MK4 Glitches FAQ for Rev. 3 [Arcade]
from BADRoCK
e-mail:  badrock@i1.net

   Updated:  July 14, 1998
                                      
   Invisable Player Glitch
   VS Human Or CPU: human
   Placement On Screen: corner
   Must Use: Sub Zero
   Against: any character
     * In order to make your character invisable, you need to play a game
       of 2 on 2. Have team #1 consisting of any characters you want,
       having the second character on the team the one you would like the
       be invisable. Have team #2 consist of Sub Zero and any other
       character you want. Now get the first character of team #1 in
       danger and in the corner, with team #2's Sub Zero standing right
       next to them. Have team #1's character jump straight up in the
       corner, and while they are at the peak of their jump, have team
       #2's Sub Zero do a up-forward hop kick with HK, immediatly
       followed by a Ice Clone. The hop kick will kill the character, and
       they will get frozen simutaniously with the explosion, making all
       the exploding body parts frozen as well. Now, the second team
       member is invisable! Better yet, this glitch turns off collisions,
       so he can only be damaged with throws and breaks. Be carefull, if
       the invisable character loses it will crash the game. Play around
       with this glitch..... some Fatalities can be done invisable as
       well.
       
   Reptile Vs. Scorpion Glitch
   VS Human Or CPU: both
   Placement On Screen: anywhere
   Must Use: Reptile
   Against: Scorpion
     * When you do Reptiles 2nd Fatality against Scorpion, it will freeze
       the game near the end of the animation, then force the machine to
       reset. This is by far the saddest glitch that has been uncovered
       so far.
       
   Tanya's Sticky Fingers Glitch
   VS Human Or CPU: human
   Placement On Screen: anywhere
   Must Use: Tanya
   Against: any character
     * Do the code 002 - 002 on any stage that has props (boulders,
       heads, etc.). This is the code that is supposed to make your
       character not lose their weapon, but Tanya can easily lose her by
       throwing it (LP) and then being in the air when it comes back.
       After you have lost your weapon, pick up the stage prop and Tanya
       will go through the animation of throwing it. After she is done
       with the animation, it will be stuck too her hand! You are now
       able to use it as a weapon, controlling it liked the spiked club..
       Once your opponent hits you, weather you are blocking or not you
       will lose it, but you can pick it up at any time and repeat the
       glitch.
       
   Dead Man Attacks
   VS Human Or CPU: both
   Placement On Screen: anywhere
   Must Use: any character
   Against: any character
     * I have noticed that after the final hit of a match, the losing
       character can perform a move as they get up into the dizzy
       animation. The most recent occurance I have seen was with Johnny
       Cage uppercutting up, but I am assuming it can be done with
       everyone, and possibly with other moves than uppercuts.
       
   Floating Fatalities
   VS Human Or CPU: both
   Placement On Screen: anywhere
   Must Use: any character
   Against: any character
     * If you jump in the air, do the fatality motion very quickly and
       make the last button tap RIGHT before you hit the ground.   Your
       character will freeze while he is in the air/jump animation, then
       proceed to go into the fatality animation while he is floating
       slightly above the ground.
       
   Fujin's Win Pose Overide
   VS Human Or CPU: both
   Placement On Screen: anywhere
   Must Use: Fujin
   Against: any character
     * During the "Fatality Time" at the end of a match, do Fujin's
       tornado move. When the fatality time runs out, your opponent will
       fall to the ground, and you will continue to do your tornado. You
       can move freely with the tornado, and you can pick up your oppoent
       after they fall to the ground, or you can release LP and you will
       go into the win pose.
       
   Fujin's Tornado Glitch
   VS Human Or CPU: both
   Placement On Screen: anywhere
   Must Use: Fujin
   Against: any character
     * Every now and then, usually immediatly after a combo, when you do
       Fujin's tornado, it will not have the wind around it.
       
   Happy Corner Hops
   VS Human Or CPU: both
   Placement On Screen: anywhere
   Must Use: any character
   Against: any character
     * When you have your opponent in the corner, make the final hit of
       the round a jump kick, then hold up-forward or up-back and tap a
       punch/kick button over and over. You will keep jump kicking
       instead of going into you win pose animation.
       
   Shinnok's Magic Slide
   VS Human Or CPU: computer
   Placement On Screen: anywhere
   Must Use: Sub Zero, or Shinnok impersinating Sub Zero
   Against: Shinnok
     * When you are playing as Sub Zero against CPU Shinnok, freeze
       Shinnok while he is running. Then, freeze Shinnok again for double
       freeze backfire. When you do this, Shinnok will slide accross the
       Screen with his armed cocked for an uppercut, and hit you when he
       gets close enough. If you do it from far away, he will miss the
       first uppercut, then get closer and do another uppercut that
       connects.
       
   Boulder Glitch
   VS Human Or CPU: computer
   Placement On Screen: anywhere
   Must Use: any character
   Against: any character
     * When you are playing against the computer on a level that has
       items (rocks, spiked balls, heads...), try to throw the computer
       player when they try to throw one at you. If your throw attempt
       triggers them to throw you, they will go through the throw
       animation with the object still in their hand. Usually, right
       after they throw you, they will throw the rock off of their hand,
       but I have seen the computer run accross the screen with it on
       their hand before they get rid of it.
       
   Frozen Shinnok Animation
   VS Human Or CPU: computer
   Placement On Screen: anywhere
   Must Use: Sub Zero, or Shinnok impersinating Sub Zero
   Against: Shinnok
     * When you are playing as Sub Zero against CPU Shinnok, there is a
       way to make him go through his death animation while he is still
       frozen blue. When you are in the last round before you win, and
       you have more damage than him, you need to let time run out while
       he is frozen. Basicly, avoid him the whole round and then freeze
       him when there is 3 seconds remaining. This will cause the game to
       zoom in on him while he is still frozen blue, and it will go
       through the whole ending scene with him blue.
       
   Scorpions Breaker Glitch
   VS Human Or CPU: human
   Placement On Screen: anywhere
   Must Use: Scorpion
   Against: any character
     * After you do a breaker with Scorpion, immediatly do the flame
       afterwards. If your opponent blocks the flame, it will warp them
       to right next to you.
       
   Goro's Lair Pit Glitch
   VS Human Or CPU: both
   Placement On Screen: anywhere
   Must Use: any character
   Against: any character
     * On occasion, you can do the pit fatality in Goro's Lair and the
       uppercut will miss completely, leaving your opponent in his dizzy
       animation while the camera pans up to show the spikes. I am still
       unsure if this can be done intentially or if it is strictly
       random... I will report more information about it if it becomes
       available.
       
   Combo Counter Glitch
   VS Human Or CPU: both
   Placement On Screen: anywhere
   Must Use: Sub Zero, or Shinnok impersinating Sub Zero
   Against: anyone
     * On some rare occasions, the combo counter will say the number of
       hits, than just a % damage without an actual percentage. Example:
       4-hits
       % Damage
       All the times I have seen this happen have been with Sub Zero
       combos. I have found that combos that involve only Staff freezes
       and hits usually result in this. One sure way to get it is:with
       the weapon out... freeze, B+HP, B+LP, B+HP, B+LP
       
   Meat Glitch
   VS Human Or CPU: computer
   Placement On Screen: anywhere
   Must Use: Meat
   Against: any character
     * After you get meat playable, beat the game with meat and it will
       crash the machine.
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