FAQ/Walkthrough by Super Slash

Version 1.0, Last Updated 2012-12-07

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Walkthrough (Continued)

Item Checklist
  • Stickers
    • Hammer
    • Shiny Jump
    • Shiny Hammer (x2)
    • Line Jump
    • Ice Flower
    • Chillhammer
    • Shiny Shell
    • Fire Flower
    • Megaflash Burnhammer
    • Flashy Hopslipper
    • Shiny Hammer
    • Flashy Jump
    • Iron Jump
    • Fire Flower
    • Iron Jump
    • Shiny Hopslipper
    • Megaflash Slaphammer
    • Jump
    • Fire Flower
    • Flashy Iron Jump
    • Iron Jump
    • Flashy Clone Jump
    • Shiny Eekhammer
    • Shiny Hopslipper
    • Fire Flower
    • Megaflash Iron Jump
  • Scraps
    • Mountain Hole
    • Mountain Boulder
    • Cracked Boulder
    • Huge Mountain Slab
  • Things
    • Turkey
    • Car Sponge
  • NOTE: Turn your Shaved Ice Thing (or Refrigerator, if you have it) into a sticker before you enter this level.

In this level, you'll notice that there are flaming rocks falling from the sky. You'll take damage if they hit you! Head north and up the ledges to a Hammer sticker on the wall near the Fire Bro. Go south of that and get the Shiny Jump sticker from the Item Block, then head back east and you'll be stopped by some flowing lava. Paperize yourself and place the Shaved Ice or Refrigerator sticker onto the big box. This will cause the entire area to cool down, and the Fire Bros will revert to the more annoying Ice Bros. The Hammer sticker you just got has respawned and is a Shiny Hammer sticker now, so grab it and head back to the entrance of the level. Drop down the pit in the right, which is now frozen, and hit the Item Block to get another Shiny Hammer sticker. Head west from there into a secret room, where you'll find the Turkey Thing. Leave the room once you get it, and jump up onto the platform on the right. Hit the Item Block here to get a Line Jump sticker, then head north onto the sheet of ice. Head right and get the Ice Flower sticker, then head all the way west to a Chillhammer sticker. Jump back onto land and head up to the frozen streams of lava. Continue eastward and get the Shiny Shell sticker from the Item Block, then go east behind the rock to find a secret area.

Inside is a Fire Flower sticker, and an Item Block with a Megaflash Burnhammer sticker inside. Leave this small are and continue to the next screen. Here, you'll see two Fire Piranhas on the platform ahead. These are just like the regular Piranha Plants, but they spit fireballs at you. Fight or ignore them and continue east; you'll find another new enemy here, called the Bony Beetle. Anyway, continue on and jump across the moving platform to reach what appears to be a cave entrance. Paperize yourself and peel it off to get the Mountain Hole scrap, then hit the Item Block for a Flashy Hopslipper sticker. Jump across the next three moving platforms to the other side, then peel off the Shiny Hammer sticker and get the Flashy Jump from the Item Block. Head to the next area now. Here, go east and get the Iron Jump sticker, and at the end of the path you'll come to a cliff. You can't do anything here yet, so go back to the entrance of the screen and head south to fall to the lower level.

Get the Fire Flower sticker first, then go east and you'll see a boulder jutting out of the wall. Paperize yourself and peel it to get the Mountain Boulder scrap; in its place, put the Mountain Hole scrap there to create an opening. Head through the opening and up the path to a cracked rock. Hit it with your hammer and the rock on the top will fall, bridging the gap and allowing you to cross. Make your way westward to the exit of this area. On the next screen, peel off the Iron Jump sticker and jump across the ledges in the lava. Climb up the platforms after that and you're back to the area where we got the Mountain Hole scrap. Place the Mountain Boulder scrap there now, creating a path leading to an upper walkway. Jump to it and head west to another room. In here, you'll find the Car Sponge Thing; grab it and exit, then head east and get the Recovery Heart. Drop down and go east to reach the previous screen again.

This time, head east until you reach the boulder you knocked over a few moments ago. Cross it and hit the Item Block for a Shiny Hopslipper sticker, then restore your HP at the Recovery Block and save at the Save Block. Now continue to the next area. Here, you'll see a couple "X" marks on the ground. I'm sure you get the idea: stand in the middle of them and let the rocks destroy them. Move out of the way so you won't take damage, though. Break the first one to reveal a hole, then drop into it. Inside, get the Megaflash Slaphammer sticker from the Item Block, then get the Jump and Fire Flower stickers on the way to the next screen. Drop down here and go right; get the Flashy Iron Jump sticker out of the Item Block, then head west and up the ledges, getting the Iron Jump sticker as you go. Break all of the marks on the floor until you find another hole; enter it. In this steamy area, go north and get the Flashy Clone Jump sticker, then you'll come to a hot spring. You can restore your HP by jumping into it and standing there for awhile; Luigi is also taking a dip in the one west of that.

Paperize him out if you want to. Regardless, when you're done, head south and west to a cracked boulder. Walk up to it to get the Cracked Boulder scrap, then keep going and leave this area. Drop down here and head back up the ledges again and continue east. You'll come to a ledge with a Fire Bro and an Item Block; it holds a Shiny Eekhammer sticker. Further east is another one which contains a Shiny Hopslipper sticker. From that platform, jump to the floating platforms in the lava when they come out. When you're waiting for the third one, jump to it when it's slightly above you, but still possible to reach, then quickly jump to the last one and to the safe ground ahead. Now go north and up the ledges, then west. Defeat the Fire Piranha and get the Shiny Hammer sticker, then continue eastward to another area. Here, go south and drop down. Head east and you'll come to a silhouette. Paperize the Cracked Boulder scrap onto it, then hammer it to make the standing boulder above fall. This will create a path, but it will also crush the comet piece in the process!

Cross the boulder and get the Fire Flower sticker, then climb your way up to another crack in the ground. Let a falling rock destroy it to reveal a hole, then jump through. Inside, hit the Item Block to get a Megaflash Iron Jump sticker, then head south and leave the room. Drop down the opening here and go back west. Paperize yourself and peel off the boulder to get the Huge Mountain Slab scrap. Do it again and place it back on its other side to "un-crush" the comet piece. Touch it to finish the level!


Item Checklist
  • Stickers
    • Flashy Jump
    • Flashy Hammer
    • Baahammer (x3)
    • Shiny Jump
    • Shiny Leaf
    • Shiny Fire Flower (x2)
    • Shiny Leaf (x2)
    • Line Jump
    • Big Shiny 1UP
    • Shiny Fire Flower
    • Megaflash Clone Jump
    • Slaphammer
    • Shiny Jump
    • Flashy Hopslipper
    • Shiny Leaf
    • Flashy Fire Flower
    • Shiny Leaf
    • Hammer

When you enter, head east and up the steps to a hole leading into the volcano. Before you enter, hit the Item Block to get a Flashy Jump sticker. Now drop down into the volcano. Inside, go right and Kersti will fly off a bit, amazed at how the inside of a volcano looks. Suddenly, a giant Piranha with the Royal Sticker on its head flies up and eats him, then flies over to a nearby platform and taunts you. When you regain control, peel off the Bowser sticker on the floor to...fall further down the volcano. Dang. Head north and follow the path across the platforms to the end of the area, where you'll see a big moving platform. Jump on it and you'll be shot up to a new screen. Here, you'll probably notice the stickers, Chain Chomp, and Spear Guys hanging from the ceiling. For now, head west and hit the Item Block for a Flashy Hammer sticker, then proceed to the next room. Go west and get the Baahammer sticker, then jump onto the ledge and a Chain Chomp covered in fire will jump out! It will start chasing you; head back to the previous area and Mario will jump out of the way, then it will lunge onto the floating platform you used a moment ago.

Get on the platform again and the weight will cause you to move down to a lower level. Head west and get the Baahammer stickers out of the Item Block and off the wall, then enter the next room. This is a Sticker Shop, which sells nothing but Shiny, Flashy, and Big Shiny stickers (press L or move left to go to the Big Shiny ones). Buy/sell whatever you need, then head west to a pipe. Jump above the flower on the left side to find a hidden Shiny Jump sticker, then jump on the pipe and get on the eastern edge. Jump across to the Item Block to hit it and get a Shiny Leaf sticker. Ignore the pipe for now and climb up the ledges to an Item Block with a Shiny Fire Flower sticker inside. There's another one on the wall, too; once you get both of them, head east and past the Fire Bro to the next room. Here, you'll see the Big Chain Chomp tied to a stake. Enter battle with it since you don't have a choice, and make sure you have some Baahammer stickers. If you don't, you'll have to go buy some at the Sticker Shop in here. You cannot damage the Chain Chomp, so use a Baahammer to put it to sleep and then run from it.

Once you successfully run away, you're free to get the two Shiny Leaf stickers. Hammer the stake the Chain Chomp is tied to, then engage it again. Use your worst stickers until it wakes up, then it will dash towards you and the battle will end. It will land on the floating platform along with the other one, so drop down to the left and you'll be taken down even further. Head west and pound the four stakes in, starting from the left, to get a Line Jump sticker, a battle with two Spear Guys, a Big Shiny 1UP sticker, and another Spear Guy battle. On the right, pound them in to get a Shiny Fire Flower, another Spear Guy battle, and a Megaflash Clone Jump sticker. Oh, and one of them will unchain the Chain Chomp on the ceiling, which you need to do. When you're done here, go west and to the next room.

In this room, head onto the small ledge overlooking the area. The camera will pan around it; drop onto a gushing platform, then to the floor below. Jump to the next platform which will take you upwards; keep following the path around the room like this and you'll soon come to a Slaphammer sticker. When you use the next gushing platform, you'll notice it takes you up two levels; jump to the top platform and defeat the two Fire Piranhas to access the Item Blocks. They contain the Shiny Jump and Flashy Hopslipper stickers. Get the Shiny Leaf sticker off the wall and head back down, and this time jump to the lower platform on your way down. When you make it, hit the Item Block there for a Flashy Fire Flower sticker. Now use the platform in front of it to go down, then jump to the left and get the Shiny Leaf sticker out of the Item Block. Get the Hammer sticker on the wall as well, then go east and use the next platform to go up. On that platform, peel off the Bowser sticker to release the third and final Big Chain Chomp.

Jump off to the south and leave this room. Back here, get on the center platform again and you'll be taken further down, this time to an HP-Up Heart on the left. Grab it, and if you want a shortcut back to the Sticker Shop, enter the pipe on the right. Regardless, head west and up the ledges and prepare for a boss battle against this world's boss!

BOSS: Petey Piranha
  • HP: 300
  • Weakness: N/A

That's right, unlike the other world bosses, this one has no weakness! The only problem is you can't use the Battle Spinner because you need Kersti to activate it. This fight isn't too bad, though it may seem that way at first. Use your weaker stickers on it, because you won't be dealing much damage anyway. It attacks by spitting a glob at Mario (when hit, you may get inflicted with the Soggy status effect), and by flying over and landing on him. He can also bite Mario three times for 7 damage a pop. Eventually he will spin towards you; at this point, he'll lose his balance. Use a Hammer sticker, or a POW Block sticker to knock him over, exposing his weak point. He'll be immobile for a couple turns, so unleash your best stickers on him now. I used a Flashy Infinijump and got his HP under 100 after the jumps were finished.

Once he's under 100 HP, he'll spit Kersti out and you can use the Battle Spinner again. Wait until you can knock him over again, and you basically just repeat the same strategy for the rest of the fight. Also if you use Jump stickers on his weak point, he'll spit out some normal stickers and occasionally a Dry Bones as well, but it's not much of an issue.

When the battle is over, grab the fifth Royal Sticker to finish this world and receive the eighth and final Album Page. Yay! Now that we have finished the first five worlds, let's move on to the last stretch of the game.


Item Checklist
  • Scraps
    • Hidden Bowser Castle

There's not much to do here, and you can't progress unless you have the five Royal Stickers. Exit onto the outer deck of the boat and Kersti will sense a power emenating from the Royal Stickers. Select them all one by one to create a light around the cliff, then paperize and peel off the Hidden Bowser Castle scrap. Paperize it back on to reveal Bowser's castle, which will take to the skies. How do you get up there? Simple: go back to World 3-3 and enter the Wiggler's home. Speak to him and he'll offer to take you to the castle. Before you do that though, go to 3-6 and buy some Tail and Shiny Tail stickers. When you're ready, choose to take off to Bowser's castle by speaking to the Wiggler. But first, we have to prepare for...


Item Checklist
  • Stickers
    • Shiny Jump
    • Chillhammer
    • Ice Flower
    • Tail
    • Slaphammer
    • Shiny Fire Flower
    • Shiny Jump (x3)
    • Tail
    • Shiny Hammer
    • Tail
    • Shiny Hopslipper
    • Slaphammer
  • Scraps
    • Banzai Bill Cannon

We have to get through this level before we can go on to the final battle. When you enter, save your game at the Save Block, then head east and you'll find the mole enemies from Super Mario Bros. 3, called Rocky Wrenches. Watch out for the wrenches they throw, and get the Shiny Jump sticker before entering the door to the next room. In there, defeat the Ice Bro and hit the Item Block three times for a Chillhammer and Ice Flower sticker, as well as a Recovery Heart. Get the Tail sticker after the defeating the Goomba, then head down the stairs. In this room, get the Slaphammmer sticker and head down. Hit the Item Block for a Shiny Fire Flower sticker, then peel off the Shiny Jump sticker on the nearby wall. Jump on the Bob-ombs to destroy them one by one, then head through the northern doorway, Out here, drop down two levels and you'll find another Shiny Jump sticker. Watch out for the Bullet Bills, then enter the big door nearby. Inside, go right and get another Shiny Jump sticker, then head west and peel the Tail sticker off the crates. Jump up the crates to a Bowser sticker; peel it off to flip part of the wall over. Now drop down head up the stairs back to the room where all the Bob-ombs were located, then head through the northern door again.

Back in this area, drop down onto the new platform and peel off the Shiny Hammer sticker. Jump to the right and enter the door. In the next room, head down the stairs and you'll see a giant cannon shooting out Banzai Bills. Paperize yourself and peel it off to get the Banzai Bill Cannon scrap, then paperize it again to make it face the other way. It will shoot out a Banzai Bill that will destroy a couple walls; head east through two of them to a new room. Hit the Item Block for a Tail sticker, then climb up the crates and go up the stairs. Ignore or fight the Hammer Bros and head up more stairs to another room. Defeat the Fire Bro and Boomerang Bro in this room, then get the Shiny Hopslipper sticker off the table and go through the door. Out here, you'll see that the airship is tilting, causing some of the crates to slide back and forth as well. Go west to a Slaphammer sticker on the wall, then go east and up the ledges (you'll have to defeat the Rocky Wrenches, or get past them during Mario's invincibility period after being hit).

At the top, use the Recovery Block and go north. Jump on the green box to the railing, then go west to what appears to be a dead end. Jump across to the sliding crate to the south when you can, then jump across to the blue crate and to the other moving crate, then to the platform ahead. After this, you'll reach Bowser Jr. and engage in another battle with him!

BOSS: Bowser Jr.
  • HP: 300

The moment the battle begins, he will put a capsule up over his head; in other words, a defense shield. You won't be able to deal a lot of damage to him because of this. However, there's a trick to it that makes this fight pretty easy. Equip a Tail sticker (just use one and Mario will put it on). When Bowser Jr. attacks, he'll spit out spike balls or fireballs from his copter. That's when you reflect it back at him with your Tail by pressing A before the attack hits you. Fireballs deal a minor amount of damage, but spike balls do 50. Once he's reached 100 HP or lower, his shield will break, but it doesn't really matter because you should just keep reflecting his attacks back at him using your Tail stickers. Using this strategy, you'll win the fight within minutes.

After the battle, he gets blasted offscreen, for good. Now touch the comet piece to finish the level; time for the final level!


Item Checklist

None

  • NOTE: Before you enter here, stock up on plenty of Flashy Mushroom stickers, the best Tail stickers you can get, the Shaved Ice and/or Refrigerator sticker(s), the Tape sticker (it's a Thing that's found in one of the Secret Doors), any Scissors stickers, and plenty of powerful non-Thing stickers. Also go restore your HP at Decalburg, if you need to.

We're finally here! Enter the castle through the huge doors. Inside, first make sure to sort your Sticker Album, and try to memorize where some of your multi-hitting stickers are. Head down the hallway to a door at the end; open it to find Kamek. He will fight you one last time.

BOSS: Kamek
  • HP: 20

The battle will begin by him doing the same thing he did before: turning all of your stickers into sandals. The reason I told you to memorize the locations of the multi-hit ones is because they'll still hit multiple times despite being sandals. He will also split himself into three this time! However, this isn't a matter of figuring out which one's "real" since they all are, they just share HP. Use the Battle Spinner to get multiple attacks and end this quickly. If you destroy all but one, he'll split his HP into three different targets again. He attacks by using his magic on Mario, or simply dashing towards him. If he flies up, you have no choice but to waste a turn. Either way, this battle should be over relatively quickly.

Once you win, you'll defeat him for good and we can continue onward. At this point, I really suggest going out of this level to heal and save, and restock on stickers you used against Kamek. Regardless, open the doors in front of you and you'll be in a room with a torn up carpet over a pit of spikes. Run across it and it will begin moving; don't let it catch up with you and just keep running, jumping over a few obstacles on the way. The last obstacle will move up and down; when it moves down, jump over it. You will then be taken to the next area. There, go east and you'll find...Princess Peach! Yay! But of course, it won't be that easy; Bowser enters the room and you engage him in the final battle.

FINAL BOSS: Bowser

There are five phases in total to this battle. I will explain what to do in each phase. However, first let's go over Bowser's attacks. He can breathe fire on you for about 10 damage, which can be defended against if timed properly. He can also lunge at you with his shell, and jump on you. Also, you cannot jump on him with anything other than Iron Boots unless you combine the sticker with a Super Boot. That being said, let's get on with the phases.

Phase 1

  • HP: 400

For this phase, Bowser will send three minions out the windows: a Swoop, Fire Bro, and Spike Top. It will always be these three enemies. Start by using the Tape sticker to tape them up, preventing any reinforcements from showing up when you kill the current enemies onscreen. Get rid of them and pound away at Bowser until he runs off and Mario follows him. This begins the second phase.

Phase 2

  • HP: 350

A giant Whomp will be guarding Bowser this time around, and he'll restore himself back to full HP (though he only has 350 maximum HP now). To finish it off, use any kind of Eekhammer sticker and time it properly. You will knock it down. On your next turn, use a Scissors sticker and you'll tear it apart. Now you're free to attack Bowser, and once he takes enough damage, you'll move onto the next part of the fight.

Phase 3

  • HP: 300

Now he has 300 maximum HP and will restore himself to full again. Along the sides of the field are fireballs jumping out of the lava; Bowser will use these fireballs against you when he gets a turn. Use the Shaved Ice or Refrigerator sticker to freeze them in place, meaning Bowser will not be able to attack you at all now! At least, for a few turns. Whack away at him until the next phase starts, but be wary of the fireballs, because as far as I know it's impossible to block all of them.

Phase 4

  • HP: 250

Next, he'll have 250 maximum HP, will be fully restored, and summon a small Chain Chomp. Use a Tail/Shiny Tail sticker and when the Chain Chomp goes to attack, whack it away with the tail and it will hit Bowser, knocking him off the platform and making him fall to his death. Suddenly, the fight will end and Kersti will say that the Royal Sticker fell with him. Approach Kersti and...yep, it's not over yet.

Phase 5

  • HP: 500

This is it, the true final battle. Now you can target Bowser's arms and his head. At first, waste three turns healing/using stickers you don't care for. Bowser will attack by slapping Mario or slamming his arms down on him. After three turns of this, Kersti comes out and says that it's hopeless to win unless she turns herself into a sticker. She does so and she gets added to your album! Use her and the Battle Spinner will come up; don't waste your coins enhancing it because it's guaranteed to be a jackpot. You will gain five sticker slots and restore 20 HP!

Now use this to your advantage by using a Super Boot, followed by your strongest Jump stickers. This part of the battle is by far the easiest since you'll be dealing a hell of a lot of damage with each hit, especially the initial one. If you don't have any Super Boots then this will be slightly more difficult, but basically, just unleash everything you've got at him at this point. He can also breathe fire on you now for 15 unguarded damage, with an added bonus of burning random stickers off the Album Page you're turned to, so be careful of that. His arms will also break off the more damage you deal, and once both are gone, all you've gotta do is finish him off. Congratulations!

Well, that's it! You've officially beaten the game. Peel the Bowser sticker off of Peach and enjoy the ending sequence. Also, your game will be saved after they're over, and the new Toad at the Sticker Fest just lets you view the ending credits again. Nothing particularly interesting.


Stickers

Here is a list of all the stickers found in the game.

Jump Stickers

NameEffectTimed Action
Worn-Out JumpDeals weak Jump damage. Can hit up to 5 times.Press A upon landing
JumpDeals Jump damage. Can hit up to 5 times.Press A upon landing
Shiny JumpDeals more Jump damage. Can hit up to 5 times.Press A upon landing
Big Shiny JumpDeals heavy Jump damage. Can hit up to 5 times.Press A upon landing
Megaflash JumpDeals massive Jump damage. Can hit up to 5 times.Press A upon landing
Iron JumpDeals Jump damage to spiked enemies. Can hit up to 5 times.Press A upon landing
Shiny Iron JumpDeals more Jump damage to spiked enemies. Can hit up to 5 times.Press A upon landing
Flashy Iron JumpDeals heavy Jump damage to spiked enemies. Can hit up to 5 times.Press A upon landing
Big Shiny Iron JumpDeals massive Jump damage to spiked enemies. Can hit up to 5 times.Press A upon landing
Megaflash Iron JumpDeals ultra Jump damage to spiked enemies. Can hit up to 5 times.Press A upon landing
HopslipperDeals Jump damage. Can hit up to 10 times and inflict Crumple.Press A upon landing
Shiny HopslipperDeals more Jump damage. Can hit up to 10 times and inflict Crumple.Press A upon landing
Flashy HopslipperDeals heavy Jump damage. Can hit up to 10 times and inflict Crumple.Press A upon landing
Big Shiny HopslipperDeals massive Jump damage. Can hit up to 10 times and inflict Crumple.Press A upon landing
Megaflash HopslipperDeals ultra Jump damage. Can hit up to 10 times and inflict Crumple.Press A upon landing
Line JumpDeals Jump damage to a line of enemies. Hits each enemy three times.Press A upon landing
Shiny Line JumpDeals more Jump damage to a line of enemies. Hits each enemy three times.Press A upon landing
Flashy Line JumpDeals heavy Jump damage to a line of enemies. Hits each enemy three times.Press A upon landing
Big Shiny Line JumpDeals massive Jump damage to a line of enemies. Hits each enemy three times.Press A upon landing
Megaflash Line JumpDeals ultra Jump damage to a line of enemies. Hits each enemy three times.Press A upon landing
Flashy Clone JumpDeals heavy Jump damage. Mario clones hit the enemy. Can inflict Crumple.Press A upon landing
Big Shiny Clone JumpDeals massive Jump damage. Mario clones hit the enemy. Can inflict Crumple.Press A upon landing
Megaflash Clone JumpDeals ultra Jump damage. Mario clones hit the enemy. Can inflict Crumple.Press A upon landing
Flashy InfinijumpDeals weak Jump damage. Can hit up to 100 times and inflict Crumple.Press A upon landing
Big Shiny InfinijumpDeals Jump damage. Can hit up to 100 times and inflict Crumple.Press A upon landing
Megaflash InfinijumpDeals massive Jump damage. Can hit up to 100 times and inflict Crumple.Press A upon landing
Super BootIncreases the power of Jump stickers, and allows you to jump on spiked enemies.Press A before attack hits
Shiny Super BootIncreases the power of Jump stickers even more, and allows you to jump on spiked enemies.Press A before attack hits

Hammer Stickers

NameEffectTimed Action
Worn-Out HammerDeals weak Hammer damage. Can hit adjacent enemies when timed.Press A when hammer sparkles
HammerDeals Hammer damage. Can hit adjacent enemies when timed.Press A when hammer sparkles
Flashy HammerDeals heavy Hammmer damage. Can hit adjacent enemies when timed.Press A when hammer sparkles
Big Shiny HammerDeals massive Hammer damage. Can hit adjacent enemies when timed.Press A when hammer sparkles
Megaflash HammerDeals ultra Hammer damage. Can hit adjacent enemies when timed.Press A when hammer sparkles
SlaphammerDeals Hammer damage. Can inflict Dizzy.Press A when hammer sparkles
Shiny SlaphammerDeals more Hammer damage. Can inflict Dizzy.Press A when hammer sparkles
Flashy SlaphammerDeals heavy Hammer damage. Can inflict Dizzy.Press A when hammer sparkles
Big Shiny SlaphammerDeals massive Hammer damage. Can inflict Dizzy.Press A when hammer sparkles
Megaflash SlaphammerDeals ultra Hammer damage. Can inflict Dizzy.Press A when hammer sparkles
EekhammerDeals weak Hammer damage. Can hit up to 5 times and inflict Crumple.Press A when hammer sparkles
Shiny EekhammerDeals Hammer damage. Can hit up to 5 times and inflict Crumple.Press A when hammer sparkles
Flashy EekhammerDeals more Hammer damage. Can hit up to 5 times and inflict Crumple.Press A when hammer sparkles
Big Shiny EekhammerDeals heavy Hammer damage. Can hit up to 5 times and inflict Crumple.Press A when hammer sparkles
Megaflash EekhammerDeals massive Jump damage. Can hit up to 5 times and inflict Crumple.Press A when hammer sparkles
BaahammerDeals weak Hammer damage. Can inflict Sleep.Press A when hammer sparkles
Big Shiny BaahammerDeals heavy Hammer damage. Can inflict Sleep.Press A when hammer sparkles
Megaflash BaahammerDeals ultra Hammer damage. Can inflict Sleep.Press A when hammer sparkles
HurlhammerDeals weak Hammer damage to all enemies when timed.Press A when hammer sparkles
Shiny HurlhammerDeals Hammer damage to all enemies when timed.Press A when hammer sparkles
Flashy HurlhammerDeals heavy Hammer damage to all enemies when timed.Press A when hammer sparkles
Big Shiny HurlhammerDeals massive Hammer damage to all enemies when timed.Press A when hammer sparkles
Megaflash HurlhammerDeals ultra Hammer damage to all enemies when timed.Press A when hammer sparkles
BurnhammerDeals Fire-based Hammer damage. Can hit adjacent enemies when timed.Press A when hammer sparkles
Big Shiny BurnhammerDeals more Fire-based Hammer damage. Can hit adjacent enemies when timed.Press A when hammer sparkles
Megaflash BurnhammerDeals ultra Fire-based Hammer damage. Can hit adjacent enemies when timed.Press A when hammer sparkles
ChillhammerDeals Ice-based Hammer damage. Can hit adjacent enemies when timed.Press A when hammer sparkles
Big Shiny ChillhammerDeals more Ice-based Hammer damage. Can hit adjacent enemies when timed.Press A when hammer sparkles
Megaflash ChillhammerDeals ultra Ice-based Hammer damage. Can hit adjacent enemies when timed.Press A when hammer sparkles

Flower Stickers

NameEffectTimed Action
Fire FlowerThrows fireballs at enemies to deal Fire-based damage.Press A as Mario pulls his arm back
Shiny Fire FlowerThrows fireballs at enemies to deal more Fire-based damage.Press A as Mario pulls his arm back
Flashy Fire FlowerThrows fireballs at enemies to deal heavy Fire-based damage.Press A as Mario pulls his arm back
Ice FlowerThrows iceballs at enemies to deal Ice-based damage.Press A as Mario pulls his arm back
Shiny Ice FlowerThrows iceballs at enemies to deal more Ice-based damage.Press A as Mario pulls his arm back
Flashy Ice FlowerThrows iceballs at enemies to deal heavy Ice-based damage.Press A as Mario pulls his arm back

Shell Stickers

NameEffectTimed Action
ShellKicks a green shell at enemies in a line to deal damage.Press A as Mario lands on the shell
Shiny ShellKicks a red shell at enemies in a line to deal more damage.Press A as Mario lands on the shell
Flashy ShellKicks a blue shell at enemies in a line to deal heavy damage.Press A as Mario lands on the shell

Mushroom Stickers

NameEffectTimed Action
MushroomRestores 20 HP.Press A as the sticker peels off
Shiny MushroomRestores 40 HP.Press A as the sticker peels off
Poison MushroomPoisons Mario. Also poisons any enemy that comes into contact with him.None
Flashy MushroomRestores 60 HP.Press A as the sticker peels off
Big 1-UpRestores 10 HP. Also restores 1 HP per turn for 10 turns.Press A as the sticker peels off
Big Shiny 1-UpRestores 10 HP. Also restores 1 HP per turn for 10 turns.Press A as the sticker peels off

Enemy Weapon Stickers

NameEffectTimed Action
Spike BallThrows a spiked ball at an enemy.Press A as Mario begins to sweat
SombreroThrows a sombrero at an enemy.Press A as Mario begins to sweat
BombThrows a Bob-omb at enemies.Press A as Mario begins to sweat
BoneThrows a bone at an enemy.Press A as Mario begins to sweat
Throwing StarThrows a ninja star at an enemy.Press A as Mario begins to sweat
BarrelThrows a barrel at an enemy.Press A as Mario begins to sweat
SnowballThrows a snowball that hits all ground-bound enemies.Press A as Mario begins to sweat
BoomerangThrows a boomerang that hits all enemies twice.Press A as Mario begins to sweat

Other Stickers

NameEffectTimed Action
LeafMakes all stickers get an Excellent and makes Mario block all attacks for one turn.None
Shiny LeafMakes all stickers get an Excellent and makes Mario block all attacks for one turn.None
Spike HelmetPuts on a spiked helmet that damages any enemies that dive at you.None
Shiny Spike HelmetPuts on a spiked helmet that damages any enemies that dive at you. Stronger.None
Flashy Spike HelmetPuts on a spiked helmet that damages any enemies that dive at you. Even stronger!None
Frog SuitIncreases the strength of stickers used in the same turn. Allows you to jump over enemy attacks.None
Shiny Frog SuitIncreases the strength of stickers used in the same turn. Allows you to jump over enemy attacks.None
TailEquips a tail that can be used to reflect oncoming enemy attacks back at them.None
Shiny TailEquips a tail that can be used to reflect oncoming enemy attacks back at them.None
POW BlockDeals weak damage to all ground-bound enemies. Can inflict Crumple.Press A as Mario's head hits the block
Shiny POW BlockDeals damage to all ground-bound enemies. Can inflict Crumple.Press A as Mario's head hits the block
Flashy POW BlockDeals heavy damage to all ground-bound enemies. Can inflict Crumple.Press A as Mario's head hits the block
Secret DoorCan be placed on door outlines in levels to reveal secret areas.None

Scraps

Scraps are pieces of the foreground that Mario can peel off in paperization mode. These are usually used in the same level you find them in to open up access to different areas and such.

NameLocationInformation
Wooden BridgeWorld 1-1Part of a bridge that was removed by Bowser Jr. to halt Mario's progress.
Comet PieceWorld 1-3The comet piece of World 1-3, removed by Kamek's magic.
Green Warp PipeWorld 1-4The top half of a warp pipe.
White GateWorld 1-5A white gate seperated from a fence.
Block SwitchWorld 1-6A misplaced block switch in the Goomba Fortress.
Tablet PieceWorld 2-1, 2-2, 2-4Three tablet pieces needed to access World 2-5.
Stone EntryWorld 2-5A door found in a hidden room of the temple.
Tower Outer WallWorld 2-5A wall on the outside of the tower.
Tree StumpWorld 3-5, 3-8Missing tree stumps at Wiggler's Tree House.
Burrow DoorWorld 3-7A missing door in the Rustle Burrow.
Bowser TapeWorld 3-11Bowser tape found in a tree.
Ship's WheelSurfshine HarborThe steering wheel to the boat in Surfshine Harbor.
Warehouse DoorSurfshine HarborA misplaced warehouse door in Surfshine Harbor.
Pipe in a CaveWorld 4-1A secret cave with a pipe in it.
Steward's PortraitWorld 4-3The steward's portrait in the enigmansion.
Mansion SafeWorld 4-3The enigmansion's safe.
Mansion WallWorld 4-3A piece of the wall in the enigmansion with a sticker on it.
Mansion DoorWorld 4-3Two missing doors in the enigmansion.
Mansion BookcaseWorld 4-3A missing bookcase in the enigmansion.
Big BookcaseWorld 4-3A large bookcase in the enigmansion that opens the way to a secret room.
Forebear's PortaitWorld 4-3An old portrait found in the dining room of the enigmansion.
Mine-Cart RailWorld 4-6Part of a mine-cart rail in Bowser's Snow Fort.
Diagonal RailWorld 4-6A diagonal mine-cart rail in Bowser's Snow Fort.
Mine-Cart ExitWorld 4-6The exit to the mine-cart area of Bowser's Snow Fort.
Bridge PartWorld 5-1Three parts of a whole bridge in the jungle.
Jungle FloodgateWorld 5-3A misplaced floodgate in the river area.
Ruin SlopeWorld 5-4A slope that can be placed on the opposite side in a room of the ruins.
BompWorld 5-4A Bomp that's stuck on the wrong side of the wall in the ruins.
Ruin FloorWorld 5-4A missing piece of the floor in a room of the ruins
Mountain HoleWorld 5-5A hole of the mountain.
Mountain BoulderWorld 5-5A boulder of the mountain.
Cracked BoulderWorld 5-5A cracked boulder in the hot springs area.
Huge Mountain SlabWorld 5-5A huge slab of the mountain.
Hidden Bowser CastleWorld 6-1Bowser's castle itself, hidden behind the gate cliff.
Banzai Bill CannonWorld 6-2A giant cannon that shoots Banzai Bills onboard Bowser Jr.'s airship.

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