FAQ/Walkthrough by Super Slash

Version 1.0, Last Updated 2012-12-07

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Stickers (Continued)

Things

"Things" are objects that aren't made of paper that go in your Sticker Album. They can be turned into useable stickers by visiting the Toad in Decalburg, on the westernmost screen, who becomes available after finishing world 1-2. You can also buy back your Things you've turned into stickers at any time by visitng the Toad on the far western side of the same screen. However, you cannot have both the Thing and sticker of the same Thing at the same time. The Thing Stickers are used to solve puzzles and can also be used in battle; most of the bosses in the game have a weakness to a particular Thing sticker, to make the fight much easier.

NameLocationCostIn BattleTimed Action
ScissorsWorld 1-190 CoinsCuts all enemies.Tap A as the scissors cut
ThumbtackWorld 1-1 Secret Door130 CoinsPins down all enemies.Press A as the tacks fall
FanWorld 1-2130 CoinsBlows wind at all enemies. Can inflict Dizzy.Tap A as the wind blows
Cat-o-LuckWorld 1-2140 CoinsSmashes all enemies three times.Press A before landing on enemy
FaucetWorld 1-3120 CoinsFloods the battlefield to damage all enemies. Can inflict Soggy.Tap A as the water pours in
BedWorld 1-3 Secret Door140 CoinsEveryone gets Sleep inflicted on them. Mario recovers 1 HP per turn.Tap A as Mario yawns
MatchesWorld 1-4 Secret Door120 CoinsBurns all enemies with a fire.Press A as the match goes to ignite
BellowsWorld 1-5 Secret Door80 CoinsBlows wind at all enemies. Can inflict Dizzy.Tap A as the wind blows
TrumpetWorld 1-690 CoinsDamages all enemies with loud music.Tap A as the music is playing
Squirt GunWorld 1-6 Secret Door130 CoinsDamages all enemies with water.Tap A as the gun reloads
SodaWorld 2-180 CoinsSprays soda on all enemies. Can inflict Soggy.Tap A as the soda is spraying
Car BatteryWorld 2-1 Secret Door200 CoinsDamages all enemies with lightning.Press A as the lightning strikes
LightbulbWorld 2-280 CoinsBrightens the battlefield to damage all enemies.Tap A as the light brigthens
Paper FanWorld 2-2 Secret Door120 CoinsBlows wind at all enemies. Can inflict Dizzy.Tap A as the wind blows
Magnifying GlassWorld 2-3200 CoinsBurns all enemies with a fire.Tap A as it magnifies the enemies
JackhammerWorld 2-3300 CoinsSmashes all enemies, causing an earthquake.Tap A as the battlefield rumbles
BatWorld 2-3300 CoinsHits all enemies one by one.Press A as the bat pulls back
LighterWorld 2-3 Secret Door200 CoinsBurns all enemies with a fire.Tap A as the flame ignites
Shaved IceWorld 2-460 CoinsBlows a chill wind that freezes all enemies.Tap A as the enemies freeze
Hair ShearsWorld 2-4 Secret Door120 CoinsCuts all enemies.Tap A as the scissors cut
SearchlightWorld 3-1 Secret Door200 CoinsBrightens the battlefield to damage all enemies.Tap A as the light brightens
Bowling BallWorld 3-2150 CoinsRolls across the battlefield, damaging all enemies.Press A as the ball is thrown
TrophyWorld 3-2270 CoinsHits all enemies.Press A before landing on enemy
ViolinWorld 3-2 Secret Door100 CoinsDamages all enemies with loud music.Tap A during the music.
High HeelWorld 3-3120 CoinsSmashes all enemies.Press A before landing on enemy
Boom BoxWorld 3-380 CoinsDoubles your Attack for a short time.Tap A during the music
Billiard BallWorld 3-450 CoinsRolls across the battlefield, damaging all enemies.Press A as the ball is thrown
DrumWorld 3-4 Secret Door180 CoinsSmashes all enemies.Press A before landing on enemy
PillowWorld 3-5 Secret Door100 CoinsEveryone gets Sleep inflicted on them. Mario recovers 1 HP per turn.Tap A as Mario yawns
FishhookWorld 3-6 Secret Door100 CoinsReels in an item. Time it properly for a Megaflash Jump sticker.Press A as the line moves
Upright VacuumWorld 3-7 Secret Door160 CoinsBlows wind at all enemies. Can inflict Dizzy.Tap A as the wind blows
Watch BatteryWorld 3-850 CoinsDamages all enemies with lightning.Press A as the lightning strikes
TapeWorld 3-8 Secret Door100 CoinsTapes all enemies, preventing them from moving.Press A as it tapes everything up
SpongeWorld 3-9180 CoinsShields Mario, absorbing the damage from the next attack.None
RadiatorWorld 3-10250 CoinsRadiates massive heat that burns all enemies.Tap A as it radiates heat
Square CanWorld 3-10 Secret Door170 CoinsSmashes all enemies.Press A before landing on enemy
BalloonWorld 3-11 Secret Door200 CoinsA balloon pops to damage all enemies.Tap A as the balloon inflates
Pocket WatchWorld 3-1270 CoinsInflicts Stop on all enemies.Press A as the hand reaches 12
NewspaperWorld 3-12 Secret Door100 CoinsHits all enemies one by one.Press A as the newspaper pulls back
VacuumSurfshine Harbor120 CoinsBlows wind at all enemies. Can inflict Dizzy.Tap A as the wind blows
GoatWorld 4-1160 CoinsA giant goat eats all enemies onscreen.Press A as the goat bites
Cell PhoneWorld 4-1 Secret Door100 CoinsCauses an earthquake that damages all enemies.Tap A when the cell phone appears
Curling StoneWorld 4-2300 CoinsRolls across the battlefield, damaging all enemies.Press A as the stone is thrown
Hair DryerWorld 4-2 Secret Door150 CoinsBurns all enemies with hot air.Tap A as the room burns
OvenWorld 4-3150 CoinsAn oven heats up the room and burns all enemies.Tap A as it radiates heat
StaplerWorld 4-3150 CoinsStaples all enemies, preventing them from moving.Press A as it staples the screen
CakeWorld 4-3100 CoinsRestores HP.Blow into the mic when the song ends
RefrigeratorWorld 4-3150 CoinsA chill enters the room, freezing all enemies.Tap A as it emits cold
Watering CanWorld 4-370 CoinsFloods the battlefield to damage all enemies. Can inflict Soggy.Tap A as the water pours in
FlashlightWorld 4-5 Secret Door120 CoinsBrightens the battlefield to damage all enemies.Tap A as the light brightens
Sewing ScissorsWorld 4-690 CoinsCuts all enemies. Stronger than the Scissors.Tap A as the scissors cut
Toy BatWorld 5-1200 CoinsHits all enemies one by one. Weaker than the Bat.Press A as the bat pulls back
Powder PuffWorld 5-1240 CoinsShields Mario, absoring five enemy attacks.None
Tailor ShearsWorld 5-1 Secret Door777 CoinsCuts all enemies.Tap A as the scissors cut
Rubber DuckyWorld 5-2300 CoinsSmashes all enemies. Can inflict Soggy.Press A before landing on enemy
Mini VacuumWorld 5-2 Secret Door100 CoinsBlows wind at all enemies. Can inflict Dizzy.Tap A as the wind blows
Luxurious BedWorld 5-3 Secret Door210 CoinsEveryone gets Sleep inflicted on them. Mario recovers 1 HP per turn.Tap A as Mario yawns
D-Cell BatteryWorld 5-4170 CoinsDamages all enemies with lightning.Press A as the lightning strikes
TeapotWorld 5-4300 CoinsFloods the battlefield to damage all enemies. Can inflict Soggy.Tap A as the water pours in
Air ConditionerWorld 5-4 Secret Door200 CoinsA cold air blows in the room, freezing all enemies.Tap A as the air blows
TurkeyWorld 5-5250 CoinsCauses the enemies to dance, dealing damage.Press A as the turkey stops dancing
Car SpongeWorld 5-5260 CoinsShields Mario, absorbing three enemy attacks.None
BasinWorld 5-5 Secret Door150 CoinsSmashes all enemies.Press A before landing on enemy
GuitarWorld 5-6 Secret Door270 CoinsDamages all enemies with loud music.Tap A during the music

Enemies

Here is a list of enemies found in the game.

Goomba
    • 5 HP
    • Stickers Dropped: None
  • Description: Bowser's most common minions in the series by far. Attacks by bonking on Mario's head. Not much to say about these guys.
Paper-Cone Goomba
    • 7 HP
    • Stickers Dropped: Jump
  • Description: A Goomba folded into a cone shape. Attacks by bonking on Mario's head with the cone. Jump attacks will only damage you.
Koopa Troopa
    • 7 HP
    • Stickers Dropped: Shell
  • Description: The second of Bowser's most common minions. Attacks by throwing its shell at Mario. If Jump attacks are used on it, Mario can deal damage and launch the shell at other enemies in a line.=
2-Fold Goomba
    • 10 HP
    • Stickers Dropped: None
  • Description: Two Goombas combined into one. Has the same attacks as a Goomba, but is stronger.
Buzzy Beetle
    • 7 HP
    • Stickers Dropped: Flashy Shell
  • Description: A small beetle with a hardened blue shell. Attacks by launching itself at Mario.
Spiny
    • 8 HP
    • Stickers Dropped: Spike Helmet
  • Description: A small turtle with a spiked shell. Attacks by launching itself at Mario.
Bob-omb
    • 7 HP
    • Stickers Dropped: Bomb
  • Description: A walking bomb. Attacks by diving at and exploding on Mario.
Paragoomba
    • 6 HP
    • Stickers Dropped: Hopslipper
  • Description: A flying Goomba. Attacks by swooping down on Mario. Reverts to a normal Goomba if its wings are removed.
5-Fold Paragoomba
    • 40 HP
    • Stickers Dropped: None
  • Description: Five Paragoombas folded into a circle. Fights the same as a Paragoomba, but is much stronger, and its wings can't be removed.
Swoop
    • 9 HP
    • Stickers Dropped: None
  • Description: A cave bat. Attacks by swooping down on Mario.
Sombrero Guy
    • 15 HP
    • Stickers Dropped: Sombrero
  • Description: A Shy Guy with a sombrero. Attacks by throwing its hat at Mario, or powers up its fellow partners for three turns. Will run away if alone or low on HP.
Maraca Guy
    • 15 HP
    • Stickers Dropped: None
  • Description: A Shy Guy with a maraca. Will run away if alone or low on HP.
Pokey (Yellow)
    • 16 HP
    • Stickers Dropped: Fire Flower
  • Description: A yellow cactus with four body segments. Attacks by slamming its body down on Mario or launching one of its segments at him.
Pokey (Green)
    • 20 HP
    • Stickers Dropped: Fire Flower
  • Description: A different version of the normal Pokey. Does not have spikes on its head, so you're free to use Jump stickers on it. Has the same attacks as a regular Pokey.
Dry Bones
    • 13 HP
    • Stickers Dropped: Bone, Worn-Out Hammer
  • Description: A pile of reanimated bones. Attacks by throwing bones at Mario.
Hammer Bro
    • 22 HP
    • Stickers Dropped: Hurlhammer
  • Description: A Koopa that throws hammers, and has been one of Mario's most annoying foes since the original Super Mario Bros.. As the name implies, it attacks by throwing hammers at Mario.
Paratroopa
    • 14 HP
    • Stickers Dropped: Shiny Shell
  • Description: A flying Koopa Troopa. Attacks by diving at Mario. Reverts to a normal Koopa Troopa once its wings have been removed.
Spike
    • 16 HP
    • Stickers Dropped: Spike Ball
  • Description: A green lizard-like enemy. If it isn't carrying a spiked ball, it uses a basic attack. Otherwise, it throws the spiked ball to deal decent damage.
Mural Goomba
    • 13 HP
    • Stickers Dropped: None
  • Description: A mural of a Goomba that comes to life in World 2-5. Fights just like a normal Goomba.
Mural Koopa
    • 13 HP
    • Stickers Dropped: None
  • Description: A mural of a Koopa Troopa that comes to life in World 2-5. Fights just like a normal Koopa Troopa.
Snifit
    • 16 HP
    • Stickers Dropped: Shiny Jump, Shiny Eekhammer
  • Description: A variation of the Shy Guy. Does a basic attack that doesn't deal too much damage.
Shy Guy
    • 12 HP
    • Stickers Dropped: Chillhammer
  • Description: Attacks by walking up to Mario and slapping him.
Clip Guy
    • 12 HP
    • Stickers Dropped: None
  • Description: A Shy Guy holding a hairclip. Attacks by throwing the clip at Mario. Becomes a normal Shy Guy after use.
Paint Guy
    • 12 HP
    • Stickers Dropped: None
  • Description: A Shy Guy holding a bucket of paint. Attacks by attempting to pour the paint onto Mario. Defend against it by tapping A as fast as you can.
Ninji
    • 9 HP
    • Stickers Dropped: Throwing Star
  • Description: These little guys are from Super Mario Bros. 2 (USA). They attack by folding themselves into ninja stars and lunging themselves at Mario. If they're jumping, use Jump stickers. If they're standing, use Hammer ones. Miscellaneous stickers (Spike Ball, Boomerang, etc) work either way.
Boomerang Bro
    • 24 HP
    • Stickers Dropped: Boomerang
  • Description: Throws a boomerang at Mario from the front to deal damage, then comes back from behind to hit him again.
Piranha Plant
    • 25 HP
    • Stickers Dropped: Mushroom, Fire Flower
  • Description: Digs into the ground and pops back up in front of Mario to bite him.
Poison Blooper
    • 13 HP
    • Stickers Dropped: Hammer
  • Description: A poisonous squid. Attacks by lunging itself at Mario or squirting poison at him.
Wiggler Segment
    • 15 HP
    • Stickers Dropped: None
  • Description: One segment of four to a Wiggler in World 3. It's not very powerful, though.
Scuttlebug
    • 11 HP
    • Stickers Dropped: Jump, Hammer
  • Description: A spider enemy that has made a return from Super Mario 64. Attacks by jumping on Mario or shooting mini-spiders at him.
Big Scuttlebug
    • 16 HP
    • Stickers Dropped: None
  • Description: The same as a normal Scuttlebug, but bigger and stronger. Also stands on a web to prevent Mario from reaching it!
Spike Top
    • 13 HP
    • Stickers Dropped: None
  • Description: Basically a stronger version of the Buzzy Beetles, and with a spike on their shell. They have extremely weak defense on their underside, so flip them over and finish them off. Attacks much the same way as a Buzzy Beetle.
Cheep Cheep
    • 8 HP
    • Stickers Dropped: None
  • Description: A fish enemy. Attacks by jumping on Mario or squirting water at him.
Shiny Goomba
    • 7 HP
    • Stickers Dropped: Shiny Jump, Shiny Iron Jump, Shiny Hopslipper
  • Description: A shiny version of the normal Goomba. Has more attack power and HP.
Shiny Paper-Cone Goomba
    • 8 HP
    • Stickers Dropped: None
  • Description: A shiny version of the Paper-Cone Goomba. Has more attack power and HP.
Shiny Paragoomba
    • 7 HP
    • Stickers Dropped: Shiny Hopslipper
  • Description: A shiny version of the normal Paragoomba. Has more attack power and HP.
Ice Bro
    • 28 HP
    • Stickers Dropped: Hammer, Shiny Hammer, Flashy Hammer, Shiny Chillhammer
  • Description: These guys are annoying, and will throw balls of ice at Mario. If you don't block them, you'll get frozen and take a decent amount of damage.
Snow Spike
    • 18 HP
    • Stickers Dropped: Snowball
  • Description: A snowy version of the regular Spike. Attacks by throwing snowballs at Mario.
Scaredy Rat
    • 10 HP
    • Stickers Dropped: Jump, Hammer
  • Description: Not a very threatening foe. Just jump on it a few times and it'll go down quickly.
Boo
    • 18 HP
    • Stickers Dropped: None
  • Description: These classic foes are still just as easy to defeat as ever. They attack by vanishing and moving in front of Mario, then scaring him with their face or something.
Boo Stack
    • 82 HP
    • Stickers Dropped: None
  • Description: A stack of 82 Boos. Attacks by rolling towards Mario. Aside from that, it's just a Boo with a crapton of HP.
Fuzzy
    • 6 HP
    • Stickers Dropped: None
  • Description: These are unbelievably easy enemies. They have low HP, so just use any sticker you want to take them out before they can suck your blood.
Shiny Bob-omb
    • 8 HP
    • Stickers Dropped: None
  • Description: Just like the normal Bob-ombs, only stronger. Watch out because they'll ram into you and explode on contact.
Spear Guy
    • 12 HP
    • Stickers Dropped: None
  • Description: A jungle Shy Guy that wields a spear. If it's holding it up, use Hammer attacks. If it's pointing it downwards, use Jump attacks.
Fire Bro
    • 26 HP
    • Stickers Dropped: Flashy Hammer
  • Description: The last of the "Bro" line of enemies. This is the same as an Ice Bro, but it throws fireballs at you instead.
Shiny Paratroopa
    • 11 HP
    • Stickers Dropped: None
  • Description: A shiny version of a regular Paratroopa. Has more attack power and HP. Reverts to a Shiny Koopa Troopa after being jumped on.
Shiny Koopa Troopa
    • 11 HP
    • Stickers Dropped: None
  • Description: A shiny version of a regular Koopa Troopa. Has more attack power and HP.
Shiny Buzzy Beetle
    • 8 HP
    • Stickers Dropped: None
  • Description: A shiny version of a regular Buzzy Beetle. Has more attack power and HP.
Fire Piranha
    • 25 HP
    • Stickers Dropped: None
  • Description: The same as a normal Piranha Plant, but with an added bonus of them spitting fireballs at you. They will take off a good chunk of HP if you don't guard.
Bony Beetle
    • 13 HP
    • Stickers Dropped: Flashy Shell
  • Description: These are much stronger versions of the other beetle enemies you found before this point. Use Hammer stickers if they have spikes protruding from their shells, or Jump stickers if they don't. They attack by throwing their shells at Mario.
Rocky Wrench
    • 15 HP
    • Stickers Dropped: Tail, Wrench
  • Description: These guys are the moles found on the airships in Super Mario Bros. 3. They attack by throwing wrenches at Mario, and will occasionally hide away in the manholes.
Broozer
    • 30 HP
    • Stickers Dropped: Barrel
  • Description: They may look like ghosts, but they're just wrapped in a sheet. They attack by punching Mario with their boxing gloves.

HP-Up Heart Locations

HP-Up Hearts are permanent health upgrades found throughout the game. Each one increases your HP by 5. Most of them are easy to spot, but some are rather well-hidden and can be tough to reach. There are enough HP-Up Hearts to make Mario's HP total to 100. Below is a list of all of them and where they're located.

LocationHow To Obtain
World 1-2: Bouquet GardensIn the flower bed area, after stopping the wind, paperize any three Flower stickers in the garden
World 1-4: Hither Thither HillDropped by the Big Buzzy Beetle boss
World 2-1: Drybake DesertIn the pyramid area. Slide down a slope to reach it
World 2-2: Yoshi SphinxHead north of the comet piece and slide off the eastern end
World 2-3: Sandshifter RuinsIn one of the coffins in the eastern coffin room
World 3-1: Leaflitter PathAfter finishing World 3-12, return to the end of the level and you'll find it
World 3-3: Wiggler's Tree HouseIn the Secret Door
World 3-8: Tree Branch TrailIn the second area, go to the eastern side of the big tree and west to a hidden room
World 3-9: Gauntlet PondAfter finishing World 3-12, head to the second area and into the trench and follow the arrows
World 3-10: Stump GladeAfter finishing World 3-12, you'll find it in the storage room
World 4-2: Ice FlowOn a plateau in the area with the second icy path
World 4-3: The EnigmansionAfter finishing World 4-5, go into the western room from the lobby and speak to the steward
World 5-1: Shy Guy JungleIn the eastern area with the trap flower, go behind it and east to a hidden room
World 5-6: Rumble VolcanoYou'll find this on the floor right before the battle with Petey Piranha
DecalburgRescue the Toad in all five worlds, then go to the easternmost house and examine the eastern painting

Secret Doors

Throughout the game, you've probably noticed the door carvings on the walls in each level. These are spots where you can place Secret Door stickers, which lead to secret rooms that contain useful items (stickers and Things), and sometimes even shortcuts. Roughly half of the Things in the game are found in the secret doors. Once you reach World 3-6: Outlook Point, you can purchase Secret Door stickers from the Sticker Shop there. Place these on the wall carvings and you can enter them.

LocationHow To FindContents
World 1-1You'll find this one in the third area.Thumbtack
World 1-2You'll find this one in the area with the comet piece.Flashy Fire Flower, Flashy Ice Flower, Flashy POW Block
World 1-3In the area where the Bowser head was spewing water.Bed, 35 Coins
World 1-4You'll find this one in the area with the comet piece.Matches
World 1-5At the entrance of the stage, head through the pipe.Bellows
World 1-6This one is in the area where the wind is blowing.Squirt Gun
World 2-1On the back of the pyramid at the very top.Car Battery
World 2-2In the second area, head west and you'll find it.Paper Fan
World 2-3In the southeastern portion of the maze.Lighter
World 2-4In the area with the oasis.Hair Shears
World 2-5At the entrance of the level.Flashy Spike Helmet, Flashy Eekhammer, Flashy Hurlhammer
World 3-1You'll find this one in the fourth area.Searchlight
World 3-2Go to the maze area, and head northeast, northwest, and northeast twice.Violin
World 3-3In the second floor of the treehouse.HP-Up Heart
World 3-4You'll find this one in the area with the comet piece.Drum
World 3-5You'll find this one in the southern area.Pillow
World 3-6Down a hill to the south.Fishhook
World 3-7Inside the first room.Upright Vacuum, 35 Coins
World 3-8In the first area, right where you enter.Tape, 35 Coins
World 3-9Near the poison waters in the second area.Baahammer, Burnhammer, Chillhammer, Flashy Fire Flower, Flashy Ice Flower, Flashy POW Block
World 3-10In the storage room.Square Can, 35 Coins
World 3-11In the room east of the secret goal.Balloon, 35 Coins
World 3-12After finishing the level, enter the pipe in the second area.Newspaper
World 4-1In the middle of the mountain once the snow is gone.Cell Phone
World 4-2In the first cave, on the western side.Hair Dryer
World 4-3In the very back room with the stairs. Head up the stairs.Decalburg Shortcut
World 4-5In the first area.Flashlight
World 4-6In the first area.Leads to another side of the mine cart area
World 5-1In the eastern area past the second flower that eats you.Tailor Shears
World 5-2In the first area.Mini Vacuum
World 5-3Behind the fence west of the comet piece.Luxurious Bed
World 5-4Across the spinning blade traps.Air Conditioner (hit the wall a few times to knock it off)
World 5-5In the first area. Freeze the lava.Basin
World 5-6Come back after finishing the level and go to the top floor, and west.Guitar
World 6-2In the second area, go northwest.Shiny Line Jump, Megaflash Jump, Shiny Hurlhammer, Shiny POW Block

Wiggler's Diary Entries

These are pretty easily missable. In World 3-3, you may have noticed the diary on the table inside the treehouse. It's empty at first, but it's possible to fill it up to read the Wiggler's diary entries. These are the only permanent missables in the game (except for the last one), and they have to be gotten before you reassemble all four of Wiggler's segments. Each time you obtain a segment, it will follow you until you take it to the treehouse. Take it to a specific location before going to the treehouse, and the Wiggler will write about the experience in the diary. Below is the spots where you should take each segment (you can't use the same place more than once, however, and have to take all four to seperate locations).

  1. World 3-2: The Bafflewood: Near the end of the level, walk through the dandelion.
  2. World 3-6: Outlook Point: Head up the hill overlooking the sunken ship.
  3. World 3-8: Tree Branch Trail: Head to the hot springs. The segment will jump in.
  4. World 3-10: Stump Glade: With a segment following you, play the Snifit or Whiffit games again.
  5. Surfshine Harbor: Obtained during the course of the story.

Luigi

In each world, with the exception of World 6, you can find Luigi in a specific location and a specific level. When you spot him, you can paperize and pull him out by hovering over him and holding A. He will then run out of the scene. If you find him in all five locations, he'll be in the ending credits. You can also go to the eastern screen in Decalburg, enter the westernmost house, and check the newspapers. It updates each time you find Luigi.

LocationHow To Find
World 1-6You'll spot him in the background on the way to the boss.
World 2-5He's in a window in the outside area where you get one of the scraps.
World 3-12Before you go to the ship, get on the pier and look in the background.
World 4-5In the third area of the chairlift ride, on one of the lifts.
World 5-5In the hot spring area, soaking in the hot spring west of yours.

Super Flag Achievements

After finishing World 1-6, go to the Sticker Fest and you'll find some Super Flags. Examine these flags to see how far you've come on a specific achievement. Finishing these achievements doesn't really do anything, just gives you bragging rights. I will list these achievements below.

  1. Collect every Comet Piece
  2. Spend 10,000 or more coins at shops (Sticker Shops only. The Thing shop doesn't count)
  3. Activate all Secret Doors
  4. Get an "Excellent" in-battle 1,000 or more times
  5. Get every HP-Up Heart (100 HP total)
  6. Collect every sticker
  7. Get a Perfect Bonus 500 or more times
  8. Get a jackpot on the Battle Spinner 50 or more times

Sticker Museum

Once you get the ability to paperize, head back to Decalburg. Paperize yourself and peel the fountain off to obtain the Decalburg Fountain scrap, and unwrap a Toad that was stuck. He'll thank you and take off to the building that was locked at the start of the game. Follow him inside and he'll show you his Sticker Museum, which he somehow built all by himself. The place is huge, having several doors that lead to hallways where you place stickers to display them. Turn your Things into stickers and paperize them onto the shining silhouettes to put them on display (this makes you lose the sticker though, so you'll have to re-obtain it). He also puts an amusing description up of them (the Thing stickers in particular). There are a total of 96 Battle Stickers and 64 Thing Stickers, so have fun collecting them all! Also, you'll know if you have a new sticker to place in a hallway if there's light shining from the door.

For finishing the Battle Stickers in the museum, you unlock the Enemy Viewer. For finishing the Thing stickers, you unlock the Sound Test, where you can listen to the game's various music.

Contact Information

If you need to contact me for any reason, be it a minor/major correction for the guide, or just general thank-you comments and such, feel free to contact me at the email address below:

ganonpuppet(at)yahoo(dot)com

However, any hate/spam mail sent my way will be ignored, and when writing your email, please make it readable. I will usually respond to all emails, but there are times where I either forget, or just simply can't think of anything to say. Also if you find a correction or something, I will credit you for it!

Credits

Credits go to Nintendo and Intelligent Systems for making yet another solid entry in the Paper Mario series.

Credits go to DBM11085 for his information on some of the appendices that I couldn't find elsewhere.

Copyrights

Do not copy this guide without my permission. If you attempt to do so, I'll have to kindly ask you to remove it from your site. For permission, email me at my email address listed at the top of this guide or in the Contact Information section. This guide is a Copyright (c) 2012, and was created by Jesse Winstead. All rights reserved. The following sites have been allowed to use this guide thus far:

http://www.gamefaqs.com/

http://www.neoseeker.com/

http://www.ign.com/

http://www.1up.com/

http://www.press-startgaming.com/

http://www.supercheats.com/

I hope you enjoyed this guide, and I hope you found it useful!