JoJo's Bizarre Adventure
-=Iggi Guide=- 
By: Twelve
<twelve@tokyo-3.com>
V. 2.1


-=Legal Notice=-
This FAQ is copyright (c) by Robert Morrison 1999. Do not steal anything 
from this Faq without written promision from the author. Jojo's Bizarre 
Adventure is Copyright (c) by Capcom 1998. All rights reserved.


About Jojo's Bizarre Venture:

Jojo's is a Capcom CpIII fighter in the arcades. It will soon (or is) be 
coming out for the Playstation and the DreamCast. The whole Jojo deal 
was based on a manga by Hirohiko Araki called "JoJo-No-Kimyo-Na-Boken" . 
The game is based on his third manga and the anime series is based on 
the fourth. The anime just plain sucks in my humble oponion, but the 
game is Capcom's #2 fighter next to Marvel Vs. Capcom.

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TABLE OF CONTENTS
1. Iggi's Story
2. Basic Controls
3. Iggi's Moves
4. Iggi's Combos
5. Strategy
6. Stage Walkthrough
7.Credits
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1. IGGI'S STORY

Iggi is the small annoying little dog on the game. He is a deascent 
character with good moves and combos. He also annoys the heck out of 
your opponent. In the anime he's the most annoying animal...if I could 
only get my hands on that thing, I'd smash his tiny brain out of his eye 
sockets... He loves to chew on people's hair and also to chew on coffee 
flavored gum. He even has a move on the game where he urinates on his 
opponent's head. He gets ripped in half in the anime.

Game Story

Jotaro and a couple others are on a mission to destoy the now Resurected 
Dio (who is the last boss). They must go through several obsticals and 
fights to get to him though. There is a different story and fighting 
sequence for each person you play as.

Iggi's Story

Iggi is found by Avdol in the streets of New York. Avdol is amazed 
becuase Iggi can Stand. So he thinks that Iggi will be a great help to 
defeat everyone and destroy Dio. Read the rest of his story in Chapter 6 
: Stage Walkthrough.
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2. BASIC CONTROLS
      
Legend

Up-                   Jump
Down-              Duck
Foward-           Move Foward
Back-                Move Back and block
Up +  Foward- Jump foward
Up +  Back-      Jump Back
Down + Back- Crouch Block
\ /-                     Land
Dash-               Tap foward twice
Back Step-       Tap back twice
Middle Jump-  While dashing, tap Up
Big jump-         While dashing, tap and hold Up
Double Jump-  Tap up again while jumping (stand mode only)


      (a1)   (a2)   (a3)
      
      (s )

A1- Light punch
A2- Meduim punch
A3- Hard punch
S-   Stand Mode

If you are close: foward + A3 = Throw
-"The Fool" grabs your opponents legs and Iggi jumps up and urinates on 
the opponents face.

About Stand Mode:

Stand Mode is an interesting concept that fits well with the manga. 
Below your life bar there is a Stand Bar. By pressing the stand button 
you bring your stand character out. In this case its 'The Fool'. During 
this time, attacks to you take off from your stand bar. You can pull 
moves and even combos. You can also pull of supers. I even pulled off a 
41 hit combo with Jotaro. And even this isn't that good. For more 
information check out Kelvin Koh's Faq at gamefaqs.com.

Super Guage:
This is the guage that when build up to past level one will allow you to 
pull of Super combos. Just like Marvel Vs. Capcom.


For any more additional information about the Controls of Jojo. Look at 
Kelvin Koh's Faq. He should fill you in on the rest.
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3. IGGI'S MOVES:

Sand Crush
Charge Back, Foward + A
-This is a cool and tricky move. Pull back and let them come at you. 
Iggi's stand come's rushing at the       opponent really fast. The only 
thing they can do is block (if there fast enough). This is also a good 
way   to start off combos.

Sand Attack
Charge Down, Up + A
- This is another cool move that is similar to Sand Crush. Iggi's Stand 
"The Fool" comes rushing at the opponent, but from a different angle.

Sand Clutch
Foward, Down-Foward, Down, Down-Backward, Back + A

Sand Magic
Foward, Down, Down-Foward  or Back, Down, Down-Back + all 3 A buttons

Levitation
Press Up while jumping
- "The Fool" puts Iggi on a hang glider and he levitates and shoots a 
fireball. Good damage.

These are Iggi's basic specials. They can be done at anytime, but they 
mostly need to be done with the stand on.

Iggy's Stand

-These are Iggi's Super Combos that are only performed when his Super 
Bar is past level 1, and his Stand bar is full.

Big Sand Wave
Down, Down-Foward, Foward + AA

He gets on his Stand which becomes a giant sand wave. If successful is a 
ten-hit combo, but it can become more if you are pulling off another 
combo.

Sand Storm
A1, A1, Foward, A2, A3
Also like it sounds. A big storm of sand (which is the stand) flies at 
your opponent. This is usually a 6-hit combo.
But it takes off alot.

There is a throw super combo also. 
(Close up) Foward + AA
Its his throw where he urinates on the opponents head, but the screen 
goes fuzzy and its a 15-hit combo.
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4 .IGGI'S COMBOS	

There are two basic types of combos you can do. Regular ones and 
juggling ones.

Juggling Combos:

These are done when the opponent gets thrown in the air. After they are 
you have to juggle them. Keep kicking them when they land near your 
feet. If they are near a corner I have been able to pull of 14-hit 
combos. 

Exampe: If they jump keep pressing A2 and juggle the opponent. Its 
almost like an infinite combo on MvsC
w/o Stand
1. Jump, A1, \ /, A1, crouching A1, A1
-This is the easiest combo to pull off. It doesn't do to much damage, 
but it can add up. Watch out though, his kicks are short and can be 
easily countered.


With Stand

A1, A1, A2
Your basic 3-hit combo

 Jump, A2, \ /,  Crouch, A3, Big Sand Wave
 -If pulled off sucessfully (which can be hard) this is a 13-hit combo 
that does a great deal of damage. Its hard to pull 
off, but I have done it before, so its not impossible. Just remember it 
has to be pulled off fast.

A1 (x3), crouch A2, c. A1
-His stand does three kicks with his hind legs and slides. The A1 will 
be the last move for some damage, if they don't block, press A3, but it 
wont count to the combo.

Dash, A1, A2, A3, A2, A1
-This (I think) works for every character. Like Marvel vs. Capcom has 
the ZigZag combo. Its a nice combo and you can use it with any move, you 
can also finish it off with any move. Try Big Sand Wave for a 15- hit 
combo.

Dash, A2, crouch, A1, A2, A1,A2, A3 (throw) or Sand Clutch
- Its a 6-hitter, but after its pulled off, the Sand Clutch is easy to 
do, and it takes off alot of life.

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STRATEGY

How to be good (and cheap) with Iggi

When you start the fight jump kick your way into a combo. He jumps in 
fast so your opponent won't have time to react. This is a good way to 
start the fight. After this its wise to put on your Stand. But you don't 
just have too. Iggi is good without his Stand, but you have to be cheap 
with him. Jump kicking often and also Levitating are the best moves 
without the Stand becuase he's so small. With characters with swords its 
a little trickier. If your going to jump kick then, your going to want 
to do a big jump. (While dashing press and hold UP)
Then come down with a combo. Its also very wise to get behind the 
opponent. This also catches them completley off guard. Here are some 
more stratagies.

-Block often. One thing I forgot that got me killed alot was the fact 
that I did not block at all. I just kept on attacking and got hit by 
almost every move.

-Turn on Stand while in the middle of a combo. To continue and further 
the damage of the combo.

-Jump kick often. This may not sound like a good idea but it is. Take 
off stand, and since Iggi is so hard to hit, he can annoy the crap out 
of alot of people

-Finish moves with A3. This adds for extra damage.

-Sand Clutch  and Sand Magic are best performed at the end of a combo, 
any other time it is easy to dodge.

-Watch out for characters with swords. Thier sword can easily hit you 
wheather you're on stand or not.

-Learn combos, these listed and try to find more. Not only will they do 
good damage, but they will also impress your opponent.

-Another good time to pull of the Stand super combos is after you block 
your opponents attack. They are left open and will suffer what you deal 
to them... if you fast enough. This goes for almost any fighting game, 
but you have to be quick.

-When your hear Iggi yipe, you know your getting hurt


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6. STAGES WALKTHROUGH

Stage 1 
Polnareff- Silver Chariot
He thinks that your a weak little dog and he doesn't want you to help 
join, so he challenges you.

He bieng the first opponent is a big wuss. When he and his Stand 
seperate, go underneath the stand and approach him, then pull of a 
super, he cant block cause he's attacking with only the stand. He also 
has an annoying 6-hit combo with his sword. I used it when I tried it 
out, its just hitting A2 rapidly. Many vs. players will use this. Other 
than that he's not to hard.
 
After you beat him Polnareff is amazed at Iggi's stregnth and is also 
insulted.

Stage 2
Muhammad Avdol- Magician's Red

-After you beat Polnareff, Avdol comes in and says that Iggi needs to be 
trained. So you fight him

He's annoying, but not much of a challenge. He'll keep himself and his 
Stand seperated alot, so duck under his Stand and attack only him. Keep 
throwing sand (A3) and when his Stand gets near, throw him.

Stage 3
N'doul- Geb

After Avdol is deafeted he complains that Iggy can't be trainded. Iggi 
then hears N'doul, and you see N'dould say "he can hear me"

N'doul is what the anime is based on. This bieng more of a bonus stage 
rather than a stage at all. Iggi is real fast so its easy just to walk 
past and jump over the water. So easy I get a Perfect almost everytime. 
Just kick him at the end and he dies. Iggi is the easiest charater to 
beat this stage, no joke!

Stage 4
Midler- High Priestess

She is the bitch of the century. Her Stand is strange and down right 
annoying. She does have a neat throw, however. Her stand goes in the 
opponents mouth and bangs them around for a while.

Man, I hate her. Her moves are strange... and she can get annoying. I do 
better on her without the Stand on, thats just a suggestion.

Stage 5
Chaca- Anubis

You go into Chaca's fighting area and face him. He says that you are not 
even worthy to be one of Dio's enemies.
Iggi is insulted.

He's pretty tough (and gay looking). Every time you Sand Crash (take 
thier stand out) he puts it right back on. He uses a sword, so its even 
more diffucult. You might want to try backing up and having him follow 
you, and when he gets close, sand swipe(A3) him. You can keep doing this 
over and over and it takes them a good while to figure it out. Practice 
and you should be able to beat him.

Stage 6
Alesi- Sethan

He's wondering around looking for Jotaro and happens to find Iggi 
instead, this leads to a fight. 

He is  very annoying. He keeps shooting a gun at you that if you dont 
block, can be three 15-hit combos in a row! Keep pulling back and 
pressing A3 (when he shoots sand with his legs) and he will get fooled 
by it. Remember just tpo block constantly. He's also pretty easy to 
throw. He shouldnt be to hard.

Stage 7
Vanilla Iced- Cream
You finally find Dio's castle and he is the first guy you fight. 

He is the biggest pain. The first round is easy. Keep swiping sand at 
him (A3) and he wont ever get to attack. You will always get a perfect. 
The next round is harder. He starts attacking and when he does, Iggi's 
speed comes into play. He will tuen into a ball and fly at you. If he 
hits you, you lose alot of life, but walk to the other end of the screen 
really fast and he'll never be able to get you. Then sand swipe with A3.

Stage 8
Dio- The World

Well... he looks gay, and he's basically a stronger version of Jotaro. 
His Stand is the most similar thing to it. He's a discrace for a last 
boss. Beat him like you would beat any other character.

**Ending**

This is a big time SPOILER.

He goes back to New York to become the street dog that he was. He lives 
a happier life with his girlfriend. Yep thats right, he has a 
girlfriend. Then there are credits and some neat pics of Iggi and "The 
Fool"

Congradulations
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7.CREDITS
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And if anyone has any info that would be of use to this Faq,  please 
tell me. Any info will do, but combos (and I will test them) would be 
most obliged.

Thank you very much, Kelvin Koh, for letting me take some of the info 
from your page.
If you have'nt visited his FAQ, I suggest that you do. Its located at 
gamefaqs.com.

Thank you Capcom for making a game for this cool series.

This is my second FAQ and if I get bored I will write more.
	
E-mail me for suggestions.

twelve@hotmail.com

Copyright (c) 1999