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    FAQ/Walkthrough by War Doc

    Version: 1.01 | Updated: 10/20/03 | Printable Version | Search Guide | Bookmark Guide

                                   | K A R N O V |
                  GAME:  KARNOV
              PLATFORM:  ARCADE
                 GENRE:  ARCADE ACTION
               CREATOR:  DATA EAST Copyright 1987
    AUTHOR OF THIS FAQ:  Kevin Butler AKA War Doc
                E-MAIL:  kevinb(at)technologist(dot)com
           FAQ VERSION:  1.01
                                  TABLE OF CONTENTS
    1.  Legal Stuff
    2.  Version Information
    3.  Acknowledgements
    4.  Welcome
    5.  Overview
    6.  The Game
        6.1  The Controls
        6.2  The Playing Field
        6.3  Scoring
        6.4  Inventory Items
        6.5  Pickup Items
        6.6  The Bosses
    7.  Playing the Game
        7. 1  Scene  1
        7. 2  Scene  2
        7. 3  Scene  3
        7. 4  Scene  4
        7. 5  Scene  5
        7. 6  Scene  6
        7. 7  Scene  7
        7. 8  Scene  8
        7. 9  Scene  9
        7.10  Scene 10
    8.  Conclusion
    To find a particular chapter or subchapter do the following:
    1.  Highlight the chapter or subchapter name you wish to find.
    2.  Press CTRL-C
    3.  Press CTRL-F
    4.  Press CTRL-V
    5.  Press CTRL-F
    5.  You will arrive at the desired chapter or subchapter.
    ********************************* U N I T  I **********************************
    | 1.  LEGAL STUFF |============================================================
    This guide may not be reproduced under any circumstances except for personal
    private use.  It may not be placed on any web site or otherwise distributed
    publicly without advanced permission from the author.  Use of this guide on
    any other web sit or as part of any public display is strictly prohibited, and
    a violation of copyright.  All content in this guide is Copyright 2003 by
    Kevin Butler.  Only the sites listed below have permission to publish this
    work or to display it:
    If you wish to put this guide on your site, e-mail me and ask.  Save yourself
    the headache of putting up with lawsuits and whatnot because you failed to ask
    a simple "Can I post your guide on <insert site>?".  If you wish to use info
    in this guide, please acknowledge that you have done so.
    If you see this guide on any other site then the one listed above, please
    e-mail me.  If you wish to ask questions or give input to this guide, please
    e-mail me.  Just have Karnov as the subject so I know it isn't another
    kooky vendor trying to sell me hair gel or another XXX site telling me I have
    new friends.
    | 2.  VERSION INFORMATION |====================================================
    Version 1.0  10/19/03:  A guide is born.
    Version 1.01 10/20/03:  Fixed a couple of errors.
    | 3.  ACKNOWLEDGEMENTS |=======================================================
    The following are a list of people or organizations that have made this FAQ
    My wonderful family (who has had to put up with the tapping on the keyboard)
    Data East for making a great arcade game
    GameFAQ's for putting up this FAQ
    | 4.  WELCOME |================================================================
    Welcome to my FAQ for Karnov.  Since the game is just a linear type of game,
    there is a general walkthrough provided.  The game ends if you lose all of your
    men or you get to the end of the game.  This walkthrough will be broken up into
    the game itself and strategies for survival.  Input is appreciated along with
    constructive criticism.  If you wish to e-mail me thoughts on this FAQ, better
    ways of doing things, other strategies, etc., feel free.  Make sure you put
    Karnov as the subject.  If you don't, I'm liable to discard the e-mail as spam.
    | 5.  OVERVIEW |===============================================================
    Karnov was created by a company that is more known for its pinball machines
    then its arcade games.  Many of its pinball machines were theme based on movies
    and television shows such as the Simpsons and Back to the Future.  Working in
    conjunction with a Japanese company named Nihon Bussan, several games were
    released.  Some of the more notable ones were Karate Champ, Kung-Fu Master, and
    Peter Pepper's Ice Cream Factory.  The game itself never made a strong showing
    in the United States but it did do pretty good in the Far East.  The premise of
    the game was simple.  You play as Karnov, the Russian strongman.  Your goal is
    to navigate around the world and pick up map pieces.  Get all the map pieces
    and you get the treasure at the end.  Good luck on your treasure hunt.
    ******************************** U N I T  II **********************************
    | 6.  THE GAME |===============================================================
    Karnov is a two-dimensional, platform style game.  You control Karnov through
    nine scenes.  Each of these scenes gives you piece of a map (except the first
    scene).  Get all the pieces of the map and you get to the treasure.  Your
    journey won't be easy though.  You will be going through some rough environment
    such as towns, forests, oceans, and caves.  To further make your travels a
    hazard, different enemies attempt to end Karnov's life prematurely and prevent
    him from getting to the treasure.  To aid Karnov in his adventures, he has
    certain items that he can draw from his inventory.  In addition, there are
    other items that can make Karnov a potent foe of those wishing to harm him.
    You must complete each scene in order to advance to the next scene.  All in a
    days work of a hearty explorer.
    / 6.1  The Controls /__________________________________________________________
    The controls on this game are pretty easy.  It may, though, take just a little
    bit of time to get used to them.
    -  An eight-way joystick
    -  A jump button
    -  A select button
    / 6.2  The Playing Fields /____________________________________________________
    Karnov involves going through different lands as you try to retrieve each of
    the map pieces.  The basic screen, though, remains the same.  It is just what-
    ever area that you are in that is different.  I have included an example of
    what the playing screen looks like:
        |                                                                   |
        |                                                                   |
        |                                                                   |
        |             ___                                                   |
        |            |   |<-ITEM TILE            _                          |
        |            |___|                   /\ / \ /\                      |
        |                                   /  \| |/  \                     |
        |                                   \/\     /\/                     |
        |                                      \   /                        |
        |                                       \_/ <-ENEMY                 |
        |                                                                   |
        |                                                                   |
        |                                                     ( )<-ORANGE   |
        |          _                                               SPHERE   |
        |         / \                                                       |
        |        (   )                                                      |
        |_________ |________________________________________________________|
        |          |                                                        |
        |          |<-KARNOV                                                |
        |          |                                                        |
        |         / \                                                       |
        |        /   \                                                      |
        |       /_    \_                                                    |
        |                                                                   |
        |         ITEMS IN INVENTORY                  K'S PLAYER HAS        |
        |        [ ][ ][ ][ ][ ][ ][ ][ ][ ]          K=##                  |
    You control your character through the different screens.
    / 6.3  Scoring /_______________________________________________________________
    Scoring in this game is relatively hard since there are a lot of things you can
    get points for.  Here is the scoring table:
                        |          ENEMY           | SCORE  |
                        | GREEN-HOODED CREATURE    |  1,400 |
                        | GRAY ROCK GOLEM          |    400 |
                        | BROWN ROCK GOLEM         |  1,000 |
                        | SMALL FLYING DEMON       |  1,000 |
                        | LARGE FLYING DEMON       |  1,800 |
                        | OSTRICH RIDERS           |  2,000 |
                        | GARGOYLE                 |  1,800 |
                        | KNIGHT                   |    400 |
                        | VULTURE                  |    110 |
                        | STATUE (PER SEGMENT)     |    400 |
                        | EAGLE                    |    400 |
                        | GOLD STATUE              |  5,000 |
                        | SPIRIT                   |    600 |
                        | EARTH ELEMENTAL, S       |  1,600 |
                        | RED SERPENT              | 12,000 |
                        | EARTH ELEMENTAL, L       |  2,600 |
                        | BAT                      |    110 |
                        | GREEK FIGHTERS           |    800 |
                        | SEAGULLS                 |    110 |
                        | SEAWEED                  |  1,000 |
                        | CLAMS                    |    400 |
                        | SEA WARRIORS             |    800 |
                        | SMALL MERMAN             |    800 |
                        | EXPLODING OWLS           |  1,000 |
                        | LARGE STATUE (GROUND)    |  1,800 |
                        | GREEN MONKEY             |    400 |
                        | TREE SPIRIT              |  1,000 |
                        | MUMMY                    |  2,000 |
                        | BOSS:  MERMAN            |  2,600 |
                        | BOSS:  TRAINER           |  5,000 |
                        |                          +--------+
                        |        LION              |  7,000 |
                        | BOSS:  T-REX             | 12,000 |
                        | BOSS:  SCORPION WOMAN    | 12,000 |
                        | BOSS:  TWO-HEADED DRAGON | 20,000 |
                        | BOSS:  WIZARD            | 30,000 |
    You start with 1, 3, or 5 men.  When you lose all of your men, the game is over
    but you can continue for additional quarters.
    / 6.4  Inventory Items /_______________________________________________________
    These are the items that once you pick them up, they remain in your inventory
    until used (once you make it to the Wizard, you lose all of these items).  You
    will see a set of boxes with pictures in them at the bottom of the screen.  The
    first five boxes are outlined in white while the last four are outlined in
    orange.  The first five boxes can be used at any time while the last four can
    only be used in selected areas.  To cycle through the items, gently tap on the
    joystick left or right to highlight the desired item.  Once the cursor is on
    the desired item, press the Select button to choose that item.  Below are the
    item descriptions from left to right.  Remember, there are nine different types
    of items that can be in your inventory.  Some are one time use which means you
    have to find another one and some are multiple use.
    These shoes allow Karnov to run faster and jump higher.  The effect lasts for
    about 15 seconds.  One time use item.
    | BOMB |
    This is a two-second delay fuse Bomb.  Use it to open up doors, knock down
    objects, or to take out enemies.  Make sure Karnov isn't anywhere around the
    blast radius.  You can have a maximum of 99 Bombs.
    | LADDER |
    One of the most useful items in the game.  This allows you to get goodies that
    are too high to reach by jumping (even with the Jump/Running Shoes).  It is
    also useful for getting to the tops of structures or other natural barriers.
    The ladder will only go as high as the ceiling allows.  To retrieve the ladder
    for later use, just climb back down and it will be stored away.
    One of the best weapons of the game.  This weapon will eliminate all enemies in
    one shot (the Wizard may be the exception).  You can throw from the jumping,
    standing, or kneeling position.  Once thrown, it will curve back around at a
    pre-determined point and head back.  To retrieve it, just jump up to catch it.
    Note that you cannot retrieve it if you jumped and threw it.
    This gives you as much firepower as the boomerang to take out pesky enemies.
    You get 30 shots before you revert back to your normal attack.
    | WINGS |
    These allow Karnov to fly over those nasty, enemy ridden areas.  In addition,
    they allow Karnov to pick up the goodies that are too high for him to reach
    otherwise.  The Wings will be available to use in scenes two, four, and six.
    This item allows Karnov to swim underwater.  It is only used in scene five.
    | MASK |
    Some items may be hidden away.  The Mask allows Karnov to see those hidden
    items and collect them.  If he doesn't have the mask, he won't see the items,
    and he won't be able to collect them.  The Mask is available for use in all
    scenes except scene three.
    | TROLLEY |
    This item allows Karnov to ride through the enemies and thereby killing them.
    He can, however, still be hit from an enemies fire and it doesn't work against
    aerial type enemies.  Used only on scene four.
    / 6.5  Pick-up Items /_________________________________________________________
    These are the items that power up Karnov's attack and also allows you to work
    toward a free man.
    Karnov starts off with a one-shot attack.  Getting one of these makes it a
    double shot.  Getting another one will make it a triple shot.  This is the
    maximum conventional firepower Karnov can have.  If he gets killed, he starts
    over with a single shot again.
    | K |
    Collecting these tiles helps you work toward getting a free man.  Whatever the
    bonus is determines how many K's it takes to earn a free man.  The numbers are
    50, 70, 90, 100.
    / 6.6  The Bosses /____________________________________________________________
    There are six different bosses you have to deal with in this game.  Some of the
    scenes will reuse these bosses again.  Sometimes you will even get more then
    one of the same kind of boss to tangle with either at the end of a scene or
    somewhere within the scene (this is especially true in the later scenes.
    Listed below are the bosses and a couple of tactics that you can use to defeat
    them.  Go to chapter 7 for the exact location of these bosses.  It is best to
    have your full firepower to tangle with these bosses instead of just using your
    pathetic one shot.
    | MERMAN |
    His mode of attack is to throw water balls at you and jump around.  He is one
    of the easier bosses to deal with.
    -  When he enters the screen, start firing on him.  If your shot power is
       enhanced, you may be able to take him out before he has a chance to attack.
    -  If you don't take him out when he enters, be prepared to jump because he
       will throw a water ball at your character.
    -  Continue to jump back and forth.  Fire on him when you land and you should
       take care of him quickly.
    This boss comes on the screen as a man holding two lions on a leash.  The lions
    spit fire in addition to a claw attack.
    -  The first thing you don't want to do is take out the trainer first.  If you
       do, the two lions will immediately attack.
    -  Go to the left side, duck, and start hacking away at the lions.  It will
       take several shots to take one of the lions down.
    -  When the trainer and lions get about three-quarters of the way across the
       screen, jump over them and repeat the above from the right side.
    -  Once the lions are taken care of, take out the trainer.  Again, watch out
       for the fireballs.
    She's big and she's bad.  She will usually come crawling down a wall to do
    battle with Karnov.  She likes to spit a massive barrage of fire at Karnov.
    -  You must hit the Scorpion Woman in her torso, hitting her body won't hurt
    -  Every time you score a hit, she will rear up and let loose with a barrage
       of fire.
    -  Jump around the screen and jump over her to avoid her fire.  Make sure
       that when you jump, she isn't reared up or you will be killed.
    -  She tends to lay a pattern of fire from top to bottom.  Remember this when
       you are jumping so you don't jump into her line of fire.
    -  Continue to jump around her and fire and you should have this bug squashed
       in no time.
    This big old dinosaur is not only very large, it also has a very nasty breath
    weapon.  Because he is so tall, it makes it even more of a challenge to hit his
    head (which you must do to kill him).
    -  When the Tyrannosaurus Rex (T-Rex) first enters the area, jump straight up
       and sent a heavy volume of fire his way.  He will flash when hits are
    -  The T-Rex is pretty quick so don't get yourself caught in a corner.  The T-
       Rex will either barbeque or just stomp on Karnov.  Jumping around is the key
       to avoid this problem.
    -  Try to jump to the far sides (left or right) so that you can get at least a
       couple of shots off when you jump vertically.  The T-Rex will usually almost
       be on Karnov after the second volley.
    -  Continue to maneuver around and you will have dinosaur steaks for dinner.
    Besides the wizard, this is one of the most brutal bosses.  His breath weapon
    is very nasty and so is his bite.  The breath weapon can get Karnov in two
    ways.  The first way is a direct hit.  The other way is when it explodes
    against some object.  Fragments will explode outwards and could hit Karnov.
    -  This will require you to do some very fancy maneuvering.  The dragon is slow
       but it more then makes up for that in offensive capabilities.
    -  When the dragon fires on Karnov, watch where the shot fragments go.  You
       must hit the heads to kill this dragon off.  The best way might be to find
       a ledge to take shots at it.
    -  You will only have time for one shot before you have to move since the
       dragon's firepower covers such a broad area.
    -  Again, jump around and make your shots count.  Eventually you will add some
       dragon heads to your collection.
    | WIZARD |
    You will only encounter this boss once since he is the final boss.  He has a
    nasty offensive spell and a couple of good defensive moves.  The bad part of
    this boss is that when you enter his area, you lose all your inventory items
    and power-ups.
    -  Right before you enter the Wizard's area, equip the Jump/Running Shoes and
       Boomerang.  Then enter his area.
    -  You will see three ledges (one high and two low).  The Wizard maneuvers
       around these ledges and fires out a ring of stars.  These can be tricky to
       avoid but it can be done.
    -  Instead, when the Wizard appears on one of the two lower ledges, fire the
       boomerang at him.  Depending on whether the machine is set to easy or hard
       will determine whether the boomerang kills him or not.  If it doesn't, a few
       more shots should finish him off.
    -  If you don't have the boomerang, be prepared for a very long fight.  You
       must concentrate on avoiding his fire while getting shots in on him.  This
       means constantly moving around.
    -  It will take a lot of shots to bring him down and end his magical days.
    ******************************** U N I T  III *********************************
    | 7.  PLAYING THE GAME |=======================================================
    Karnov starts off with him being put into an area via a lightening bolt.  It is
    then up to you to get Karnov to the end of the scene.  After completion of the
    first scene, a map will appear showing what you need to navigate through.  The
    map looks like this (number don't appear in the map, they are for use in the
                                |       \          /|
                                |   1   /\   2    / |
                                |      /  \      /  |
                                +-----+ 6  \    + 3 |
                                |TREA- \  / +--+ +--+
                                |SURE   \-+     /   |
                                +---+  /  |    +    |
                                |    \/   | 5  | 4  |
                                | 8  / 7  |    |    |
    You must successfully make it through one scene before you get to go to the
    next scene.  Below are some basic strategies for getting through the game.
    -  You will have 200 seconds to get through each scene.  This means you must
       plan for good time management in order to have enough time to deal with the
       scene bosses.
    -  Remember, you can move in eight directions on the screen.  Use this to your
       advantage to avoid an enemy's fire while taking them down at the same time.
    -  There are a lot of items that are hidden from your view (either because they
       are too high or because they are truly hidden).  Use the Ladder and Mask at
       all times to get the most amount of items you can.
    -  Some areas have alternate routes.  This means you will have to decide
       beforehand since you won't be able to backtrack to go on another path.
    -  The game scrolls along with the character which means that once you have
       passed an area, you cannot return to it again.
    -  Try to jump instead of walk.  The reason is that sometimes items fall from
       the sky or ceiling making it that much easier to collect them.
    -  If you take too long in a part of the scene, indestructible seeds will fall
       from the top of the screen.  Once they hit the ground, they become
       indestructible flowers that shoot fire.  To avoid this, move through each
       scene quickly.
    Now, I will go through each scene.  Use the above strategies with things I will
    describe about each area.  In addition, I will mention the boss at the end of
    an scene.  Just go to Chapter 6.6 for the full boss strategies.  Ok, let's go
    / 7.1  Scene 1:  Prologue /____________________________________________________
    Map Location:  N/A
    This scene doesn't show up on the map since you must complete it to get the
    first map piece.  This is also one of the easier levels to introduce you to the
    -  You start off on a platformed area.  Immediately collect the Ladder and move
       to the right.
    -  Green-Hooded Creatures will attack Karnov.  Once disposed of, use the Ladder
       to collect the Bomb.
    -  You will then encounter a Gray Rock Golem atop a rock.  The Gray Rock Golem
       will throw a rock every two seconds.  You can destroy the rock but you get
       no points.  Once you take out the golem, jump on the area he was and use the
       Ladder to retrieve the Super Fireball and Jump/Running Shoes (you can get
       the shoes by jumping in the same area since they will fall to the ground).
    -  Some more Green-Hooded Creatures will attack.
    -  You will see a Gargoyle in a tree.  Behind it will be a Orange Sphere.  Take
       out the Gargoyle and retrieve the sphere.
    -  Ostrich Riders will attack.  After you dispose of them, use the Ladder to
       retrieve the three K's midway on the first building.
    -  Before the stairs, you will have to tangle with a Brown Rock Golem.  The
       Brown Rock Golem will throw rocks any time you hit it.  Again, rocks get you
       no points.
    -  When you get to the stairs, you will be assaulted by Large Flying Demons and
       a couple of Ostrich Riders.
    -  Knights will attack when you get to the top of the steps.  After you dispose
       of them, use your Ladder to get two Bombs.
    -  About three-quarters of the way across the bridge you will be attacked by
       Small Flying Demons.
    -  Another Gray Rock Golem awaits you on the bridge.  Behind it will be a Brown
       Rock Golem.
    -  After you go down the stairs, you will be attacked by a Gargoyle, Small
       Flying Demons, and Knights.  After you have made it through them, jumping
       will get you a set of Jump/Running Shoes.
    -  You will be attacked by some more Ostrich Riders before you have to
       encounter the boss.
    -  Boss battle against the Merman.
    / 7.2  Scene 2:  Ancient Ruins - Beware /______________________________________
    Map Location:  1
    You get to navigate through some ancient ruins in this scene.  The big threats
    are the Statues and Gold Men.
    -  This level starts you off by going through the Statues.  They are five
       columns high with a head that spits fire.  After the third Statue, use the
       Ladder to get the Wings and Super Fireball.
    -  After you deal with the fourth Statue, you will have to deal with the Gray
       Rock Golem.
    -  You will next be attacked by Eagles and Large Flying Demons.  Then the Small
       Flying Demons will attack.  After you take care of them, use your Ladder to
       get five K's.
    -  More Large Flying Demons block your path as you head up the mountain.
    -  At the area where a ladder goes up, you will encounter a short Statue three
       columns high with a head spitting fire.
    -  At the top of the mountain is a Gold Statue.  It attacks by shooting a
       spread of fire in Karnov's direction.  It cannot be hit when it is firing.
    -  After another round of Large Flying Demons, you have to deal with another
       Gold Statue.
    -  Knights and Small Flying Demons make this next part challenging.  After you
       are done, use the Ladder to collect three Bombs, a Mask, Super Fireball, and
       three K's.
    -  Boss battle against the Trainer and Lions.
    / 7.3  Scene 3:  Onto the Forest for Next Map /________________________________
    Map Location:  2
    This next scene takes you through a battered forest.  There are a lot of chasms
    in the ground.  In addition, you will navigating through some caves.
    -  Collect the Super Fireball and move right.  You will see a Gargoyle with a
       Orange Sphere behind it.  After you defeat it, collect the sphere and use
       the Ladder to collect the Diving Helmet, Run/Jumping Shoes, and five K's.
       Use a bomb at the base of the tree to knock it down and make a bridge.
    -  When you cross over, a Spirit will release from the tree.  Sometimes a Red
       Serpent will also attack.
    -  You will then have to jump over two chasms while being attack by Eagles.
       After that attack, you will have to jump over a third chasm.  After the
       third chasm, use you Ladder to collect three Bombs.
    -  You will then see some mounds of dirt.  The object is to jump from the top
       of one to the other.  If you fall in the gap, you will be attacked by a
       Small Earth Elemental.
    -  Remember that Boss Merman you battled before.  Well, he's back again for
       another rematch.  Take care of him again.
    -  After the fish fry, you will encounter a Brown, then Gray Golem.  Continuing
       on, you will be attacked by Small Flying Demons and another Brown Rock
       Golem.  Use the Ladder after this to collect the Super Fireball and three
    -  You will go through a Brown Rock Golem and Small Flying Demons.  After this,
       use the Ladder to get another five K's.
    -  Eagles will attack setting the stage for the next boss battle.
    -  Boss battle against the T-Rex.
    / 7.4  Scene 4:  Over the Rocky Hills Lies the Next Map /______________________
    Map Location:  3
    This scene has you going through a cave.  You won't be able to jump around as
    much in here due to the fact of all the chasms and small areas.
    -  When you enter the cave, you can equip your Mask to see more things to get.
       You can collect four K's, a Mask, Ladder, and two Bombs.
    -  Continuing onward, you must now navigate through some volcanoes.  There are
       five in the ceiling and four on the ground.  If you crouch next to the
       volcanoes on the ground, the lava bombs can't hit you.  Time it so you can
       safely navigate through this area.
    -  After getting through the volcanoes, you will encounter some conveyor belts.
       The first one rotates to the left so be careful when you jump on it.
    -  Jump to the next conveyor belt which is rotating to the right.  Turn left
       and jump on that one which is rotating left again.  Climb the ladder and you
       will enter a cave with twelve K's.
    -  When you exit the cave, a Brown Rock Golem awaits.  Clear him out and jump.
       You will either hit the second conveyor belt you jumped on or a rocky ledge.
       Either way, make sure you are on the rocky ledge that has the K on it.
    -  Bats will attack as you move up these ledges with K's on them.
    -  At the end of the ledge is a platform.  If you go to the end of the
       platform, the boss awaits.
    -  Drop down off the ledges to floor level and the boss battle with the
       Scorpion Woman will occur.
    / 7.5  Scene 5:  Ride the Waves to the Island /________________________________
    Map Location:  4
    This scene takes you underwater.  There are a couple of islands with things on
    them but the primary part is still underwater.  This is also a short scene.
    -  Karnov starts from the cliff.  Hopefully you managed to get the Diving
       Helmet.  If not, your game will be finished very quickly.
    -  Right at the bottom where Karnov enters the water, there is a stack of K's.
       The big enemies to watch out for in this area are the Seaweed and Clams.
    -  When you get to the first island, get onto it.  You will have to deal with
       the Boss Merman again (doesn't he ever give up?).  Anyway, after dealing
       with him, get the three Bombs, Diving Helmet, Mask, Run/Jumping Shoes, and
       the Orange Sphere.  Then go back into the water.
    -  If you choose to go under the island, you can go into the little cave to
       collect the K's.  The Sea Warriors and Small Merman will be on the attack.
    -  This second part of the swimming has you going against Sea Warriors and
       Small Merman.  Just watch out for the Sea Warriors because they like to
       throw their spears down in addition to sideways.
    -  When you climb up on the next island, you will have to deal with the boss.
    -  The boss battle has you against a T-Rex again but this isn't the only one.
       You will have to defeat a second T-Rex to finish this scene.
    / 7.6  Scene 6:  The Whole Town Awaits Your Arrival /__________________________
    Map Location:  5
    This scene will keep you very busy.  There are a lot of enemies and very few
    items to collect.
    -  You will be immediately attacked by Knights and Large Flying Demons.  After
       you clear them out, Eagles and Green-Hooded Creatures will attack.
    -  After the Green-Hooded Creatures attack, use the Ladder to collect the
    -  You will now have to battle two Boss Mermen.  After you take them out, Large
       Flying Demons will attack.
    -  You will need to climb up this building then go across.  You will attacked
       by more Large Flying Demons.
    -  When you come down on the other side, you will be attacked by the Trainer
       and Lions.
    -  You will climb again and on the path with be 14 Exploding Owls.  Exploding
       Owls are so named that when you hit them, they explode throwing shrapnel
       all over.  Jump to avoid.
    -  After the owls, prepare for the boss.
    -  You will have to tangle with two Scorpion Women to finish this scene.
    / 7.7  Scene 7:  Beyond the Pyramids Lie the Treasure /________________________
    Map Location:  7
    This is a short level.  There are a few treasures for the taking.  The enemies
    aren't as bad as in scene 6 but there are still a lot of them.
    -  You first will be attacked by a group of Greek Fighters along with Eagles.
    -  You next will need to navigate through the Large Statues.  There are a total
       of five to navigate through.
    -  Next you will need to climb the pyramid.  When you get to the first level
       with a doorway, use a bomb to blow the door open.
    -  Go in and you will be attacked by more Greek Fighters.  Go up the incline
       and prepare for a boss.
    -  This battle involves the Two-Headed Dragon.
    -  After clearing out the dragon, continue to the right and jump the gap.
       Climb up to the top platform.  A mummy will attack.  Mummies are tough
       creatures that turn into a tombstone every time they are hit.  They can take
       a lot of punishment.
    -  Once you take out the mummy, go all the way to the right and a platform will
    -  Go back left and prepare for the next boss before dropping into the hole.
    -  When you drop into the hole, you will be up close and personal with a T-Rex.
       Finish him off and head up the steps.
    -  Be very careful on this part, there are boulder traps for each step so
       either jump back or destroy them with firepower.
    -  Collect the fourteen K's and finish climbing.  At the top of the steps, bats
       will attack.
    -  After that, another boss battle with another Two-Headed Dragon will finish
       the scene.
    / 7.8  Scene 8:  Whistling Wind in the Hallows /_______________________________
    Map Location:  8
    Another scene where things will be tough.  You will be dealing with the spirits
    on this scene.
    -  Knights will attack you along with Small Flying Demons.
    -  You will then be attacked by a Spirit and further beyond, two Large Statues
       also firing on Karnov.
    -  A group of Green Monkeys will attack.  After they attack, use the Ladder to
       get another Ladder and Run/Jumping Shoes.
    -  Tree Spirits will descend to do battle with Karnov along with a Spirit.
       Collect the four K's.
    -  Large Flying Demons and more Tree Spirits will attack.  After that, Small
       Flying Demons will get in their licks.  Collect the four K's.
    -  The boss battle will be another T-Rex to finish off the scene.
    / 7.9  Scene 9:  Heavy Gates and Moats - The Last Fortress /___________________
    Map Location:  6
    This is the last scene to be completed.  This area is very tough and you will
    be hard pressed in the time department to finish it.  Don't get involved in all
    the little battles.  Get to the Wizard as quickly as possible.
    -  Use your Ladder to collect the two Bombs, Run/Jump Shoes, Super Fireball,
       Mask, and a Ladder.
    -  You will then be attacked by Knights and Large Flying Demons until you get
       to the platform areas.  Then Bats will make a brief appearance.
    -  When you get to the platforms, don't go up.  Instead, jump the chasm to the
       right.  You will be attacked by a Boss Merman.  Although space is tight, you
       should take him out.
    -  You will also notice that Small Earth Elementals are spilling over the
       ledges.  This is the desired effect so you don't have to deal with them up
    -  Now, go back to the right and climb the platforms.  At the top of the second
       platform, Small Flying Demons may attack.
    -  Go to the right to the next ledge.  Use heavy firepower to hit the large
       mounds of dirt.  These will change into Large Earth Elementals.  There are
       three of them.
    -  Keep going right.  At the end of the ledge, jump to the right.  You will
       land on another ledge.  If you just drop, you will land in a pit with a lot
       of mummies.
    -  Take care of the two mummies from the ledge and look to the right.  You will
       see two Scorpion Women.  Don't worry about them right now, just avoid their
    -  Climb up the two sets of ladders and head right.  At the end of the ledge,
       drop off.  You will see a wall to the right.  Fire on it and the wall opens
       up.  Before going in, power yourself up.
    -  Enter this area for the last boss fight with the Wizard.
    Congratulations, you have completed the quest and are richly rewarded with the
    treasure for your efforts.
    ********************************  U N I T  IV *********************************
    | 8.  CONCLUSION |=============================================================
    I first played this game when I was in the Far East in 1987.  It definitely was
    a game that one could quickly become addicted to.  There was enough action and
    mysteries that one could keep on playing until they managed to get through it.
    Although the game did involve some degree of hack and slash, you still had to
    think and plan for things.  With the variety of items you had, one had to make
    sure that they were used at the right time or a game could end very quickly.
    Although it is linear in nature, it still was a lot of fun to try to get to
    the end.  Unfortunately, it is very rare to find this machine anywhere.  How-
    ever, through the miracle of emulation, a whole new generation is realizing
    what we "old" folks enjoyed those many years ago.  In addition,
    www.shockwave.com is bringing many of these classic games back.  Check out
    their site to see what ones are there.  I hope this guide helps you in being
    able to get the most amount of gameplay for this game.  If you do have other
    ideas or thoughts, please e-mail me and share them.  Who knows, maybe I'll
    start a Q&A Chapter in this guide if enough people ask the same questions.
    Anyway, thank you again for reading this guide.
    To see other FAQ's I have written please go to:
               ~~~  No trees were harmed in the making of this FAQ ~~~