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    FAQ/Walkthrough by ninjasrok

    Version: 2.2 | Updated: 12/23/06 | Printable Version | Search Guide | Bookmark Guide

    			   Cadillacs and Dinosaurs
    				 General FAQ
    				 Version 2.2
    			   Last Updated: 12/23/06
    
    
    CONTENTS
      - Introduction
      - Version History
      - Status Indicators
      - Controls
      - Characters
      - Items
      - Enemies
      - Bosses
      - Levels
      - Credits
    
    
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    INTRODUCTION
    
    This is a general FAQ with walkthrough for the game, Cadillacs and Dinosaurs, on
    the arcade. Cadillacs and Dinosaurs is a beat-em-up game, like Streets of Rage
    and Final Fight, that was released by Capcom. The gameplay is more similar to
    Streets of Rage since it also has some special moves, rather than just punching
    and jump kicking. This is quite a unique beat-em-up in a way that it has guns.
    Most other beat-em-ups just have knives, swords, and pipes. Unfortunately, this
    game is arcade exclusive and has never been ported to home consoles. There was
    a sequel to this game on the Sega CD called Cadillacs and Dinosaurs: The Second
    Cataclysm. I've never played the second game, but from the pictures I've seen,
    it doesn't look like it's a beat-em-up. If you have any questions, comments, or
    would like to contribute anything, just email me or post on the board. You'll be
    credited for any contributions you make.
    
    My email: scorpion_mk666@excite.com
    
    Go to http://youtube.com/profile_videos?user=ninjasrok
    for some strategy videos on this game and other games.
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    VERSION HISTORY
    
    10/27/06  Version 1.0
    	- first version, more info to be added soon.
    
    11/28/06  Version 1.5
    	- walkthrough for Levels 4 and 5 completed.
    	- strategies for fourth and fifth bosses added.
    	- revised and added more info about Mess.
    	- more enemies added to enemies section.
    	- more items added to items section.
    	- added credits section.
    
    12/23/06  Version 2.2
    	- the FAQ is now complete.
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    STATUS INDICATORS
    
    At the top of the screen, you'll see some indicators showing various stats, like
    health, score, etc. for your character. The game is for up to three players, but
    it can also be set to two players. Depending on how the arcade machine you are
    playing is set up, the stats may appear a little different. In a 2-player game,
    Player 1 stats are on the left and Player 2 on the right. In a 3-player game,
    Player 1 is on the left, Player 2 in the middle, and Player 3 on the right.
    
    Character Icon - shows a picture of the character you're playing and indicates
    these are his/her stats.
    
    Health Meter - the yellow bar with your character's name at the top. You lose
    health whenever you're hit. If you lose all your health, you'll lose a life. In
    a 2-player game, health meters appear longer than in a 3-player game. The amount
    of health is the same on both modes, though.
    
    Lives - the number beside the character icon, preceded by an "=" sign. This is
    how many lives you have left. If you run out of lives, it's game over and you'll
    have to insert another coin to continue. Depending on how the arcade machine is
    set, you'll begin and continue the game with anywhere from 1 to 4 lives.
    
    Score - the blue numbers above your character's health meter. You gain points by
    defeating enemies, picking up certain items, and by completing levels. Depending
    on how the machine is set, you'll get extra lives at either first 300,000 points
    and every 700,000 points afterwards, or first 500,000 points and every 1,000,000
    points after, or you may not get any at all.
    
    Player Rank - number between score and character's health meter. This is your
    rank based on your score. After beating the game or if you get a game over and
    don't continue, you get to enter your initials if your score is high enough. If
    you leave the game running for a while without playing, the Top 10 screen will
    come up displaying the top ten players based on score.
    
    Enemy Icon - icon below your character's. This shows a picture of the current
    enemy you are attacking along with their stats.
    
    Enemy Health - the bar beside the enemy icon with the enemy's name on top. This
    is the health meter for the current enemy you're attacking. Deplete all their
    health to defeat them.
    
    Gun Ammo - a row of bullets at the bottom of the screen. This stat only appears
    when you grab a gun. It shows how many shots you have left with a number above
    the row of bullets. If you run out of ammo, you can't shoot anymore. You'll just
    throw the gun or swing it if you try to shoot without bullets.
    
    Timer - this appears in the middle of the screen if you stay in an area for too
    long. You have a certain amount of time to defeat all enemies in each section of
    the levels. If you run out of time, you'll lose a life, even at full health. The
    timer stat affects all players onscreen.
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    CONTROLS
    
    Joystick - used for moving character in all eight directions.
    
    Attack Button - press to punch.
    
    Jump Button - press to jump.
    
    Other Moves
    Run - press the joystick any direction once, then press and hold it in the same
    direction again to run (e.g. press Right, hold Right to run to the right). You
    can run in all eight directions. While running, you are also able to switch your
    directions without stopping. Like if you're running to the right, you can rotate
    the joystick to the Up/Right Diagonal position and continue to rotate it more to
    the Left, causing you to switch to the left. This can be useful at times, rather
    than stopping and pressing a direction twice. By doing this, it is also possible
    to run around in a circle.
    
    Defensive Move - usually called a special by most people, press the Attack and
    Jump buttons simultaneously to perform this move. Your character does an attack
    that hits all enemies in front and back. Your character will also be invincible
    during this move. This move is useful when surrounded by enemies or for breaking
    out of enemy attack combos. Like in practically all beat-em-up games, this move
    will consume a little of your health each time it's used and it hits something.
    
    Offensive Move - press Down, Up + Attack. Jack does a forward flip kick, Hannah
    rolls on the ground and ends with an elbow attack, Mustapha a back flip kick,
    and Mess a forward flip where he comes down crushing enemies. Only Hannah's and
    Mustapha's offensive moves are useful; Jack and Mess' are hard to hit with. The
    best one is Mustapha's. You can link it to combos for major damage and it also
    almost acts like a defensive move. It can even knock away enemies that jump at
    you to try to crush you. Hannah's is good for hitting small enemies or if you're
    surrounded and need to knock away some enemies fast.
    
    Grab Enemy - simply walk all the way to an enemy and you'll automatically grab
    them. It's best to approach bosses and sub-bosses from the top or bottom since
    they're likely to attack you from the front. With the exception of the dinosaur
    bosses, regular dinosaur enemies can't be grabbed.
    
    Throw - with the enemy grabbed, press Left or Right + Attack to throw them. They
    will be thrown in the direction you pressed.
    
    Grab Combo - with the enemy grabbed, press the Attack button up to three times
    to punch/knee/head bash them. There are three ways to end the grab combo. You
    can give the enemy another bash, throw them, or link your offensive move. For
    maximum damage, give the enemy two bashes and end with an offensive move if you
    are Mustapha. With the others, end with a throw.
    
    Attack Combo - hit an enemy by pressing the Attack button up to four times to do
    a combo. Unlike other beat-em-ups, this move does major damage in this game and
    decent damage to bosses. This is one of the moves you'll want to use a lot. Like
    your grab combo, you can also end this combo three ways: another punch/kick, an
    offensive move, or throw. Another punch/kick is the easiest way to end it. You
    can link an offensive move anytime during the first three hits, but before the
    fourth. It can be hard to link the offensive move after the third hit, though.
    For a throw, you must hit an enemy three times, then press Up + Attack to throw
    them forward or Down + Attack to throw them behind you.
    
    Jump Kick - jump and press the Attack button while in the air. This move is weak
    and doesn't really seem to be useful. Stick to dive kicks instead.
    
    Dive Kick - a better version of the jump kick, press the Attack button while at
    the peak of your jump. The attack does decent damage and will knock down regular
    enemies. Bosses will get knocked down only if the attack hits as a counter. The
    attack also does more damage when it hits as a counter (e.g. it does about 40%
    damage if you hit a charging fat boy, otherwise it does about 20% damage).
    
    Dash Attack - press the Attack button while running. Jack will do a slide kick,
    Hannah a flying knee bash, Mustapha a flying kick, and Mess does a flying body
    dive attack. This is also another great move in the game. It can hit multiple
    times doing major damage from a distance. At close range, it hits once and does
    decent damage. Mustapha has the best one and also his has the longest range and
    great priority over many enemy attacks. You can just keep dash attacking enemies
    back and forth with him. Mess' is also good, only it has shorter range and less
    priority. Jack and Hannah's dash attacks are okay. Hannah seems to get knocked
    out of her dash attack quite a lot by certain bosses and sometimes even regular
    enemies knock her out of it. Jack is the least likely one to get knocked out of
    his dash attack since his is a slide kick that hits low, but his is the hardest
    to hit with since it has the shortest range.
    
    Running Jump Kick - a little better than the regular jump kick, while running,
    jump and press the Attack button while in the air. Mess does a dash uppercut,
    instead of a jump kick. This attack is also weak, but it can hit multiple times
    and it also knocks down enemies, even most bosses. Mess has the best one and is
    the easiest to hit multiple times with. The other three characters do jump kicks
    with shorter range and are harder to hit with. This move is the most useful for
    fighting the last boss. Against the last boss, though, it's Hannah who has the
    best running jump attack.
    
    Wall Jump Kick - with Hannah or Mustapha, jump towards a wall, then jump away
    from the wall when you touch it and press the Attack button while in the air.
    After jumping off a wall, you can either do a regular jump kick or a dive kick.
    It's a little harder to do a dive kick from here, though. For a dive kick, you
    still press the Attack button while at the peak of jumping off the wall. This
    move can only be done by Hannah and Mustapha.
    
    Pick Up Item - press the Attack button while standing over an item.
    
    Pick Up Barrel - press Forward + Attack while standing beside a barrel.
    
    Disarm - do your defensive move when you have a weapon to disarm yourself. You
    won't lose any health doing this, just as long as you don't hit anything.
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    CHARACTERS
    
    You have four characters to choose from. Like in many games, each character has
    their own strengths and weaknesses. At the character select screen, you can see
    that the game rates their power, speed, skill and lists their special ability.
    Power is how strong a character is, speed is how fast they move, skill is how
    easy they are to use, and special ability is their greatest strength. Jack and
    Mess' ratings are about right, but some of Hannah's and Mustapha's are somewhat
    off. Mainly their power rating is what's completely off.
    
    -Jack Tenrec-
    Power: 4
    Speed: 3
    Skill: 3
    Ability: Good Ability
    Overall: I think what they mean by "Good Ability" is that Jack's supposed to be
    the balanced character of the game. By looking at his ratings, you can see that
    he is balanced. He does have a weakness, though, and that is he's the hardest to
    use. He isn't hard to use, just a little harder than the other three. He doesn't
    really have any problems dealing with regular enemies. It's against some bosses
    where he may have more trouble than the others. Usually the balanced character
    would be the best choice for beginners, but not this time. Jack is still good,
    but is best used by intermediate players.
    
    -Hannah Dundee-
    Power: 2, should really be a 4
    Speed: 4
    Skill: 5, more like a 4
    Ability: Item Skilled
    Overall: Do not be fooled by her power rating; she is not that weak. She is just
    as strong as Jack and Mustapha and should have a 4 for her power rating. None of
    the characters are actually weak at all. The way Hannah's ability is listed may
    have you think that she has several abilities with several different items that
    the other characters don't have. She really only has a special ability with two
    weapons, the knife and broken stick. She is able to stab multiple times, while
    the other characters stab once, knocking the enemy away. If you take a look at
    her ratings, which should all be 4's, you'll see that she is overall a powerful
    character. She does still have a weakness and it's not power. Her true weakness
    is range; she has the shortest range of the characters. Range isn't really any
    problem against regular enemies, but against certain bosses like Vice T., she
    tends to get knocked around quite a lot. She is still a great character and is
    a great choice for beginners.
    
    -Mustapha Cairo-
    Power: 3, should be a 4
    Speed: 5
    Skill: 3, should definitely be a 5
    Ability: Flying Kicks
    Overall: Like Hannah, his power rating should also really be a 4. This guy has
    nothing but strengths. Besides being strong like everyone else, he's also the
    fastest, has the longest range, and has some of the best moves in the game with
    great priority. His ability is listed as "Flying Kicks". His flying kick is one
    of the best, if not the best move in the game. It has great range and priority
    over many attacks that you can just keep dash kicking enemies back and forth.
    Mustapha's other best moves are his dive kick, defensive attack, and offensive
    attack which can be linked to combos for major damage. As for any weaknesses, I
    don't know; he doesn't appear to have any. All these strengths and no weaknesses
    make him the easiest to use and best character in the game. He's definitely the
    best choice for beginners.
    
    -Mess O'Bradovich-
    Power: 5
    Speed: 2
    Skill: 4
    Ability: High Powered
    Overall: Just like his power rating says, he's the strongest of the characters.
    His strength isn't too noticeable on regular enemies, though. He only has to hit
    them one time less than the others to defeat them. Fighting bosses is where his
    true power shows. Being "High Powered", he is able to defeat them faster. Mess'
    attack combo does about 75% damage to bosses, while the others do about 50%. His
    other moves will also do a little more damage. Besides being the strongest, he
    also has a little more stamina than the other characters. He takes slightly less
    damage from attacks, allowing him to take one more hit or two. It may just be a
    little, but sometimes a little can make a difference. Mess' weakness would be in
    his speed. He's the slowest, but not that slow like Max from Streets of Rage. So
    don't let that stop you from selecting him. He can still run like everyone else
    and if you abuse his running jump attack, you can get around a lot faster. You
    can just fly through the level. He is another great choice for beginners and is
    probably the best to use for speedruns.
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    ITEMS
    
    Throughout the game you'll find various items. Most are hidden inside barrels
    and other objects, while some are dropped by defeating certain enemies. There
    are three types of items: health recovery, weapons, and point items. A health
    recovery item is usually food that will recover any lost health. There are many
    different types of food, each recovering a certain amount of health. Weapons are
    another way for attacking enemies. There are several types of weapons ranging
    from knives, bombs, clubs, swords, and even guns. Guns have a limited amount of
    ammo. If you run out, you'll have to find bullets to shoot again. If you're hit
    while holding a weapon, you may drop it and it may disappear. Whether or not you
    drop the weapon and it disappears seems to be random, but the guns seem to have
    the highest chance of disappearing. The last type of item is a point item, which
    just gives you points.
    
    -Health Recovery-
    Chocolate (candy bar) - restores about 15% of health.
    
    Coffee (cup) - drink this to recover about 15% health.
    
    Croissant (croissant) - gives back about 15% health.
    
    Donut (donut) - recovers about 15% health.
    
    Gum (gum) - chew on this for about 15% health.
    
    Cake (piece of cake) - about 33% health.
    
    Paffe (sundae) - gives you about 33% health.
    
    Potato (fries) - side order to go with the burger, about 33% health.
    
    Pudding (ice cream) - looks like ice cream, restores about 33% health.
    
    Salad (salad) - recovers about 33% of your health.
    
    Burger (burger) - eat this to restore 50% of your health.
    
    Hotdog (hotdog) - gives you 50% health.
    
    Pizza (pizza slice) - restores 50% health.
    
    Lobster (lobster) - about 66% health recovered.
    
    Steak (dinner tray) - pick this up to recover 80% health.
    
    Barbecue (ham) - will completely replenish all health.
    
    
    -Weapons-
    Stone (stone) - throw at enemies to knock them away. Throw it while running for
    more damage and to knock them further away. Stones come in brown or grey colors;
    both are the same.
    
    Grenade (grenade) - throw this at enemies to blow them up and knock them away.
    Try throwing it while running for more damage and to knock them further back. It
    can also blow up other enemies nearby the one thrown at.
    
    Dynamite (dynamite) - just like the grenade, only it takes a while to explode
    after it's been thrown.
    
    Knife (knife) - use it to stab enemies and knock them down fast. Hannah has an
    ability with it where she can stab enemies multiple times before knocking them
    down. The others just stab once. From a distance, it can be thrown. Try throwing
    it when running to cause more damage and knock the enemy further away.
    
    Rod (stick) - the worst weapon in the game, you attack by swinging it at enemies
    and it does decent damage, but slows your attack down. You are better off just
    using your attack combo. Avoid this weapon at all costs.
    
    Stick (broken stick) - after hitting enemies with the rod a certain amount of
    times, it breaks and becomes a better weapon. It has the same effect as a knife.
    
    Club (club) - the most deadly weapon in the game, if you hold the Attack button
    long enough you can actually do 100% damage and by that I mean to an enemy with
    a lifebar the size as yours. Even with quick swings the club still does major
    damage. Unfortunately, it slows your attack down and is best avoided.
    
    Torch (club on fire) - same as the club, only it does less damage and engulfs
    enemies in flames. You should also avoid getting this weapon.
    
    B. Knife (Butcher's sword) - this weapon is used by the second boss, Butcher. It
    is also the only weapon that never disappears when dropped. The amount of damage
    dealt depends on how long you hold down the Attack button. The longer you hold
    it, the more damage it does. It really doesn't seem too helpful and just slows
    your attacking down. It's best avoided.
    
    Gun (revolver gun) - one shot from this gun stuns enemies for a second; three
    consecutive shots will knock them down. What you can do is shoot an enemy once,
    then quickly follow up with a dash attack. This gun doesn't really seem to be
    too helpful, overall. It is really only most helpful for getting in the first
    few hits on the second boss. The gun has 6 shots and can be thrown at an enemy
    after running out.
    
    Shotgun (shotgun) - the best weapon in the game, shotguns do major damage to any
    regular enemies and still do a decent amount to bosses. At close range, one shot
    will knock down an enemy. From a distance, it does less damage and doesn't cause
    any knockdown. It can also hit any other enemies nearby the one you're shooting
    at. Shotguns have a capacity of 6 shots. When you run out of ammo, you can throw
    it to hit enemies.
    
    Rifle (rifle) - has the same effect as the shotgun, only it does less damage and
    can only hit a single enemy. The capacity is 6 shots. After you run out, you can
    smack enemies with it, but it's best not to since it slows down your attack.
    
    Uzi (small machine gun) - with this gun, you can shoot rapidly by holding the
    Attack button. Each shot pushes an enemy away a little and six consecutive shots
    will knock them down. The gun is most helpful on bosses for depleting a lot of
    their health and keeping them at a distance. The gun carries 48 shots and can
    be thrown at enemies when you run out.
    
    M-16A1 (big machine gun) - the most rare item, it seems to have a 1% chance of
    ever appearing. It works exactly like the uzi, only you can smack enemies with
    it after running out of ammo. Again, just use it to shoot as swinging it will
    slow down your attack. The gun has 48 shots.
    
    Bazooka (grenade launcher) - same effect as throwing a grenade while running.
    This gun always disappears after you've used all shots, so if there are bullets
    lying around, pick them up when you have one shot left. The gun carries 4 shots.
    
    Bullets (gun clip) - used to reload guns, pick up a gun after picking up bullets
    and its ammo will be maxed out again. If there's more than one gun lying around,
    the one you pick up is the one that will be reloaded.
    
    Radio (transmitter) - only found in one level, used for bringing in the ultimate
    weapon, the Cadillac. Perhaps it's not really a weapon, but it does allow you to
    run over enemies and you're invincible when driving it.
    
    
    -Point Items-
    1000$ (dollar bills) - worth 1,000 points.
    
    Dime (gold coin) - odd color for a dime, pick up for 1,000 points.
    
    Grove (baseball mitt) - looks like a baseball mitt, grab for 1,000 points.
    
    Sunglass (sunglasses) - pick up for 1,000 points.
    
    Necklace (necklace) - worth 3,000 points.
    
    Ring (ring) - worth 3,000 points.
    
    Watch (watch) - wear it for 3,000 points.
    
    Ammonite (wood) - looks like wood, worth 5,000 points.
    
    Golddust (bag) - pick it up to receive 5,000 points.
    
    Pearl (seashell) - get it for 5,000 points.
    
    Diamond (diamond) - 10,000 points for picking this up.
    
    Egg (dinosaur egg) - only one in the game, worth 10,000 points.
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    ENEMIES
    
    Throughout the game you'll come across various enemies. There are three types of
    enemies: standard, sub-bosses, and dinosaurs. Standard are the most common and
    aren't too aggressive, but don't leave them standing around for long or they may
    surprise you. Standard enemies have up to one lifebar of health. Sub-bosses are
    more aggressive and have up to three lifebars. They are like bosses, only with
    less health. Dinosaurs are very powerful, but not very aggressive. They can also
    have up to three lifebars, but their stamina is just like that of the standard
    enemies and are easily defeated. Some dinosaurs will be friendly when you meet
    them, but if attacked, they'll get angry and attack you.
    
    -Standard Enemies-
    Punk - the very first enemy you see in the game. He isn't very aggressive and
    hardly attacks at all, but don't leave him standing for too long or he may just
    surprise you with a jump kick or dash kick. Sometimes he'll drop a gun or some
    bullets when defeated. He'll sometimes be riding a motorcycle.
    Names: Ferris, Gneiss, Driver
    
    Midget - quite an annoying enemy and can be hard to hit due to his size. He is
    the weakest of the enemies and doesn't do much damage, but is quite aggressive.
    Sometimes he'll throw dynamite at you.
    Names: Punk, Thug
    
    Knife Guy - this guy fights with knives most of the time and has many different
    attacks with them. Like the punk enemy, he also isn't too aggressive, but if he
    is left standing for long, he might surprise you. He is a little defensive and
    will sometimes block your attacks. When he's armed with a knife, you can knock
    it out of his hands sometimes.
    Names: Blade, Razor
    
    Fat Boy - the strongest of the standard enemies. He usually charges towards you
    and sometimes tries to jump on you. All his attacks are powerful and do a lot of
    damage. His attacks don't seem to have much priority and can be easily knocked
    out of many of them, even his charge. Sometimes he drops food when defeated.
    Names: Hammer T., Wrench T., Blk Elmer
    
    Hunter - the least aggressive enemy in the game, but just like the others don't
    leave him standing long or he might surprise you with a jump kick or gun shot.
    Sometimes he'll enter the screen rolling on the ground and ending with a smack
    of his rifle. Stay a distance when you see him do this. He will sometimes drop
    a rifle when defeated.
    Names: Poacher J, Skinner, Gutter
    
    
    -Sub-Bosses-
    Lash T. - he's the easiest of the sub-bosses. He attacks with a mace that has
    very long range. It's never a good idea to stand directly across from him at a
    distance or he's likely to hit you easily. The best way to beat him is to stay
    close to him and use either grab combos or attack combos.
    
    Walter - he is exactly the same as Vice T., only with less health. He is quite
    a common sub-boss in the later levels.
    
    Buldge - similar looking to Blanka from Street Fighter. He can be hard to hit
    since he jumps around a lot. Dash attacks and dive kicks work well, though. He
    sometimes eats weapons, so keep him away from any guns you're not using.
    
    Tyrog 2 - he's basically just Tyrog with all three attacks: chest blades, lava,
    fireballs, and he has one phase.
    
    
    -Dinosaurs-
    R Hopper - this dinosaur is usually friendly when you first meet him, but when
    attacked, he'll get angry and begin attacking you. He isn't too aggressive and
    doesn't have much stamina either, but shouldn't be left around for too long or
    he may surprise you with his throw.
    
    Mack - this is a slow dinosaur that attacks simply by walking slowly towards you
    and trying to ram you. He may be big, but like all dinosaurs his stamina is just
    like that of the standard enemies. His slow ram attack also hardly has priority
    and can be easily taken cared of.
    
    Shivat - the most dangerous dinosaur, but still not too aggressive just like all
    other dinosaurs. You'll find him sleeping at first. Then, fat boys come and hit
    him to try to wake him up. Defeat the fat boys quickly and don't let them wake
    him up. He's easy to deal with, but he does have a bite combo that does lots of
    damage, so that's why you don't want him to wake up.
    
    Zeke - the hardest enemy to hit since he's always flying above you. He tries to
    scratch you with his talons and can also pick you up and drop you. The best way
    to get rid of him is with your defensive attack. He has the least amount of life
    of any enemy in the game that it takes only one use of your defensive attack to
    defeat him. So, having to sacrifice a little health shouldn't be a problem.
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    BOSSES
    
    Like in almost every beat-em-up game, you'll usually fight a boss at the end of
    the level. Most of the bosses in this game are actually easy. What makes them
    hard is that they fight with other enemies. There are eight bosses in this game,
    one for each of the eight levels. You'll usually get some dialogue before each
    boss fight. You can hold the Attack or Jump button to speed it up.
    Go here http://youtube.com/profile_videos?user=ninjasrok
    to see some strategy videos on beating the bosses.
    
    -Level 1: Vice T.-
    For being a first boss, he can be tough sometimes. Before the fight, you'll get
    some dialogue, which you can speed up by holding the Attack or Jump button. You
    most likely have a shotgun, so the first thing you'll want to do is shoot him as
    much as you can. Sometimes you can also shoot the dinosaur at the same time if
    he's nearby. If you have the uzi gun, do the same, only it's a little harder to
    hit with. After using all your shots, throw the gun at him. Now, get the grenade
    and try to hit both him and the dinosaur with it. You won't have anymore weapons
    now, so the next thing you want to do is dash attack him and the dinosaur. Try
    to get rid of the dinosaur quickly. You can try doing your attack combo on him
    and dash attack him if he blocks. For Vice T., keep dash attacking him and if
    you manage to grab him, give him two bashes and a throw or if you're Mustapha,
    finish the combo with his flip kick. After taking a certain amount of damage,
    Vice T. stands still and calls some enemies to come help him. As he's standing,
    quickly do your attack combo on him. Keep dash attacking the enemies and him to
    finish them off. Just keep in mind to never approach Vice T. from the front if
    he's not standing to call his backup or you're likely to get a punch which does
    a lot of damage or he may combo you. If you're caught in his combo, you can try
    breaking out by trying to combo him back if you're one of the guys. With Hannah,
    always use your defensive attack; she has the most trouble breaking out. Once
    you get Vice T. down to a little health, you may just want to keep doing your
    defensive attack to finish him. Like I said, this boss can be hard sometimes so
    you want to beat him as soon as possible.
    Difficulty: 3/10
    
    -Level 2: Butcher-
    The only reason this boss is hard is because he fights with other enemies. When
    he's alone, he's easy to deal with. This is when you want to deal as much damage
    to him before other enemies show up. When the fight begins, shoot him with the
    revolver gun three times. This will knock him offscreen. Just stay where you are
    and he'll try to jump on you. When his about to land, simply move down to avoid
    getting crushed and move up to grab him. Give him two bashes and throw him to
    the left. Quickly move to the right and you can disarm yourself if you want. He
    will usually try to crush you again. Use the same strategy again to avoid his
    jump and grab him to combo him and throw him to the left again. He usually just
    keeps trying again, so you just repeat. If you're Mustapha, try ending your grab
    combos with the flip kick whenever you can. You can also try doing your attack
    combo on him a second after he lands, but it's easier to grab him and he seems
    to jump at you more if you grab him instead. By the time enemies come, you would
    have depleted two or three lifebars from him. The first enemies will be hunters
    coming from the left. Try keeping them and the Butcher on the left by throwing
    them at each other. Also, try not to defeat the hunters too fast since they're
    the easiest regular enemies to deal with. After the hunters, it will be tougher
    enemies, like midgets and fat boys that come. Since hunters are less aggressive,
    this is why you want to keep them longer. With other enemies around, the pattern
    may change a little. Try keeping a distance bewteen yourself and the Butcher so
    he tries his jump attack. At close range he's likely to slash you or dash punch
    you if he's disarmed. You can try dash attacking him, but it's not always safe
    as you may get knocked out of it, especially with Hannah. Basically, what you
    want to do is keep your distance from him as he's likely to try a jump attack.
    Combo him after he lands or do a grab combo. Like the previous boss, when you
    get him down to a little health you may just want to keep using your defensive
    attack to finish him off.
    Difficulty: 4/10 (2/10 when alone)
    
    -Level 3: Hogg-
    This is the easiest boss. He has three lifebars and his stamina is just like a
    regular enemy's. You should have slowed down after seeing the rolling barrels.
    The reason you want to slow down is because it will be easier to hit Hogg with
    the cadillac and avoid his grenades. While in the cadillac, you'll want to hit
    him as many times as possible and avoid his grenades. You won't lose any health
    if hit by the grenades, but it will damage the cadillac and your character will
    dismount if it takes too many hits. Just drive slow a while, then speed up and
    you usually hit him, slow down a while again, and repeat. Move in an up and down
    pattern to avoid the grenades. As Hogg gets hit more, he'll throw more grenades.
    Keep moving up and down to avoid the grenades, and slowing down then speeding up
    to hit him. With any luck, you'll beat him while still in the cadillac. If you
    lose it, it's not a problem. Your character will jump out and Hogg will come at
    you back and forth. All you have to do then is dash attack when he comes towards
    you. After a while, a few enemies will come. If a punk shows up, he may drop a
    shotgun, which you can use to finish Hogg. The shotgun does major damage to him
    since his stamina is like a regular enemy's.
    Difficulty: 1/10
    
    -Level 4: Slice-
    You should have either a rifle or uzi with you. When the fight begins, Slice may
    try to slash you, so immediately dodge upwards to the left. If you have the uzi,
    you can just shoot him immediately instead since it's fast. What you want to do
    is keep him at a distance and shoot him as much as possible. One shot from the
    rifle knocks him away and it takes six consecutive shots with the uzi. Keep your
    distance and let him come towards you to shoot him. After a while, a knife guy
    will come from the right, but he's not much of a threat. A little while longer,
    when you've probably used up all your ammo, a fat boy comes from the left. Get
    rid of him quickly since he can become a threat. You're out of ammo, so what you
    should do now is still keep your distance and dash attack Slice as he comes to
    you if you are one of the guys. Dash attacks won't work with Hannah unless you
    run diagonally towards him, but that can be hard. The best way to defeat Slice
    with Hannah is to jump towards him when he tries to slash you. You'll go over
    his slash attack and land right next to him, which you can then combo or grab
    him. You can also do this with the guys, but dash attacking is much easier with
    them. That's all there really is to it. Some things you should also look out for
    are Slice's multi-boomerang attack, single boomerang, and his combo. The reason
    for staying a distance is because of the boomerangs. The multi-boomerang attack
    covers about half the screen, but by being on the other side of the screen, it
    will make it easier to avoid. If Slice throws the single boomerang, try punching
    it or run up then down around it. If you get caught in his combo, always break
    out with your defensive move no matter who you're playing. He punches fast and
    will drain your health fast. Just like the first two bosses, you might want to
    go ahead and finish Slice with your defensive move once he's at low health.
    Difficulty: 6/10 (4/10 with the guys)
    
    -Level 5: Morgan/Morgue-
    Like Butcher, he is much easier when he's alone. He is usually alone at first,
    so this is the time to deal as much damage to him as possible. Morgan is easiest
    to hit using the uzi, so hopefully you made it here with it. Stay in the middle
    of the screen and just shoot him to knock him offscreen. Wait a while and shoot
    to knock him offscreen again and just repeat until you're out of ammo. This has
    to be timed right or you'll both shoot each other if you wait too long or you'll
    waste bullets if you shoot too early. After using all your shots or if you lost
    the uzi on the way, you'll want to dash attack Morgan, except if you're Jack.
    You should still stay in the middle and just simply dash attack to knock Morgan
    offscreen and repeat. This also requires some timing or you'll be punished if
    you mess up. Dive kicks also work well, but dash attacking is easier. This won't
    work well with Jack as the shots from Morgan's gun will usually knock him out of
    it. Use either dive kicks with Jack or try moving close to Morgan to combo him.
    If you manage to grab him, always give him two bashes and a throw. Mustapha's
    flip kick doesn't work well on Morgan, so you should also end the combo with a
    throw when using him. Something else to keep in mind is to never stand close to
    Morgan after knocking him down or he'll smack you after getting up. After you've
    defeated him, he'll drop his uzi and transform into a dinosaur called Morgue.
    Right after the transformation, you'll be able to get in a quick combo on him.
    This phase is easiest using Jack. All you have to do is dash attack him and any
    other enemies back and forth. Since Jack's dash attack is a slide kick, he'll go
    right under Morgue's charge and hit him. The other characters will always get
    knocked out of their dash attacks. The best thing to do with the others is dash
    attack Morgue from behind. Wait for him to charge and just run around behind him
    to dash attack. It's also safe to dash attack him by running diagonally towards
    him in the front, but that's harder to do. The uzi that was dropped should be
    saved for when midgets appear onscreen. You'll want to use the uzi mainly on the
    midgets since it's easier to shoot at them. I've said this about practically all
    bosses, but once Morgue's at low health, finish him with a defensive attack.
    Difficulty: 5/10 (2/10 when alone)
    
    -Level 6: Tyrog-
    Another boss who'd be easier if he fought alone. Unfortunately, he's practically
    never alone, so he isn't going to get any easier. Tyrog has three phases, each
    being a little different. When the fight begins, you can get in a quick combo on
    him. What you want to do is dash attack him and other enemies and always keep
    moving around. By moving around, it will make it easier to avoid Tyrog's jump.
    His chest blades will knock you out of your dash attack, but if you're quick to
    attack, he'll never have the chance to extend them out. The best time to attack
    is after he lands from jumping. If you're close to him, try to combo him or grab
    him. Dash attacking is easier, but you can usually do more damage with a combo
    or grabbing him. After depleting all his health, he'll get off his victim and on
    to another enemy. This is the only time he's usually alone, but you can't damage
    him much. Keep moving back and forth on Tyrog's body and you'll end up grabbing
    him when he gets off the victim. Throw him immediately; you can't combo him as
    one hit knocks him off your hands and you can't grab him again. After getting on
    the next victim, Tyrog jumps back a little. You can get in a quick combo or grab
    him afterwards. Grabbing is easier, but you can do more damage with a combo. The
    second phase is the same as the first, only Tyrog's chest blade attack will be
    replaced by him throwing fireballs. This phase is easier and again, if you're
    quick to attack, he'll never have the chance to throw fireballs. Use the same
    strategy as before to defeat him. When defeated, he'll get off his victim again,
    which you can then grab him again by moving back and forth on his body. You know
    the rest of it after he gets on another victim and jumps back. The last phase is
    also the same, only he'll be spitting lava instead of using the chest blades or
    fireballs. Use the same strategy again, but you'll have to be a little faster
    this time to stop his lava spit. That's all there is to defeating him. Things to
    keep in mind are to never stand close to Tyrog after knocking him down and to
    always try defeating as many fat boys as possible before getting Tyrog to the
    next phases. Tyrog will always claw at you the moment he gets up, so that's why
    you shouldn't stand close after knocking him down. Many of the fat boys will be
    dropping food, so this is the reason to defeat as many as possible. Just like
    basically anything, Tyrog will get easier with practice and you'll be staying
    alive longer, but it can become a problem in the last phase. If you've managed
    to do well and survive, time becomes your enemy. You will most likely have one
    minute left, so you'll want to defeat him quickly or it will be a big loss to
    run out of time with a lot of health left. I'm sure you also know by now to go
    and finish tough bosses with your defensive attack.
    Difficulty: 5/10 (2/10 if he was ever alone)
    
    -Level 7: Slisaur-
    This is the hardest boss fight in the game. Well, the fight is a lot easier with
    Mustapha than with the others, but still quite hard even with him. You'll fight
    two half-human, half-dinosaur hybrids, both called Slisaur. They fight exactly
    the same as Slice, so it's like fighting two of him. This boss is hard no matter
    who you're playing. There is a trick, though, with Mustapha to make it easier.
    The first thing you should do is immediately throw the knife you brought at the
    Slisaurs right as the fight begins. If you're lucky, it might hit them both. If
    you don't have a knife, dodge upwards to the left incase they try to slash you.
    You can get in a quick dash attack afterwards if you're fast enough. The trick
    to beating them with Mustapha is to go all the way to the bottom of the screen
    and just keep dash attacking them back and forth. If you can get them both to
    one side, it will be easier, but it's not really necessary since Mustapha's dash
    attack has the range and priority. This tactic is about 80% effective and with
    any luck you'll sometimes manage to beat them both with ease. Dash attacks may
    have also worked well with Jack and Mess when fighting Slice, but not here. Even
    with both Slisaurs on the same side, you'll usually get slashed out of your dash
    attack by the one behind. The best way to beat the Slisaurs with the other three
    characters is to run around them and dash attack. Yes, this can be hard to do,
    but it's the safest and quickest way to beat them. Mess' and Hannah's running
    jump attacks seem to also be good to use, though, the damage won't be much. Dive
    kicks seem to be 50% effective, so use them if you're having trouble with the
    running around. Afterwards, you could try to combo if the Slisaur wasn't knocked
    down. If you knock one of the Slisaurs down and you're close to him, try to grab
    and throw him to the other one that way both are on one side. This boss fight is
    so hard that you're likely to lose a life, maybe two. Sure it's sometimes easy
    with Mustapha, but even with him you'll sometimes lose a life due to just plain
    bad luck. While you're invincible from losing a life, you should use this time
    to try dealing as much damage to the Slisaurs with combos by letting them come
    to you. The same things to look out for when fighting Slice also apply here, the
    multi-boomerang attack, single boomerang, and their deadly combo. Use the same
    strategy you used on Slice to avoid these attacks. Once you've defeated one of
    the Slisaurs, the fight will be a lot easier. Use the Slice strategy to finish
    off the other one. You know what to do once you get the remaining Slisaur down
    to low health, right?
    Difficulty: 10/10 (6/10 with Mustapha)
    
    -Level 8: Fessenden-
    The last boss is usually hard, but this one is quite easy. In the first phase,
    Fessenden will transform into a dinosaur similar to Morgue. His attacks are also
    the same, but because he fights alone, he's very easy and the strategy will be
    different. After he transforms, you can get in a quick combo. All you have to do
    to defeat him is stay on the other side and wait for him to charge. Dodge up or
    down and combo or grab him from behind. It's easier to grab, but you can do more
    damage if you combo him. Bash him twice and throw him offscreen if you grab him.
    Run to the other side and repeat. That's all there is to it, very simple. On the
    second phase, Fessenden will transform into a two-headed dinosaur and have seven
    lifebars with very high stamina. He's harder, but still quite easy. Stay at the
    top and just keep doing running jump attacks on him as he comes towards you. He
    will be hit most of the time, even if he attacks. Run away from him and repeat.
    Sometimes you may end up grabbing him while doing this; throw him immediately
    because he seems to break out of your grabs. You can also combo him if you are
    above or below him. Never combo him from the front because he'll break through
    most of the time. Some knife guys will come later and throw knives, but as long
    as you're all the way at the top, they won't reach you. Even though Fessenden is
    an easy boss, you may lose a life on the second phase due to either running out
    of time or just plain bad luck. After all, the strategy is about 80% effective
    with the guys and 90% with Hannah. There actually may just be times when you'll
    have bad luck and Fessenden will keep knocking you out of your jump attack. If
    you do manage to stay alive, the time will most likely be up when you've gotten
    him down to three lifebars due to his high stamina. You have about three minutes
    to defeat Fessenden in both phases. Defeat him to beat the game.
    Difficulty: 3/10
    ////////////////////////////////////////////////////////////////////////////////
    
    
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    LEVELS
    
    There are eight levels in the game. Like with any game, the early levels will be
    easy and get harder as you progress through the game. Most levels have multiple
    scenes, while others have only one scene. The names of the levels are taken from
    the game, which can be seen after completing a level, when a map appears.
    
    ==========================
    |Level 1: City in the Sea|
    ==========================
    
    -Scene 1-
    Before the level begins, you'll get a cutscene. Hold the Attack or Jump button
    to speed it up. This level is short and easy, and so is this scene. All you do
    after the cutscene is defeat four punk enemies, which aren't too aggressive and
    hardly attack at all. Defeat them however you want and your character will go to
    the next scene automatically.
    
    -Scene 2-
    This scene is also short and easy. As you enter the building, a punk will come
    at you by the entrance. The door in the background then opens with a midget and
    another punk coming at you. Quickly defeat these three enemies anyway you want.
    The screen scrolls forward and a Gneiss punk comes at you. This enemy usually
    drops a shotgun, sometimes an uzi when defeated. Don't defeat him yet. Instead,
    dash forward to defeat a knife guy and a few more punks. After defeating them,
    some fat boys will come charging at you from both sides, so be careful. You can
    easily take care of the fat boys with your dash attack or attack combo. Defeat
    the fat boys and the punk that gives you the shotgun or uzi to automatically go
    to the next scene. Don't use the gun on any regular enemies at all; save it for
    the boss since he can be tough sometimes.
    
    -Scene 3-
    After falling from the building and landing, a fat boy will fall out and a door
    breaks with a punk coming at you. Defeat these two by using your dash attack so
    you don't shoot them with the gun you're holding. The screen scrolls forward and
    another punk comes at you. He drops a grenade, so defeat him by using your grab
    combo and finishing him off by throwing him offscreen to the right. Also, break
    the bucket with a dive kick before the screen moves to the boss that way you'll
    have a health item close by.
    
    
    =======================
    |Level 2: Swamp Forest|
    =======================
    
    -Scene 1-
    This level is a little longer than the first, but is overall short and easy. At
    the beginning of the level, just behind the first tree is a diamond worth 10,000
    points. There are also other point items behind the other trees that you can get
    if you want. The first section is very easy that you can just dash attack your
    way through. There will be two Mack dinosaurs ahead, but they're slow and don't
    really have any priority, so that's why you can just keep dash attacking. Down
    the way, you'll come to a sleeping dinosaur and some hunters. Defeat them and
    two fat boys and another hunter will show up. The fat boys will try to wake the
    sleeping dinosaur, so you'll want to take care of them first and quickly. As you
    are fighting them, some knife guys will appear on the left side and throw knives
    at you. The knives can be avoided simply by punching them out of the air. After
    defeating all enemies here, your character automatically moves forward into the
    water. Here, there will be three hunters that show up. They're easy just like
    all hunters, but watch out for the one on the buttom because he might sometimes
    surprise you with a jump kick. After defeating the hunters, a fat boy will come
    charging from the right, so be sure you're not too close to the right to not get
    hit. Defeat the fat boy to move forward to the next section of enemies. At the
    end, you'll fight a Lash T. sub-boss, knife guy, and two hunters. Lash T. and
    the knife guy appear first, then the hunters later. Lash T. is an easy sub-boss
    who is easily defeated by grab or attack combos. Don't stand directly across him
    because he's likely to hit you with his long range attack. Stay close to him and
    approach him from the top or bottom to combo him. You can also dash attack him
    from a mid distance. Defeat him and the others to go to the next scene.
    
    -Scene 2-
    This next scene is very short. All you do here is go all the way down to fight
    two hunters and the boss battle follows afterwards. Before you beat the hunters,
    pick up the middle barrel at the bottom and toss it offscreen to the right. This
    barrel contains a food item, like a donut or gum, that restores a little health.
    It may be a little, but it will allow you to take an extra hit. The top-right
    barrel has a revolver gun, which you'll also want to take into the boss battle.
    So, break it first so you can grab the gun easily after defeating the hunters.
    
    
    =====================
    |Level 3: Waste Land|
    =====================
    
    This is the shortest and easiest level in the game. Well, it could also be one
    of the hardest if you decide not to take the cadillac. Unless you're looking for
    a challenge, just take the cadillac. Dash attack the two enemies at the bottom
    and quickly get the transmitter in the first barrel you see. Depending on who
    you're playing, Jack or another character will bring the cadillac to you. Your
    character jumps in and drives away. As you're in the cadillac, you're invincible
    to everything except Hogg's grenades. You can basically just run over everything
    you come across. Use Left on the joystick to slow down and Right to speed up.
    You can also move up and down. After passing several punk enemies and rolling
    barrels, slow down because the boss is coming up.
    
    
    ========================
    |Level 4: Jack's Garage|
    ========================
    
    -Scene 1-
    From here on, the levels will be hard. The first scene is short and easy. All
    you do is fight some punks and a knife guy. Defeat them anyway you want to go to
    the next scene. One of the barrels contains a shotgun; save it for a hard part
    early in the next scene.
    
    -Scene 2-
    Use a dive kick to get the pizza from the stack of tires if you need it. Get in
    between the stack of tires and barrels and disarm yourself. Walk forward just a
    little and a fat boy will come from the left. Defeat him using your combo and
    break the barrels for a grenade. Pick the shotgun back up and now comes the hard
    part. Move down and align yourself so you're across from the vent on the floor.
    Walk forward and the moment the Walter sub-boss appears, shoot him. Now, quickly
    move upwards to the middle and shoot a punk and midget that come from the left
    and right. Quickly move all the way to the top and keep shooting Walter and the
    other enemies that appear. Throw the grenade after you've run out of ammo. Keep
    using dash attacks to defeat Walter and the other enemies. Punks on motorcycles
    will be coming, but as long as you stay all the way at the top, they won't reach
    you. After defeating all of them, move all the way to the bottom and continue
    forward. Use a dash attack to knock the punk at the bottom off his motorcycle
    because he usually drops a food item, which you'll probably need. Finish off the
    punk and proceed forward to beat two hunters. Break the fence and beat two punks
    before proceeding. Here's another hard part. You'll fight some midgets and after
    defeating a few, knife guys will be dropping from above. Dash attack the midgets
    back and forth and try using dive kicks. Throw any dynamites they may drop to
    help you. Be sure to save one, though, for a hard part early in the next scene.
    Do the same to defeat the knife guys and try throwing knives they drop back at
    them. Sometimes one of the barrels in this area will have a rifle or a machine
    gun. Use the gun if you happen to get lucky. After defeating the enemies, you'll
    be taken to the next scene. Don't forget to bring some dynamite.
    
    -Scene 3-
    Another hard part early in the scene, this is where you want to use dynamite.
    Align yourself across from the coin and throw the dynamite so it lands past the
    coin. Wait a while, then run forward with a running jump attack. If you timed it
    right, the dynamite should have exploded and knocked away the fat boys on both
    sides. Finish them off by dash attacking them back and forth. Get the uzi in the
    barrel and move to the last section of enemies. You'll fight four punks, then a
    fat boy with two hunters. Defeat them all anyway you want to go to the boss. One
    of the punks drops bullets, so you can use the guns on them if you want. You'll
    want to take one of the guns to the boss. It's easier to hit him with the rifle,
    but you can take away one more lifebar from him if you more or less hit him with
    all 48 shots from the uzi.
    
    
    ===========================
    |Level 5: Village of Flame|
    ===========================
    
    The first section of enemies isn't hard; you just have to move slow and you'll
    be able to fight them one by one. First, defeat the three enemies by the torches
    before going any further. You shouldn't need any health items yet, so leave the
    meat alone for now. Don't try picking up the dinosaur egg yet either because it
    is so close to the meat items that you may end up accidentally picking up a meat
    item instead. The torches should, of course, be avoided since they'll slow down
    your attack. Move forward a little and you'll see a friendly dinosaur. He will
    become a threat later if you leave him alone, so get rid of him now. Punch him
    and move away, then combo him as he walks towards you. Move forward a little bit
    again and a pterodactyl will come down to you. Use your defensive attack to beat
    him. Now, you can go ahead and get the meat items and if you want the dinosaur
    egg. Walk forward slowly and a Mack dinosaur appears. Use your attack combo to
    defeat him. Walk forward slowly again and another one comes from the left. Beat
    him the same way. Move forward and you'll see another friendly dinosaur, which
    you should also beat before going on. Next, you'll face several enemies at once,
    most of them fat boys. This section isn't really hard, though, as the fat boys
    just keep trying to wake the sleeping dinosaur. Don't let them wake him. Just be
    quick and attack them when they get near the dinosaur. You should also go slow
    towards the next section of enemies. Defeat the enemies by the barrels. One of
    the barrels contains a bazooka, which you should save for the Buldge sub-boss up
    ahead. Boulders will be falling and crumble into rocks you can pick up to throw.
    If you move slowly, only one boulder will fall at a time making them easier to
    dodge. Use the bazooka to help you beat the Buldge sub-boss and other enemies.
    Throw the grenade from one of the barrels in this area after using all shots.
    Save the gun for the Walter sub-boss in the next section. Dash attacks and dive
    kicks will also work well on Buldge. You'll fight Walter immediately in the next
    section after defeating Buldge. This section is hard. Shoot Walter three times
    the moment you see him. He'll be knocked away and three knife guys will show up.
    Dash attack them all back and forth and use the gun to help you some. Try to get
    rid of the knife guys fast because after a while, several hunters will fall from
    above and it will get very crowded. Beat the hunters the same way and throw any
    knives dropped to help you. Right after this section of enemies will be several
    barrels. One contains an uzi, which you should try to take to the boss. The one
    at the bottom, all the way at the right contains bullets. Grab the uzi and move
    all the way to the right. Two fat boys will come from the left and the bullets
    will still be in sight. Defeat the fat boys anyway you want and two midgets will
    show up. The midgets are easier to defeat using the gun, so use it and get the
    bullets after beating them. Head down and use a dive kick to destroy the three
    buckets. This is another hard section of enemies. First, stand near the door so
    you can grab and combo a punk that comes out. One of the buckets has bullets, so
    use the uzi to help you defeat the punk, midgets, and fat boy. You should stay
    away from the left because after a while, hunters will come from there with a
    roll attack. Try to get rid of the first group of enemies quickly so it doesn't
    get crowded. The second group consists of three hunters and a Lash T. sub-boss.
    Use dash attacks on the hunters, combo Lash T., and use the uzi if you have any
    shots left. The bullets from the bucket should be saved for the boss. Defeat all
    the enemies to be taken to the boss.
    
    
    ========================
    |Level 6: Jungle & Mine|
    ========================
    
    -Scene 1-
    Proceed forward slowly and a knife guy will come from the left. Defeat him and
    move forward slowy again and another knife guy will come from the right. Defeat
    him and head all the way right. You'll fight four punks now, two coming out from
    doors. The ones coming out the doors have the least health, so you should try to
    beat them first. Beat the other two and break the door on the right to move on.
    You'll see some enemies by a row of barrels. The leftmost barrel has a grenade
    and the rightmost has a pizza. Defeat the enemies using your combo before moving
    on. Here comes a hard part; you'll fight a Walter and Lash T. sub-boss at once.
    What makes this even harder is that the screen will move if you dash attack to
    the right. Get the grenade and throw it at Walter. Use dash attacks on him and
    your combo on Lash T. If possible, try to also combo Walter instead. You don't
    want to end up having the screen advance forward because it will make it harder
    with two hunters up ahead. Depending how much health you have, you also may not
    want to break the barrel with the pizza just yet. It helps some if you stay at
    the bottom of the barrels. Just do your best to beat them without breaking the
    barrel with the pizza and without advancing forward. Next fight is two hunters,
    which is easy. Now, depending how much health you have, you should either get
    the pizza now or carry the barrel with you all the way to the right. Pizza will
    recover half your health, so carry the barrel to the right if your health is at
    70% or more to have a health item nearby for another hard part. Eat the pizza,
    otherwise. In the last section, you'll fight these enemies in this order: two
    fat boys, Lash T., another fat boy, Walter, and two hunters. Defeat them all the
    same way you've been doing to go to the next scene. You fight the enemies two at
    a time and the next one shows up after defeating one. Walter is easier to fight
    with a fat boy than when he's with Lash T., so you'll want to try to get rid of
    Lash T. before the fat boys.
    
    -Scene 2-
    You'll want to take it slow at the beginning of this scene. After going past the
    first tree, a hunter and three rolling barrels will come from the left. They're
    easy to take care of; just punch the barrel so it doesn't hit you. The reason to
    go slow here is because you want to get the items inside two of the barrels. If
    you rush through here, the barrels will not appear. The top barrel in the first
    set contains a grenade you'll want to take to the fat boys just way ahead. The
    middle barrel of the second set has a pizza, which you'll probably need after
    the two previous encounters with sub-bosses. These are the two barrels you'll
    want to break. Afterwards, you'll fight a few enemies, which shouldn't be any
    problem. You can then just run through if you want. Hunters will be appearing;
    be sure to stop when the fourth one appears. Right after the fourth hunter, is
    the fight with four fat boys, so you want to defeat the four hunters first. Try
    throwing one hunter at the other three to knock them all down so you can disarm
    yourself without accidentally hitting them with your defensive attack. Use your
    combo to beat them. You can also fight the hunters one by one to make it easier.
    Also, watch out for the giant dinosaur's foot. You'll take major damage if he
    stomps you. The stomp is easy to avoid. Just watch his foot and never stand on
    the shadow. The dinosaur can sometimes make the fight with the fat boys hard.
    While running, throw the grenade at the fat boys on the right and quickly dash
    attack the ones on the left. Keep dash attacking them back and forth, but you'll
    have to watch for the dinosaur's foot. Next section, you'll fight three hunters
    and two Buldge sub-bosses. The Buldges appear a while after the hunters, so you
    want to defeat the hunters quickly. Dash attack and use dive kicks to defeat the
    Buldges. You'll fight one punk at the end before the boss and a barrel will be
    close by with salad. Salad recovers about 33% health; get it now if you need it
    or throw the barrel offscreen so you have it for the boss fight.
    
    
    =======================
    |Level 7: The Basement|
    =======================
    
    -Scene 1-
    Use your combo to beat the four punks before moving further. Before crossing the
    bridge, wait a while and a pterodactyl will appear. Use your defensive attack to
    defeat him. The next section is hard. You'll fight four knife guys and after a
    while, some punks on motorcycles will come. Dash attack the knife guys and stay
    at the bottom and the first motorcycle won't reach you. Move to the top quickly
    after the first motorcycle passes, so the others don't reach you. Stay at the
    top and go forward slowly. More motorcycle punks will come, but they won't reach
    you as long as you're on top. Keep walking forward slowly until you barely see a
    knife guy ahead. Throw a knife at him if you have one or wait and he'll come to
    you. Later, another one will come to you. Defeat both using your combo before
    going any further. Now, you'll fight several midgets. Quickly run to the barrel
    and get the bazooka to help you defeat the midgets. Soon after, you fight many
    fat boys. Stand in front of the doorway and a fat boy will come charging. Combo
    him, ending your combo by throwing him behind you. Go in the doorway and move a
    little up so you're by the wall inside. You'll be able to safely combo the fat
    boys from here. Next, are several hunters. You can fight most of them one at a
    time, but they shouldn't be a problem. The last section can be hard sometimes.
    You'll fight two groups of enemies consisting of punks and fat boys. Stay in the
    lower right corner and a fat boy will fall close to you from above a while after
    the first group of punks show up. Use your combo to beat them and stay towards
    the right, ready to punch knives that four knife guys will come throwing later
    from the left. The second group, you can dash attack them back and forth. Knife
    guys will fall from above a little later, so move out the way of shadows.
    
    -Scene 2-
    The next scene is short. You'll just fight several enemies, usually in groups of
    four, while going down the elevator. It isn't really hard, though. You can dash
    attack the enemies back and forth or combo them if you get them all to one side.
    A knife guy will fall from above after the midgets, so watch out for a shadow
    and stay out of the way.
    
    -Scene 3-
    Instead of going and beating the three punks by the fence, wait for the two that
    fall from above. You'll have enough time to defeat one of them and get the other
    to low health with your combo before the ones by the fence come to you. Break
    the fence once defeating them all to go on. You'll fight a lot of enemies and
    two Lash T. sub-bosses next, but this section actually isn't hard. Just stay at
    the top and get rid of the midgets that come from the bookshelves quickly. The
    hunters that come rolling from both sides will miss you. Eventually, they'll go
    up where you can attack them. Some of them may drop grenades, which you should
    use on midgets or the sub-bosses. Two Lash T. sub-bosses appear on both sides
    after a while. This isn't hard. Simply keep moving up and down to avoid their
    long range attack and just try to get close to them to combo them. It will be
    easier if you can get them both on the left side because they'll be up against
    the fence, which makes it easier to combo them. You'll want to proceed forward
    slowly afterwards. Several barrels will be rolling by with some of them having
    food items that restore a little health. By going slow, usually only one will
    appear at a time, making it easier to break with a punch. At the end, will be
    three Buldge sub-bosses. You can't fight them one by one, at least not for long.
    The other two eventually get up as you're fighting one, so you might as well go
    and get in a quick combo on all three while they're down. Later, some punks will
    come from the bookshelf. Do the same thing you've been doing to defeat them all.
    Some barrels will roll by later and the bottom one will contain pudding, so you
    may want to stay at the bottom to break the barrel easily.
    
    -Scene 4-
    This is a short scene and quite easy. The barrel all the way at the right has a
    hotdog that recovers half your health. Get it if you need to or carry the barrel
    over to the fat boys to have if you need it then. There will be six fat boys in
    lines of three. You can fight them one by one, but it seems you only have about
    one minute to clear this scene. So, you may want to fight them three at a time.
    Three fat boys at once shouldn't be much of a problem. The bottom one has less
    health than the other two above him, so you should go up to him first and combo
    him. Combo the other two and just combo them once more to defeat them. Do the
    same for the next line of fat boys. You'll fight four knife guys last before the
    boss. Beat them the same way you've been doing and take a knife with you if they
    happen to drop one.
    
    
    =========================
    |Level 8: Deep Deep Down|
    =========================
    
    -Scene 1-
    This entire scene consists of sub-boss battles. Walk forward slowly and a Buldge
    and dinosaur break out of the glass cylinders. Immediately dash attack Buldge
    and just defeat them the way you normally would. Try not to dash attack to the
    right too much because you don't want to advance forward where there is another
    Buldge fight. The second fight is another Buldge with some knife guys. Use the
    same methods you've been using to defeat them. Three midgets will come and toss
    grenades as you move forward, so be ready to avoid them. Next, are four fat boys
    that come from the four corners of the screen. Quickly dash attack the one on
    the lower right, then dash attack the one on the lower left. Finish them to go
    to the last section. The last section is a fight with Tyrog 2 and some hunters.
    Use the same strategy you used on the boss, Tyrog, to beat this sub-boss. The
    only regular enemies here are hunters, so the fight is easier.
    
    -Scene 2-
    The next scene is easy. You just fight regular enemies in each section and not
    many, so it shouldn't be a problem. Use the same tactics you've been using to
    beat them all. Get rid of enemies coming out of doors quickly with your combo,
    destroy exhaust pipes with your combo to make things easier, and that's all you
    really have to do here. If you're low on health due to the previous sub-bosses,
    go slow here until you fight the second fat boy who drops a pizza. Right around
    halfway through, when you first meet hunters, four knife guys will come throwing
    knives from both sides. Simply stay all the way at the top to avoid the knives.
    That's all to look out for here.
    
    -Scene 3-
    The first and last sections are easy. Defeat all the enemies around and get the
    uzi in the middle barrel. You'll want to take it to the sub-boss battle ahead.
    Before heading down the slope, defeat a hunter who appears behind with your dash
    attack. Run down the slope and use your running jump to get through faster. By
    running down the slope, you'll cause the pterodactyls and most of the rolling
    barrels to disappear. When you reach the bottom, only a few barrels will come,
    but they shouldn't be a problem. Destroy them with your dash attack if they get
    in your way. Beat the four punks with your dash attack and move forward slowly,
    staying in the middle. A fat boy will come charging from the left; quickly dash
    attack him the moment you see him. Move forward slowly again and do the same to
    another fat boy who comes charging. Now, is the sub-boss fight with Walter and
    Lash T. twice. Use the same strategy you've used to defeat them and use the uzi
    mainly on Walter. After a while, another Walter and Lash T. will show up, so you
    want to defeat the first two quickly so it doesn't get harder. Go to the middle
    and move forward slowly after defeating the sub-bosses. Like before you met the
    sub-bosses, a fat boy will come charging from the left, so dash attack as soon
    as he appears. Move forward slowly again and do the same to another fat boy. You
    can carry the barrel with meat over to the boss battle. The meat will completely
    restore all your health, so save it if you have 50% health or more. You'll fight
    some hunters in the last section before the boss. After a while, some knife guys
    will come from both sides and throw knives. Move to the bottom to avoid them.
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    CREDITS
    
    Thanks to:
    
    CJayC - for hosting the guide at www.gamefaqs.com
    
    GameFAQs member atro city - for helping with fourth and seventh boss strategies
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