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    FAQ/Move List by JKlein

    Version: 1.3 | Updated: 11/20/94 | Printable Version | Search Guide | Bookmark Guide

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                                |  ___/ _ \ / _ \
            Version: 1.3        | |_ | |_| | | | |          Jamie Klein
              11/20/94          |  _||  _  | |_| |        yanknir@tiac.net
                                |_|  |_| |_|\__\_\
    
    ###########################################################################
    
    
    ==Introduction==
    
        Capcom, the company that started the one-on-one fighting game craze a
    few years ago with the smash hit, Street Fighter II, has done it again.
    Their latest creation, DarkStalkers: The Night Warriors, features some of
    the best graphics, most creative moves, and hottest babes ever seen on an
    arcade screen.
        If you find any additional information, please mail it to the above
    address.
    
    
    ==The "Special" Meter==
    
        Each character has a bar at the bottom of the screen (labeled SPECIAL)
    which grows each time the character attacks (or throws) his/her opponent.
    Even if an attack misses the special bar will increase slightly.  During
    the course of the fight the level in the "special" bar will slowly decrease
    -- you must continually attack in order to get a full meter.  Once this has
    happened, the meter will begin to drain very quickly and the word "special"
    will start to flash.  At this point, the character will gain some important
    powers: most special moves are enhanced and special "power" moves become
    available.  After one of these moves is executed the "special" meter will
    empty and must be re-filled.
    
    
    ==Air Combat==
    
        In DarkStalkers it is possible to block attacks in mid-air.  Jump at
    your opponent, hold the joystick away from them, and you will block any
    anti-air attacks they try to unleash.  Please note that you cannot block a
    non-projectile attack from a character whose feet are still touching the
    ground.
        Also, characters in DS have the ability to attack multiple times in
    the air.  When you use certain (generally weaker) jump attacks, you may be
    able to interrupt the first move and throw another jump attack (or two!)
    within the course of one jump.  This ability opens up some new
    possibilities: certainly you can throw the second attack to avoid a sac-
    throw, extra combo hits are possible, and multiple jump attacks (when
    combined with some air blocking) can make for great fakes.  Here are some
    examples of jump attacks that can be cancelled into other jump attacks:
    Demitri's jumping jab+short, Victor's jumping jab, and Felicia's jumping
    jab+short.
        Furthermore, characters in DarkStalkers can launch any air attack they
    want so long as they aren't already in another animation.  With the
    exception in the previous paragraph, as long as your character isn't
    attacking, blocking, or reeling from a hit, they can launch any desired
    attacks.  This effect is especially noticeable when an airborne Anakaris
    player uses many weak or medium attacks during one jump.
    
    
    ==Missile vs. Missile Effects==
    
        Unlike other fighting games, in which two colliding fireball-type
    attacks cancel each other out or pass right by each other, DarkStalkers
    features a new missile attack priority system.  Each projectile has a
    certain momentum which is equal to the maximum possible distance minus the
    distance travelled.  When two projectiles collide, the respective momentums
    cancel out and if they aren't equal, the projectile with left-over momentum
    will continue flying across the screen.  Of course, if a projectiles
    momentum is zero (i.e.: it has traveled its maximum distance) it will
    disappear.  If you are using Sasquatch and you throw a weak big snow at an
    oncoming fierce chaos flare from Demitri be careful -- you may have to
    block the chaos flare anyway.  Note that enhanced Special projectiles
    have extra momentum and Sasquatch's big freezer cancels out everything. ^_^
    
    
    ==Block Canceling & Reversal Attacks==
    
        After blocking an enemy's attack your character will briefly suffer
    from a condition known as "block stun."  (Ming's wording here) Generally,
    it is not possible to use any attacks until the block stun has worn off.
    It is possible, however to cancel the block stun directly into certain
    special moves.  This is known as block cancelling.
        Block canceling can be easily achieved while blocking a multi hitting
    move or a combo.  Note that only the following listed special moves can
    interrupt block.
    
    Demitri     - Demon Cradle, Bat Spin, Air Chaos Flare
    Jon Talbain - Rising Beast Rush, Air Beast Rush
    Victor      - Giga-Burn
    Lord Raptor - Death Hurricane, Air Death Hurricane, Air Death Voltage
    Morrigan    - Shadow Blade, Shell Kick, Air Soul Fist
    Anakaris    - Royal Judgement (curse)
    Bishamon    - none
    Felicia     - Sand Splash
    Rikuo       - Sonic Wave
    Sasquatch   - Big Typhoon
    
        Timing for block cancelling is critical.  After inputting the command 
    for the special move the attack button should be pressed just as your 
    opponent's attack comes into contact.  Interrupting single blocks is 
    possible too, one way to do it is to input the command for the special move 
    before the comes into contact, then hit the attack button as soon as you 
    block.  When using Demitri or Morrigan, try:
    
        --O  |  \   [Wait and block attack]  Punch
             O   O
    
        The second way to interrupt single blocks is to input the command for 
    the special move as soon as you block.  This seems only applicable to 
    special moves with simpler motions such as Giga Burn, or Sand Splash.
    
        Another related technique is the reversal attack.  A reversal attack
    is a special move executed immediately after block stun ends.  Doing a
    special move as you are getting up off the ground is another type of
    reversal attack.  (thus fitting into the definition set by the Super SFII
    computer)  Unlike block cancelling, any special move can be used in a
    reversal attack.  In fact, Bishamon's rising slash attack can _only_ be
    used as reversal attack.
    
    
    ==Normal Move Canceling==
    
        It is possible to chain two normal ground attacks together for new
    combos in DS, this is the foundation of DarkStalkers' new type of gameplay.
    Generally when any attacks come into contact with your opponent a hit mark,
    or a mark similar to a spark will appear.  At the presence of the hit mark
    normal moves may be interrupted into another normal move by hitting the
    appropriate attack button.  Small attacks should be able to be interrupted
    with medium or large attacks, and medium attack should be able to be
    interrupted with large ones.  Note that in some cases medium attacks can be
    canceled by another medium attack (i.e., Felicia's Crouching Forward X 2)
    and both the first or second hits are eligible to be interrupted if the
    move hits twice.
        In practice normal move cancelling is usually timed out by the player.
    At speed 1 small attacks are usually interrupted 1/3 of a second after the
    button is pressed, and medium attacks are usually interrupted 1/2 a second
    after the buttonpress.  Note that if the attack button is pressed too early
    your move cannot be cancelled, so tapping buttons rapidly won't work.
    
    Here are some examples of block cancelling:
    -Rikuo: duck short, duck forward, duck roundhouse is a 4 hit combo.
    -Morrigan: duck short, duck forward, duck roundhouse is a 3 hit combo.
        If we combine ground move cancelling with air move cancelling, some
    nasty combos are possible.  For example:
    -L.Raptor: jump jab, jump strong, duck jab, standing fierce is a 6 hit
    combo.
    
    
    ==Miscellaneous Tidbits==
    
    o Darkstalkers allows players to select the speed of the gameplay.  Speed
      may be set by the winning player (if applicable) every time someone joins
      in.  The speed selection also appears to affect the computer opponents'
      AI.  Note that it is possible for the arcade manager to turn off this
      feature and fix the speed at one level.
    
    o If your character gets thrown, quickly press strong or fierce to ensure
      a "soft landing."  By softening throws, you will take much less damage
      and you'll be in a better position to counter attack.  Throw softening
      works on all throws and grabs which do not require more than one joystick
      motion to execute.
    
    o Characters can dash by double-tapping the joystick towards or away
      from opponent.  Each character has a different dash; effects include:
      sliding, running, flying, and teleporting.  If a characterÕs feet leave
      the ground during a dash, any attacks they throw must be blocked high.
    
    o Characters can miss a throw if the opponent walks out of slam range or
      jumps away as the character tries to slam.  This applies to both normal
      and special throws.  Like many other animations in the game, these poses
      can be quite humorous.
    
    o Hold down the weak punch button at the opening screen to make three
      numbers appear in the lower left corner of the screen.  The top number
      is the total number of player credits.  Of course, it is generally quite
      large.  The middle number is the number of service credits.  It could
      be big or small depending on whether or not the arcade employees play
      the game after hours <g>.  It is unknown what the bottom number
      represents.  If you find out, please tell us.
    
    o Check out the intro of Aliens VS Predator.  Before the Predator bomb
      blows the Aliens away look at the background buildings and the public TV,
      on it you'll see "Coming soon," and a bat symbol...
    
    o If you win with one quarter, you will be treated to a boring credits
      screen after your character's usual cinematic ending.  Hold down a
      button to speed up the scrolling names.
    
    o The Japanese version of DarkStalkers is called Vampire - The Night
      Warriors.  Major difference is that it features more sounds effects which
      were taken out in the English version because they are in Japanese.
    
    
    ==The Bosses==
    
        After defeating the nine standard opponents, the character selection
    screen adjusts to accommodate two new boxes.  The portraits of the two
    boss characters appear inside the boxes right before you fight them.  Here
    are some moves to expect:
    
    HUITZIL
    (In Japan: PHOBOS)
    Robot
    From: Mexico
    Miniaturized: Tiny Robot
    "Target destroyed.  Mission completed."
    
    -huge variety of normal attacks, like Anakaris
    -high and low freeze-rays which take off heavy damage even when blocked
    -rocket launcher missile attack
    -air and ground flight with jet-pack
    -magnet throw
    
    
    PYRON
    Alien
    From: Hellstorm
    Miniaturized: Fire Mote
    "You were not worth fighting.  I need a more challenging foe."
    
    -teleportation
    -large meteor missile attacks which create a pillar of flame when they
     hit the ground  (Pyron throws these from both air and ground)
    -fire wheel attacks which the alien often uses as an anti-air defense
    -nasty special grab where Pyron brings you inside a large sphere and
     crushes you
    -air-based spinning fire top
    -multi-hit flame tongue
    
    
    ==Individual Player Character Information==
    
    NOTES
    -Each character has two different color choices; the possible colors are
    listed below.  Color set "A" is the standard color set and can be chosen by
    selecting your character with one of the six attack buttons.  Color set "B"
    can be chosen by pressing the appropriate start button.
    
    -The button layout is as follows (attack names are from SFII)
      PUNCHES:  Jab    Strong   Fierce
                 O        O        O
                 O        O        O
      KICKS:   Short   Forward  Roundhouse
    
    -"AllPunches" means press all three punch buttons together.
    
    -"Charge" means hold the joystick in the proceeding direction for a couple
    of seconds.
    
    -The motions for special moves are for characters facing right.
    
    The eight possible joystick directions are represented as follows:
    
     O   O   O
      \  |  /              --O means "joystick towards"
    
     O--   --O             \
                            O  means "joystick down-towards"
      /  |  \
     O   O   O             O-- means "joystick away"   (etc.)
    
    -Throwing requires you to be very close to your opponent.
    
    -SPECIAL describes the changes to a move when it is executed with a
    flashing "SPECIAL" meter.  Moves which aren't effected do not drain the
    meter.  Also, some moves can only be executed when the meter is full.
    
    -Although "punch" and "kick" generally refers to any punch or kick, some
    moves (such as the throws) do not work with jab or short.
    
    -"Miniaturized" refers to the state a character will be in if they fail to
    block Anakaris' Royal Judgement Day move.
    
    
    DEMITRI MAXIMOFF "The young noble of darkness"
    Vampire
    Born: Romania, 1483
    Colors: (Aura+Cape)  A-Red  B-Blue
    Miniaturized: Bat
    "Is your blood as thin and weak as you?  Let's find out, shall we?"
    
     __Special Moves__________________________________________________________
    |  |  \   --O  Punch                        Chaos Flare                   |
    |  O   O                                    (can be done in the air)      |
    |  SPECIAL: Fireball is larger and hits twice.                            |
    |-------------------------------------------------------------------------|
    |  --O  |  \   Punch                        Demon Cradle                  |
    |       O   O                                                             |
    |  SPECIAL: Demitri will hit many times on the way up.                    |
    |  NOTE: Doing an uppercut while dashing towards opponent (--O--O) will   |
    |  result in a diagonal attack instead of a vertical one.                 |
    |-------------------------------------------------------------------------|
    |  |   /  O--  Kick                         Bat Spin                      |
    |  O  O                                     (can be done in the air)      |
    |  SPECIAL: Drill delivers more hits.                                     |
    |-------------------------------------------------------------------------|
    |  |  --O  \   AllPunches                   Midnight Pleasure             |
    |  O        O                                                             |
    |  This move may only be used with SPECIAL.                               |
    |  NOTE: Interrupt a dash (--O--O) with this move to make your opponents  |
    |  very upset.                                                            |
    |_________________________________________________________________________|
    
     __Throws_________________________________________________________________
    |  O-- or --O  Punch                        Pile Driver                   |
    |-------------------------------------------------------------------------|
    |  --O  \   |   /  O--  O   O  Punch        Demon Stolen (SPD)            |
    |        O  O  O         \  |                                             |
    |_________________________________________________________________________|
    
    
    JOHN TALBAIN "The werewolf hurricane"
    (In Japan: GALLON)
    Werewolf
    Born: England, 1940
    Colors: (Fur)  A-Blue  B-Grey
    Miniaturized: Angry Dachshund
    "My power is the fury of the beast.  None can overcome it!"
    
     __Special Moves__________________________________________________________
    |  |  \   --O  Punch                        Horizontal Beast Rush         |
    |  O   O                                                                  |
    |  SPECIAL: Comet can inflict multiple hits.                              |
    |-------------------------------------------------------------------------|
    |  Jump  --O  \   |  Punch                  Air-to-Ground Beast Rush      |
    |              O  O                                                       |
    |  SPECIAL: Multiple hits.                                                |
    |-------------------------------------------------------------------------|
    |  --O  |  \   Punch                        Rising Beast Rush             |
    |       O   O                                                             |
    |  SPECIAL: Multiple hits.                                                |
    |-------------------------------------------------------------------------|
    |  |  O  Kick                               Climb Laser                   |
    |  O  |                                                                   |
    |  SPECIAL: Extra hits.                                                   |
    |-------------------------------------------------------------------------|
    |  O--   /  |  \   --O  Punch               Horizontal Beast Cannon       |
    |       O   O   O                                                         |
    |  This move may only be used with SPECIAL.                               |
    |  NOTE: Hold the joystick diagonally up and press punch in mid rush to   |
    |  veer off in a different direction!                                     |
    |-------------------------------------------------------------------------|
    |  Jump  O   O--   /  |  \   Punch          Air-to-Ground Beast Cannon    |
    |        |        O   O   O                                               |
    |  This move may only be used with SPECIAL.                               |
    |  NOTE: Hold the joystick left, right, or diagonally up and press punch  |
    |  to veer off in a different direction.                                  |
    |-------------------------------------------------------------------------|
    |  |   /   O  Punch                         Rising Beast Cannon           |
    |  O  O   /                                                               |
    |  This move may only be used with SPECIAL.                               |
    |  NOTE: Hold the joystick left, right, or diagonally down and press      |
    |  punch to veer off in a different direction.                            |
    |_________________________________________________________________________|
    
     __Throws_________________________________________________________________
    |  O-- or --O  Punch                        Bite and Toss                 |
    |-------------------------------------------------------------------------|
    |  O-- or --O  Kick                         Roll and Toss                 |
    |-------------------------------------------------------------------------|
    |  --O  \   |   /  O--  Kick                Wild Circular                 |
    |        O  O  O                                                          |
    |  SPECIAL: Tolbain lands on his opponent twice.                          |
    |-------------------------------------------------------------------------|
    |  Jump + any direction except Up           Air Throw                     |
    |_________________________________________________________________________|
    
    Note: The werewolf can duck under many missile attacks!
    
    
    VICTOR VON GERDENHEIM "The living cadaver"
    Frankenstein monster
    Born(?): Germany, 1830
    Colors: (Shirt/Pants)  A-Green/Brown  B-Blue/DarkBeige
    Miniaturized: Small Monster w/Doll
    "You are no match against my great strength."
    
     __Special Moves__________________________________________________________
    |  Charge  O--  --O  Punch                  Giga-Hammer                   |
    |  SPECIAL: Victor reaches his arm out in an upward angle.                |
    |-------------------------------------------------------------------------|
    |  Charge  O--  --O  AllPunches             Giga Brood                    |
    |  This move may only be used with SPECIAL.                               |
    |  NOTE: The triple dashing punch is very effective for juggling airborne |
    |  opponents.                                                             |
    |-------------------------------------------------------------------------|
    |  Charge  O--  --O  Kick                   Giga-Buster                   |
    |  SPECIAL: Victor adds a punch on at the end for 2+ hits.                |
    |-------------------------------------------------------------------------|
    |   /   O  Kick                             Hop Kick                      |
    |  O   /                                                                  |
    |  SPECIAL: Many extra kicks are added to the attack.                     |
    |-------------------------------------------------------------------------|
    |  |   /  O--  --O  Punch                   Gyro Crush                    |
    |  O  O                                                                   |
    |  SPECIAL: Extra punches are added on at the end.                        |
    |-------------------------------------------------------------------------|
    |  Charge  |  O  Punch                      Thunder Break                 |
    |          O  |                                                           |
    |  This move may only be used with SPECIAL.                               |
    |  NOTE: Use AllPunches instead of just Punch to cover the ground behind  | 
    |  you as well as in front of you.                                        |
    |-------------------------------------------------------------------------|
    |  |   /  O--  Kick                         Giga-Burn                     |
    |  O  O                                                                   |
    |  SPECIAL: No effect.                                                    |
    |_________________________________________________________________________|
    
     __Throws_________________________________________________________________
    |  O-- or --O  Punch                        Chin Basher                   |
    |  Note: Do down, up Punch before Victor begins inflicting damage to      |
    |  interrupt this grab with a more powerful electric slam move.           |
    |-------------------------------------------------------------------------|
    |  O-- or --O  Kick                         Two-Handed Squeeze            |
    |-------------------------------------------------------------------------|
    |  |  \   --O  Kick                         Mega Shock                    |
    |  O   O                                                                  |
    |-------------------------------------------------------------------------|
    |  --O  \   |   /  O--  O   O  AllPunches   Power Bolt Throw              |
    |        O  O  O         \  |                                             |
    |-------------------------------------------------------------------------|
    |  |   /  O--  Punch                        Electric Slam                 |
    |  O  O                                                                   |
    |_________________________________________________________________________|
    
    Notes: Gyro Crush is invulnerable to projectiles during the first few
    frames of animation.
    -Giga Hammer and Giga Buster are invulnerable for a short period while
    dashing forward.
    -Hold the button down to deliver electric versions of the standing fierce,
    standing roundhouse, and ducking fierce attacks.
    -Victor cannot dash forwards like other characters. (--O--O)
    
    
    LORD RAPTOR "The undead rocker"
    (In Japan: ZABEI ZAROCK)
    Ghoul
    Born: Australia, 1889
    Colors: (Skin/Pants)  A-Blue/Purple  B-Grey/Grey
    Miniaturized: Guitar
    "You should thank me.  That broken face is very becoming on you."
    
     __Special Moves__________________________________________________________
    |  |   /  O--  Kick                         Death Hurricane               |
    |  O  O                                     (can be done in the air)      |
    |  SPECIAL: Hurricane hits three times.                                   |
    |-------------------------------------------------------------------------|
    |  --O  \   |   /  O--  Kick                Death Voltage                 |
    |        O  O  O                            (can be done in the air)      |
    |  This move may only be used with SPECIAL.                               |
    |-------------------------------------------------------------------------|
    |  O--   /  |  \   --O  Kick                Hell's Gate                   |
    |       O   O   O                                                         |
    |  SPECIAL: No effect.                                                    |
    |  NOTE: The strength of the kick button determines where Raptor will pop |
    |  up.  Short=Left, Forward=In Place, and Roundhouse=Right.               |
    |-------------------------------------------------------------------------|
    |  Jump  O--O-- or --O--O                   Air Walk                      |
    |-------------------------------------------------------------------------|
    |  |  O  Kick                               Soul Javelin                  |
    |  O  |                                                                   |
    |  SPECIAL: Effect unknown.                                               |
    |  NOTE: This move may only be used to attack opponents who are lying on  |
    |  the ground after being hit by a special move.                          |
    |-------------------------------------------------------------------------|
    |  --O  O--  AllPunches                     Evil Scream                   |
    |  This move may only be used with SPECIAL.                               |
    |_________________________________________________________________________|
    
     __Throws_________________________________________________________________
    |  O-- or --O  Punch                        Knife Thrust                  |
    |-------------------------------------------------------------------------|
    |  O-- or --O  Kick                         Toss -> Flip                  |
    |-------------------------------------------------------------------------|
    |  |  \   --O   O  Punch                    Skull Punish                  |
    |  O   O       /                                                          |
    |  SPECIAL: Extra slashes are added for more damage.                      |
    |-------------------------------------------------------------------------|
    |  Jump + any direction except Up           Air Throw                     |
    |_________________________________________________________________________|
    
    Notes: Raptor has two possible jump attacks for each button.  Hold the
    joystick down for downward attacks.
    -He also has two standing ground attacks for each button.  Hold the
    joystick towards your opponent for the long range version.
    
    
    MORRIGAN ARNSLAND "Queen of the demonists"
    Succubus
    Born: Scotland, 1678
    Colors: (Hair)  A-White  B-Yellow
    Miniaturized: Bat
    "My beauty can overcome brains and brawn."
    
     __Special Moves__________________________________________________________
    |  |  \   --O  Punch                        Soul Fist                     |
    |  O   O                                                                  |
    |  SPECIAL: Projectile is dramatically enlarged.                          |
    |-------------------------------------------------------------------------|
    |  Jump  O   O  --O  Punch                  Air Soul Fist                 |
    |        |  /                                                             |
    |  SPECIAL: Projectile is dramatically enlarged.                          |
    |-------------------------------------------------------------------------|
    |  Jump  |   /  O--  Kick                   Shell Kick                    |
    |        O  O                                                             |
    |  SPECIAL: Effect unknown.                                               |
    |-------------------------------------------------------------------------|
    |  --O  \   |   /  O--  Kick                Valkyrie Turn                 |
    |        O  O  O                            (can be done in the air)      |
    |  This move may only be used with SPECIAL.                               |
    |  NOTE: The height of the shell kick depends on which kick button is     |
    |  used.  Short=Low, Forward=Middle, Roundhouse=High.  Press a button     |
    |  after she flies away with the jetpack or the move won't hit.           |
    |-------------------------------------------------------------------------|
    |  --O  |  \   Punch                        Shadow Blade                  |
    |       O   O                                                             |
    |  SPECIAL: Wing hits multiple times.                                     |
    |-------------------------------------------------------------------------|
    |  Jab  Jab  --O  Short  Fierce             Darkness Illusion             |
    |  This move may only be used with SPECIAL.                               |
    |_________________________________________________________________________|
    
     __Throws_________________________________________________________________
    |  O-- or --O  Punch                        Ground Slam                   |
    |-------------------------------------------------------------------------|
    |  --O  \   |   /  O--  Punch               Hell Ride                     |
    |        O  O  O                                                          |
    |  SPECIAL: Extra damage.                                                 |
    |_________________________________________________________________________|
    
    Notes:  Normal moves can be added after she lands from the Valkyrie Turn
    to inflict number of damage up to 26 hits.
    -Standing close roundhouse hits four times!
    
    
    ANAKARIS "The revived pharaoh"
    Mummy
    Born: Egypt, 2664 BC
    Colors: (Stripes)  A-Gold/Blue  B-White/Pink
    Miniaturized: Heiroglyph
    "You misbegotten spawn of a jakal.  Go back to your hole!"
    
     __Special Moves__________________________________________________________
    |  |  \   --O  Punch                        Mirror Door Pull              |
    |  O   O                                 (range depends on punch button)  |
    |  SPECIAL: Anakaris brings you into his Sarcophagus for extra damage.    |
    |-------------------------------------------------------------------------|
    |  AllPunches                               Coffin Dance  (near)          |
    |  AllKicks                                 Coffin Dance  (far)           |
    |  SPECIAL: Extra damage.                                                 |
    |  NOTE: Hold O-- or --O to make the coffins land slightly farther away   |
    |  from the mummy.                                                        |
    |-------------------------------------------------------------------------|
    |  --O  \   |   /  O--  Punch               Echo Back Step 1              |
    |        O  O  O                            (swallow projectile)          |
    |  SPECIAL: No effect.                                                    |
    |-------------------------------------------------------------------------|
    |  |  \   --O  Kick                         Echo Back Step 2              |
    |  O   O                                    (spit projectile)             |
    |  SPECIAL: Effect unknown.                                               |
    |  NOTE: Swallowing two projectiles enables Anakaris to spit out the      |
    |  corresponding SPECIAL projectile.                                      |
    |-------------------------------------------------------------------------|
    |  Jump  --O   /  |  \   Punch              Royal Judgement               |
    |             O   O   O                                                   |
    |  SPECIAL: Effect lasts longer.                                          |
    |  NOTE: It is not possible to use the Pharaoh Magic super move while     |
    |  your opponent is miniaturized.                                         |
    |-------------------------------------------------------------------------|
    |  --O  O--  --O  Punch                     Cobra Blow                    |
    |  SPECIAL: Extra damage.                                                 |
    |-------------------------------------------------------------------------|
    |  Forward  Jab  |  Short  Strong           Pharaoh Magic                 |
    |                O                                                        |
    |  This move may only be used with SPECIAL.                               |
    |_________________________________________________________________________|
    
    Notes: Tap the joystick up to float.  Tap up two more times to float higher
    in the air.  Anakaris can move left and right in this state of floating.
    -After jumping towards or away from opponent, tap diagonally up again to
    rise back up a little.  The mummy has to land after every third rise.
    -While in the air hold the joystick down (or diagonally down) and press
    roundhouse to do a pyramid crush move.
    
    
    FELICIA "Teen feline dreamer"
    Catwoman
    Born: America, 1967
    Colors: (Hair)  A-Blue  B-Red
    Miniaturized: Kitten (what else?!)
    "I Hope I've shown you how to treat a lady.  Next time I'll have to get
    rough."
    
     __Special Moves__________________________________________________________
    |  O--   /  |  \   Punch                    Rolling Buckler               |
    |       O   O   O                                                         |
    |  SPECIAL: Felicia's hair turns pink and she delivers more hits.         |
    |  NOTE: Press punch in mid roll to immediately go into a rising claw     |
    |  slash.                                                                 |
    |-------------------------------------------------------------------------|
    |  --O  \   |   /  Punch                    Rolling Scratch               |
    |        O  O  O                                                          |
    |  SPECIAL: Felicia's hair turns pink and she delivers more hits.         |
    |  NOTE: Press punch rapidly in mid roll to deliver repeated claw slashes.|
    |-------------------------------------------------------------------------|
    |  O--  |   /  Kick                         Delta Kick                    |
    |       O  O                                                              |
    |  SPECIAL: Felicia's hair turns pink, movement and damage increases.     |
    |-------------------------------------------------------------------------|
    |  |  \   --O  Kick                         Sand Splash                   |
    |  O   O                                                                  |
    |  SPECIAL: Felicia's hair turns pink and she delivers up to 3 hits.      |
    |-------------------------------------------------------------------------|
    |  |  \   --O  O--   /  |  AllPunches       Rolling Flash                 |
    |  O   O            O   O                                                 |
    |  This move may only be used with SPECIAL.                               |
    |_________________________________________________________________________|
    
     __Throws_________________________________________________________________
    |  O-- or --O Punch                         Face Scratcher                |
    |-------------------------------------------------------------------------|
    |  O-- or --O Kick                          Tumble Toss                   |
    |-------------------------------------------------------------------------|
    |  --O  \   |   /  O--  Kick                Hell Cat                      |
    |        O  O  O                                                          |
    |  SPECIAL: Felicia revolves around her opponent longer for extra damage. |
    |-------------------------------------------------------------------------|
    |  Jump + any direction except Up           Air Throw                     |
    |_________________________________________________________________________|
    
    
    BISHAMON "The cursed warrior"
    Samurai
    Born: Japan, 1673
    Colors: (Armor)  A-Red  B-Dark Blue
    Miniaturized: Cherry Tomato Samurai!
    "How could you hope to defeat me, the immortal spirit of Bushido!"
    
     __Special Moves__________________________________________________________
    |  O--   /  |  \   --O  Punch               Snap Sword                    |
    |       O   O   O                                                         |
    |  SPECIAL: No effect.                                                    |
    |-------------------------------------------------------------------------|
    |  |  \   --O  Punch                        Storm Wind                    |
    |  O   O                         (use to follow up successful sword throw)|
    |  SPECIAL: Extra damage.                                                 |
    |-------------------------------------------------------------------------|
    |  |   /  O--  Punch                        Flip Sword                    |
    |  O  O                          (use to follow up successful sword throw)|
    |  SPECIAL: No effect.                                                    |
    |-------------------------------------------------------------------------|
    |  --O  |  \   Punch                        Rising Slash                  |
    |       O   O                      (follow up a Flip Sword with this)     |
    |  SPECIAL: More hits.                                                    |
    |-------------------------------------------------------------------------|
    |  Charge  O--  --O  Punch                  High Quick Slash              |
    |  Charge  O--  --O  Kick                   Low Quick Slash               |
    |  SPECIAL: Both slashes have increased range.                            |
    |  NOTE: These slashes cancel out fireballs.                              |
    |-------------------------------------------------------------------------|
    |  Charge  O--  --O  O--  --O  Punch        High Triple Slash             |
    |  Charge  O--  --O  O--  --O  Kick         Low Triple Slash              |
    |  These moves may only be used with SPECIAL.                             |
    |-------------------------------------------------------------------------|
    |  --O  |  \   Punch                        Rising Slash                  |
    |       O   O                                                             |
    |  SPECIAL: More hits.                                                    |
    |  NOTE: This move may only be used in a recovery attack.  Use it after   |
    |  blocking or while getting up.                                          |
    |-------------------------------------------------------------------------|
    |  Jump Up  O   O  --O  Punch               Seal of Death                 |
    |           |  /                                                          |
    |  SPECIAL: Effect unknown.                                               |
    |  NOTE: Flames stun opponents.  Follow this attack up with a sword toss! |
    |-------------------------------------------------------------------------|
    |  --O  \   |   /  Punch                    The Bushido Crush             |
    |        O  O  O                                                          |
    |  This move may only be used with SPECIAL.                               |
    |_________________________________________________________________________|
    
     __Throws_________________________________________________________________
    |  O-- or --O Punch                         Simple Toss                   |
    |-------------------------------------------------------------------------|
    |  |   /  |  \   --O  Punch                 The Skinner                   |
    |  O  O   O   O                                                           |
    |  SPECIAL: More hits.                                                    |
    |_________________________________________________________________________|
    
    Note: Bishamon's Storm Wind, Blue Hand, and Quick Slashes can cut opponents
    in half!
    
    
    RIKUO "Hero of the deep"
    (In Japan: AULBATH)
    Merman
    Born: Brazil, 1953
    Colors: (Skin)  A-Green  B-Blue
    Miniaturized: Frog
    "You land beings are so weak!  I'm disappointed."
    
     __Special Moves__________________________________________________________
    |  |  \   --O  Punch                        Sonic Wave                    |
    |  O   O                                                                  |
    |  SPECIAL: No effect.                                                    |
    |  NOTE: This move will negate normal projectiles.                        |
    |-------------------------------------------------------------------------|
    |  O--   /  |  \   --O  Kick                Poison Breath                 |
    |       O   O   O                                                         |
    |  SPECIAL: Poison cloud remains on the screen longer.                    |
    |-------------------------------------------------------------------------|
    |  O--  --O  Punch                          Screw Jet                     |
    |  SPECIAL: Extra hits.                                                   |
    |-------------------------------------------------------------------------|
    |  --O--O  Fierce                           Multi-Hit Mollusk             |
    |-------------------------------------------------------------------------|
    |  O--O--  Kick                             Trick Fish                    |
    |-------------------------------------------------------------------------|
    |  --O  \   |  AllPunches (AllKicks)        Aqua Splash                   |
    |        O  O                                                             |
    |  This move may only be used with SPECIAL.                               |
    |  NOTE:  Hold the punch buttons down to control the location of the      |
    |  blast.  Use AllKicks instead of AllPunches for a delayed blast!        |
    |_________________________________________________________________________|
    
     __Throws_________________________________________________________________
    |  O-- or --O  Punch                        Tongue Grab -> Bash           |
    |-------------------------------------------------------------------------|
    |  O-- or --O  Punch  O--  --O  O-- (etc.)  Tongue Grab -> Multi Bash     |
    |-------------------------------------------------------------------------|
    |  --O  \   |   /  O--  Punch               Tongue Grab -> AirHits -> Toss|
    |        O  O  O                                                          |
    |  SPECIAL: Rikuo hits his opponent more times for extra damage.          |
    |-------------------------------------------------------------------------|
    |  --O  \   |   /  O--  Kick                Frenzy                        |
    |        O  O  O                                                          |
    |  SPECIAL: After the stomp, Rikuo rolls into a ball and bounces on the   |
    |  downed opponent for extra damage.                                      |
    |_________________________________________________________________________|
    
    
    SASQUATCH "The great snowman"
    Bigfoot
    Born: Canada, 1903
    Colors: (Fur)  A-White  B-Pink
    Miniaturized: Snowman
    "If I have to fight weaklings like you, you could at least make an effort!"
    
     __Special Moves__________________________________________________________
    |  O--   /  |  \   --O  Punch               Big Snow                      |
    |       O   O   O                                                         |
    |  SPECIAL: No effect.                                                    |
    |-------------------------------------------------------------------------|
    |  --O  |  \   Kick                         Big Typhoon                   |
    |       O   O                                                             |
    |  SPECIAL: Sasquatch's foot is frozen.                                   |
    |-------------------------------------------------------------------------|
    |  |  |  AllPunches                         Big Towers                    |
    |  O  O                                                                   |
    |  SPECIAL: Extra damage.                                                 |
    |-------------------------------------------------------------------------|
    |  O--   /  |  \   --O  AllPunches          Big Freezer                   |
    |       O   O   O                                                         |
    |  This move may only be used with SPECIAL.                               |
    |_________________________________________________________________________|
    
     __Throws_________________________________________________________________
    |  O-- or --O  Punch                        Ground Slam                   |
    |-------------------------------------------------------------------------|
    |  --O  \   |  Punch                        Big Shake                     |
    |        O  O                                                             |
    |-------------------------------------------------------------------------|
    |  |   /  O--  Kick                         Big Brunch                    |
    |  O  O                                                                   |
    |  NOTE: After spitting out your opponent, they will be frozen and open   |
    |  for further assault!                                                   |
    |-------------------------------------------------------------------------|
    |  O--   /  |  \   --O  O   O  Kick         Big Toss                      |
    |       O   O   O        \  |                                             |
    |_________________________________________________________________________|
    
    Note: Like felicia's forward hop, Sasquatch's bounding attacks (--O--O +
    fierce/roundhouse) must be blocked high.
    
    
    ==Endings==
    
    After finishing off Pyron, you will be treated to a cinematic ending
    unique to the character you were using.  [note - anybody out there want to 
    send in better desc's for Rikuo and SasquatchÕs endings? :-]
    
    DEMITRI: [Van Hoang Nguyen writes]
    Defeat Pyron, screen narrows to letterbox.
    Demitri: "You are a worthy opponent Pyron, but you are not strong enough
            to rule.  I am the true master of the night!"
    Fade to a ballroom, with people Dancing.
    Person:  Where is lord Maximoff?  I haven't seen him in a while.
    Person2: He was here a moment ago.  He must have stepped out.
    Fade to a martini glass held up to a red moon.
    DeMitri:  A toast to my new rule!
    Picture of DeMitri alone in a dark room, moon in the window behind him.
    DeMitri:  With the forces of the night at my command, no one will be able
            to stop me!  Even the day dwellers will soon bear their throats
            to me!
    Room brightens, revealing two women clinging to DeMitri.
    Game over.
    
    J. TOLBAIN: [Van Hoang Nguyen writes]
    Picture of JT howling, werewolf form.
        Talbain:  I've done it! The others have been destroyed
    Picture of Talbain, looking serious.
        Talbain:  She said I'd be cured after I pushed my limits.
        The day I exceeded my limits I would be granted my greatest wish
    Talbain starts turning back human
        Talbain:  Yes! I can feel myself returning to normal!  I will
        finally be rid of this curse!
    Picture of him, human, standing on a rock:
        Talbain:  I'm normal again!  I'll remember this day for the rest
        of my life!
    
    VICTOR: [Julien Beasley writes]
    Victor is caressing a skeleton's skull. The skeleton is lying in a red
    coffin, and Victor is leaning over it.
    Victor: Doctor, Doctor wake up. You made me the stongest and I won.
    Why are you so quiet?
    The screen pans over to a girl behind Victor:
    Girl: Victor...
    Girl: Father cannot share your joy. The villagers were not so kind.
    Come, there is much to do.
    New picture of girl swinging from Victor's arm.
    Girl: Tomorrow we plan but today let us celebrate!
    
    L. RAPTOR:  [thanks to Ben Noel]
    Lord Raptor's evil master shows up and congratulates the ghoul on a job
    well done.
    Raptor demands that his master fulfill his end of the bargain
    The big guy agrees and bestows the power upon Raptor.
    Raptor: Yes, this is it! I now have the power to rule the world!
    Master: Yes, Raptor... and I rule you.
    Master leaves.
    Raptor: That fool!, I have the ultimate power, soon every one will bow
    before my might..even the master!
    Raptor transforms into an improved, nastier, ghoul.
    
    MORRIGAN: [Van Hoang Nguyen writes]
    Picture of Pyron unconscious on the ground, Morrigan leaning
    over him.
        Morrigan says something like: "Sleep now forever.  Sleep and dream
        of me."
    She then kisses him, then he shrivels up into a corpse.
    Picture of the castle in Morrigan's background, then a servant.
        Servant says something like:  "Mistress, you were gone so long!
        I was so worried.  If the 'master' found out about your jumps to
        Earth, he'd do things to me that would frighten even you!"
        Morrigan:  Don't worry, I can handle 'the master.'
    Picture of a large room, Morrigan lying on a stone slab.
        Servant:  So what were you doing on earth?
        Morrigan:  Just having some fun, nothing to be worried about.
    Morrigan turns to the screen and smiles.  Game over.
    
    ANAKARIS: [poster's name withheld by request]
      A battle between Egyptians is being waged in front of a pyramid.  The
    scene switches to the inside of the pyramid were three figures are
    discussing the battle.  One mentions that several divisions have been
    destroyed and that the battle is lost.  A glowing light appears in the
    center of the screen, followed by a flash of light.  When the light
    subsides, Anakaris is standing before them in the flesh.  One of the
    Egyptians says "My Lord, you have returned."  Anakaris mentions a
    promise to protect them for all of time, and shows them the power he
    has gained on his journey -- he hold his hands above him and a white
    light is emitted from his hands into the air in a beam.  The scene
    switches outside were the battle is being still being fought, and the
    white beam erupts from the pyramid, and a white flash engulfs the whole
    screen.  When the light fades, the enemy have disappeared.  The Egyptians
    rejoice, and the scene changes to a view of Anakaris standing before
    all his followers in a courtyard.  The followers are chanting "All
    Hail Anakaris the Defender!"
    
    FELICIA:
    <We see a hotel named "Felicia paradise">
    <Felicia surrounded by reporters>
    Reporters: Who are you?  Where did you come from?
    Stranger: I don't care who you are or what you are, sign up with me and
              I'll make you rich and famous beyond your dreams!
    Felicia: Sure, where do I sign?  But I warn you now though, I have big
             dreams!
    <Felicia taking a bubble bath>
    Narrator: Felicia, known as one of the DarkStalkers made a series of flims
              detailing her adventures within them.
    Felicia: Hope I can have Blanka as my leading man!
    
    BISHAMON: [Van Hoang Nguyen writes]
    As soon as you defeat Pyron, Bishamon floats into the air.  His armor pops
    off showing a human Bishamon in a plain black robe(samurai robe, I assume).
    He falls to his knees, with his face in his hands.  Screen fades to black,
    then shows a closer picture of him.
    Bishamon says something like:  How long must I endure it?  How long must I
        live with the cursed sword and armor?
    A women appears behind Bishamon and says:  Bishamon, my beloved.
    Bishamon turns his head and says:  Orin! My love.  I understand now that my
        oath to protect my master and property was not enough.  I must seek
        out and destroy evil wherever it is.
    It starts to snow.  Orin says:  Yes, but you will never again be alone.
    Fade to a picture of a trail leading up to the mountains.  Its still
    snowing. Bishamon (sans armor) appears, wearing one of those circular
    travelling hats. He walks up the trail.  The woman appears, and follows
    him up the trail.  Fade to black.  Game over.
    
    RIKUO: [Ethan K. Butterfield writes]
    After beating Pyron, this girl runs up to Rikyo and says something like, "I
    thought I was the only one of our race left." They have a grand reunion,
    get married, and have tadpoles for the rest of eternity. The End.
    
    SASQUATCH:
    Sasquatch sends a letter home to the leader of his tribe.  The time is
    right for the grand scheme.
    The leader prepares his warriors and the furry snow monsters proceed to
    take over the world.
    
    
    ==By The Way==
    
    "This FAQ is also available by FTP, courtesy of GamePro magazine's Andy
    Eddy. Just FTP to ftp.netcom.com and cd /pub/vi/vidgames/faqs."
    
    
    ==The Credits==
    
    DarkStalkers: The Night Warriors FAQ compiled/edited by Jamie Klein.
    Additional editing by Derek Liu.
    
    [if you think anything needs to be added/changed in the following list (and
    you have a legit reason) please feel free to e-mail... my notes are kind of
    a jumble and I apologize if I have missed anyone]
    
    Special Thanks To:
    Random Dudes From Sunnyvale Golfland......................... Special Moves
    Milo Cooper...................................................Special Moves
    Gamest Magazine.........................................General Information
    Iain Sinclair........................Translation of Gamest #121 + Misc Info
    Galen Komatsu...........................ASCII-Art Formatting + General Info
    Andrew Prock..................................................Special Moves
    Mark Scott.....................................................General Info
    Van Hoang Nguyen...........................Bosses, Endings, + Special Moves
    Racer-X...............................................Felicia's Psycho Roll
    Tsoi Yan Yau..................................................Special Moves
    EQR5MALIKI@CLSTR.UNL.AC.UK.............................Rikuo's Rainbow Spit
    Ethan K. Butterfield..........................................Special Moves
    Ken Mitsumoto.....................................Miscellaneous Information
    Arthur Lam...........................................Victor's Ground Zapper
    Terence Cox.........................................Morrigan's Mirror Image
    Greg Rogers.......................................Miscellaneous Information
    Derek Liu...............................................General Information
    ryosaeba2@aol.com.............................................Special Moves
    Herbert Tin Hoy Hu................................Miscellaneous Information
    Rob Morishige.....................................Miscellaneous Information
    Richard C. Lee...................................Bishamon's Quadruple Slash
    Eric Ching...........................................Opening Screen Numbers
    Tom Cannon..............................................General Information
    Scott D. Bradburn.............................................Special Moves
    Hideki Ikeda..............................................Coffin Dance Info
    Eric Steffensen........................... .How to Charge the Special Meter
    GamePro Magazine..............................................Special Moves
    Richard Cheung.....................................Bushido Crush Correction
    Andrew Sucheski...................................Miscellaneous Information
      and...
    CAPCOM.............................Delivering Another Rockin' Fighting Game
    
    ###########################################################################