hide results

    V-Ism FAQ by MTorres

    Version: 2.0 | Updated: 01/11/99 | Search Guide | Bookmark Guide

    
    Date: Mon, 11 Jan 1999 00:09:16 -0800
    
    Here's Verison 2 V-ism FAQ for everyone except Adon.  I've added the Max
    Damage and Combo Hits to the faq as well as the some changes for the 
    better to some vcs.
    
    Let's see everyone else vcs now.
    
    SFZ3 V-Ism Faq for PSX/Arcade 2.0
    
    By
    Michael Torres(miketorres@prodigy.com)
    
    This is a guide to Vism combos for every charater that has a “useful” v-
    v-ism combo.  Credit for those goes to authors.
    
    I like to say 1st that most all are unblockable and unflipable if the 
    1st hit connects. Some half weak damage, but some have great power to 
    them.
    
    There are Cornor Combo, Guard Crush, Anywhere to Cornor, Mid to Cornor, 
    Air Counter and a couple of extras types to use vism.
    Vism could be comboed off Jump kicks and Crossovers.
    
    **/** Next to the name of the combo means Max Damage/Combo Hits.
    
    =================
    Table Of Contents
    =================
    
    1.  Rules to Vism
    2.  Legend
    3.  Vism Combos
     -Ryu
     -Sagat
     -Akuma
     -Cody
     -Dan
     -R. Mika
     -Ken
     -Dhalsim
     -E. Honda
     -Sodom
     -Fei Long
     -Chun Li
     -Zangief
     -Nash/Charlie
     -Guile
     -Sakura
     -Guy
     -Cammy
     -Rose
     -Adon
     -Birdie
     -Balrog
     -Rolento
     -Gen
     -Blanka
     -Karin
     -Dee Jay
     -T. Hawk
     -Vega/M. Bison
     -Juri
     -Juni
    
    ============================================
    1.  V-ism Rules
    ============================================
    
      Basicaly, there are 3 kinds of Vism combos: Jab+Short, Strong+Forward,
    and Fierce+Roundhouse.  Jab+short has short delay in the shadow hits and
    Roundhouse has the longest delay.
    The only rule to know is to that “your fighter must not have time to 
    move around with the Direction Pad within the “v-ism time”.  The fighter 
    must be active sort of move the whole sequence.  Even a taunt won’t 
    allow the opponent to flip out and break your combo.  Now to the good 
    stuff...
    
    =========================================
    2.  Legend
    =========================================
    
    Jab=Weak Punch
    Strong=Medium Punch
    Fierce=Fierce Punch
    Short=Weak Kick
    Forward=Medium Kick
    Roundhouse=Fierce Kick
    D=Ducking
    S=Standing
    F=Forward
    B=Back
    UF=Up Forward
    UB=Up Back
    DB= Down Back
    DF=Down Forward
    
    =========================================
    3. Vism Combos
    =========================================
    
    ===
    Ryu
    ===
    
    Jab+Short Guard Crush or Combo Cornor 88/27
    
    Fierce Fireball repeatly
    
    Strong+Forward or Fierce+Roundhouse Cornor Guard Crush
    
    D Forward, Fierce Fireball, Hop Kick(F+Forward) repeat
    
    Strong+Forward Mid Screen Confusion
    
    D Roundhouse, Jab Fireball, Hop Kick(F+Forward), UF Roundhouse, D 
    Forward, Jab Fireball, F+Fierce, repeat from UF
    
    =====
    Sagat
    =====
    
    Jab+Short Guard Crush or Combo Cornor 80/27
    
    Low Tiger Shot repeatly
    
    Jab+Short 50 hit Cornor 67/50
    
    Fierce DRP, Missing S Strong, repeat
    
    Jab+Short Mid Screen to Cornor(Air Counter&Ground) 54/37
    
    Fierce DRP, Roundhouse Tiger Knees 2x, Missing Roundhouse Low Tiger 
    Shot, Fierce DRP, Missing S Strong, Repeat From Fierce DRP
    
    =====
    Akuma
    =====
    
    Jab+Short:  Cornor Guard Crush
    
    Fierce Fireball repeatly 75/26
    *If a fireball hits do a missing Hop kick to Deep Strong DRP if the are
    jugglable
    
    Jab+Short:  Cornor Guard Crush or Cornor Combo
    
    Hop Kick, Fierce Red Fireball, repeat
    *If a fireball hits do a Hop kick to a 1 hit Fireball to Missing Hop 
    Kick to
    Repeated Deep
    Strong DRP
    
    Jab+Short Cornor 3* hit DRP 59/34
    
    Strong DRP, repeat till end of vism,D Strong, Fierce DRP or Roundhouse 
    HK, or Fierce Flip Grab
    
    Jab+Short Cornor 59/34
    
    D Forward, Fierce Red Fireball, Missing Hop Kick, Deep repeating Strong 
    DRP
    
    Jab+Short Anywhere to Cornor(Air Counter+Ground)
    
    Jab DRP, Fierce Fireball, Fierce Flip Grap, Fierce Red Fireball, Repeat 
    from Fierce Flip Grab till you hit them with the Flip Grab up high in 
    cornor, Missing Red Fireball, Deep Repeating Strong DRP
    
    Jab+Short Anywhere to Cornor
    
    Ducking Forward, Fierce Red Fireball, Fierce Flip Grab, Repeat from 
    Fierce Flip Grab till you hit them with the Flip Grab up high in corner, 
    Missing Fireball, Deep Repeating Strong DRP
    
    ====
    Cody
    ====
    
    Jab+Short Guard Crush Corner
    
    Fierce Criminal Upper,(intrup fast into) Forward Ruffian Kick, Repeat 
    From Beginning
    
    Jab+Short Corner 60/18
    
    D Jab, Fierce Criminal Upper, S Roundhouse(Make sure u and shadow hit),
    Missing Fierce Criminal Upper, Repeat From S Roundhouse
    
    Jab+Short Anywhere to Corner 57/14
    
    D Jab, Fierce Criminal Upper, Roundhouse Ruffian Kick, Missing Fierce
    Criminal Upper, Repeat From Roundhouse Ruffian Kick
    *Once in Corner switch to the Corner Vism combo cause this one *Does 
    not* work in Cornors
    
    Jab+Short Anywhere to Corner (Air Counter only) 68/14
    
    Roundhouse Ruffian Kick, Missing Fierce Criminal Upper, Repeat From
    Beginning
    
    *Once in Corner switch to the Corner Vism combo cause this one *Does 
    not* work in Cornors
    
    ===
    Dan
    ===
    
    Jab+Short Guard Crush or Combo Corner 80/31
    
    Repeated Fierce Fireball
    
    Jab+Short Anywhere to Corner(Air Counter&Ground) 67/14
    
    Jab DRP, S Roundhouse, Roundhouse Gale Kick, Repeated Short Gale Kick
    
    =======
    R. Mika
    =======
    
    Jab+Short Anywhere to Corner 68/15
    
    D Jab, D Fierce, Strong Flying Peach, Forward Shooting Peach, Roundhouse
    Shooting Peach, Repeating Forward Shooting Peach
    
    ===
    Ken
    ===
    
    Jab+Short Guard Crush or Combo Corner 81/26
    
    Repeated Fierce Fireballs
    
    Strong+Forward Corner 65/56
    
    Repeated Roundhouse Hurricane Kick
    
    =======
    Dhalsim
    =======
    
    Jab+Short Guard Crush or Combo Corner
    
    Repeated Fierce Yoga Fire 90/29
    Repeated Jab Yoga Flame
    
    ========
    E. Honda
    ========
    
    Jab+Short Corner 43/16
    
    D Jab 2x, Fierce Headbutt, Short Butt Splash, Jab Headbutt, Repeat from
    Short Butt Splash
    
    Jab+Short Anywhere to Cornor 51/18
    
    D Jab 2x, Fierce Headbutt, Strong Headbutt, Repeated Fierce Headbutt
    *Once in cornor do repeated Strong Headbutts
    
    =====
    Sodom
    =====
    
    Jab+Short Guard Crush
    
    Fierce Jitile Scrape, D Forward, Repeat from from beginning
    
    Jab+Short Anywhere to Cornor & Coronor Combo 67/10
    
    Fierce Jitile Scrape, D Forward, Repeated Fierce Jitile Scrape
    
    ========
    Fei Long
    ========
    
    Jab+Short Guard Crush
    
    Repeated Fierce Rekka Kens
    
    Jab+Short Cornor 32\16
    
    D Strong, D Fierce, Fierce Rekka Ken x3, Missing RH, Repeated Short 
    Dragon Kick
    
    Jab+Short Anywhere to Cornor 44/16
    
    Fierce Rekka Kens x3, Roundhouse Dragon Kick, Hoping Double Kick, 
    Roundhouse Dragon Kick, Repeat from Hoping Double Kick till u reach 
    cornor Then Repeated Short Dragon Kicks
    
    ====================
    Japan Vega/US Balrog
    ====================
    
    Jab+Short Guard Crush
    
    Roundhouse Double Knee Press, D Roundhouse, Repeat from Beginning
    
    Jab+Short Anywhere to Cornor 39/17
    
    D Jab x2, RK Double Knee Press, Repeated Short Double Knee Press
    
    =======
    Chun Li
    =======
    
    Jab+Short Guard Crush or Combo Cornor
    
    Repeated Fierce Fireballs
    
    =======
    Zangief
    =======
    
    Jab+Short Guard Crush(3 and a half blocks of Guard gone)
    
    S Fierce 2x, Try to get close and finish the GC.
    
    =====================
    Japan Nash/US Charlie
    =====================
    
    Jab+Short Cornor 65/31
    
    D Jab, D Strong, Short Blade Kick, Missing D Roundhouse, Roundhouse 
    Blade Kick, Repeat From Missing
    
    
    =====
    Guile
    =====
    
    Jab+Short Cornor
    
    D Jab, D Strong, Short Blade Kick, Missing D Roundhouse, Roundhouse 
    Blade Kick, Repeat From Missing
    
    
    ======
    Sakura
    ======
    
    Jab+Short Cornor To Cornor 52/29
    
    Strong DRP, Fierce DRP, S Fierce, Fierce DRP, Fierce DRP, S Strong, 
    Repeated Roundhouse Hurricane Kicks
    
    Jab+Short Middle Of Screen To Cornor 58/30
    
    D Strong, Strong DRP, Fierce DRP, S Strong, Repeated Roundhouse 
    Hurricane Kicks
    
    ===
    Guy
    ===
    
    Jab+Short Cornor 45/32
    
    Repeated Roundhouse Hurricane Kicks
    
    =====
    Cammy
    =====
    
    Jab+Short 69/10
    
    Repeated Roundhouse Cannon Spike
    
    ====
    Rose
    ====
    
    Jab+Short Guard Crush Cornor
    
    D Forward, Roundhouse Soul Spira, Repeat from Beginning
    *After guard crush do the Cornor Combo
    
    Jab+Short Cornor 48/12
    
    Fierce Soul Spiral, Repeated Strong Soul Reflect(Just keep on doing them
    fast, the oppenent will be juggled if u keep it on time the whole time)
    
    ====
    Adon
    ====
    
    Anyone?
    
    ======
    Birdie
    ======
    
    Jab+Short Coroner Guard Crush
    
    B+Roundhouse, Strong HeadButt, Repeat From Beginning
    
    ========================
    Japan M Bison/US Balrog
    ========================
    
    Jab+Short 68/15
    
    D Jab, Repeated Fierce Headbutts
    
    =======
    Rolento
    =======
    
    Jab+Short(Very Hard to do)
    
    Full Fierce Partroit Circle, S Strong, Repeated Roundhouse Knife Throws.
    
    ===
    Gen
    ===
    
    Fierce+Roundhouse Guard Crush
    
    UF Roundhouse, Fierce Fast Hand(hehe), Repeat From Beginning
    
    ======
    Blanka
    ======
    
    Jab+Short Cornor Guard Crush
    
    D Fierce Punch 2x, Missing Fierce Rolling Ball, Repeat from beginning.
    *The Ball just stops in front of the oppenent.
    
    =====
    Karin
    =====
    
    Jab+Short Cornor Guard Crush
    
    2 hit Fierce Rekken Ken, Roundhouse(The Double hit Kick), Repeat From
    Beginning
    
    =======
    Dee Jay
    =======
    
    Jab+Short Guard Crush or Combo Cornor 58/31
    
    D Jab, D Short, D Strong, Repeated Fierce Fireballs
    *For a easier combo take out the D Short for u slow fingers
    
    =======
    T. Hawk
    =======
    
    Jab+Short (Haven’t finish this yet)
    
    Repeated Strong DRP
    
    ========================
    Japan Balrog/US Vega
    ========================
    
    Jab+Short Guard Crush(A real good Guard Crusher that works anywhere)
    
    Repeated D Roundhouse
    *Right before Guard Breaks do Repeated Jab Rolling Caw to Combo of 
    choice below
    
    Jab+Short Cornor Combo
    
    D Jab x2, Jab Rolling attack(Intrup *Before* the Claw hits), Repeated
    Roundhouse Flip Kicks 33/17
    
    D Jab x2,Repeated Jab Rolling Attack(Intrup Before Claw hits)
    
    *His Rolling attack can be Repeated with *any* punch button only if u 
    intrup *before* the claw hits and it'll look like he just keeps on 
    rolling  All combos if done right, but it is extremely hard to do.
    
    ====
    Juri
    ====
    
    Jab+Short 69/10
    
    Repeated Roundhouse Cannon Spike
    
    ====
    Juni
    ====
    
    Jab+Short 69/10
    
    Repeated Roundhouse Cannon Spike
    
    ------------------------------
    Thanks for Chocobo for Vcs and everyone on the usenet.
    
    
    
    

    FAQ Display Options: Printable Version