Question from DALFAN2288
Best Mega Blastoise Moveset?
My blastoise has a modest nature and is trained in sp attack and hp. His current moveset is hydro pump, ice beam, dark pulse, and rapid spin. He is going to be used in competitive. Is that a good move set?
Top Voted Answer
Wow that is a really bad moveset. Since mega Blastoise abilty is wonder launcher is should go something like this.
Water Pulse - Level Up
Dragon Pulse - Through Breeding
Dark Pulse - TM
Aura Sphere - Through Breeding
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My plan is a modest nature (+sp attack, -attack) max out EVs in HP and SP Attack. Its moveset will be: water pulse-dark pulse-ice beam-rapid spin. Water pulse for STAB + mega launcher boost with chance to confuse, ice beam to cover grass weakness and dragon types and a slim chance to freeze, rapid spin to clear hazards obviously and the dark pulse for the mega launcher boost to add even more type coverage and hit ghost types hard trying to stop my rapid spin.
Mega Blastoise is awesome. Serves a good purpose with spinning, is bulky enough to take a few hits and can do enough damage to be a problem. It's been my favorite since I was a kid I'm happy it's more usable and not crazy popular.
There is no perfect move set because what you really need is a move set that can handle almost any situation, so possibly Hydro Cannon, Skull Bash, Hydro Pump (So you have a powerful move that doesn't have recharge) and, possibly Dragon Pulse Obtained through breeding. Dragon pulse would benefit wonder launcher because it is a pulse move.
Hyrdo pump is okay but still. Maybe something like:
Ice beam (for grass types)
Water pulse (considering hydro pump can only be used five times)
Hydro Pump (stronger than Mega Launcher Water Pulse and doesn't need to recharge like Hydro Cannon)
Rapid Spin (to get rid of hazards)
Dark Pulse (do annihilate Spin-blockers)
Dragon Pulse/Ice Beam (both hit Dragons hard; Pulse is better for Goodra, but Ice Beam hits most others for x4 damage and also hits Grass types)
Well, you could use some sets. I'll post one here:
Bulky Offensive Spinner
Blastoise @ Blastoisinite
Trait: Mega Launcher
EVs: 252 SpA / 252 HP / 4 SpD
- Rapid Spin
- Water Pulse / Hydro Pump / Scald
- Dark Pulse
- Aura Sphere / Ice Beam / Dragon Pulse
Mega Blastoise is better than Starmie with Rapid Spin. He has Mega Launcher, boosting Dark Pulse, and he doesn't has Ghost/Dark/Bug weaknesses because of Psychic typing. Water Pulse gets 90 BP plus 20% confusion rate. Hydro Pump has 110 BP, but it isn't accurate, so it's really all about power and aim. You could settle for Scald, slightly worse than Water Pulse, but it has 30% chance of burning. Dark Pulse block those pesky Ghost types blocking your Rapid Spin (it also gets boosted by Mega Launcher). The last move is your choice. Ice Beam is nice for covering Grass and Dragon, both resisting Water. Dragon Pulse is inferior, as it's useful only for Dragons, but it gets Mega Launcher boost. Aura Sphere gets 120 BP, making it Focus Blast with better accuracy. It blows away Ferrothorn.
So, yeah, just adjust a little bit here and you're done. However, if you want a Defense focused one, you should breed a Bold Squirtle and put this set:
Blastoise @ Leftovers
Trait: Rain Dish
EVs: 252 HP / 252 Def / 4 SpD
- Rapid Spin
- Roar / Dragon Tail
Scald is the usual, burn rate, blah blah blah. Roar can switch out those Grass/Dragon Pokemons, while Dragon Tail covers Dragons offensively. Toxic is great for forcing switch out and, if not, make them die an early death. :D
Mine is Modest Ev Trained in Sp atk(252) Def (125) SP DEf(125)..
or 252 Spd and 252 Sp Atk..
Moves: WaterSpout, Blizzard, Aqua Jet, Protect..
Well I only use this blastoise at triple battle and it work awesome.. Im at 250 now at battle maison
If you don't mind breedng:
Water Pulse/Hydro pump (PP/Power)
If you don't want to breed:
Water Pulse/Hydro Pump
Filler (Scald/Rapid Spin etc)
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