+-+-+-+-+-+-+-+
                               | K A R N O V |
                               +-+-+-+-+-+-+-+

              GAME:  KARNOV
          PLATFORM:  ARCADE
             GENRE:  ARCADE ACTION
           CREATOR:  DATA EAST Copyright 1987
AUTHOR OF THIS FAQ:  Kevin Butler AKA War Doc
            E-MAIL:  kevinb(at)technologist(dot)com
       FAQ VERSION:  1.01

-------------------------------------------------------------------------------

                              TABLE OF CONTENTS

    UNIT   I:  INTRODUCTION

1.  Legal Stuff
2.  Version Information
3.  Acknowledgements
4.  Welcome
5.  Overview

    UNIT  II:  GAME INFORMATION

6.  The Game

    6.1  The Controls
    6.2  The Playing Field
    6.3  Scoring
    6.4  Inventory Items
    6.5  Pickup Items
    6.6  The Bosses

    UNIT III:  STRATEGIES

7.  Playing the Game

    7. 1  Scene  1
    7. 2  Scene  2
    7. 3  Scene  3
    7. 4  Scene  4
    7. 5  Scene  5
    7. 6  Scene  6
    7. 7  Scene  7
    7. 8  Scene  8
    7. 9  Scene  9
    7.10  Scene 10

    UNIT  IV:  CONCLUSION

8.  Conclusion

_______________________________________________________________________________

To find a particular chapter or subchapter do the following:

1.  Highlight the chapter or subchapter name you wish to find.
2.  Press CTRL-C
3.  Press CTRL-F
4.  Press CTRL-V
5.  Press CTRL-F
5.  You will arrive at the desired chapter or subchapter.

_______________________________________________________________________________

                                **************
********************************* U N I T  I **********************************
                                **************
+=================+
| 1.  LEGAL STUFF |============================================================
+=================+

This guide may not be reproduced under any circumstances except for personal
private use.  It may not be placed on any web site or otherwise distributed
publicly without advanced permission from the author.  Use of this guide on
any other web sit or as part of any public display is strictly prohibited, and
a violation of copyright.  All content in this guide is Copyright 2003 by
Kevin Butler.  Only the sites listed below have permission to publish this
work or to display it:

www.gamefaqs.com
www.cheats.de
faqs.ign.com

If you wish to put this guide on your site, e-mail me and ask.  Save yourself
the headache of putting up with lawsuits and whatnot because you failed to ask
a simple "Can I post your guide on <insert site>?".  If you wish to use info
in this guide, please acknowledge that you have done so.

If you see this guide on any other site then the one listed above, please
e-mail me.  If you wish to ask questions or give input to this guide, please
e-mail me.  Just have Karnov as the subject so I know it isn't another
kooky vendor trying to sell me hair gel or another XXX site telling me I have
new friends.

+=========================+
| 2.  VERSION INFORMATION |====================================================
+=========================+

Version 1.0  10/19/03:  A guide is born.

Version 1.01 10/20/03:  Fixed a couple of errors.

+======================+
| 3.  ACKNOWLEDGEMENTS |=======================================================
+======================+

The following are a list of people or organizations that have made this FAQ
possible:

My wonderful family (who has had to put up with the tapping on the keyboard)
Data East for making a great arcade game
GameFAQ's for putting up this FAQ

+=============+
| 4.  WELCOME |================================================================
+=============+

Welcome to my FAQ for Karnov.  Since the game is just a linear type of game,
there is a general walkthrough provided.  The game ends if you lose all of your
men or you get to the end of the game.  This walkthrough will be broken up into
the game itself and strategies for survival.  Input is appreciated along with
constructive criticism.  If you wish to e-mail me thoughts on this FAQ, better
ways of doing things, other strategies, etc., feel free.  Make sure you put
Karnov as the subject.  If you don't, I'm liable to discard the e-mail as spam.

+==============+
| 5.  OVERVIEW |===============================================================
+==============+

Karnov was created by a company that is more known for its pinball machines
then its arcade games.  Many of its pinball machines were theme based on movies
and television shows such as the Simpsons and Back to the Future.  Working in
conjunction with a Japanese company named Nihon Bussan, several games were
released.  Some of the more notable ones were Karate Champ, Kung-Fu Master, and
Peter Pepper's Ice Cream Factory.  The game itself never made a strong showing
in the United States but it did do pretty good in the Far East.  The premise of
the game was simple.  You play as Karnov, the Russian strongman.  Your goal is
to navigate around the world and pick up map pieces.  Get all the map pieces
and you get the treasure at the end.  Good luck on your treasure hunt.

                               ***************
******************************** U N I T  II **********************************
                               ***************

+==============+ 
| 6.  THE GAME |===============================================================
+==============+ 

Karnov is a two-dimensional, platform style game.  You control Karnov through
nine scenes.  Each of these scenes gives you piece of a map (except the first
scene).  Get all the pieces of the map and you get to the treasure.  Your
journey won't be easy though.  You will be going through some rough environment
such as towns, forests, oceans, and caves.  To further make your travels a
hazard, different enemies attempt to end Karnov's life prematurely and prevent
him from getting to the treasure.  To aid Karnov in his adventures, he has
certain items that he can draw from his inventory.  In addition, there are
other items that can make Karnov a potent foe of those wishing to harm him.
You must complete each scene in order to advance to the next scene.  All in a
days work of a hearty explorer.

 ____________________
/ 6.1  The Controls /__________________________________________________________
--------------------

The controls on this game are pretty easy.  It may, though, take just a little
bit of time to get used to them.

-  An eight-way joystick

-  A jump button

-  A select button

 __________________________
/ 6.2  The Playing Fields /____________________________________________________
--------------------------

Karnov involves going through different lands as you try to retrieve each of
the map pieces.  The basic screen, though, remains the same.  It is just what-
ever area that you are in that is different.  I have included an example of
what the playing screen looks like:

    +-------------------------------------------------------------------+
    |                                                                   |
    |                                                                   |
    |                                                                   |
    |             ___                                                   |
    |            |   |<-ITEM TILE            _                          |
    |            |___|                   /\ / \ /\                      |
    |                                   /  \| |/  \                     |
    |                                   \/\     /\/                     |
    |                                      \   /                        |
    |                                       \_/ <-ENEMY                 |
    |                                                                   |
    |                                                                   |
    |                                                     ( )<-ORANGE   |
    |          _                                               SPHERE   |
    |         / \                                                       |
    |        (   )                                                      |
    |_________ |________________________________________________________|
    |          |                                                        |
    |          |<-KARNOV                                                |
    |          |                                                        |
    |         / \                                                       |
    |        /   \                                                      |
    |       /_    \_                                                    |
    |                                                                   |
    |         ITEMS IN INVENTORY                  K'S PLAYER HAS        |
    |        [ ][ ][ ][ ][ ][ ][ ][ ][ ]          K=##                  |
    +-------------------------------------------------------------------+

You control your character through the different screens.

 _______________
/ 6.3  Scoring /_______________________________________________________________
---------------

Scoring in this game is relatively hard since there are a lot of things you can
get points for.  Here is the scoring table:

                    +--------------------------+--------+
                    |          ENEMY           | SCORE  |
                    +--------------------------+--------+
                    +--------------------------+--------+
                    | GREEN-HOODED CREATURE    |  1,400 |
                    +--------------------------+--------+
                    | GRAY ROCK GOLEM          |    400 |
                    +--------------------------+--------+
                    | BROWN ROCK GOLEM         |  1,000 |
                    +--------------------------+--------+
                    | SMALL FLYING DEMON       |  1,000 |
                    +--------------------------+--------+
                    | LARGE FLYING DEMON       |  1,800 |
                    +--------------------------+--------+
                    | OSTRICH RIDERS           |  2,000 |
                    +--------------------------+--------+
                    | GARGOYLE                 |  1,800 |
                    +--------------------------+--------+
                    | KNIGHT                   |    400 |
                    +--------------------------+--------+
                    | VULTURE                  |    110 |
                    +--------------------------+--------+
                    | STATUE (PER SEGMENT)     |    400 |
                    +--------------------------+--------+
                    | EAGLE                    |    400 |
                    +--------------------------+--------+
                    | GOLD STATUE              |  5,000 |
                    +--------------------------+--------+
                    | SPIRIT                   |    600 |
                    +--------------------------+--------+
                    | EARTH ELEMENTAL, S       |  1,600 |
                    +--------------------------+--------+
                    | RED SERPENT              | 12,000 |
                    +--------------------------+--------+
                    | EARTH ELEMENTAL, L       |  2,600 |
                    +--------------------------+--------+
                    | BAT                      |    110 |
                    +--------------------------+--------+
                    | GREEK FIGHTERS           |    800 |
                    +--------------------------+--------+
                    | SEAGULLS                 |    110 |
                    +--------------------------+--------+
                    | SEAWEED                  |  1,000 |
                    +--------------------------+--------+
                    | CLAMS                    |    400 |
                    +--------------------------+--------+
                    | SEA WARRIORS             |    800 |
                    +--------------------------+--------+
                    | SMALL MERMAN             |    800 |
                    +--------------------------+--------+
                    | EXPLODING OWLS           |  1,000 |
                    +--------------------------+--------+
                    | LARGE STATUE (GROUND)    |  1,800 |
                    +--------------------------+--------+
                    | GREEN MONKEY             |    400 |
                    +--------------------------+--------+
                    | TREE SPIRIT              |  1,000 |
                    +--------------------------+--------+
                    | MUMMY                    |  2,000 |
                    +--------------------------+--------+
                    +--------------------------+--------+
                    | BOSS:  MERMAN            |  2,600 |
                    +--------------------------+--------+
                    | BOSS:  TRAINER           |  5,000 |
                    |                          +--------+
                    |        LION              |  7,000 |
                    +--------------------------+--------+
                    | BOSS:  T-REX             | 12,000 |
                    +--------------------------+--------+
                    | BOSS:  SCORPION WOMAN    | 12,000 |
                    +--------------------------+--------+
                    | BOSS:  TWO-HEADED DRAGON | 20,000 |
                    +--------------------------+--------+
                    | BOSS:  WIZARD            | 30,000 |
                    +--------------------------+--------+

You start with 1, 3, or 5 men.  When you lose all of your men, the game is over
but you can continue for additional quarters.

 _______________________
/ 6.4  Inventory Items /_______________________________________________________
-----------------------

These are the items that once you pick them up, they remain in your inventory
until used (once you make it to the Wizard, you lose all of these items).  You
will see a set of boxes with pictures in them at the bottom of the screen.  The
first five boxes are outlined in white while the last four are outlined in
orange.  The first five boxes can be used at any time while the last four can
only be used in selected areas.  To cycle through the items, gently tap on the
joystick left or right to highlight the desired item.  Once the cursor is on
the desired item, press the Select button to choose that item.  Below are the
item descriptions from left to right.  Remember, there are nine different types
of items that can be in your inventory.  Some are one time use which means you
have to find another one and some are multiple use.

+--------------------+
| JUMP/RUNNING SHOES |
+--------------------+

These shoes allow Karnov to run faster and jump higher.  The effect lasts for
about 15 seconds.  One time use item.

+------+
| BOMB |
+------+

This is a two-second delay fuse Bomb.  Use it to open up doors, knock down
objects, or to take out enemies.  Make sure Karnov isn't anywhere around the
blast radius.  You can have a maximum of 99 Bombs.

+--------+
| LADDER |
+--------+

One of the most useful items in the game.  This allows you to get goodies that
are too high to reach by jumping (even with the Jump/Running Shoes).  It is
also useful for getting to the tops of structures or other natural barriers.
The ladder will only go as high as the ceiling allows.  To retrieve the ladder
for later use, just climb back down and it will be stored away.

+-----------+
| BOOMERANG |
+-----------+

One of the best weapons of the game.  This weapon will eliminate all enemies in
one shot (the Wizard may be the exception).  You can throw from the jumping,
standing, or kneeling position.  Once thrown, it will curve back around at a
pre-determined point and head back.  To retrieve it, just jump up to catch it.
Note that you cannot retrieve it if you jumped and threw it.

+----------------+
| SUPER FIREBALL |
+----------------+


This gives you as much firepower as the boomerang to take out pesky enemies.
You get 30 shots before you revert back to your normal attack.

+-------+
| WINGS |
+-------+

These allow Karnov to fly over those nasty, enemy ridden areas.  In addition,
they allow Karnov to pick up the goodies that are too high for him to reach
otherwise.  The Wings will be available to use in scenes two, four, and six.

+---------------+
| DIVING HELMET |
+---------------+

This item allows Karnov to swim underwater.  It is only used in scene five.

+------+
| MASK |
+------+

Some items may be hidden away.  The Mask allows Karnov to see those hidden
items and collect them.  If he doesn't have the mask, he won't see the items,
and he won't be able to collect them.  The Mask is available for use in all
scenes except scene three.

+---------+
| TROLLEY |
+---------+

This item allows Karnov to ride through the enemies and thereby killing them.
He can, however, still be hit from an enemies fire and it doesn't work against
aerial type enemies.  Used only on scene four.

 _____________________
/ 6.5  Pick-up Items /_________________________________________________________
---------------------

These are the items that power up Karnov's attack and also allows you to work
toward a free man.

+----------------+
| ORANGE SPHERES |
+----------------+

Karnov starts off with a one-shot attack.  Getting one of these makes it a
double shot.  Getting another one will make it a triple shot.  This is the
maximum conventional firepower Karnov can have.  If he gets killed, he starts
over with a single shot again.

+---+
| K |
+---+

Collecting these tiles helps you work toward getting a free man.  Whatever the
bonus is determines how many K's it takes to earn a free man.  The numbers are
50, 70, 90, 100.

 __________________
/ 6.6  The Bosses /____________________________________________________________
------------------

There are six different bosses you have to deal with in this game.  Some of the
scenes will reuse these bosses again.  Sometimes you will even get more then
one of the same kind of boss to tangle with either at the end of a scene or
somewhere within the scene (this is especially true in the later scenes.
Listed below are the bosses and a couple of tactics that you can use to defeat
them.  Go to chapter 7 for the exact location of these bosses.  It is best to
have your full firepower to tangle with these bosses instead of just using your
pathetic one shot.

+--------+
| MERMAN |
+--------+

His mode of attack is to throw water balls at you and jump around.  He is one
of the easier bosses to deal with.

-  When he enters the screen, start firing on him.  If your shot power is
   enhanced, you may be able to take him out before he has a chance to attack.

-  If you don't take him out when he enters, be prepared to jump because he
   will throw a water ball at your character.

-  Continue to jump back and forth.  Fire on him when you land and you should
   take care of him quickly.

+-------------------+
| TRAINER AND LIONS |
+-------------------+

This boss comes on the screen as a man holding two lions on a leash.  The lions
spit fire in addition to a claw attack.

-  The first thing you don't want to do is take out the trainer first.  If you
   do, the two lions will immediately attack.

-  Go to the left side, duck, and start hacking away at the lions.  It will
   take several shots to take one of the lions down.

-  When the trainer and lions get about three-quarters of the way across the
   screen, jump over them and repeat the above from the right side.

-  Once the lions are taken care of, take out the trainer.  Again, watch out
   for the fireballs.

+----------------+
| SCORPION WOMAN |
+----------------+

She's big and she's bad.  She will usually come crawling down a wall to do
battle with Karnov.  She likes to spit a massive barrage of fire at Karnov.

-  You must hit the Scorpion Woman in her torso, hitting her body won't hurt
   her.

-  Every time you score a hit, she will rear up and let loose with a barrage
   of fire.

-  Jump around the screen and jump over her to avoid her fire.  Make sure
   that when you jump, she isn't reared up or you will be killed.

-  She tends to lay a pattern of fire from top to bottom.  Remember this when
   you are jumping so you don't jump into her line of fire.

-  Continue to jump around her and fire and you should have this bug squashed
   in no time.

+-------------------+
| TYRANNOSAURUS REX |
+-------------------+

This big old dinosaur is not only very large, it also has a very nasty breath
weapon.  Because he is so tall, it makes it even more of a challenge to hit his
head (which you must do to kill him).

-  When the Tyrannosaurus Rex (T-Rex) first enters the area, jump straight up
   and sent a heavy volume of fire his way.  He will flash when hits are
   scored.

-  The T-Rex is pretty quick so don't get yourself caught in a corner.  The T-
   Rex will either barbeque or just stomp on Karnov.  Jumping around is the key
   to avoid this problem.

-  Try to jump to the far sides (left or right) so that you can get at least a
   couple of shots off when you jump vertically.  The T-Rex will usually almost
   be on Karnov after the second volley.

-  Continue to maneuver around and you will have dinosaur steaks for dinner.

+-------------------+
| TWO-HEADED DRAGON |
+-------------------+

Besides the wizard, this is one of the most brutal bosses.  His breath weapon
is very nasty and so is his bite.  The breath weapon can get Karnov in two
ways.  The first way is a direct hit.  The other way is when it explodes
against some object.  Fragments will explode outwards and could hit Karnov.

-  This will require you to do some very fancy maneuvering.  The dragon is slow
   but it more then makes up for that in offensive capabilities.

-  When the dragon fires on Karnov, watch where the shot fragments go.  You
   must hit the heads to kill this dragon off.  The best way might be to find
   a ledge to take shots at it.

-  You will only have time for one shot before you have to move since the
   dragon's firepower covers such a broad area.

-  Again, jump around and make your shots count.  Eventually you will add some
   dragon heads to your collection.

+--------+
| WIZARD |
+--------+

You will only encounter this boss once since he is the final boss.  He has a
nasty offensive spell and a couple of good defensive moves.  The bad part of
this boss is that when you enter his area, you lose all your inventory items
and power-ups.

-  Right before you enter the Wizard's area, equip the Jump/Running Shoes and
   Boomerang.  Then enter his area.

-  You will see three ledges (one high and two low).  The Wizard maneuvers
   around these ledges and fires out a ring of stars.  These can be tricky to
   avoid but it can be done.

-  Instead, when the Wizard appears on one of the two lower ledges, fire the
   boomerang at him.  Depending on whether the machine is set to easy or hard
   will determine whether the boomerang kills him or not.  If it doesn't, a few
   more shots should finish him off.

-  If you don't have the boomerang, be prepared for a very long fight.  You
   must concentrate on avoiding his fire while getting shots in on him.  This
   means constantly moving around.

-  It will take a lot of shots to bring him down and end his magical days.

                               ****************
******************************** U N I T  III *********************************
                               ****************

+======================+
| 7.  PLAYING THE GAME |=======================================================
+======================+

Karnov starts off with him being put into an area via a lightening bolt.  It is
then up to you to get Karnov to the end of the scene.  After completion of the
first scene, a map will appear showing what you need to navigate through.  The
map looks like this (number don't appear in the map, they are for use in the
walkthrough):

                            +------+------------+
                            |       \          /|
                            |   1   /\   2    / |
                            |      /  \      /  |
                            +-----+ 6  \    + 3 |
                            |TREA- \  / +--+ +--+
                            |SURE   \-+     /   |
                            +---+  /  |    +    |
                            |    \/   | 5  | 4  |
                            | 8  / 7  |    |    |
                            +---+-----+----+----+

You must successfully make it through one scene before you get to go to the
next scene.  Below are some basic strategies for getting through the game.

-  You will have 200 seconds to get through each scene.  This means you must
   plan for good time management in order to have enough time to deal with the
   scene bosses.

-  Remember, you can move in eight directions on the screen.  Use this to your
   advantage to avoid an enemy's fire while taking them down at the same time.

-  There are a lot of items that are hidden from your view (either because they
   are too high or because they are truly hidden).  Use the Ladder and Mask at
   all times to get the most amount of items you can.

-  Some areas have alternate routes.  This means you will have to decide
   beforehand since you won't be able to backtrack to go on another path.

-  The game scrolls along with the character which means that once you have
   passed an area, you cannot return to it again.

-  Try to jump instead of walk.  The reason is that sometimes items fall from
   the sky or ceiling making it that much easier to collect them.

-  If you take too long in a part of the scene, indestructible seeds will fall
   from the top of the screen.  Once they hit the ground, they become
   indestructible flowers that shoot fire.  To avoid this, move through each
   scene quickly.

Now, I will go through each scene.  Use the above strategies with things I will
describe about each area.  In addition, I will mention the boss at the end of
an scene.  Just go to Chapter 6.6 for the full boss strategies.  Ok, let's go
adventuring.

 __________________________
/ 7.1  Scene 1:  Prologue /____________________________________________________
--------------------------

Map Location:  N/A

This scene doesn't show up on the map since you must complete it to get the
first map piece.  This is also one of the easier levels to introduce you to the
game.

-  You start off on a platformed area.  Immediately collect the Ladder and move
   to the right.

-  Green-Hooded Creatures will attack Karnov.  Once disposed of, use the Ladder
   to collect the Bomb.

-  You will then encounter a Gray Rock Golem atop a rock.  The Gray Rock Golem
   will throw a rock every two seconds.  You can destroy the rock but you get
   no points.  Once you take out the golem, jump on the area he was and use the
   Ladder to retrieve the Super Fireball and Jump/Running Shoes (you can get
   the shoes by jumping in the same area since they will fall to the ground).

-  Some more Green-Hooded Creatures will attack.

-  You will see a Gargoyle in a tree.  Behind it will be a Orange Sphere.  Take
   out the Gargoyle and retrieve the sphere.

-  Ostrich Riders will attack.  After you dispose of them, use the Ladder to
   retrieve the three K's midway on the first building.

-  Before the stairs, you will have to tangle with a Brown Rock Golem.  The
   Brown Rock Golem will throw rocks any time you hit it.  Again, rocks get you
   no points.

-  When you get to the stairs, you will be assaulted by Large Flying Demons and
   a couple of Ostrich Riders.

-  Knights will attack when you get to the top of the steps.  After you dispose
   of them, use your Ladder to get two Bombs.

-  About three-quarters of the way across the bridge you will be attacked by
   Small Flying Demons.

-  Another Gray Rock Golem awaits you on the bridge.  Behind it will be a Brown
   Rock Golem.

-  After you go down the stairs, you will be attacked by a Gargoyle, Small
   Flying Demons, and Knights.  After you have made it through them, jumping
   will get you a set of Jump/Running Shoes.

-  You will be attacked by some more Ostrich Riders before you have to
   encounter the boss.

-  Boss battle against the Merman.

 ________________________________________
/ 7.2  Scene 2:  Ancient Ruins - Beware /______________________________________
----------------------------------------

Map Location:  1

You get to navigate through some ancient ruins in this scene.  The big threats
are the Statues and Gold Men.

-  This level starts you off by going through the Statues.  They are five
   columns high with a head that spits fire.  After the third Statue, use the
   Ladder to get the Wings and Super Fireball.

-  After you deal with the fourth Statue, you will have to deal with the Gray
   Rock Golem.

-  You will next be attacked by Eagles and Large Flying Demons.  Then the Small
   Flying Demons will attack.  After you take care of them, use your Ladder to
   get five K's.

-  More Large Flying Demons block your path as you head up the mountain.

-  At the area where a ladder goes up, you will encounter a short Statue three
   columns high with a head spitting fire.

-  At the top of the mountain is a Gold Statue.  It attacks by shooting a
   spread of fire in Karnov's direction.  It cannot be hit when it is firing.

-  After another round of Large Flying Demons, you have to deal with another
   Gold Statue.

-  Knights and Small Flying Demons make this next part challenging.  After you
   are done, use the Ladder to collect three Bombs, a Mask, Super Fireball, and
   three K's.

-  Boss battle against the Trainer and Lions.

 ______________________________________________
/ 7.3  Scene 3:  Onto the Forest for Next Map /________________________________
----------------------------------------------

Map Location:  2

This next scene takes you through a battered forest.  There are a lot of chasms
in the ground.  In addition, you will navigating through some caves.

-  Collect the Super Fireball and move right.  You will see a Gargoyle with a
   Orange Sphere behind it.  After you defeat it, collect the sphere and use
   the Ladder to collect the Diving Helmet, Run/Jumping Shoes, and five K's.
   Use a bomb at the base of the tree to knock it down and make a bridge.

-  When you cross over, a Spirit will release from the tree.  Sometimes a Red
   Serpent will also attack.

-  You will then have to jump over two chasms while being attack by Eagles.
   After that attack, you will have to jump over a third chasm.  After the
   third chasm, use you Ladder to collect three Bombs.

-  You will then see some mounds of dirt.  The object is to jump from the top
   of one to the other.  If you fall in the gap, you will be attacked by a
   Small Earth Elemental.

-  Remember that Boss Merman you battled before.  Well, he's back again for
   another rematch.  Take care of him again.

-  After the fish fry, you will encounter a Brown, then Gray Golem.  Continuing
   on, you will be attacked by Small Flying Demons and another Brown Rock
   Golem.  Use the Ladder after this to collect the Super Fireball and three
   K's.

-  You will go through a Brown Rock Golem and Small Flying Demons.  After this,
   use the Ladder to get another five K's.

-  Eagles will attack setting the stage for the next boss battle.

-  Boss battle against the T-Rex.

 ________________________________________________________
/ 7.4  Scene 4:  Over the Rocky Hills Lies the Next Map /______________________
--------------------------------------------------------

Map Location:  3

This scene has you going through a cave.  You won't be able to jump around as
much in here due to the fact of all the chasms and small areas.

-  When you enter the cave, you can equip your Mask to see more things to get.

   You can collect four K's, a Mask, Ladder, and two Bombs.

-  Continuing onward, you must now navigate through some volcanoes.  There are
   five in the ceiling and four on the ground.  If you crouch next to the
   volcanoes on the ground, the lava bombs can't hit you.  Time it so you can
   safely navigate through this area.

-  After getting through the volcanoes, you will encounter some conveyor belts.
   The first one rotates to the left so be careful when you jump on it.

-  Jump to the next conveyor belt which is rotating to the right.  Turn left
   and jump on that one which is rotating left again.  Climb the ladder and you
   will enter a cave with twelve K's.

-  When you exit the cave, a Brown Rock Golem awaits.  Clear him out and jump.
   You will either hit the second conveyor belt you jumped on or a rocky ledge.
   Either way, make sure you are on the rocky ledge that has the K on it.

-  Bats will attack as you move up these ledges with K's on them.

-  At the end of the ledge is a platform.  If you go to the end of the
   platform, the boss awaits.

-  Drop down off the ledges to floor level and the boss battle with the
   Scorpion Woman will occur.

 ______________________________________________
/ 7.5  Scene 5:  Ride the Waves to the Island /________________________________
----------------------------------------------

Map Location:  4

This scene takes you underwater.  There are a couple of islands with things on
them but the primary part is still underwater.  This is also a short scene.

-  Karnov starts from the cliff.  Hopefully you managed to get the Diving
   Helmet.  If not, your game will be finished very quickly.

-  Right at the bottom where Karnov enters the water, there is a stack of K's.
   The big enemies to watch out for in this area are the Seaweed and Clams.

-  When you get to the first island, get onto it.  You will have to deal with
   the Boss Merman again (doesn't he ever give up?).  Anyway, after dealing
   with him, get the three Bombs, Diving Helmet, Mask, Run/Jumping Shoes, and
   the Orange Sphere.  Then go back into the water.

-  If you choose to go under the island, you can go into the little cave to
   collect the K's.  The Sea Warriors and Small Merman will be on the attack.

-  This second part of the swimming has you going against Sea Warriors and
   Small Merman.  Just watch out for the Sea Warriors because they like to
   throw their spears down in addition to sideways.

-  When you climb up on the next island, you will have to deal with the boss.

-  The boss battle has you against a T-Rex again but this isn't the only one.
   You will have to defeat a second T-Rex to finish this scene.
 
 ____________________________________________________
/ 7.6  Scene 6:  The Whole Town Awaits Your Arrival /__________________________
----------------------------------------------------

Map Location:  5

This scene will keep you very busy.  There are a lot of enemies and very few
items to collect.

-  You will be immediately attacked by Knights and Large Flying Demons.  After
   you clear them out, Eagles and Green-Hooded Creatures will attack.

-  After the Green-Hooded Creatures attack, use the Ladder to collect the
   Wings.

-  You will now have to battle two Boss Mermen.  After you take them out, Large
   Flying Demons will attack.

-  You will need to climb up this building then go across.  You will attacked
   by more Large Flying Demons.

-  When you come down on the other side, you will be attacked by the Trainer
   and Lions.

-  You will climb again and on the path with be 14 Exploding Owls.  Exploding
   Owls are so named that when you hit them, they explode throwing shrapnel
   all over.  Jump to avoid.

-  After the owls, prepare for the boss.

-  You will have to tangle with two Scorpion Women to finish this scene.

 ______________________________________________________
/ 7.7  Scene 7:  Beyond the Pyramids Lie the Treasure /________________________
------------------------------------------------------

Map Location:  7

This is a short level.  There are a few treasures for the taking.  The enemies
aren't as bad as in scene 6 but there are still a lot of them.

-  You first will be attacked by a group of Greek Fighters along with Eagles.

-  You next will need to navigate through the Large Statues.  There are a total
   of five to navigate through.

-  Next you will need to climb the pyramid.  When you get to the first level
   with a doorway, use a bomb to blow the door open.

-  Go in and you will be attacked by more Greek Fighters.  Go up the incline
   and prepare for a boss.

-  This battle involves the Two-Headed Dragon.

-  After clearing out the dragon, continue to the right and jump the gap.
   Climb up to the top platform.  A mummy will attack.  Mummies are tough
   creatures that turn into a tombstone every time they are hit.  They can take
   a lot of punishment.

-  Once you take out the mummy, go all the way to the right and a platform will
   extend.

-  Go back left and prepare for the next boss before dropping into the hole.

-  When you drop into the hole, you will be up close and personal with a T-Rex.
   Finish him off and head up the steps.

-  Be very careful on this part, there are boulder traps for each step so
   either jump back or destroy them with firepower.

-  Collect the fourteen K's and finish climbing.  At the top of the steps, bats
   will attack.

-  After that, another boss battle with another Two-Headed Dragon will finish
   the scene.

 _______________________________________________
/ 7.8  Scene 8:  Whistling Wind in the Hallows /_______________________________
-----------------------------------------------

Map Location:  8

Another scene where things will be tough.  You will be dealing with the spirits
on this scene.

-  Knights will attack you along with Small Flying Demons.

-  You will then be attacked by a Spirit and further beyond, two Large Statues
   also firing on Karnov.

-  A group of Green Monkeys will attack.  After they attack, use the Ladder to
   get another Ladder and Run/Jumping Shoes.

-  Tree Spirits will descend to do battle with Karnov along with a Spirit.
   Collect the four K's.

-  Large Flying Demons and more Tree Spirits will attack.  After that, Small
   Flying Demons will get in their licks.  Collect the four K's.

-  The boss battle will be another T-Rex to finish off the scene.
 ___________________________________________________________
/ 7.9  Scene 9:  Heavy Gates and Moats - The Last Fortress /___________________
-----------------------------------------------------------

Map Location:  6

This is the last scene to be completed.  This area is very tough and you will
be hard pressed in the time department to finish it.  Don't get involved in all
the little battles.  Get to the Wizard as quickly as possible.

-  Use your Ladder to collect the two Bombs, Run/Jump Shoes, Super Fireball,
   Mask, and a Ladder.

-  You will then be attacked by Knights and Large Flying Demons until you get
   to the platform areas.  Then Bats will make a brief appearance.

-  When you get to the platforms, don't go up.  Instead, jump the chasm to the
   right.  You will be attacked by a Boss Merman.  Although space is tight, you
   should take him out.

-  You will also notice that Small Earth Elementals are spilling over the
   ledges.  This is the desired effect so you don't have to deal with them up
   top.

-  Now, go back to the right and climb the platforms.  At the top of the second
   platform, Small Flying Demons may attack.

-  Go to the right to the next ledge.  Use heavy firepower to hit the large
   mounds of dirt.  These will change into Large Earth Elementals.  There are
   three of them.

-  Keep going right.  At the end of the ledge, jump to the right.  You will
   land on another ledge.  If you just drop, you will land in a pit with a lot
   of mummies.

-  Take care of the two mummies from the ledge and look to the right.  You will
   see two Scorpion Women.  Don't worry about them right now, just avoid their
   fire.

-  Climb up the two sets of ladders and head right.  At the end of the ledge,
   drop off.  You will see a wall to the right.  Fire on it and the wall opens
   up.  Before going in, power yourself up.

-  Enter this area for the last boss fight with the Wizard.

Congratulations, you have completed the quest and are richly rewarded with the
treasure for your efforts.

                               ****************
********************************  U N I T  IV *********************************
                               ****************

+================+
| 8.  CONCLUSION |=============================================================
+================+

I first played this game when I was in the Far East in 1987.  It definitely was
a game that one could quickly become addicted to.  There was enough action and
mysteries that one could keep on playing until they managed to get through it.
Although the game did involve some degree of hack and slash, you still had to
think and plan for things.  With the variety of items you had, one had to make
sure that they were used at the right time or a game could end very quickly.
Although it is linear in nature, it still was a lot of fun to try to get to
the end.  Unfortunately, it is very rare to find this machine anywhere.  How-
ever, through the miracle of emulation, a whole new generation is realizing
what we "old" folks enjoyed those many years ago.  In addition,
www.shockwave.com is bringing many of these classic games back.  Check out
their site to see what ones are there.  I hope this guide helps you in being
able to get the most amount of gameplay for this game.  If you do have other
ideas or thoughts, please e-mail me and share them.  Who knows, maybe I'll
start a Q&A Chapter in this guide if enough people ask the same questions.
Anyway, thank you again for reading this guide.

To see other FAQ's I have written please go to:

           http://www.gamefaqs.com/features/recognition/32691.html

           ~~~  No trees were harmed in the making of this FAQ ~~~