Move List by Goh_Billy

Version: 4.0 | Updated: 08/21/08 | Printable Version

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                         Cadillacs And Dinosaurs
              FAQ By: Goh_Billy (billy_kane_32@hotmail.com)
                             Version #: 4.0
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Sections
--------
      1. Legend
      2. System
      3. Characters
         3.1  Jack Tenrec 
         3.2  Hannah Dundee
         3.3  Mustapha Cairo
         3.4  Mess O'Bradovich
      4. Conclusion
         4.1  What's Missing/Needed
         4.2  Credits
				
===============================================================================
1. Legend
===============================================================================


  ub  u  uf        f - Forward            A - Attack
    \ | /          b - Back               J - Jump
  b--   --f        u - Up                 + - And  
    / | \          d - Down               / - Or  
  db  d  df                               , - Then 
                                      


===============================================================================
2. System
===============================================================================


Grapple                      walk into enemy
Run aka Dash                 tap a direction      you can "rotate" your run;
                               twice (hold the      to do this, simply rotate
                               direction to         the joystick from the
                               continue running)    held direction to the newly
                                                    desired run direction

          
Pick Up Object               press A when on top
                               of item
Pick Up Barrel               press a direction 
                               toward the 
                               barrel + A
  Throw Barrel               A
Use Weapon                   press A after        guns have a meter on the
                               picking up weapon    bottom of the screen; once
                                                    empty, your character will
                                                    discard the weapon (however
                                                    they will still be on the 
                                                    floor, flashing red)
Throw Gun                    pick up flashing
                               red weapon and 
                               press A
Stab With Knife              A close to an enemy  Hannah can stab multiple times
                                                   without knocking enemy down
Throw Knife                  A far from an enemy



Special Attack               J+A                  consumes part of your lifebar
                                                    if move connects; cannot 
                                                    perform if you only have
                                                    a sliver of life left; 
                                                    makes you drop your weapons


Double Team Maneuver         stand close and      both players will have a gold
                               above a teammate     glow around them and become
                               for 2 seconds        invulnerable for a short
                                                    time


Flip                         J, b/f               by pushing b you will flip
                                                    the other way, thus
                                                    allowing you to attack the
                                                    other direction
Throw Canceling              after performing     allows you to cancel into 
                               any throw,           your special attack 
                               quickly press d,     immediately after your 
                               u + A                throw




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3. Characters
===============================================================================


*******************************************************************************
* 3.1 Jack Tenrec                                                             *
*******************************************************************************
Height:  182 cm                               Power: ****
Weight:  78 kg                                Speed: ***
Profile: Part mechanic, part shaman.          Skill: ***


Basic Moves
-----------    
Straight Punch               A
  Second Straight            A                    Straight Punch must hit the
                                                    enemy for this to come out
    Power Short              A                    Second Straight must hit the
                                                    enemy for this to come out
      Shoulder Toss Behind   d + A                Power Short must hit the 
                                                    enemy for this to come out
      Shoulder Toss In Front u + A                Power Short must hit the 
                                                    enemy for this to come out 
      Finish Punch           A                    Power Short must hit the 
                                                    enemy for this to come out 
Upward Kick                  b+J/f+J/J, A         
Dive Kick                    J, A/b+A at the      use b+A to Dive Kick
                               highest point        backwards
                               of your jump
Slide Kick                   Dash, A
Flying Upward Kick           Dash, J, A


Grapple Moves
-------------
Face Punch                   A                    if move doesn't KO opponent
                                                    the grapple will remain
                                                    "locked" and you can
                                                    perform the next part of
                                                    the chain or use any other
                                                    grapple move listed below
  Stomach Punch              A                    if move doesn't KO opponent
                                                    the grapple will remain
                                                    "locked" and you can
                                                    perform the final part of
                                                    the chain or use any other
                                                    grapple move listed below
    Finishing Punch          A
Shoulder Toss                f + A
Shoulder Toss Behind         b + A
Front Flip Kick              d, u + A
Final Uppercut               J+A                  consumes part of your lifebar
                                                    if move connects; cannot 
                                                    perform if you only have
                                                    a sliver of life left; 
                                                    makes you drop your weapons
Jump Escape                  J


Special Moves
-------------
Front Flip Kick              d, u + A
Final Uppercut               J+A                  consumes part of your lifebar
                                                    if move connects; cannot 
                                                    perform if you only have
                                                    a sliver of life left; 
                                                    makes you drop your weapons


Double Team Maneuver
--------------------
Irish Whip                   stand close and      teammate can perform a 
                               above a teammate     dashing series of attacks
                               for 2 seconds        by holding f and tapping
                                                    A;  the teammate can also
                                                    perform their dash jump
                                                    attacks; both players will
                                                    have a gold glow around 
                                                    them and become 
                                                    invulnerable for a short
                                                    time





*******************************************************************************
* 3.2 Hannah Dundee                                                           *
*******************************************************************************
Height:  170 cm                               Power: **
Weight:  53 kg                                Speed: ****
Profile: Diplomat and explorer.               Skill: *****



Basic Moves
-----------    
Long Poke                    A
  Second Poke                A                    Long Poke must hit the enemy
                                                    for this to come out
    Driving Elbow            A                    Second Poke must hit the 
                                                    enemy for this to come out
      Shoulder Toss Behind   d + A                Driving Elbow must hit the 
                                                    enemy for this to come out
      Shoulder Toss In Front u + A                Driving Elbow must hit the 
                                                    enemy for this to come out
      Side Kick              A                    Driving Elbow must hit the 
                                                    enemy for this to come out 
Split Kick                   b+J/f+J/J, A 
Dive Kick                    J, A/b+A at the      use b+A to Dive Kick
                               highest point        backwards
                               of your jump
Turned Knee                  Dash, A
Flying Split Kick            Dash, J, A
Wall Jump                    jump toward the      the wall, in this sense, is
                               wall, then           a literal wall (NOT the
                               press J when you     edge of the screen)
                               reach the wall 
  Split Kick                 A
  Dive Kick                  A at the highest 
                               point of your 
                               jump
                                                   
 
Grapple Moves
-------------
Slap                         A                    if move doesn't KO opponent
                                                    the grapple will remain
                                                    "locked" and you can
                                                    perform the next part of
                                                    the chain or use any other
                                                    grapple move listed below
  Knee Strike                A                    if move doesn't KO opponent
                                                    the grapple will remain
                                                    "locked" and you can
                                                    perform the final part of
                                                    the chain or use any other
                                                    grapple move listed below
    Finishing Knee           A
Shoulder Toss                f + A
Shoulder Toss Behind         b + A
Rolling Elbow                d, u + A
Spiral Flash                 J+A                  consumes part of your lifebar
                                                    if move connects; cannot 
                                                    perform if you only have
                                                    a sliver of life left; 
                                                    makes you drop your weapons
Jump Escape                  J


Special Moves
-------------
Rolling Elbow                d, u + A
Spiral Flash                 J+A                  consumes part of your lifebar
                                                    if move connects; cannot 
                                                    perform if you only have
                                                    a sliver of life left; 
                                                    makes you drop your weapons


Double Team Maneuver
--------------------
Assist Spring                stand close and      teammate can perform their 
                               above a teammate     jump attack; both players
                               for 2 seconds        will have a gold glow
                                                    around them and become 
                                                    invulnerable for a short
                                                    time





*******************************************************************************
* 3.3 Mustapha Cairo                                                          *
*******************************************************************************
Height:  198 cm                               Power: ***
Weight:  68 kg                                Speed: *****
Profile: Engineer and Jack's friend.          Skill: ***



Basic Moves
-----------    
Reach Punch                  A
  Second Reach Punch         A                    Reach Punch must hit the 
                                                    enemy for this to come out
    Side Kick                A                    Second Reach Punch must hit
                                                    the enemy for this to come
                                                    out
      Shoulder Toss Behind   d + A                Side Kick must hit the enemy
                                                    for this to come out
      Shoulder Toss In Front u + A                Side Kick must hit the enemy
                                                    for this to come out
      Power Kick             A                    Side Kick must hit the enemy
                                                    for this to come out 
Retract Kick                 b+J/f+J/J, A 
Dive Kick                    b+J/f+J/J, A/b+A at  use b+A to Dive Kick
                               the highest point    backwards
                               of your jump
Dropkick                     Dash, A
Flying Retract Kick          Dash, J, A
Wall Jump                    jump toward the      the wall, in this sense, is
                               wall, then           a literal wall (NOT the
                               press J when you     edge of the screen)
                               reach the wall 
  Retract Kick               A
  Dive Kick                  A at the highest 
                               point of your 
                               jump
                                                   
 
Grapple Moves
-------------
Short Arm Punch              A                    if move doesn't KO opponent
                                                    the grapple will remain
                                                    "locked" and you can
                                                    perform the next part of
                                                    the chain or use any other
                                                    grapple move listed below
  Knee Bash                  A                    if move doesn't KO opponent
                                                    the grapple will remain
                                                    "locked" and you can
                                                    perform the final part of
                                                    the chain or use any other
                                                    grapple move listed below
    Finishing Knee           A
Shoulder Toss                f + A
Shoulder Toss Behind         b + A
Backflip                     d, u + A
Get Off Me Spin              J+A                  consumes part of your lifebar
                                                    if move connects; cannot 
                                                    perform if you only have
                                                    a sliver of life left; 
                                                    makes you drop your weapons
Jump Escape                  J


Special Moves
-------------
Backflip                     d, u + A
Get Off Me Spin              J+A                  consumes part of your lifebar
                                                    if move connects; cannot 
                                                    perform if you only have
                                                    a sliver of life left; 
                                                    makes you drop your weapons


Double Team Maneuver
--------------------
Shoulder Launch              stand close and      teammate can perform their
                               above a teammate     jump attack; both players
                               for 2 seconds        will have a gold glow 
                                                    around them and become 
                                                    invulnerable for a short
                                                    time





*******************************************************************************
* 3.4 Mess O'Bradovich                                                        *
*******************************************************************************
Height:  205 cm                               Power: *****
Weight:  97 kg                                Speed: **
Profile: Elusive past.                        Skill: ****



Basic Moves
-----------    
Stomach Punch                A
  Second S. Punch            A                    Stomach Punch must hit the
                                                    enemy for this to come out
    Wild Swing               A                    Second Stomach Punch must hit
                                                    the enemy for this to come
                                                    out
      Pancake Slam Behind    d + A                Wild Swing must hit the enemy
                                                    for this to come out
      Pancake Slam In Front  u + A                Wild Swing must hit the enemy
                                                    for this to come out
      Jawing Upper           A                    Wild Swing must hit the enemy
                                                    for this to come out 
Short Jump Kick              b+J/f+J/J, A 
Diving Double Boot           J, A/b+A at the      use b+A to dive backwards
                               highest point        
                               of your jump
Body Splash                  Dash, A
Air Uppercut                 Dash, J, A


Grapple Moves
-------------
Headbutt                     A                    if move doesn't KO opponent
                                                    the grapple will remain
                                                    "locked" and you can
                                                    perform the next part of
                                                    the chain or use any other
                                                    grapple move listed below
  Low Knee                   A                    if move doesn't KO opponent
                                                    the grapple will remain
                                                    "locked" and you can
                                                    perform the final part of
                                                    the chain or use any other
                                                    grapple move listed below
    Finishing Knee           A
Pancake Slam                 f + A
Back Drop                    b + A
Back Splash                  d, u + A
Haymaker                     J+A                  consumes part of your lifebar
                                                    if move connects; cannot 
                                                    perform if you only have
                                                    a sliver of life left; 
                                                    makes you drop your weapons
Jump Escape                  J


Special Moves
-------------
Back Splash                  d, u + A
Haymaker                     J+A                  consumes part of your lifebar
                                                    if move connects; cannot 
                                                    perform if you only have
                                                    a sliver of life left; 
                                                    makes you drop your weapons


Double Team Maneuver
--------------------
Rag Doll Toss                stand close and      teammate can perform their
                               above a teammate     jump attack; both players
                               for 2 seconds        will have a gold glow
                                                    around them and become 
                                                    invulnerable for a short
                                                    time





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4. Conclusion
===============================================================================

4.1 What's Missing/Needed
-Clean up and corrections
-If you have anything to add, any corrections I need to make, please email me
at billy_kane_32@hotmail.com.  Credit will be given for your contribution.


4.2 Credits
-Capcom
-Mark Schultz
-General Motors Corporation
-Gamefaqs
-BigDarsh (thestandingfierce@gmail.com) for corrections, info on throws out
 of attack chains, dive kick corrections, canceling out of throws, and much
 more!
-UnCooLgaMeR for the info on the Double Team Maneuvers
-And me for writing this FAQ