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    FAQ by Saradin

    Version: 1.00 | Updated: 01/05/03 | Search Guide | Bookmark Guide

    
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     Ninja Baseball Batman
     Move List v.1.00
     Copyright 2003 Saradin (saradin@swirvemail.com)
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    Developer: Irem
    Year: 1993
    
    Date: January 5, 2003
    
    All trademarks and copyrights contained in this document are owned by their
    respective trademark and copyright holders.
    
    This may be not be reproduced under any circumstances except for personal,
    private use. It may not be placed on any web site or otherwise distributed
    publicly without advance written permission. Use of this guide on any other
    web site or as a part of any public display is strictly prohibited, and a
    violation of copyright.
    
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    Since the characters' moves are not named, or at least I can't find them
    anywhere, I will be making up names for these abilities.
    Also, remember that this list only covers moves unique to each character. 
    
    I. Jose
    II. Ryno
    III. Roger
    IV. Straw
    
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    I. Jose
    
    Fire Kick - Press Jump while holding down Attack
    Jose crouches, then launches into a flying kick (with his foot on fire).
    It has a range of about 3/4 of the screen.
    
    Meteo - In midair, press Backword, Forward and Attack simultaneously
    OR in midair, press Forward, Backward and Attack simultaneously
    Jose poses, then several flaming rocks circle around above him. These rocks
    float down (while still circling), hitting all enemies within almost 1/2 of
    the screen of Jose. Then the rocks float back up, Jose makes a downward
    throwing motion, and the rocks crash down. This taijutsu deals good damage,
    like the rest. This move takes away about 1/3 of your life bar if it hits an
    enemy. Also, if your lifebar is in the red and flashing, you cannot perform
    this move.
    
    Berserk - While grabbing an enemy, press Attack and Jump simultaneously
    Jose strikes rapidly at the enemy he is holding multiple times. Then he
    somersaults and hits the enemy with an overhead smash, setting it on fire.
    Jose finishes off with a jump kick. This move deals great damage to a single
    enemy, perfect for bosses if you can grab them. Like his regular desperation
    attack, this move takes away about 1/7 of your life bar. However, UNLIKE the
    regular desperation move and Meteo, you CAN perform this even if you only have
    one pixel of life left. Note that although the combo itself only effects a
    single enemy, the final explosion does effect any enemy within range. Also, 
    other players CAN knock an enemy out of range of your Berserk, but you will
    still be flailing away.
    
    Berserk (non self-damage version) - While running, hit Backward and Jump
    simultaneously
    
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    II. Ryno
    
    Helicopter Drop - Press Jump while holding down Attack
    Ryno leaps forward while spinning his bats above his head. If an enemy makes
    contact with his legs, Ryno will grab the enemy with his legs and drive him
    to the floor when falling down. The range of the jump appears to be about
    2/5 of the screen. When driving an enemy into the floor, it CAN hit other
    enemies. Note that this move CAN be interrupted, and if it is, the enemy does
    NOT take any damage.
    
    Thunderstrike - In midair, press Backward, Forward and Attack simultaneously
    OR in midair, Forward, Backward and Attack simultaneously
    Ryno jumps into the air with lightning sparks on his bats and feet. Then he
    bounces around the screen with lightning bolts coming down from the sky. His
    landing place seems random. This move takes away about 1/3 of your lifebar if
    it hits an enemy. Also, if your lifebar is in the red and flashing, you cannot
    perform this move. Impressive range, looks like it effects the whole screen.
    
    Thunderfall - While grabbing an enemy, press Attack and Jump simultaneously
    Ryno jumps straight up, and launches several sparks at the enemy he was
    holding. Then he stomps the enemy a couple of times, with lightning bolts
    hitting from above for each stomp (this happens very quickly). Ryno finishes
    with a dive toward where the enemy was. This move takes away about 1/7 of
    your lifebar. Like Jose's Berserk, this move CAN be performed with ANY amount
    of life left in your lifebar. Enemies in range of the lightning sparks DO get
    hit.
    
    Thunderfall (non self-damage version) - In midair, press Up then Down and
    Attack simultaneously
    
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    III. Roger
    
    Gut Smash - Press Jump while holding Attack
    Roger hops forward, bumping enemies with his stomach. Very limited range, but
    good power. Each hit of this does more damage than a hit from Jose's Fire Kick.
    The lag after this move is less than Jose's Fire Kick.
    
    Volcano Breaker - In midair, press Backward, Forward and Attack simultaneously
    OR in midair, Forward, Backward and Attack simultaneously
    Roger jumps into the air and floats for a second, with his hands glowing blue.
    Then he falls to the ground and punches the floor 5 times, alternating
    between the left and right hand (HIS right hand hits the floor 3 times). Four
    small volcanoes burst out of the floor, 2 on the far ends of the lower half of
    the screen and 2 near the center of the upper half of the screen. Each
    volcano fires 2 large beams up into the air (looks like one beam, but you'll
    see the volcanoes make 2 shooting animations). It looks like this hits all
    enemies on the screen. This move takes away about 1/3 of your lifebar if
    it hits an enemy. Also, if your lifebar is in the red and flashing, you cannot
    perform this move.
    
    Grand Driver - While grabbing an enemy, press Attack and Jump simultaneously
    Roger slams the enemy around left and right 4 times, then leaps high into the
    air. He then piledrives the enemy into the ground. Surrounding enemies DO get
    hit by this move if Roger slams the enemy he was holding into them. Like the
    other grab specials, this move takes away about 1/7 of your lifebar, can be
    performed with any amount of life left, and deals fantastic damage to a single
    target.
    
    Grand Driver (non self-damage version) - Press Forward, Down, Backward, Up, 
    then Forward and Jump simultaneously
    
    Squish - In midair, press Attack while holding Down
    This isn't really a special move, but I'm including this cause its effect is
    funny. Roger falls toward the floor with his body spread out while facing
    downward. This flattens any regular enemy it hits if it doesn't kill them.
    
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    IV. Straw 
    
    Power Thrust - Press Jump while holding down Attack
    Straw thrusts his bat forward, with circular energy waves around it. It has
    a range of about 40% of the screen. Apparently it has the same power as Jose's
    Fire Kick
    
    Water Dragon Bullet - In midair, press Backward, Forward and Attack
    simultaneously
    OR in midair, Forward, Backward and Attack simultaneously
    Straw poses in midair (my favorite pose) as a water dragon crashes down from
    above, in the upper right corner. The dragon then bounces around in the room,
    from right to left in the upper half of the screen, then left to right in the
    lower half of the screen. This hits all enemies on the screen. This move takes
    away about 1/3 of your lifebar if it hits an enemy. Also, if your lifebar is
    in the red and flashing, you cannot perform this move.
    
    Dynamite Boost - On the ground, Half Circle Forward and press Jump
    Straw leaps forward. If he makes contact with an enemy, he starts thrusting
    his bat down at the enemy for multiple hits, then he throws down some dynamite.
    The leap has a maximum distance of about 3/4 of the screen. Note that if an
    enemy is next to Straw, it will NOT be hit by this move. Good damage, this is
    basically equivalent to a grab special...Note that enemies CAN get knocked
    out of this move by another player
    
    Dynamite Buster - While grabbing an enemy, press Attack and Jump
    simultaneously
    Straw hops and starts thrusting his bat down at the enemy for multiple hits,
    and then he throws down some dynamite. This is practically the same as
    Dynamite Boost :P. However, the two major differences are that Buster can
    only be done while grabbing an enemy, and that Buster takes away about 1/7
    of your lifebar while Boost does NOT use up any life.
    
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    A shoutout to my friends at Shining Force Central:
    Thank you all for playing this great game with me over Kaillera!
    http://www.shiningforcecentral.com/
    
    Thanks to Richter for telling me how to perform the grab specials for Jose,
    Ryno, and Roger without having to grab an enemy first.
    
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     Ninja Baseball Batman
     Move List v.1.00
     Copyright 2003 Saradin (saradin@swirvemail.com)
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