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    FAQ by War Doc

    Version: 1.0 | Updated: 09/14/03 | Printable Version | Search This Guide

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                                  | H E A D   O N |
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                  GAME:  HEAD ON
              PLATFORM:  ARCADE
                 GENRE:  DRIVING/MAZE
               CREATOR:  SEGA/GREMLIN Copyright 1979
    AUTHOR OF THIS FAQ:  Kevin Butler AKA War Doc
                E-MAIL:  kevinb(at)technologist(dot)com
           FAQ VERSION:  1.0
    
    -------------------------------------------------------------------------------
    
                                  TABLE OF CONTENTS
    
        UNIT   I:  INTRODUCTION
    
    1.  Legal Stuff
    2.  Version Information
    3.  Acknowledgements
    4.  Welcome
    5.  Overview
    
        UNIT  II:  GAME INFORMATION
    
    6.  The Game
    
        6.1  The Controls
        6.2  The Playing Field
        6.3  Scoring
    
        UNIT III:  STRATEGIES
    
    7.  Playing the Game
    
        UNIT  IV:  CONCLUSION
    
    8.  Conclusion
    
    _______________________________________________________________________________
    
    To find a particular chapter or subchapter do the following:
    
    1.  Highlight the chapter or subchapter name you wish to find.
    2.  Press CTRL-C
    3.  Press CTRL-F
    4.  Press CTRL-V
    5.  Press CTRL-F
    5.  You will arrive at the desired chapter or subchapter.
    
    _______________________________________________________________________________
    
                                    **************
    ********************************* U N I T  I **********************************
                                    **************
    +=================+
    | 1.  LEGAL STUFF |============================================================
    +=================+
    
    This guide may not be reproduced under any circumstances except for personal
    private use.  It may not be placed on any web site or otherwise distributed
    publicly without advanced permission from the author.  Use of this guide on
    any other web sit or as part of any public display is strictly prohibited, and
    a violation of copyright.  All content in this guide is Copyright 2003 by
    Kevin Butler.  Only the sites listed below have permission to publish this
    work or to display it:
    
    www.gamefaqs.com
    www.cheats.de
    faqs.ign.com
    
    If you wish to put this guide on your site, e-mail me and ask.  Save yourself
    the headache of putting up with lawsuits and whatnot because you failed to ask
    a simple "Can I post your guide on <insert site>?".  If you wish to use info
    in this guide, please acknowledge that you have done so.
    
    If you see this guide on any other site then the one listed above, please
    e-mail me.  If you wish to ask questions or give input to this guide, please
    e-mail me.  Just have Head On as the subject so I know it isn't another kooky
    vendor trying to sell me hair gel or another XXX site telling me I have new
    friends.
    
    +=========================+
    | 2.  VERSION INFORMATION |====================================================
    +=========================+
    
    Version 1.0   9/14/03:  A guide is born.
    
    +======================+
    | 3.  ACKNOWLEDGEMENTS |=======================================================
    +======================+
    
    
    The following are a list of people or organizations that have made this FAQ
    possible:
    
    My wonderful family (who has had to put up with the tapping on the keyboard)
    Sega/Gremlin for making a great arcade game
    GameFAQ's for putting up this FAQ
    
    +=============+
    | 4.  WELCOME |================================================================
    +=============+
    
    Welcome to my FAQ for Head On.  Since the game is just a driving game that goes
    until all your men are killed, there is no walkthrough per se.  Instead it will
    be broken up into the game itself, strategies for survival, and some in-
    teresting quirks in the game.  Input is appreciated along with constructive
    criticism.  If you wish to e-mail me thoughts on this FAQ, better ways of doing
    things, other strategies, etc., feel free.  Make sure you put Head On as the
    subject.  If you don't, I'm liable to discard the e-mail as spam.
    
    +==============+
    | 5.  OVERVIEW |===============================================================
    +==============+
    
    Head On was another in a short line of arcade games made by the partnership of
    Sega and Gremlin.  Although Gremlin eventually went out of business, Sega
    continued to produce arcade games.  Other notable games produced by this
    partnership include Deep Scan, Astro Blaster, and Frogger.  The game Head On is
    reputed to be the first game in which the player must eat all of the dots in
    order to progress to the next level.  The game itself didn't do that great but
    it did help establish Sega as an arcade machine maker.  Other games that came
    out didn't really allow this game to go far.  Asteroids and Space Invaders, to
    name a couple, were still the big money makers.  Good luck getting around the
    track and avoiding the other cars.
    
                                   ***************
    ******************************** U N I T  II **********************************
                                   ***************
    
    +==============+ 
    | 6.  THE GAME |===============================================================
    +==============+ 
    
    Head On is a two-dimensional maze racing game.  You control your car through
    the maze to pick up the dots while at the same time avoiding the car, or cars,
    that are constantly trying to ram you.  Successfully get through one maze and
    many more await you.  This is good practice for freeway driving in the big
    city.
    
     ____________________
    / 6.1  The Controls /__________________________________________________________
    --------------------
    
    In order to become a master of this game, you must be familiar with the
    controls.  The controls are pretty easy in this game.
    
    -  A four-way joystick
    
    -  An acceleration button
    
     _________________________
    / 6.2  The Playing Field /_____________________________________________________
    -------------------------
    
    The playing field consists of your car and any blocker cars.  I have included
    an example of what the playing field look like (a little larger then normal):
    
        +-------------------------------------------------------------------+
        |+----------------------                ---------------------------+|
        ||  +-------------------  LANE CHANGE   ------------------------+  ||
        ||  |  +----------------                ---------------------+  |  ||
        ||  |  |  +-------------      AREA      ------------------+  |  |  ||
        ||  |  |  |  +----------                ---------------+  |  |  |  ||
        ||  |  |  |  |  +-----------------------------------+  |  |  |  |  ||
        ||  |  |  |  |  |                                   |  |  |  |  |  ||
        ||              |  HIGH SCORE 1            PLAYER   |              ||
        || #<-JAM CAR   |  HIGH SCORE 2            CARS     |              ||
        ||              |  HIGH SCORE 3            LEFT     |              ||
        ||              |                                   |              ||
        ||1  2  3  4  5 |                                   |5  4  3  2  1 ||
        ||  |  |  |  |  |                                   |  |  |  |  |  ||
        ||  |  |  |  |  |               PLAYER SCORE        |  |  |  |  |  ||
        ||  |  |  |  |  +-----------------------------------+  |  |  |  |  ||
        ||  |  |  |  +----------                ---------------+  |  |  |  ||
        ||  |  |  +-------------                ------------------+  |  |  ||
        ||  |  +----------------                ---------------------+  |  ||
        ||  +-------------------   #<-YOUR CAR  ------------------------+  ||
        |+----------------------                ---------------------------+|
        +-------------------------------------------------------------------+
    
    You control the car through this maze.
    
     _______________
    / 6.3  Scoring /_______________________________________________________________
    ---------------
    
    Scoring in this game is pretty simple:
    
    Dots:  5 points
    
    There are 140 dots per maze to clear giving you 700 points per maze.
    
    As you progress through the levels, the number or speed of the jam cars
    increases.  Here is the breakdown:
    
    Level 1           :  One Slow Jam Car
    Level 2           :  One Fast Jam Car
    Level 3           :  Two Slow Jam Cars
    Level 4           :  Two Fast Jam Cars
    Level 5           :  Three Slow Jam Cars
    Level 6 and beyond:  Three Fast Jam Cars
    
    You start with 3 or 5 cars with an extra car at:
    
    10,000 points
    20,000 points
    30,000 points and every 40,000 points
    40,000 points and every 80,000 points
    
                                   ****************       
    ******************************** U N I T  III *********************************
                                   ****************       
    
    +======================+
    | 7.  PLAYING THE GAME |=======================================================
    +======================+
    
    When you start the game, your car will be located in the open space in the
    middle of the bottom of the screen in lane one.  The jam car will be located in
    the middle left of the screen in lane one.  On the higher levels, they will
    progress through lanes one, two, and/or three.
    
    -  Always be aware of where the Jam Car(s) is/are located.  They can only make
       one lane change at a time but that lane change may be into your lane.
    
    -  The faster you go, the fewer lanes you can cross.  At full acceleration, you
       will only be able to change one lane at a time.  In the earlier levels, this
       will be fine since you will only be dealing with one car.  In the multiple
       Jam Car levels, this can be a very bad thing.  Decelerate (take your finger
       off the accelerate button) to go across multiple lanes.
    
    -  The Jam Car(s) always travel in a clockwise motion while you travel in a
       counterclockwise motion.  Remember that so that you don't get confused when
       there are multiple cars in the maze.  Also, the color of the Jam Car is red
       while yours is white.
    
    -  Don't try to get all the dots on one of the lanes.  You need to anticipate
       where your next move is well before you enter the lane change area since you
       cannot change lanes at any other time.  Sometimes, on the earlier levels, it
       is best to do a staggered type dot pickup where you do lane one, change to
       lane two, to lane three, lane four, lane five, then back to lane one.  If
       you time it right, the Jam Car or Cars will still be in the maze.
    
    -  Don't let the speed of the Jam Car(s) throw you.  Just plan to be out of
       your lane and in the lane change area before them.  If both cars enter at
       the same time, you run a big risk of a collision.
    
    -  Since the game isn't timed, take your time planning on how you will take
       care of the dots.  Don't take chances since you will have to restart the
       level if your car gets destroyed.
    
                                   ****************
    ********************************  U N I T  IV *********************************
                                   ****************
    
    +================+
    | 8.  CONCLUSION |=============================================================
    +================+
    
    When this game first came out, it was more of a novelty then anything else.  It
    was one of those games that was relegated to the back corner of the local
    convenience store and occasionally did show up in a video arcade.  Un-
    fortunately, this game didn't get played a lot since Asteroids was the big fad.
     This game, though, actually did require one to put in a little thought since
    you had to do two things.  First, you had to avoid the Jam Car or Cars.  The
    other thing was you had to pick up all the dots.  These two factors combined
    did make for a challenging game.  Replayability actually was pretty high since
    the same things never happened twice since it was hard to duplicate exact
    moments one accelerated and decelerated.  Unfortunately, it is very rare to
    find this machine anywhere.  However, through the miracle of emulation, a whole
    new generation is realizing what we "old" folks enjoyed those many years ago.
    I hope this guide helps you in being able to get the most amount of gameplay
    for this game.  If you do have other ideas or thoughts, please e-mail me and
    share them.  Who knows, maybe I'll start a Q&A Chapter in this guide if enough
    people ask the same questions.  Anyway, thank you again for reading this guide.
    
    To see other FAQ's I have written please go to:
    
               http://www.gamefaqs.com/features/recognition/32691.html
    
               ~~~  No trees were harmed in the making of this FAQ ~~~