+-+-+-+-+-+-+-+-+
                              | H E A D   O N |
                              +-+-+-+-+-+-+-+-+

              GAME:  HEAD ON
          PLATFORM:  ARCADE
             GENRE:  DRIVING/MAZE
           CREATOR:  SEGA/GREMLIN Copyright 1979
AUTHOR OF THIS FAQ:  Kevin Butler AKA War Doc
            E-MAIL:  kevinb(at)technologist(dot)com
       FAQ VERSION:  1.0

-------------------------------------------------------------------------------

                              TABLE OF CONTENTS

    UNIT   I:  INTRODUCTION

1.  Legal Stuff
2.  Version Information
3.  Acknowledgements
4.  Welcome
5.  Overview

    UNIT  II:  GAME INFORMATION

6.  The Game

    6.1  The Controls
    6.2  The Playing Field
    6.3  Scoring

    UNIT III:  STRATEGIES

7.  Playing the Game

    UNIT  IV:  CONCLUSION

8.  Conclusion

_______________________________________________________________________________

To find a particular chapter or subchapter do the following:

1.  Highlight the chapter or subchapter name you wish to find.
2.  Press CTRL-C
3.  Press CTRL-F
4.  Press CTRL-V
5.  Press CTRL-F
5.  You will arrive at the desired chapter or subchapter.

_______________________________________________________________________________

                                **************
********************************* U N I T  I **********************************
                                **************
+=================+
| 1.  LEGAL STUFF |============================================================
+=================+

This guide may not be reproduced under any circumstances except for personal
private use.  It may not be placed on any web site or otherwise distributed
publicly without advanced permission from the author.  Use of this guide on
any other web sit or as part of any public display is strictly prohibited, and
a violation of copyright.  All content in this guide is Copyright 2003 by
Kevin Butler.  Only the sites listed below have permission to publish this
work or to display it:

www.gamefaqs.com
www.cheats.de
faqs.ign.com

If you wish to put this guide on your site, e-mail me and ask.  Save yourself
the headache of putting up with lawsuits and whatnot because you failed to ask
a simple "Can I post your guide on <insert site>?".  If you wish to use info
in this guide, please acknowledge that you have done so.

If you see this guide on any other site then the one listed above, please
e-mail me.  If you wish to ask questions or give input to this guide, please
e-mail me.  Just have Head On as the subject so I know it isn't another kooky
vendor trying to sell me hair gel or another XXX site telling me I have new
friends.

+=========================+
| 2.  VERSION INFORMATION |====================================================
+=========================+

Version 1.0   9/14/03:  A guide is born.

+======================+
| 3.  ACKNOWLEDGEMENTS |=======================================================
+======================+


The following are a list of people or organizations that have made this FAQ
possible:

My wonderful family (who has had to put up with the tapping on the keyboard)
Sega/Gremlin for making a great arcade game
GameFAQ's for putting up this FAQ

+=============+
| 4.  WELCOME |================================================================
+=============+

Welcome to my FAQ for Head On.  Since the game is just a driving game that goes
until all your men are killed, there is no walkthrough per se.  Instead it will
be broken up into the game itself, strategies for survival, and some in-
teresting quirks in the game.  Input is appreciated along with constructive
criticism.  If you wish to e-mail me thoughts on this FAQ, better ways of doing
things, other strategies, etc., feel free.  Make sure you put Head On as the
subject.  If you don't, I'm liable to discard the e-mail as spam.

+==============+
| 5.  OVERVIEW |===============================================================
+==============+

Head On was another in a short line of arcade games made by the partnership of
Sega and Gremlin.  Although Gremlin eventually went out of business, Sega
continued to produce arcade games.  Other notable games produced by this
partnership include Deep Scan, Astro Blaster, and Frogger.  The game Head On is
reputed to be the first game in which the player must eat all of the dots in
order to progress to the next level.  The game itself didn't do that great but
it did help establish Sega as an arcade machine maker.  Other games that came
out didn't really allow this game to go far.  Asteroids and Space Invaders, to
name a couple, were still the big money makers.  Good luck getting around the
track and avoiding the other cars.

                               ***************
******************************** U N I T  II **********************************
                               ***************

+==============+ 
| 6.  THE GAME |===============================================================
+==============+ 

Head On is a two-dimensional maze racing game.  You control your car through
the maze to pick up the dots while at the same time avoiding the car, or cars,
that are constantly trying to ram you.  Successfully get through one maze and
many more await you.  This is good practice for freeway driving in the big
city.

 ____________________
/ 6.1  The Controls /__________________________________________________________
--------------------

In order to become a master of this game, you must be familiar with the
controls.  The controls are pretty easy in this game.

-  A four-way joystick

-  An acceleration button

 _________________________
/ 6.2  The Playing Field /_____________________________________________________
-------------------------

The playing field consists of your car and any blocker cars.  I have included
an example of what the playing field look like (a little larger then normal):

    +-------------------------------------------------------------------+
    |+----------------------                ---------------------------+|
    ||  +-------------------  LANE CHANGE   ------------------------+  ||
    ||  |  +----------------                ---------------------+  |  ||
    ||  |  |  +-------------      AREA      ------------------+  |  |  ||
    ||  |  |  |  +----------                ---------------+  |  |  |  ||
    ||  |  |  |  |  +-----------------------------------+  |  |  |  |  ||
    ||  |  |  |  |  |                                   |  |  |  |  |  ||
    ||              |  HIGH SCORE 1            PLAYER   |              ||
    || #<-JAM CAR   |  HIGH SCORE 2            CARS     |              ||
    ||              |  HIGH SCORE 3            LEFT     |              ||
    ||              |                                   |              ||
    ||1  2  3  4  5 |                                   |5  4  3  2  1 ||
    ||  |  |  |  |  |                                   |  |  |  |  |  ||
    ||  |  |  |  |  |               PLAYER SCORE        |  |  |  |  |  ||
    ||  |  |  |  |  +-----------------------------------+  |  |  |  |  ||
    ||  |  |  |  +----------                ---------------+  |  |  |  ||
    ||  |  |  +-------------                ------------------+  |  |  ||
    ||  |  +----------------                ---------------------+  |  ||
    ||  +-------------------   #<-YOUR CAR  ------------------------+  ||
    |+----------------------                ---------------------------+|
    +-------------------------------------------------------------------+

You control the car through this maze.

 _______________
/ 6.3  Scoring /_______________________________________________________________
---------------

Scoring in this game is pretty simple:

Dots:  5 points

There are 140 dots per maze to clear giving you 700 points per maze.

As you progress through the levels, the number or speed of the jam cars
increases.  Here is the breakdown:

Level 1           :  One Slow Jam Car
Level 2           :  One Fast Jam Car
Level 3           :  Two Slow Jam Cars
Level 4           :  Two Fast Jam Cars
Level 5           :  Three Slow Jam Cars
Level 6 and beyond:  Three Fast Jam Cars

You start with 3 or 5 cars with an extra car at:

10,000 points
20,000 points
30,000 points and every 40,000 points
40,000 points and every 80,000 points

                               ****************       
******************************** U N I T  III *********************************
                               ****************       

+======================+
| 7.  PLAYING THE GAME |=======================================================
+======================+

When you start the game, your car will be located in the open space in the
middle of the bottom of the screen in lane one.  The jam car will be located in
the middle left of the screen in lane one.  On the higher levels, they will
progress through lanes one, two, and/or three.

-  Always be aware of where the Jam Car(s) is/are located.  They can only make
   one lane change at a time but that lane change may be into your lane.

-  The faster you go, the fewer lanes you can cross.  At full acceleration, you
   will only be able to change one lane at a time.  In the earlier levels, this
   will be fine since you will only be dealing with one car.  In the multiple
   Jam Car levels, this can be a very bad thing.  Decelerate (take your finger
   off the accelerate button) to go across multiple lanes.

-  The Jam Car(s) always travel in a clockwise motion while you travel in a
   counterclockwise motion.  Remember that so that you don't get confused when
   there are multiple cars in the maze.  Also, the color of the Jam Car is red
   while yours is white.

-  Don't try to get all the dots on one of the lanes.  You need to anticipate
   where your next move is well before you enter the lane change area since you
   cannot change lanes at any other time.  Sometimes, on the earlier levels, it
   is best to do a staggered type dot pickup where you do lane one, change to
   lane two, to lane three, lane four, lane five, then back to lane one.  If
   you time it right, the Jam Car or Cars will still be in the maze.

-  Don't let the speed of the Jam Car(s) throw you.  Just plan to be out of
   your lane and in the lane change area before them.  If both cars enter at
   the same time, you run a big risk of a collision.

-  Since the game isn't timed, take your time planning on how you will take
   care of the dots.  Don't take chances since you will have to restart the
   level if your car gets destroyed.

                               ****************
********************************  U N I T  IV *********************************
                               ****************

+================+
| 8.  CONCLUSION |=============================================================
+================+

When this game first came out, it was more of a novelty then anything else.  It
was one of those games that was relegated to the back corner of the local
convenience store and occasionally did show up in a video arcade.  Un-
fortunately, this game didn't get played a lot since Asteroids was the big fad.
 This game, though, actually did require one to put in a little thought since
you had to do two things.  First, you had to avoid the Jam Car or Cars.  The
other thing was you had to pick up all the dots.  These two factors combined
did make for a challenging game.  Replayability actually was pretty high since
the same things never happened twice since it was hard to duplicate exact
moments one accelerated and decelerated.  Unfortunately, it is very rare to
find this machine anywhere.  However, through the miracle of emulation, a whole
new generation is realizing what we "old" folks enjoyed those many years ago.
I hope this guide helps you in being able to get the most amount of gameplay
for this game.  If you do have other ideas or thoughts, please e-mail me and
share them.  Who knows, maybe I'll start a Q&A Chapter in this guide if enough
people ask the same questions.  Anyway, thank you again for reading this guide.

To see other FAQ's I have written please go to:

           http://www.gamefaqs.com/features/recognition/32691.html

           ~~~  No trees were harmed in the making of this FAQ ~~~