    the third lap are actually easier to get through because now a big boosting 
    arrow tunnel appears right in front of the opening. After completing this 
    event, for 140 stars you can unlock more console mods.
    
    -------------------
    ARCADE ANNIHILATION
    -------------------
    TYPE: Race
    This track is very long. The mini-map is gone the entire time, so thankfully 
    it is very linear. Even when the track splits, it doesn't change much from the 
    rest of the track.
    
    The first part of the track has no barriers on the edges, and it's very easy 
    to fall off into holes, unless you hit the boost pads just right. Then you 
    can sail right over the gap.
    
    When your vehicle turns into a boat, this is where the track splits. This 
    water area features new hazards. There are ramps to sail over the barriers 
    that are positioned around the area. When these gates flash red, you won't be 
    able to get through them without taking damage.
    
    -------------
    MOLTEN MAYHEM
    -------------
    TYPE: Ring Race
    Typical Ring Race. You have to complete it to gain access to a new character, 
    though. In the meantime, 95 stars will unlock Superstar Showdown.
    
    
                              -------------------
                               SUPERSTAR SHOWDOWN
                              -------------------
    
    STARS AVAILABLE: 40
    
    ----------------
    VOLCANO VELOCITY
    ----------------
    TYPE: Boost Race
    You'll go through all three different transformations in this race. If you want
    to play on the freshly unlocked Expert difficulty, then you'll have to race a 
    perfect race, hitting every single boost, and nailing the drift boosts around 
    every corner perfectly as well. Remember that there is no use of weapons in 
    Boost Races.
    
    ----------------
    MARA-CAR MADNESS
    ----------------
    TYPE: Traffic Attack
    Nothing to note here. Traffic Attack on Expert difficulty adds even more waves 
    to go through, plus a ton more cars on the road. If you want to succeed there, 
    you will have to use items as much as possible to knock cars off the road. You 
    will have to take out both the green cars and the blue cars with the items 
    instead of just saving them for the blue cars.
    
    ------------
    CASTLE CHAOS
    ------------
    TYPE: Versus
    The Billy Hatcher-level, albeit in Versus for the first time. You can beat this
    one or Mara-Car Madness to reach the first gate for this chapter.
    
    --------------
    TOKYO TAKEOVER
    --------------
    TYPE: Race
    Before playing this race, you have to unlock the gate blocking the way with at 
    least 100 stars. This is incredibly challenging as it is one of the hardest 
    tracks in the game. This is the map, in case you don't remember, that takes 
    place on the rooftops. One mistake will cause your racer to fall off and 
    seriously get screwed over. If you fall off the roofs in lap 2 or 3 and you 
    aren't in any of the top three places, then you might as well just restart the 
    entire race as it is virtually impossible at that point to get on the podium.
    
    -----------------
    NIGHTMARE MEANDER
    -----------------
    TYPE: Ring Race
    Just another Ring Race, though perhaps this is *the* Ring Race as it is based 
    on NiGHTS. When you complete this event, you can unlock Reala from the series 
    for 160 stars. The actual event itself is pretty straight-forward and simple, 
    with previous versiosn of this event being much more difficult. The only 
    time this event gets all that hard is when the event is taken to the tree 
    tops and running into trees or branches becomes a very real possibility of 
    screwing up your run. Also remember that even though you are in a flying 
    vehicle the entire time, you can still drift in the air to build up bonus 
    boosting power.
    
    ------------
    MARACA MELEE
    ------------
    TYPE: Battle Race
    Another elimination race. This track is notoriously short, which makes the 
    idea of eliminating every racer pretty difficult. Still, make an effort to 
    eliminate as many of the other racers as possible to make it easier to get 
    first place. Remember that you can't win these races by getting in third or 
    second like you usually can on Medium difficuty. You HAVE to get first place or
    eliminate all the other racers.
    
    After beating this event, you can unlock a new console mod for 180 stars.
    
    -----------
    RAPID RUINS
    -----------
    TYPE: Boost Challenge
    Honestly, this track is easy. The obstacles make blasting through at high 
    speeds a little tough, and it becomes easy to smash into things and lose your 
    spot.
    
    -----------
    RANGER RUSH
    -----------
    TYPE: Sprint
    Ugh. If you've been using the guide up to this point, then you know how I feel 
    about this track. It's very tough, and now add in the fact that you're racing 
    against a ghost that is near-perfect in its performance. Anything higher than 
    Easy mode is going to require a perfect run of this track. After this event, 
    you will need 165 stars to unlock Ages, and then 200 stars to unlock the gate 
    to reach the next couple of events, the final two.
    
    -----------
    ZOMBIE ZOOM
    -----------
    TYPE: Boost Race
    Welcome back to Curien Mansion! After the ridiculously tough event that the 
    previous one was, this event is a lot easier. Zombie Zoom is the exact layout 
    of your previous races at Curien Mansion, except it's a Boost Race. There are a
    lot of moving parts that makes the high speeds tough to deal with, but a little
    practice on this track will give you a huge advantage.
    
    ------------
    FATAL FINALE
    ------------
    TYPE: Race
    The final race is a repeat of Arcade Annihilation. The track is long and very 
    challenging. With Expert difficulty unlocked, and if you're playing on that 
    mode, buckle up because it's going to be a tough ride. The best way to prepare 
    for this is to go back and play through Arcade Annihilation to get a feel of 
    it, or better yet, just playing this track on the easier difficulties and 
    gradually work your way up. You can unlock the console mods for AGES after you 
    beat this, assuming you have 265 stars.
    
    ==============
    3B. GRAND PRIX
    ==============
    More traditional kart racing is to be had in the Grand Prix mode. Here you can 
    play through five different cups on different difficulty settings. By 
    completing one cup, you unlock the next. There are five cups total in the 
    game.
    
    
    In between each race is a chance to use the slot machine from the casino. If 
    you match up three symbols across the machine, you'll unlock special items for 
    one-time use in the subsequent race.
    
                              -------------------
                                  DRAGON  CUP
                              -------------------
    
    --->RACES<---
    Ocean View (Sonic Heroes)
    Samba Studios (Samba de Amigo)
    Carrier Zone (After Burner: Climax)
    Dragon Canyon (Panzer Dragoon)
    
                              -------------------
                                   ROGUE CUP
                              -------------------
    
    --->RACES<---
    Temple Trouble (Super Monkey Ball)
    Galactic Parade (Sonic Colors)
    Seasonal Shrines (Shinobi)
    Rogue's Landing (Skies of Arcadia)
    
                              -------------------
                                  EMERALD CUP
                              -------------------
    
    --->RACES<---
    Dream Valley (NiGHTS into Dreams...)
    Chilly Castle (Billy Hatcher and the Giant Egg)
    Graffiti City (Jet Set Radio)
    Sanctuary Falls (Sonic & Knuckles)
    
                              -------------------
                                   ARCADE CUP
                              -------------------
    
    --->RACES<---
    Graveyard Gig (The House of the Dead)
    Adder's Lair (Golden Axe)
    Burning Depths (Burning Rangers)
    Race of Ages
    
                              -------------------
                                   CLASSIC CUP
                              -------------------
    
    --->RACES<---
    Sunshine Tour (Samba de Amigo)
    Shibuya Downtown (Jet Set Radio Future)
    Roulette Road (Sonic Heroes)
    Egg Hangar (Sonic the Hedgehog 2)
    
    ===========================
    3C. TIME ATTACK/SINGLE RACE
    ===========================
    Time Attack is a time-based challenge for each of the different sets of tracks.
    Single Race is based on ghost-saved runs of the tracks. The goal is to beat 
    the already-set high scores of developer racers, and then attempt to keep 
    beating your own high scores and improve your performances on every track.
    
    --->1st Set<---
    OCean View
    Samba Studios
    Carrier Zone
    Dragon Canyon
    
    --->2nd Set<---
    Temple Trouble
    Galactic Parade
    Seasonal Shrines
    Rogue's Landing
    
    --->3rd Set<---
    Dream Valley
    Chilly Castle
    Graffiti City
    Sanctuary Falls
    
    --->4th Set<---
    Graveyard Gig
    Adder's Lair
    BurninG Depths
    Race of Ages
    
    --->5th Set<---
    Sunshine Tour
    Shibuya Downtown
    Roulette Road
    Egg Hangar
    
    --->Bonus Set<---
    Outrun Bay
    
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    4. Multiplayer
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    Like any kart racer worth its salt, Sonic & All-Stars Racing Transformed has 
    multiplayer functionality. The game can be played in split-screen or online.
    
    For most of the systems that the game released on, you can play with up to 
    four players offline and 10 players online. In the Wii U version of the game, 
    you can play with up to five players offline. To accomplish this, four players 
    play on the television screen in split-screen (using Wii remotes, nunchuks, or 
    even Classic Controller Pro) and the fifth players uses the GamePad screen 
    exclusively to play the game.
    
    ==========
    4A. RACING
    ==========
    Obviously, Racing is one of the main multiplayer components, and it is the 
    only multiplayer component for all versions that aren't the Wii U version. You 
    can play any of the event types from the World Tour mode here.
    
    You can also create a custom game and take it online, or play a custom game 
    offline for local play. Matchmaking is also available for online multiplayer as
    well.
    
    ===============
    4B. PARTY GAMES
    ===============
    Party Games are only available in the Wii U version as of the time of this 
    writing. They require at least two people to play any of two available games.
    
    --->NINJA TAG<---
    In this mode, the person with the GamePad has the goal of hunting down the 
    other racers and converting them into ninjas by running into them with their 
    car. This then functions like a game of tag and survival. The ninja cars team 
    up to wipe out all the other racers so that the only racers remaining are 
    ninajs.
    
    --->BANANA HEIST<---
    In this mode, the player with the GamePad controls a Monkey Ball. The point of 
    the Monkey Ball is to crush the other racers before they can collect all of 
    the bananas on the track by tilting the GamePad.
    
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    5. Licence
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    By pressing "X" at any time in the menu, players can bring up their "Licence". 
    This is where all stats are kept, as well as "Stickers". In all versions of 
    the game, these serve as accomplishments that can be unlocked by completing 
    various tasks. In the Xbox 360 and PlayStation 3 versions of the game, these 
    stickers are accompanied by achievements and trophies respectively.
    
    You can upgrade your license by leveling up racers, winning races online, 
    earning stickers, and earning stars on the events. There is a class D, class 
    C, class B, class A, and class S license to unlock.
    
    List of stickers/achievements:
    
    All Stars - Collected every Star in World Tour
    Arrow of Light - Froze an opponent with Ice from at least 100 meters away
    Ax Battler - Finished a Battle Race without losing any lives
    Battle Outrunner - Did 5 overtakes in a single Drift
    Blast Processing - Hit 2 opponents with a single Hot Rod Blast
    Buzz Bomber - Hit 1st, 2nd, and 3rd place with a Swarm attack
    Catcher Pitcher - Absorbed a weapon with the Glove and fired it back at your 
    attacker
    Cosmic Smash - Detonated the Hot Rod at the very last second
    Crack Down - Got a total of 20 hits with weapons in a Race
    De Rol Le Credits - Unlocked Superstar Showdown in World Tour
    Drift More - Got a Perfect Drift score on a Drift Challenge event
    Eyes On The Road - Hit an opponent with a weapon while looking backwards
    Fighting Viper - Evaded or Blocked a homing-weapon 3 times in a Race
    Gale Racer - Got a Podium Finish in every Grand Prix tournament on Expert 
    difficulty
    Genesis - Triple-Stunted while transforming into a car or boat
    Hardcore - Completed a World Tour event on Expert difficulty
    Holosseum - Unlocked Mirror Grand Prix mode
    House Party Of The Dead - Completed an event with 4 local friends
    Justice Shot - Got 10 hits by firing weapons backwards in a single event
    Link Chain - Completed the Dream Valley Ring Race and passed every Ring as 
    NiGHTS or Reala
    Lock On Sight - Scored 90% accuracy with aimed weapons in an event
    Magic Second - Finished 0.5 seconds ahead of an opponent in a Race
    Mega Jet - Did a Reckless Boost
    Meteor Strike - Collected 10 Stars in World Tour
    Newtron - Played 10 Matchmaking games as a Rando character
    Nomad - Visted every location in the game
    Parts Shop - Won an event with a Mod equipped
    Race Leader - Won a Matchmaking game
    Racing Hero - Got a Podium Finish in every Grand Prix tournament
    Racing Transformed - Turned All-Star
    Rank A - Earned your A Class License
    Rank B - Earned your B Class License
    Rank S - Earned your S Class License
    Scud Racer - Finished 1st in a Race without getting hit by weapons
    SEGA Sll Star - Earned your Star License
    SEGA Super Star - Earned your Triple-Star License
    Shadow Step - Did 10 Stunt Combos in a single event
    Sonic Drift - Did a 10 second Drift as Sonic
    Spin Dash - Did a Boost-Start in each vehicle mode
    SUMO Wrestled - Beat your first Staff Ghost in Time Attack
    Takes AGES - Unlocked every Character in the game
    Team Sonic - Finished 1st, 2nd, 3rd, and 4th with local friends in a 10 player 
    race
    The King Of Speed - Finished 1st in a Grand Prix tournament at Expert 
    difficulty
    Tornado - Did a Level 3 Air-Drift
    Virtua Trickster - Rolled Left, Rolled Right, Backflipped, Forward Flipped and 
    landed as a car or boat
    Vyse The Legend - Beat 01:11.16 in Time Attack as Vyse in Rogue's Landing
    Welcome To The Fantasy Zone - Finished 1st in a Grand Prix tournament
    Welcome To Victory Lane - Finished 1st in every Grand Prix tournament on 
    Expert difficulty
    Yokozuna - Beat all the Staff Ghosts in Time Attack
    You Got The Horn - Leveled-up a character
    
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    6. Wii U Version Differences
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    There are a few differences between the Wii U version of the game and the 
    Xbox 360/PS3 versions of the game.
    
    There are motion controls in the Wii U version of the game. Players can choose 
    to tilt the GamePad to perform stunts for extra boosting power upon landing on 
    the ground.
    
    It is also possible to play the entire game on the GamePad. This feature is not
    advertised anywhere in the game or in the instruction manual. To play the 
    game on the GamePad, swipe on the touchscreen from the top down. Then confirm 
    you'll like to play on the GamePad, and you're set!
    
    Along with the Wii U version of the game is an exclusive character. By 
    completing the five Grand Prix cups, you can unlock a Wii U exclusive 
    character, which is a Mii from the Wii series of games. When the 3DS version of
    this game is released, the Mii will also be playable in that version of the 
    game as well.
    
    Another unique feature on the Wii U is the ability to play the game with up to 
    five players in local multiplayer. Four people can play the game in 
    split-screen on the TV screen, but a fifth player can join in using the 
    GamePad.
    
    Also unique to the Wii U version of the game is the Party Mode. Party Mode 
    features a couple of mini-games that are GamePad-centric, and focus on 
    asymmetrical multiplayer, similar to the types of multiplayer that is seen in 
    games like Nintendo Land. For more information on this, please refer to the 
    multiplayer section of this guide.
    
    NOTE: Even though I created this guide using the Wii U version, all versions of
    the game are fundamentally the same. All of the strategies for all the 
    different races apply to all versions of the game.
    
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    7. Conclusion
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    I hope this guide helped you complete Sonic & All-Stars Racing: Transformed!
    
    Please check out all my other work on GameFAQs and Cheat Masters!
    
    Special thanks to everyone that uses my guides and has helped me reach over 
    1,000,000 hits!