Enemies And Bosses
Enemies and Bosses
- Medusa, Queen of the Underworld - The one-time Queen of the Underworld, exiled by Palutena long ago. Twenty-five years ago, Pit defeated her once and for all... Or so it seemed. Now resurrected and thirsty for revenge, Medusa leads an army far more powerful than before.
- Twinbellows the Ferocious - A two-headed dog (hence the name) that guards the Underworld. Medusa unleashes Twinbellows during an assault on a human city, using magic to supersize the bicephalous puppy. But, for Pit, the louder they bark, the harder they fall
- Dark Lord Gaol - A general of the Underworld Army who leads thousands of infernal troops on a violent crusade against the surface world. Gaol's armor emits cursed magical energy that gives the dark lord the ability to float in mid-air and fire magic missiles.
- Three-Headed Hewdraw - An enormous three-headed flying dragon. Each of Hewdraw's heads has its own personality, causing them to constantly bicker and argue. Lucky for them, the heads can survive if ever separated from the body.
- Hewdraw Head - After being severed from their shared body, Hewdraw's heads are free to go their own ways. One is dumber than the other ones, and Palutena is able to lure it with her pheromones, giving Pit a chance to slay it once and for all.
- Hewdraw Reborn - Hewdraw's incredible regenerative ability to allow its final head to regrow a new torso mere minutes after its decapitation. After resting by a lake to regain its strength, the beast later waits to take revenge on Pit.
- Great Reaper - An elder Reaper who has grown enormous feasting on the souls in the Reaper fortress. Despite his mighty stature, the Great Reaper will sometimes use magic to shrink himself and enjoy a relaxing stroll through his execrable death castle.
- Goddess of Calamity, Pandora - As the goddess of disaster and calamity, Pandora builds the Labyrinth of Deceit, where she's thought to be using the Mirror of Truth to create Underworld troops. Though she sounds jaded, it's just an act, for she delights in trickery.
- Dark Pit - A flawed clone of Pit created by the Mirror of Truth. He has most of Pit's strength, and can even fly with Pandora's powers. While he sees Pit as a rival, the two share a strange, inherent connection.
- God of Death, Thanatos - The god of death. Bored with his 9-to-5 guiding the souls of the living to their final resting place, Thanatos turns his work over to the Reapers and leisurely passes his days in a palace deep beneath the ocean.
- Galactic fiend Kraken - A hulking leviathan making its home in the Galactic Sea. People, monsters, and even starships are no match for the Kraken's gaping maw. The scent of Pit's battle with the Space Pirates piques the monster's hunger, endangering everyone.
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The Immortal Pheonix - A fiery bird born of magma that roosts within a volcano. The Phoenix vigilantly guards the Wish Seed, an object said to grant its owner's any desire. Only when the Phoenix falls can the Wish Seed be taken. Uses the power of fire to cinder its enemies.
Cragalanche the Mighty - A commanding officer in the Forces of Nature. Once a mere boulder with a soul, Cragalanche spent years developing a will of his own. Fiercely loyal to Viridi, he strikes at the front lines of battle like a meteor.
Arlon the Serene - Master of the Lunar Sanctum and a commanding officer of the Forces of Nature. Arlon styles himself as a reticent butler, discreetly working from the shadows to serve his goddess, Viridi. He is a fancy type who always acts as if he is a butler.
Lightning Flash Phosphora - A beautiful and powerful electricity-based warrior in the Forces of Nature. While victorious in her battle with Thanatos, the wounds Phosphora receives make her weak in the fight with Pit that follows.
Aurum Core - An artifact that controls one of the many floating islands in the Aurum. While destroying an Aurum Core will take down a group of islands, the sheer number of them makes targeting these weak points unlikely to affect the Aurum offensive.
Aurum Generator - The fearsome energy source of the Aurum Hive. This reactor is capable of outputting power for nearly an eternity. It's so well secured that no intruder ever reached it, until Pit's assault on the Aurum.
Aurum Brain - The central cortex controlling the entire Aurum legion. The Aurum Brain has no will of its own, only living to give an endless stream of orders to the forces acting as its swords and shields in the fight to protect the Aurum. Pyrrhon attempts to take over the brain in order to gain control over the entire Aurum legion, but he fails in doing so and the reverse happens.
Chariot Master - Master of the Lightning Chariot. Long ago, he fought in wars of the gods. His body may be ruined, but by walking the soldier's path in death, the master's soul still burns. He fights Pit to determine if the angel is worthy of the chariot.
Chaos Kin - An evil being whose strange power may even surpass that of the gods. It is mindless, only possessing the desire to cause disorder and disaster. Long sealed in the Lunar Sanctum, the Chaos Kin is suddenly free to spread anarchy.
Amazon Pandora - Pandora's original form. Beautiful yet mighty, she was one of the best warriors in the Underworld. Yet a blunder cost the goddess her body, forcing Pandora to take the form of a pure manifestation of her will.
Heart of Hades - At least this is as close to a "heart" as someone like Hades could have. Clearly not made to pump blood, Hades's Heart moves and acts like it has a mind of its own, wildly running arund its enemies and setting traps as it goes. Runs around a bomberman-style arena and has the ability to clone itself and get angry.
Magnus - The mightiest human swordsman of all time. With his massive blade and experience as a mercenary, Magnus is a powerful ally against the Underworld. But his hard exterior masks what seems to be the tragic loss of a child. Later fought together with Dark Lord Gaol at Dyntos's request.
Hades, Lord of the Underworld - The true master of the Underworld. A sadistic god who collects the souls of living things and resides over death and destruction for little more than his own enjoyment. He is immeasurably strong — even among the divine pantheon — but prefers to rule from the shadows, forcing Medusa to do his dirty work. Yet even with all this evil, Hades still manages to act nonchalant.
- Orne - Ornes are giant skulls with a flaming purple aura. They move in a set path (and some home in on you) but have no ranged attacks. Be careful, because if you even touch an Orne, you'll be finished!
- Daphne - Daphnes look like adorable flowers until they attack, revealing their terrifying true faces. They defeat enemies by scattering explosive "Daphne mines" that move in to gobble up the remains.
- Mik - Often deployed as the Underworld Army's advance guard, these floating mouths with whip-like tongues love to literally give their enemies a licking. They have an infinite appetite, and all attempts to put them on a diet have ended in tragedy.
- Monoeye - A Monoeye is a surveillance drone in the Underworld Army. Thought it is capable of draining life from its target with its tentacles, a lowly Monoeye will never do so on prey like Pit. He's just too devine to touch!
- Shemum - These winged, poisonous snakes leap out of vases to attack enemies, making up for their lack of strength with sheer numbers. These vases are invulnerable to ranged shots, so use melee strikes or attack items to destroy them.
- Ganewmede - Ganewmedes are evolved Monoeyes whos tentacles have been replaced by spiky legs. They respond violently when fired upon, so approach them calmly and use melee attacks to take them out without getting hurt.
- Nettler - Originally a slug, this enemy has evolved arms and gained improved mobility in the process. While not very athletic, its reflexes are excellent. When fired upon, the Nettler can even use its soft body to squish itself flat and dodge attacks.
- Octos - An Octos is a flying relative of octopus, a water-based animal you may have seen in monster movies. It sprays ring-shaped jets of ink from its mouth that looks fun to fly through but will hurt you if touched.
- Specknose - Specknose prefers damp climates and, while cowardly by nature, isn't afraid to launch sneez bombs at the first sight of prey. Its mustache-like growth is actually a set of tentacles. Gross, Right?
- Eggplant Wizard - Those hit by the eggplants thrown by the Eggplant Wizard are turned into, well, eggplants. Pit can't attack in this state, and the only cure is time. So you'd best vamoose if you don't want to end up baba ghanoush.
- Tempura Wizard An enemy even more fearsome than the Eggplant Wizard. Once sprinkled with its flour, targets are transformed into shrimp tempura. And if you're cursed, look out; the Tempura Wizard can turn you into dinner with a one-bite kill.
- Wave Angler - This floating Underworld foe fires huge wave shots. Normally the Wave Angler floats and shoots side to side but, tired of having its horizontal attacks dodged, it has recently added a vertical shot to its routine.
- Keron - This winged, one-eyed frog uses its wings to make up for the fact it can't jump that well. Despite its laziness, Keron's surprisingly nimble spin attack and large, durable body make it a formidable foe.
- Gyrazer - Gyrazers are spinning wheels of death that fire piercing lazers from the eye beneath their bodies, so watch out for them is kind of recommended. Unfortunately, the face on their side is just for show, so no, they don't get dizzy while they spin.
- Skuttler Cannoneer - These Skuttlers have been equipped with a cannon, earning them a whole extra word on their title. Their single eyes have been upgraded to improve their aim, although they're still not very accurate compared to their enemies.
- Kuttler Mage - These skuttlers can use magic, hence the name. They attack with a fire spell and a weakening spell that can lower your maximum health. Only the best Skuttlers get picked for this job, an honor that's better than any pay raise.
- Suit of Skuttler - Tired of their roles as cannon fodder, some Skuttlers jump into the bronze statues that are so common in the Underworld. Their defenses are improved, but their rears are exposes so getting behind them is your best bet.
- Crawler - This living tank unit uses caterpillar threads to charge over any terrain. Covered in thick armor, Crawler is impervious against almost any attack except to a wide-open weak point on the creatures back; its heart.
- Syren - Long thought the stuff of myths, Syrens are creatures that seem to combine the bodies of women with the limbs of birds. Their ability to fly and shoot whirlwinds from their mouth sets them apart from all monsters and most gamers.
- Shrip - Beetles with sharp swords protruding from their heads. Able to unhinge their shoulder joints, Shrips fly through the air, spinning their bladed heads at high speed. Although fierce attackers, all that twirling gives Shrips terrible aim.
- Porcuspine - Porcuspine attacks over a wide range by shooting needles in all directions. Despite the hard look in its eyes, Porcuspine is a relatively calm and reversed monster.
- Belunka - Belunka is a living troop transport that loads smaller Underworld forces into its mouth, also its weak point, and then vomits them out onto the battlefield. Take down Belunka, and you'll also destroy all the enemies inside.
- Handora - A pair of monstrous hands joined together and given a will of their own. Handoras crawl like spiders, even scrambling across walls and ceilings with ease. They are merciless hunters, their only motivation is the desire to attack others.
- Coral - Upon maturation, these Underworld enemies explode, spraying deadly bits of rock over a wide area. Shoot them and these pieces will fly toward you, but melee them and they'll fly in the opposite direction.
- Boogity - These enemies can shoot missiles and have impenetrable armor on their backs. But when curiosity gets the best of them, they turn around, revealing their weak spot. To their credit, they put a lot of effort into at least looking scary.
- Monolith - Monoliths are flying objects that are said to have once been used in the training of soldiers. They repel all attacks, and magic properties allow them to ignore gravity and freely transport Underworld troops.
- Splin - This Underworld creature is best thought of as a fierce amoeba with blades. Splin can divide instantly to increase their numbers and often band together to resist potential predators. For a little eukaryote, it's pretty high up on the food chain.
- Commyloose - These squid-like enemies grow gigantic missiles that, once finished, are hurled with their tentacles. While these missles are technically part of their bodies, Commyloose are eager to be rid of such potentially explosive weapons.
- Shulm - Poisonous Underworld fungus that spews noxious gas. Its spores thrive in dank places, causing Shulms to grow like crazy. Don't let its meek appearance fool you!
- Fire Wyrm - A giant skeletal dragon said to reside in the fiery seas of the Underworld. The Fire Wyrm's feared even among the Underworld forces. Its flames are fueled by the jealousy and rage of others, guaranteeing it will survive as long as humans do.