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    FAQ/Walkthrough by War Doc

    Version: 1.11 | Updated: 07/05/06 | Printable Version | Search This Guide

                              +-+-+-+-+-+-+-+-+-+-+-+-+
                              | B L A C K   T I G E R |
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                  GAME:  BLACK TIGER
              PLATFORM:  ARCADE
                 GENRE:  ARCADE ACTION
               CREATOR:  CAPCOM Copyright 1987
    AUTHOR OF THIS FAQ:  Kevin Butler AKA War Doc
                E-MAIL:  kevinb(at)technologist(dot)com
           FAQ VERSION:  1.11
    
    -------------------------------------------------------------------------------
    
                                  TABLE OF CONTENTS
    
        UNIT   I:  INTRODUCTION
    
    1.  Legal Stuff
    2.  Version Information
    3.  Acknowledgements
    4.  Welcome
    5.  Overview
    
        UNIT  II:  GAME INFORMATION
    
    6.  The Game
    
        6.1  The Controls
        6.2  The Playing Fields
        6.3  Scoring
        6.4  Differences Between Black Tiger and Black Dragon
        6.5  Equipment/Items and Shops
        6.6  The Bosses
    
        UNIT III:  STRATEGIES
    
    7.  Playing the Game
    
        7.1  Round 1
        7.2  Round 2
        7.3  Round 3
        7.4  Round 4
        7.5  Round 5
        7.6  Round 6
        7.7  Round 7
        7.8  Round 8
    
        UNIT  IV:  CONCLUSION
    
    8.  Conclusion
    
    _______________________________________________________________________________
    
    To find a particular chapter or subchapter do the following:
    
    1.  Highlight the chapter or subchapter name you wish to find.
    2.  Press CTRL-C
    3.  Press CTRL-F
    4.  Press CTRL-V
    5.  Press CTRL-F
    5.  You will arrive at the desired chapter or subchapter.
    
    _______________________________________________________________________________
    
                                    **************
    ********************************* U N I T  I **********************************
                                    **************
    +=================+
    | 1.  LEGAL STUFF |============================================================
    +=================+
    
    This guide may not be reproduced under any circumstances except for personal
    private use.  It may not be placed on any web site or otherwise distributed
    publicly without advanced permission from the author.  Use of this guide on
    any other web site or as part of any public display is strictly prohibited, and
    a violation of copyright.  All content in this guide is Copyright 2004 by
    Kevin Butler.  Only the sites listed below have permission to publish this
    work or to display it:
    
    www.gamefaqs.com
    www.cheats.de
    faqs.ign.com
    
    If you wish to put this guide on your site, e-mail me and ask.  Save yourself
    the headache of putting up with lawsuits and whatnot because you failed to ask
    a simple "Can I post your guide on <insert site>?".  If you wish to use info
    in this guide, please acknowledge that you have done so.  If I don't respond or
    I say no, accept it as fact.  This especially goes out to Dave at
    www.cheatcc.com since he has a habit of taking guides without permission.  In
    addition, do not modify this guide in any way whatsoever to suit your purposes.
    The latest version can always be found at www.gamefaqs.com.
    
    If you see this guide on any other site then the one listed above, please
    e-mail me.  If you wish to ask questions or give input to this guide, please
    e-mail me.  Just have Black Tiger as the subject so I know it isn't another
    kooky vendor trying to sell me hair gel or another XXX site telling me I have
    new friends.
    
    +=========================+
    | 2.  VERSION INFORMATION |====================================================
    +=========================+
    
    Version 1.0   2/ 8/04:  A guide is born.
    
    Version 1.01  2/ 8/04:  1.  Updated price lists.
    
                            2.  Added Secret areas to Rounds.
    
    Version 1.11  7/ 5/06:  1.  Added Chapter 6.4:  Differences between Black Tiger
                                and Black Dragon.
    
                            2.  Added price lists for Black Dragon.
    
                            3.  Added some monster point values for Black Dragon.
    
                            4.  Added input for boss strategies.
    
    +======================+
    | 3.  ACKNOWLEDGEMENTS |=======================================================
    +======================+
    
    The following are a list of people or organizations that have made this FAQ
    possible:
    
    My wonderful family (who has had to put up with the tapping on the keyboard)
    Capcom for making a great arcade game
    GameFAQ's for putting up this FAQ
    Vesther for the differences between Black Tiger and Black Dragon, price lists,
    point values for Black Dragon, and boss strategies.
    
    +=============+
    | 4.  WELCOME |================================================================
    +=============+
    
    Welcome to my FAQ for Black Tiger.  Since the game is just a linear type of
    game, there is a general walkthrough provided.  This walkthrough will be broken
    up into the game itself and strategies for survival.  Input is appreciated
    along with constructive criticism.  If you wish to e-mail me thoughts on this
    FAQ, better ways of doing things, other strategies, etc., feel free.  Make sure
    you put Black Tiger as the subject.  If you don't, I'm liable to discard the
    e-mail as spam.
    
    +==============+
    | 5.  OVERVIEW |===============================================================
    +==============+
    
    Black Tiger was created by a company that had just arrived into the video
    arcade arena in 1984.  Capcom's first games weren't really memorable with the
    exception of 1942 and Ghosts 'n Goblins.  By 1987, the video arcade market
    started its slow recovery from the arcade crash four years earlier.  Capcom
    came out with more memorable games such as Bionic Commando and 1943 The Battle
    of Midway.  Although it wasn't a major force in the arcade world, Capcom still
    could hold its own against other companies such as Atari, Konami, Namco, and
    Sega who were also still putting out arcade machines.  Capcom, though, is best
    remembered for putting out the Resident Evil games ten years down the road.
    Good luck in defeating the three dragons and bringing light to the dark
    kingdom.
    
                                   ***************
    ******************************** U N I T  II **********************************
                                   ***************
    
    +==============+ 
    | 6.  THE GAME |===============================================================
    +==============+ 
    
    Black Tiger is a two-dimensional, platform style game.  It seems that three
    dragons descended from the heavens and wreaked havoc upon a kingdom.  The
    result of this havoc is that the kingdom is now in darkness.  Of course, a
    barbarian comes forth to right this wrong and take on the three dragons to
    restore the light again.  The journey, though, won't be easy since you will
    have to battle all manner of creatures to make it to the final showdown.  You
    will go up narrow platforms and cross over wide, spike covered pits.  In
    addition, you will have to make jumps that will seem impossible.  Also, you
    will need money to buy the finer things of life.  Most every monster will yield
    some Zenny, the standard monetary unit, as will some of the sages you come
    across.  There is a little help along the way but you will still have to use
    skill to make it to the end.  Being a hero is not all it's cracked up to be.
    
     ____________________
    / 6.1  The Controls /__________________________________________________________
    --------------------
    
    The controls on this game are pretty easy.  It may, though, take just a little
    bit of time to get used to them.
    
    -  An eight-way joystick
    
    -  A swing or fire button
    
    -  A jump button
    
     __________________________
    / 6.2  The Playing Fields /____________________________________________________
    --------------------------
    
    Black Tiger involves going through different areas as you quest for money and
    glory.  The basic screen, though, remains the same.  It is just whatever area
    that you are in that is different.  I have included an example of
    what the playing screen looks like:
    
        +-------------------------------------------------------------------+
        | 1UP                       HIGH SCORE                              |
        |                                                                   |
        | TIME   VITALITY + CONDITION SUCH AS POISONED,    MONEY            |
        | TIME   YOUR       CONFUSED, ETC.                                  |
        | LEFT   HEALTH                                                     |
        |        BOSSES VITALITY (WHEN YOU BATTLE A BOSS)                   |
        |                                                                   |
        |                                                                   |
        |                                                                   |
        |                                                                   |
        |                                                                   |
        |                                                                   |
        |                                                                   |
        |                                                   \  |-|  /       |
        |                                +--+                +-|-|-+        |
        |          @<-YOUR CHARACTER     |->|<-DIRECTION       |-|          |
        |          |\/                   +--+    ARROW         |-|<-SPINE   |
        |      ___/ \____                             ________      ______  |
        |      |        |                             |      |      |    |  |
        |      |        |______________ ______________|      /      |    /  |
        |       \      / \           /  \            / \    /       |   /   |
        |        \____/   \_________/    \__________/   \__/         \_/    |
        |                                                                   |
        |                                                                   |
        |                     KEYS WEAPON ARMOR POTIONS                     |
        +-------------------------------------------------------------------+
    
    You control your character through the different screens.
    
     _______________
    / 6.3  Scoring /_______________________________________________________________
    ---------------
    
    Scoring in this game is relatively hard since there are a lot of things you can
    get points for.  Also, you get money for many of the monsters you kill.  This
    money, though, will only remain around for a couple of seconds so you have to
    be quick to pick it up.  Here is the scoring table (ZENNY is the amount of
    money normally received.):
    
    
    +------------------------+---------+-------+------------------------+
    | MONSTER                | POINTS  | ZENNY | SPECIAL ATTACKS        |
    +------------------------+---------+-------+------------------------+
    +------------------------+---------+-------+------------------------+
    | BLOB (BLUE)            |     150 |     0 | NONE                   |
    +------------------------+---------+-------+------------------------+
    | BLOB (RED)             |     300 |     0 | NONE                   |
    +------------------------+---------+-------+------------------------+
    | FIGHTER (BLUE)         |     200 |    10 | NONE                   |
    +------------------------+---------+-------+------------------------+
    | FIGHTER (RED)          |     500 |    10 | NONE                   |
    +------------------------+---------+-------+------------------------+
    | FLYTRAP (GREEN)        |     500 |   100 | POISON                 |
    +------------------------+---------+-------+------------------------+
    | FLYTRAP (PURPLE)       |   1,000 |   500 | POISON                 |
    +------------------------+---------+-------+------------------------+
    | MINOTAUR               |   1,000 |   100 | FIRE BREATH            |
    +------------------------+---------+-------+------------------------+
    | MUMMY                  |     200 |     5 | FIRE, CONFUSION        |
    +------------------------+---------+-------+------------------------+
    | NINJA                  |   1,000 | 1,000 | SPEED ATTACK           |
    +------------------------+---------+-------+------------------------+
    | REAPER                 |     100 | 1,000 | NONE                   |
    +------------------------+---------+-------+------------------------+
    | SKELETON               |     150 |     1 | POISON                 |
    +------------------------+---------+-------+------------------------+
    | SNAKE                  |      50 |    10 | NONE                   |
    +------------------------+---------+-------+------------------------+
    +------------------------+-----------+-------+------------------------+
    |                  BOSSES (IN ORDER OF APPEARANCE)                    |
    +------------------------+-----------+-------+------------------------+
    | STONE BLOCK            |     5,000 | NONE  | NONE                   |
    +------------------------+-----------+-------+------------------------+
    | DRAGON (BLUE)          |    10,000 | NONE  | FIRE, AIR ATTACKS      |
    +------------------------+-----------+-------+------------------------+
    | DEVIL                  |     5,000 | NONE  | FIRE, AIR ATTACKS      |
    +------------------------+-----------+-------+------------------------+
    | DEMON WARRIOR (BLUE)   |    50,000 | NONE  | COLD/FIRE              |
    +------------------------+-----------+-------+------------------------+
    | DRAGON (RED)*          |    10,000 | NONE  | FIRE, AIR ATTACKS      |
    |                        |   100,000 | NONE  | FIRE, AIR ATTACKS      |
    +------------------------+-----------+-------+------------------------+
    | DEMON WARRIOR (RED)*   |   150,000 | NONE  | COLD/FIRE              |
    |                        |   200,000 | NONE  | FIRE, AIR ATTACKS      |
    +------------------------+-----------+-------+------------------------+
    | DRAGON (BLACK)*        |    10,000 | NONE  | COLD/FIRE, AIR ATTACKS |
    |                        | 1,000,000 | NONE  | FIRE, AIR ATTACKS      |
    +------------------------+-----------+-------+------------------------+
    
    * Numbers underneath are point values for Black Dragon.
    
    In addition to the above, you can get treasures or monsters from the vases and
    treasure chests.  You will need keys to open the chests.
    
    You also will receive a Zenny bonus after completing a round, the bonuses are:
    
    Round 1:   300
    Round 2:   500
    Round 3:   800
    Round 4:  1200
    Round 5:  1600
    Round 6:  2400
    Round 7:  4800
    Round 8:  NONE
    
    You start the game with 2, 3, 5, or 7 men.  When you run out of men, the game
    is over.  You can continue the game for additional money.
    
     ________________________________________________________
    / 6.4  Differences Between Black Tiger and Black Dragon /______________________
    --------------------------------------------------------
    
    Although they are similar in nature, there are also significant differences be-
    tween Black Tiger and Black Dragon.  Below are some of the more apparent
    differences between the games:
    
    -  Difficulty is much higher on Black Dragon.  This is reflected in how
       enemies react and how much punishment they can take.
    
    -  There are more rockslide traps to cause your character's health to go down
       even faster.
    
    -  Most of the bosses take a much longer time to defeat in Black Dragon plus
       they are more aggressive.
    
    -  Points for the Red Dragon, Red Demon Warrior, and Black Dragon are much
       higher for Black Dragon (see Chapter 6.3 for points).
    
    -  There are additional enemies added to the enemies you will already en-
       counter in Black Tiger.
    
    -  The secret item locations are the same but the symbols for them are
       different.
    
    -  The Red Demon Warrior doesn't fall for the jump and hack trap.
    
    -  Items are much more expensive (see Chapter 6.5).
    
     _________________________________
    / 6.5  Equipment/Items and Shops /_____________________________________________
    ---------------------------------
    
    You will come across sages, in your travels, who operate shops.  If you have
    the money, there are quite a few items to make your journey easier.  The cost
    of these weapons is dependent on what level the machine is set at.  The machine
    levels are 1 through 8.  In addition, the cost is different between Black Tiger
    and the clone Black Dragon.  Equipment in Black Dragon tends to be higher in
    price.
    
    There will be two prices listed.  The top price is for Black Tiger while the
    bottom price is for Black Dragon.
    
    +---------+
    | WEAPONS |
    +---------+
    
    The first four items at the top.  A good weapon will make the difference be-
    tween having to "hack" an enemy to death or taking them out with one blow.  The
    cost of the weapon is in direct proportion to the amount of damage it can
    cause.  The prices are:
    
             +------------------------------------------------------------+
             |                       COST AT LEVEL:                       |
    +--------+                                                            |
    | WEAPON |   1  |   2  |   3  |   4   |   5   |   6   |   7   |   8   |
    +--------+------+------+------+-------+-------+-------+-------+-------+
    | BLADE  |  100 |  100 |  150 |   150 |   200 |   200 |   300 |   400 |
    |        |  150 |  150 |  200 |   200 |   200 |   200 |   300 |   400 |
    +--------+------+------+------+-------+-------+-------+-------+-------+
    | AXE    | 1000 | 1200 | 1000 |  1600 |  1200 |  1600 |  1600 |  2400 |
    |        | 1000 | 1200 | 1650 |  1600 |  2400 |  2400 |  2400 |  2400 |
    +--------+------+------+------+-------+-------+-------+-------+-------+
    | CLAW   | 2400 | 2400 | 3200 |  3200 |  4800 |  4800 |  6400 |  6400 |
    |        | 2400 | 3200 | 3200 |  4800 |  4800 |  6400 |  6400 |  6400 |
    +--------+------+------+------+-------+-------+-------+-------+-------+
    | FLAME  | 9600 | 9600 | 9600 |  9600 | 12800 | 12800 | 12800 | 12800 |
    |        | 9600 | 9600 | 9600 | 12800 | 12800 | 12800 | 19200 | 19200 |
    +--------+------+------+------+-------+-------+-------+-------+-------+
    
    +-------+
    | ARMOR |
    +-------+
    
    If your body doesn't have any defense against attacks, all the vitality of the
    world won't save you.  Armor is rated as to how many hits it can take before it
    is destroyed.  You start the game with the basic two hit armor.
    
             +-----------------------------------------------------------+
             |                       COST AT LEVEL:                      |
    +--------+                                                           |
    | ARMOR  |   1  |   2  |   3  |   4  |   5   |   6   |   7   |   8   |
    +--------+------+------+------+------+-------+-------+-------+-------+
    | 2 HITS |   80 |   80 |  100 |  100 |   150 |   150 |   200 |   200 |
    |        |   80 |   80 |  100 |  100 |   200 |   300 |   300 |   400 |
    +--------+------+------+------+------+-------+-------+-------+-------+
    | 4 HITS |  300 |  300 |  400 |  400 |   500 |   500 |   600 |   600 |
    |        |  400 |  400 |  500 |  600 |   800 |  1000 |  1000 |  1200 |
    +--------+------+------+------+------+-------+-------+-------+-------+
    | 6 HITS |  800 |  800 |  800 | 1000 |  1200 |  1200 |  1600 |  1600 |
    |        |  800 | 1000 | 1200 | 1200 |  1600 |  1600 |  2400 |  2400 |
    +--------+------+------+------+------+-------+-------+-------+-------+
    | 8 HITS | 1600 | 2400 | 2400 | 2400 |  2400 |  3200 |  3200 |  4800 |
    |        | 1600 | 2400 | 3200 | 3200 |  4800 |  4800 |  4800 |  4800 |
    +--------+------+------+------+------+-------+-------+-------+-------+
    
    +-------+
    | ITEMS |
    +-------+
    
    In order to get into treasure chests and to neutralize the effects of poison
    and confusion, you will need one of the following items:
    
    Key   :  30
          :  80
    
    Potion: 150
    
     __________________
    / 6.6  The Bosses /____________________________________________________________
    ------------------
    
    There are eight bosses to deal with in this game.  I will first list the
    bosses, then their vitality, then a couple of tactics that you can use to de-
    feat them.  Go to chapter 7 for the exact location of these bosses.  I have
    consolidated the boss listings because you encounter the same types of bosses
    throughout the rounds.  It's just their vitality that changes.  Watch the Boss
    Vitality meter to see how much damage you are doing to them.  As you damage
    them, they will lose a bar off the meter.
    
    +-------------+
    | STONE BLOCK |
    +-------------+
    
    Vitality:  2 or 4
    
    After completion of Round 1, you will see two blocks stacked up.  After the
    completion of Round 2, you will see four blocks stacked up.
    
    -  The blocks will attack in a staggered formation.  In a sense, it will look
       like they are walking toward your character.
    
    -  When they are in the air, they will attempt to land on your character.  It's
       best to either move back or jump forward.  Don't let yourself get caught in
       the corner.
    
    -  As you hit them, cracks will appear in them.  This means that your hits are
       connecting.  Again, don't stay in one place too long or they will jump onto
       your character.
    
    -  Use the same type of tactics for both the two and four block bosses.  Just
       move under them when they jump and take shots when you can.  This will be
       especially important on the four block round.
    
    -  Just keep moving around and hitting them and you shouldn't have any problems
       of turning these blocks back to dust.
    
    _______________________________________________________________________________
    
    Vesther writes:
    
    Stone Blocks (Boss of 1 and 2) appear as recurring characters in Stage 4 and
    higher (Only the Blue-Eyed ones), but generally they appear as traps when you
    try to open up an Urn, so open up an urn with the greatest of care, since an
    Urn might contain Blue Blobs, Blue Mummies (????!), Minotaurs, and Blue-Eyed
    Blocks. None of these creatures like to be bothered, so open up an urn with
    great care.
    
    +----------------------+
    | DRAGONS (ALL COLORS) |
    +----------------------+
    
    Vitality:  3, 6, or 8
    
    You get the Blue Dragon on Round 3, Red Dragon on Round 6, and the Black Dragon
    on Round 8.
    
    -  These are by far the roughest bosses you will have to deal with.  They fly
       and breathe fire which makes maneuvering a bit tricky.  In addition, you
       must hit them in the top part of their body.
    
    -  When the battle sets up, the dragon will be on the right side of the screen,
       wings folded up.  When you approach, the dragon will take off and fly up and
       to the left.  If you can, jump and shoot at the moment of takeoff to get in
       a hit.
    
    -  The dragon will flash when you successfully connect a shot.  The number of
       hits to make the vitality meter go down will depend on the weapon you have.
    
    -  When the dragon flies toward your character, it will use its breath weapon
       to torch the floor in front of it.  Jump to the opposite side the dragon is
       flying toward.
    
    -  You can't hit the dragon high in the air.  The dragon will come back down
       and go under your character.  This is a great time to get in as many shots
       as possible.  Again, watch out for the breath weapon.
    
    -  If you get too close, the dragon will claw and bite at your character.
       Again, keep your distance since this would be suicide going toe-to-toe with
       the dragon.
    
    -  Continue to move/jump around the room and you will eventually send the
       dragon back to where it belongs.
    
    _______________________________________________________________________________
    
    Vesther writes:
    
    The Blue and Red Dangerous Dragons can be hit anywhere. Only the Black
    Dangerous Dragon needs to be hit in his head or upper part of his body. The
    Blue Dangerous Dragon only attacks you with fire-breathing. The Red and Black
    Dangerous Dragons are more aggressive with their fire-breathing, with the Black
    Dangerous Dragon being the most aggressive. The Red Dangerous Dragon also has
    an attack that will send out four columns of red flames. The Black Dangerous
    Dragon will have the ability to send out four columns of Blue Flames
    (Potions?). Granted, the Black Dangerous Dragon writes Excedrin all over the
    arcade. Although the Blue Dangerous Dragon is the weakest of the three
    dangerous dragons, HE IS STILL a strong enemy.
    
    +----------------------------+
    | DEMOM WARRIOR (ALL COLORS) |
    +----------------------------+
    
    Vitality:  5 or 6
    
    You get the Blue Demon Warrior on Round 5 and the Red one on Round 7.
    
    -  When you approach the Demon Warrior, it will unfurl its wings and display
       two nasty looking swords in each hand.  In addition, the Demon Warrior has
       limited flight/jump capabilities.
    
    -  Since the Demon Warrior stays on the ground, you can jump and attack as long
       as you keep your distance.  The Demon Warrior has two major attacks:
    
       -  It will hit its swords onto the ground creating a wave of fire or ice
          which can knock some chunks out of your armor.
    
       -  It will jump close to your character and use its swords to deadly effect.
    
    -  For both of these attacks, you can leap higher then the Demon Warrior so
       when it gets too close, jump over it and attack from the other direction.
       Also, use the raised platforms to further home your attacks in.
    
    -  Continue to jump back and forth.  Watch out for residual fire or ice before
       you jump to a spot.  When all is clear, go to it to pound on the Demon
       Warrior some more.
    
    -  Keep up this pattern to send him packing.
    
    _______________________________________________________________________________
    
    Vesther writes:
    
    The Blue Demon Warrior attack you with a projectile that will send out four
    columns of Red Flames. The Red  Demon Warrior uses columns of Blue Flames. The
    Red Demon Warrior is a real pest since all he does is attack you with a body
    crash and Blue Flames. Be in extremely good health and have lots of potions
    ready, the Red  Demon Warrior is a force to be reckoned with.
    
    +-------+
    | DEVIL |
    +-------+
    
    Vitality:  3
    
    You only encounter this boss on Round 4.
    
    -  This little flying menace packs a major wallop.  Its main attack is flight
       and throwing purple fire at your character.
    
    -  You will either need a weapon that can shoot in the air or find platforms/
       ledges to stand on to fire on this boss since it rarely comes down to ground
       level.
    
    -  Use the jump button liberally on this round.  You will not only need to jump
       out of the way of the flames the devil throws, but you will also need to
       keep sharp for any attacks you can get in.
    
    -  The Devil tends to swoop in and make an attack before you can react and
       counterattack.
    
    -  This boss will require patience and a lot of maneuvering room so you don't
       get yourself cornered.  Fortunately, it doesn't take that many hits (even
       with a weak weapon) to bring this boss down.
    
    _______________________________________________________________________________
    
    Vesther writes:
    
    The Devils utilize an Arrow Attack that is aimed directly at you, and the
    stopped arrows generate Blue Flames. CAUTION! Blue Flames will invoke confusion
    onto Black Tiger (meaning that all directions of the joystick will be
    reversed), so avoid contact with Blue Flames at all costs!!! They appear
    starting at Level 4, so have some potions in hand.
    
                                   ****************
    ******************************** U N I T  III *********************************
                                   ****************
    
    +======================+
    | 7.  PLAYING THE GAME |=======================================================
    +======================+
    
    You will start the game at Round 1 (unless you are continuing).  You will be
    given 200 Zenny, two-hit armor, and a basic weapon.  In addition, each round is
    timed so you will not only have to beat your enemies, you will also have to
    beat the clock.  You will have 1:59 to complete each round.  If you fail, then
    you lose a man and the clock resets again.  All dungeons exit at the same exact
    point you entered them from.  There are also secrets buried in the walls.  Some
    give money, others give weapon or armor bonuses.  I will denote where the
    secrets are and what they have.  NOTE:  The maximum you can have is Weapon +5
    and Armor +9.
    
    Listed below are the rounds.
    
     _______________
    / 7.1  Round 1 /_______________________________________________________________
    ---------------
    
    This is your introduction to this world.  The monsters are relatively easy to
    defeat and the round is pretty straightforward.
    
    -  Follow the bottom path all the way to the right.  Note where the spines are
       since you will be backtracking to them.
    
    -  At the end of the path and up the stairs is a dungeon entrance.
    
    _______________________________________________________________________________
    
                                   *** DUNGEON ***
    
    -  Go up to the first sage and he will give you a minute more in time.
    
    -  Continue along the path and the second sage will give you 200 Zenny.
    
    -  Watch out for all the Skeletons that roam around this area.
    
    _______________________________________________________________________________
    
    -  Backtrack to the spine you passed and hop on it to climb to the next level.
       Go up to the next level and follow the path to a sage who will give you 100
       Zenny.  SECRET:  Break the wall for 500 Zenny.
    
    -  Get on the next spine and head up.  Jump off to the left to get to the sage
       running a shop.  Go to the right and follow the path.
    
    -  Jump down off the wall to fight the first boss.
    
     _______________
    / 7.2  Round 2 /_______________________________________________________________
    ---------------
    
    -  You will cross over several pits with spikes in them.  Follow the path to
       the end.  Talk to sage then climb up the spine.  SECRET:  Break wall on your
       climb to claim 800 Zenny.
    
    -  On the next platform to the left, go to the end talk to the sage operating
       a shop.  Head back to the spine and go to the next level.
    
    -  Go left and the sage will give you a minute on your time.  Head back to the
       spine again.
    
    -  At the top, jump left and the sage will give you 100 Zenny.  Enter the
       dungeon.
    
    _______________________________________________________________________________
    
                                   *** DUNGEON ***
    
    -  Climb up the spine and go left.  Talk to the sage and get 100 Zenny.
    
    -  Go up and right to exit the dungeon.
    
    _______________________________________________________________________________
    
    -  Head back right and follow the path.  A sage will be there to give you a
       Potion of Vitality.  SECRET:  At end, break wall for Weapon +1.
    
    -  Keep following the path up and climb the spine.  Jump left.  SECRET:  Break
       wall for Armor +1.
    
    -  Go back to the right and follow the path.
    
    -  Jump off the cliff and you will fight the second boss.
    
     _______________
    / 7.3  Round 3 /_______________________________________________________________
    ---------------
    
    -  The sage on the left operates a shop.  Go if you need stuff then head right.
    
    -  Follow the path until you reach an area of multiple platforms on the right.
       Go up to the first platform and a sage will give you 100 Zenny.  SECRET:
       Break wall for Armor +1.
    
    -  Go up to the next platform and you will be at the dungeon entrance.
    
    _______________________________________________________________________________
    
                                   *** DUNGEON ***
    
    -  Head up the platforms.  On the third platform to the left is a sage.  He
       will give you the advice that the Spinning Sculls are indestructible.
    
    -  On the next platform is the exit.
    
    _______________________________________________________________________________
    
    -  Go up to the next platform and talk to the sage for 100 Zenny.  Then go up
       and follow the steps to the right.
    
    -  Continue to follow the path around until you get to another sage who gives
       you 100 Zenny.  Continue on the path and you will come to a sage operating
       a shop.
    
    -  As you continue to follow the path, you will encounter two more sages.  One
       gives you a minute of time.  SECRET:  Break the wall for Armor +1.
    
    -  The other sage, farther down the path, will give you 200 Zenny.
    
    -  At the end of the path is the third boss.
    
     _______________
    / 7.4  Round 4 /_______________________________________________________________
    ---------------
    
    -  There is a sage operating a shop to your left.  Again, after shopping, head
       across the bridge to the right.  Go up to the next platform on the right for
       another sage and a shop.
    
    -  Then follow the path left and then up to the right.  Go down and then to the
       left to get to another sage operating a shop.
    
    -  Head up and to the left to the dungeon entrance.
    
    _______________________________________________________________________________
    
                                   *** DUNGEON ***
    
    -  You will first encounter a sage on the path who will give you 100 Zenny.
    
    -  Go up to the next level and go to the left to get the Potion of Vitality
       from the sage.
    
    -  Go right and exit the dungeon.
    
    _______________________________________________________________________________
    
    -  Go up and then head to the left to the sage operating his shop.  Follow the
       path around to the right and a sage will tell you to look for hidden
       symbols.
    
    -  Continue on the path for the fourth boss.
    
     _______________
    / 7.5  Round 5 /_______________________________________________________________
    ---------------
    
    -  Again, another sage to the left, another shop.  Then head right.
    
    -  This Round is a little tricky because you will have to jump on small plat-
       forms.  The gaps in between are pits with spikes in them so time your jumps
       carefully.
    
    -  At the top of this area is a sage with a shop.  Go up to the next platform
       to right.  SECRET:  Break wall for 3,000 Zenny.
    
    -  Go up   Continue going to the right along the columns and you will reach a
       dungeon entrance, to the right, on the next platform.
    
    _______________________________________________________________________________
    
                                   *** DUNGEON ***
    
    -  Go to the right to collect the 100 Zenny from the sage.  Keep heading right
       and you will get a Potion of Vitality from another sage.
    
    -  Head out the exit.
    
    _______________________________________________________________________________
    
    -  Head out and go left.  Go up the columns and then go right on the platform.
       SECRET:  Break wall for Armor +1.
    
    -  Then head up and to the right to the end of the path.  The fifth boss
       awaits.
    
     _______________
    / 7.6  Round 6 /_______________________________________________________________
    ---------------
    
    -  Go to the sage with the shop on the left if you have to, then head right.
       The action takes place outdoors.
    
    -  Go all the way to the right and you will be given 100 Zenny by the sage at
       the bottom of the cliff.
    
    -  Go up to the next cliff and head right.  A sage has set up shop in front of
       the dungeon entrance.
    
    _______________________________________________________________________________
    
                                   *** DUNGEON ***
    
    -  Follow the path and go up to the next platform.  Head right and get 100
       Zenny from the sage.
    
    -  Continue to follow the path around to exit the dungeon.
    
    _______________________________________________________________________________
    
    -  Go up to the next platform on the right.  SECRET:  Break wall for Weapon +1.
    
    -  Go up to the top and go left.  Follow the columns around.  Then go up and to
       the right.
    
    -  Go back left up the platforms and go up.  The first platform has a sage with
       a shop.
    
    -  Continue to go up to the next platform.  There, a sage will destroy all the
       enemies on the screen for you.  SECRET:  Break wall for Weapon +1.
    
    -  The next platform has a sage waiting to give you a Potion of Vitality.
    
    -  Follow the path to the right and before the sixth boss battle, a sage with a
       shop waits to serve your needs.
    
     _______________
    / 7.7  Round 7 /_______________________________________________________________
    ---------------
    
    -  One of the harder rounds since you will have to go back and forth a few
       times.  Plus the jumps can be a real pain.
    
    -  Go shopping on your left then head right.  You will be jumping to several
       platforms across big pits with spikes.  When you get all the way to the
       right, climb the column.  SECRET:  Break wall for Weapon +1.
    
    -  Head left on the next platform.  Go shopping with the first sage and get a
       minute from the second sage along the path.  Follow the path around to the
       end.
    
    -  Go up the column and shoot the wall on your left.  SECRET:  Break wall for
       Armor +1.
    
    -  Go up and onto the next platform on the right.  The first sage will destroy
       all the enemies on screen while the second sage has a shop.  After this,
       continue to follow the path around.
    
    -  At the end, go to the next platform on the left.  Follow the columns to the
       end then climb up.
    
    -  At the top, head to the right on the next platform.  Go to the sage for your
       shopping needs.
    
    -  Jump onto the next higher platform to your right and follow it to the end.
       You will notice a big gap.  A regular jump won't clear the gap.  What you
       have to do is push the joystick right, diagonal up while pressing the jump
       button to clear this gap and get onto the next higher platform.
    
    -  Jump the gap and you will have a close encounter with the seventh boss.
    
     _______________
    / 7.8  Round 8 /_______________________________________________________________
    ---------------
    
    -  As always, go to the shop on your left if you need to.  Then head to the
       right.  As you climb the column, shoot right.  SECRET:  Break wall for
       Weapon +1 and Armor +4.
    
    -  Go straight up and go to the platform on your left.  SECRET:  Break wall for
       Weapon +1.
    
    -  Head down and go left along the columns.
    
    -  Go up the column to the next level and go left.  The sage will give you a
       minute.
    
    -  Go up all the way to the top, then head right.  You will encounter a sage,
       with a shop, before the eighth boss battle.
    
    After winning Round 8, you will be shown a screen showing how you liberated the
    kingdom from darkness.  The credits will roll and your game will be over.
    
                                   ****************
    ********************************  U N I T  IV *********************************
                                   ****************
    
    +================+
    | 8.  CONCLUSION |=============================================================
    +================+
    
    When this game came on the scene, it seemed like everybody was making these
    fantasy-type games.  When I first played it, I found it could quickly become
    addictive because one wanted to make it through to the end.  After an endless
    stream of quarters, I finally did make it to the end.  Of course, I was only
    concerned with getting from point A to point B and not as concerned with
    finding all the little things that were a part of the game.  Nonetheless, it
    could keep one busy for quite a while until they understood how the game
    operated.  Unfortunately, it is very rare to find this machine anywhere.  How-
    ever, through the miracle of emulation, a whole new generation is realizing
    what we "old" folks enjoyed those many years ago.  In addition,
    www.shockwave.com is bringing many of these classic games back.  Check out
    their site to see what ones are there.  I hope this guide helps you in being
    able to get the most amount of gameplay for this game.  If you do have other
    ideas or thoughts, please e-mail me and share them.  Who knows, maybe I'll
    start a Q&A Chapter in this guide if enough people ask the same questions.
    Anyway, thank you again for reading this guide.
    
    To see other FAQ's I have written please go to:
    
               http://www.gamefaqs.com/features/recognition/32691.html
    
               ~~~  No trees were harmed in the making of this FAQ ~~~