hide results

    Combo FAQ by Tekkenomics

    Version: 0.80 | Updated: 05/03/10 | Printable Version | Search Guide | Bookmark Guide

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
                                 Tekken 6 Combo FAQ
                                    Version 0.80
                                 (Work in Progress)
    
    
                                                                           NNN
       TTTTTTTTTTTT EEEEEEEE KKKK    KKK KKKK    KKK EEEEEEEE NNNNN        N N
        T         T E      E K  K   K  K K  K   K  K E      E N    N       N N
         TTTT  TTTT E  EEEEE K  K  K  K  K  K  K  K  E  EEEEE N NN  N      N N
            T  T    E  E     K  K K  K   K  K K  K   E  E     N N N  N     N N
            T  T    E  EEEE  K  KK  K    K  KK  K    E  EEEE  N N  N  N    N N
            T  T    E     E  K     K     K     K     E     E  N N   N  N   N N
            T  T    E  EEEE  K  KK  K    K  KK  K    E  EEEE  N N    N  N  N N
            T  T    E  E     K  K K  K   K  K K  K   E  E     N N     N  N N N
            T  TTT  E  EEEEE K  K  K  K  K  K  K  K  E  EEEEE N NNN    N  NN N
            T   T   E      E K  K   K  K K  K   K  K E      E N  N      N    N
            TTTT    EEEEEEEE KKKK    KKK KKKK    KKK EEEEEEEE NNN        NNNNN
    
                                        6666666666
                                       6        6
                                      6   666666
                                     6   6
                                    6   66666
                                   6         6
                                  6  66666  6
                                 6  6   6  6
                                6  66666  6
                               6         6
                                666666666
    
    
    
                       Written by: Kenneth Walton (Wild Man X)
                               Written on: May 2, 2010
                            E-mail: tekkenomics@gmail.com
                  Website: Tekkenomics (http://www.tekkenomics.com)
                                   PSN: Wild_Man_X
    
    
    
                       This FAQ version will be available at:
                              IGN (http://faqs.ign.com)
                         GameFAQs (http://www.gamefaqs.com)
                   Tekken Zaibatsu (http://www.tekkenzaibatsu.com)
                        Neoseeker (http://www.neoseeker.com)
                      SuperCheats (http://www.supercheats.com)
               Games Radar / Cheat Planet (http://www.gamesradar.com)
                       MyPSP.com.au (http://www.mypsp.com.au)
       Namco Bandai Partners Australia (http://www.namcobandaipartners.com.au)
    
    
    
    
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
     ~                                                                         ~
    ~                             Table of Contents                             ~
     ~                                                                         ~
      ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    
     1.    Version Updates
    
     2.    Legal Stuff
    
     3.    FAQ Description
    
     4.    Legend
    
     5.    Legend Explanations
    
     6.    Definitions
    
     7.    The Art of Juggling
    
     8.    Combo List
    
           A.  Alisa Boskonovitch
           B.  Anna Williams
           C.  Armor King
           D.  Asuka Kazama
           E.  Baek Doo San
           F.  Bob
           G.  Bruce Irvin
           H.  Bryan Fury
           I.  Christie Monteiro
           J.  Craig Marduk
           K.  Devil Jin
           L.  Eddy Gordo
           M.  Feng Wei
           N.  Ganryu
           O.  Heihachi Mishima
           P.  Hwoarang
           Q.  Jack-6
           R.  Jin Kazama
           S.  Julia Chang
           T.  Kazuya Mishima
           U.  King
           V.  Kuma / Panda
           W.  Lars Alexandersson
           X.  Lee Chaolan
           Y.  Lei Wulong
           Z.  Leo Kliesen
           AA. Lili De Rochefort
           BB. Ling Xiaoyu
           CC. Marshall Law
           DD. Miguel Caballero Rojo
           EE. Mokujin
           FF. Nina Williams
           GG. Paul Phoenix
           HH. Raven
           II. Roger Jr.
           JJ. Sergei Dragunov
           KK. Steve Fox
           LL. Wang Jinrei
           MM. Yoshimitsu
           NN. Zafina
    
     9.    YouTube Combo Videos
    
    10.    Questions
    
    11.    Special Thanks
    
    12.    About Tekkenomics
    
    13.    Closing
    
    
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~                                                                           ~
    ~                            1. Version Updates                             ~
    ~                                                                           ~
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    
    ver# - (mm-dd-yyyy)
    
    
    0.10 - (10-23-2009)  Template
    
    
    0.20 - (11-16-2009)  Started filling in some of the general info
    
    
    0.30 - (01-31-2010)  First released version
    
    
    0.40 - (02-15-2010)  (See below...)
    
           Combo List
                - Added Launchers for all characters
                - Added Combos for all characters
                - Updated Baek, Devil Jin, Jin, Lei
                - Added notes for some characters
           Other
                - Added more host websites
                - Updated "Special Thanks"
    
    
    0.50 - (02-22-2010)  (See below...)
    
           Combo List
                - Added Launchers for all characters
                - Added Combos for all characters
                - Updated Lei, Paul
                - Added notes for some characters
           Other
                - Updated "FAQ Description", "Special Thanks"
                - Other minor changes
    
    
    0.60 - (02-28-2010)  (See below...)
    
           Combo List
                - Each character now has Low Parry and Natural Combos
                - Added Launchers for all characters
                - Added Combos for all characters
                - Updated Bob, Lei
                - Added notes for some characters
           The Art of Juggling
                - Added a link to my "Tekken 5 Combo FAQ"
           Other
                - Updated "Legend"
    
    
    0.70 - (03-25-2010)  (See below...)
    
           Combo List
                - Added Launchers for Asuka, Craig, Devil Jin, Ganryu, Heihachi,
                  Hwoarang, Jin, Kuma, Lars, Lei, Marshall, Sergei, Steve, Wang
                - Added Combos for Alisa, Asuka, Craig, Devil Jin, Ganryu,
                  Hwoarang, Kuma, Lars, Lei, Marshall, Sergei, Steve, Wang
                - Updated Asuka, Christie, Feng, Marshall
           Other
                - Updated "Special Thanks"
    
    
    0.80 - (05-02-2010)  (See below...)
    
           Combo List
                - Added a universal note
                - Added Launchers for Alisa, Anna, Armor King, Baek, Bryan,
                  Christie, Jin, Julia, King, Lars, Lee, Paul, Roger Jr.,
                  Steve, Wang, Yoshimitsu
                - Added Combos for Anna, Armor King, Baek, Bryan, Christie,
                  Jin, Julia, King, Lee, Paul, Roger Jr., Wang, Yoshimitsu
                - Updated Baek, Bryan, Christie, Jin, King, Lee, Paul, Wang,
                  Yoshimitsu
           Other
                - Fixed some typos
    
    
    
    
    
    FAQ Update Legend
    -----------------
    
    <NEW>       New content that has been added.
    
    <UPDATE>    Content that has been changed, corrected, or modified.
    
    NOTE: Corrections include adding any notes, changing names, correcting
          various mistakes or typos, and removing anything.
    
    
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~                                                                           ~
    ~                              2. Legal Stuff                               ~
    ~                                                                           ~
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    
    You may download and print this FAQ, but under no circumstances can you
    put this FAQ on your web page without our permission.  You MAY NOT ALTER
    IT IN ANY WAY or claim it as your own.
    
    I will now only be sending FAQ updates to GameFAQs, IGN, and Tekken
    Zaibatsu.  Anyone who has received permission to host any of the
    Tekkenomics FAQs also has permission to host any of our future text-based
    FAQs, if your website is listed in the approved list at the top,  You can
    obtain updates from any of the previously mentioned websites.
    
    
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~                                                                           ~
    ~                            3. FAQ Description                             ~
    ~                                                                           ~
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    
    This FAQ contains a list of combos for the console version of Tekken 6.
    The purpose of this FAQ is to get you started with combos, and to help
    you move on to the more advanced combos.  Combos play a big part in
    Tekken, and sometimes they will decide whether you win or lose the match.
    In this list, you will find some beginner, intermediate, and a few
    advanced combos.  This FAQ isn't intended to be a list of staple juggles,
    and will also focus on non-wall and non-floor break cobmos.
    
    My goal is to show you a few different options that are available while
    doing a combo, while also showing MANY different launchers.  There are
    nearly an infinite number of possible combos, so it is impossible to show
    all of them.  Hopefully, with this Combo FAQ, you will find new combos to
    use, or come up with some combos of your own.
    
    This FAQ covers the combos that are possible in the console and PSP version
    of Tekken 6 (U.S. region).  These combos should also work for the other
    regions of Tekken 6 and for the Arcade version of Tekken 6: Bloodline
    Rebellion.  Be aware that these combos are not guaranteed to work on
    Tekken 6.0 from the arcades, which is an old version of Tekken 6 and is
    different from the console version.
    
    All combos in this FAQ were tested in the Tekken 6 Practice Mode.  They
    have been confirmed by me, so they should work (unless there is a typo).
    However, not all combos can be pulled off 100% of the time or against
    every character.
    
    The "Character Strategy & Combos" Forums at Tekken Zaibatsu is also a
    great place to find combos, but some of the threads can be a pain to
    go through and read.  You can view it by visiting the following link:
    http://www.tekkenzaibatsu.com/forums/forumdisplay.php?forumid=145
    
    
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~                                                                           ~
    ~                                 4. Legend                                 ~
    ~                                                                           ~
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    
    This section will be added in a future update.  Until then, take a look at
    the Legend on the bottom of the page at the following link for the command
    notations used in this FAQ:
    http://faqs.ign.com/articles/103/1039146p1.html
    
    
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~                                                                           ~
    ~                          5. Legend Explanations                           ~
    ~                                                                           ~
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    
    Coming in a future update...
    
    
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~                                                                           ~
    ~                              6. Definitions                               ~
    ~                                                                           ~
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    
    If you are unfamiliar with some of the Tekken definitions or jargon, you
    can find a list on Tekken Zaibatsu in the following forum thread, created
    by "Tiexandrea":
    
    The Tekken Zaibatsu Jargon Dictionary
    http://www.tekkenzaibatsu.com/forums/showthread.php?s=&threadid=92806
    
    
    
    Bound
        Certain techniques will bounce airborne enemies off of the ground,
        allowing you to extend your combo.  Performing Bound techniques over
        destructible portions on the ground will break it and drop your
        opponent to the stage below.  A list of Bound moves is available below:
        http://faqs.ign.com/articles/105/1055590p1.html
    
    
    Clean Hit
        Hitting your opponent from very close range.  Clean hits inflict
        more damage than a normal hit.  However, not all attacks will be
        able to become a clean hit.
    
    
    Counter Hit
        Occurs when you hit an opponent that is getting ready to attack
        or is in the process of attacking.  Counter hits inflict more
        damage than a normal hit.
    
    
    Ground roll
        To roll around while lying down on the ground (not instantly after
        hitting the ground like "tech roll").
    
    
    Juggle
        An event that occurs when a character is thrusted into the air by an
        attack followed by a series of combos, punches or kicks while falling
        down to the ground. The juggling process stops once the character has
        hit the ground (except in the case of a "Bound" move).
    
    
    Natural Combo
        A move or a group of moves that is guaranteed to hit the opponent when
        the move that precedes it connects properly.
    
    
    Launcher
        A move that makes it possible for your opponent to be juggled.
        (Also known as "Juggle Starter")
    
    
    Okizeme (often called "oki")
        Japanese for "wake-up". In other words, the art of hitting someone on
        the ground or as they try to get up.
    
    
    Tech roll
        To instantly roll away and then stand up the moment your body impacts
        the ground.
    
    
    Whiff
        An attack that does not touch the opponent.  The attack misses the
        opponent completely.
    
    
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~                                                                           ~
    ~                          7. The Art of Juggling                           ~
    ~                                                                           ~
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    
    Coming in a future update...
    
    
    For the moment, check out the "Art of Juggling" section in my Tekken 5
    Combo FAQ:
    http://www.gamefaqs.com/console/ps2/file/920588/37553
    
    
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~                                                                           ~
    ~                               8. Combo List                               ~
    ~                                                                           ~
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    
    MORE COMBOS AND LAUNCHERS ARE COMING IN FUTURE UPDATES.
    
    
    The following is a list of combos/juggles for each character.  The
    indicted damage should be guaranteed, unless indicated.
    
    
    NOTES
    ==================================
    - For all characters, a low parry is performed by pressing "d/f" or
      "FC,d/f" when your opponent does a low or special mid attack.  There are
      a handful of attacks that don't cause bound or can't be low parried.
    - All "Natural Combos" listed in this section have been tested using the
      "Training Dummy 1 > Stand To Guard" setting in the Practice Mode.  If
      something listed is not actually a natural combo, please let me know.
    - "F" escapable means that the juggle starter can be escaped by the
      opponent by inputting "F". <NEW>
    
    
    
    ---------------------------------------------------------------------
    -                       A. Alisa Boskonovitch                       -
    ---------------------------------------------------------------------
    
    
    u/f+4,4 {B!}
    ==================================
    - f+2,3,3  (43)
    
    
    Low Parry
    ==================================
    - d/f+1,1; d+4,1+2  (30)
    
    
    Natural Combos (normal hit)
    ==================================
    - 1,2  (21)
    - d+2,4  (28)
    - f,f+2,3  (36)
    - f,f+3,4,4,[1+2]  (47)
    - WS+1,2  (24)
    - DES,1  (39)
    - DES,d+1  (30)
    - DES,d+2  (24)
    - DES,1+2  (40)
    - DBT,1  (36)
    - DBT,2  (43)
    - DBT,1+2  (42)
    
    
    Natural Combos (counter hit)
    ==================================
    - {CH} d+3,3  (24)
    - {CH} b+4,3  (40)
    
    
    Other Launchers
    ==================================
    - (2),3,3
    - 1+2
    - d/f+2
    - d+3+4
    - (b+1),1+2
    - {CH} (b+4),3
    - b+1+3 {successful high counter} _ b+2+4 {successful high counter}
    - b+3+4
    - b+3+4,3+4 {B!}
    - u/b+3+4,1+2 <NEW>
    - f,f+1+2
    - f,f+1+2:2
    - f,f,f+2 _ WR+2
    - {CH} (WS+1),2,3 _ (WS+1,2),3
    - WS+2
    - WS+2,3+4
    - BT,3+4
    - DES,2
    - SBT,4
    
    
    
    ---------------------------------------------------------------------
    -                         B. Anna Williams                          -
    ---------------------------------------------------------------------
    
    
    {CH} 4 <NEW>
    ==================================
    - f+1+2  (33) <NEW>
    
    
    f,f+2
    ==================================
    - d/f+4  (33) <NEW>
    
    
    FC,f+2 <NEW>
    ==================================
    - d+3  (37) <NEW>
    - d+3+4  (39) <NEW>
    
    
    Low Parry
    ==================================
    - d+4,1; d/f+1,2,3  (27)
    - d/f+1; d/f+1,2,4  (27)
    
    
    Natural Combos (normal hit)
    ==================================
    - 1,2  (20)
    - 2,1  (19)
    - 3,4  (39) <NEW>
    - f+3,4  (42) <NEW>
    - d/f+1,2  (27)
    - d/f+3,3,3  (31) <NEW>
    - d/f+3,4  (33) <NEW>
    - {CL} d/b+3+4,4  (34)
    - b+1,2  (30)
    - b+2,2  (39)
    - (u/f+1),3,3+4  (37) <NEW>
    - f,f+3,4  (26) <NEW>
    - WS+1,2  (26)
    - SS+1+2 <NEW>
    - CJM,2,1  (26)
    - CJM,d/b+3,3  (31) <NEW>
    
    
    Natural Combos (counter hit)
    ==================================
    - {CH} 3,3  (37) <NEW>
    - {CH} (3),3,4  (38) <NEW>
    - {CH} d+1,N+4  (19) <NEW>
    - {CH} d+4,1  (21)
    - {CH} d/b+2,4  (22) <NEW>
    - {CH} d/b+4,3  (41) <NEW>
    - {CH} d/b+4,4  (43) <NEW>
    - {CH} u/f+4,3,4  (56) <NEW>
    
    
    Other Launchers
    ==================================
    - {CH} (2),1,4 _ (2,1),4 <NEW>
    - {CH} (3),3,2 _ (3,3),2 <NEW>
    - d/f+2
    - (d/f+3,2,1),4
    - {CH} d+3,2 _ (d+3),2
    - {CH} d/b+1,4 _ (d/b+1),4 <NEW>
    - {CH} (d/b+4),3 <NEW>
    - d/b+1+2 <NEW>
    - {CH} (u/f+1),3 <NEW>
    - u/f+3 <NEW>
    - U/F+4
    - f,f+3
    - (f,f+3),4
    - f,f+4
    - {CH} qcf+1 <NEW>
    - FC,f+1 <NEW>
    - FC,d/f+2 <NEW>
    - FC,u/f+4 <NEW>
    - WS+2
    - BT,u/f+4 <NEW>
    - {CH} CJM,3
    - CJM,u/f+4 <NEW>
    - CJM,f,f+4 <NEW>
    
    
    
    ---------------------------------------------------------------------
    -                           C. Armor King                           -
    ---------------------------------------------------------------------
    
    
    {CH} b+2,1,2 _ (b+2,1),2 [-23 dmg]
    ==================================
    - d+3+4,3  (56)
    
    
    b+2+3
    ==================================
    - BT,1+4  (84)
    
    
    Low Parry
    ==================================
    - d+3+4,3  (15)
    - d/f+1; 1,2; f+2,1  (29)
    
    
    Natural Combos (normal hit)
    ==================================
    - 1,2  (20)
    - 2,1  (26)
    - 1+2,2  (39)
    - 1+2,4  (38)
    - 3+4,2  (51) <NEW>
    - f+2,1  (38)
    - b+1,2  (32)
    - b+2,1  (21)
    - f+3+4,2  (51)
    
    
    Natural Combos (counter hit)
    ==================================
    - {CH} f+3,4  (36) <NEW>
    - {CH} (f+3),4,3  (44) <NEW>
    - {CH} d+3+4,3  (36)
    - {CH} d/b+2,3  (49)
    - {CH} b+1,2  (25) <NEW>
    - {CH} b+4,3,[B]  (55)
    - {CH} FC,d/f+4,3  (36)
    
    
    Other Launchers
    ==================================
    - {CH} 4
    - {CH} f+4 <NEW>
    - {CH} d/f+2
    - {CH} d/f+3
    - {CH] d/b+3
    - {CH} b+1
    - {CH} (b+1),2 {"F" escapable} <NEW>
    - {CH} u/b+1
    - {CH} u+4
    - u/f+4
    - u/f,N+4
    - u/f+1+2 _ u/f,N+1+2
    - {CH} f,f,N+2
    - WGF
    - cd+4
    - WS+1
    - {OBT} WS+1
    - {CH} WS+2
    - SS+2,1 {B!} <NEW>
    - SSL+3+4 <NEW>
    - FC,d/f+2
    - BT,3
    - BT,u/f+4
    - 1+2+3+4:cd+2
    
    
    
    ---------------------------------------------------------------------
    -                          D. Asuka Kazama                          -
    ---------------------------------------------------------------------
    
    
    3~4
    ==================================
    - FC,d/f+2  (33)
    - WS+3  (35) {must be close to opponent}
    - WS+4; f+2  (45) {must be close to opponent}
    
    
    1+2
    ==================================
    - 1+4; 2,1,1+2 {B!}; d/b+4,3  (65)
    - 1+4; 2,1,1+2 {B!}; D,N; W+1,4  (66)
    
    
    f+2 _ (b+3),2 [+1 dmg]
    ==================================
    - b+2,1,3; f+1+2  (60)
    - 1+4; 1; 2,1,1+2 {B!}; d/b+4,3  (66)
    - b+2,1,3; d+2 {B!}; f,f; d/b+4,3  (69)
    - d/f+1,2; 2,1,1+2 {B!}; d/b+4,3  (69)
    
    
    f+4
    ==================================
    - d/b+4,4  (40)
    - d/b+4,3  (43)
    
    
    d/f+1+2
    ==================================
    - f,f; 1+4; 1,2,3  (67)
    - f,f; 1+4; 2,1,1+2 {B!}; f+2  (77)
    - f,f; 1+4; 2,1,1+2 {B!}; d/b+4,3  (82)
    - f,f; 1+4; 2,1,1+2 {B!}; D,N; W+1,4  (83)
    
    
    {CH} d/f+2
    ==================================
    - FC+4  (28)
    - FC+3  (30)
    - FC,d/f+2  (30)
    - WS+1  (36)
    - WS+2,1  (49)
    
    
    {CH} d+2
    ==================================
    - 1+4; 2,1,1+2 {B!}; d/b+4,3  (65)
    - 1+4; 2,1,1+2 {B!}; D,N; W+1,4  (66)
    
    
    {CH} d/b+4,3 _ (d/b+4),3 [-19 dmg]
    ==================================
    - f+2; f+2  (66)
    - d/b+4,4,3  (69)
    - u/f+4; d+2 {B!}; d/b+4,3  (84)
    
    
    b+3,4,3
    ==================================
    - f+2  (52)
    - f,f+3  (53)
    - d+2 {B!}; f,f+3  (61)
    
    
    {CH} b+4
    ==================================
    - 1+4; 2,1,1+2 {B!}; d/b+4,3  (62)
    - 1+4; 2,1,1+2 {B!}; D,N; W+1,4  (63)
    
    
    u/f+4
    ==================================
    - 2,1; 2,1,1+2 {B!}; D,N; WS+1,4  (75)
    
    
    f,f+4
    ==================================
    - f,F+3  (43)
    - f,F; 1+4; 2,1,1+2 {B!}; d/b+4,3  (70)
    
    
    WS+3 _ d/b+2 [+7 dmg]
    ==================================
    - 1+2  (31)
    - 1,2,4  (38)
    - b+2,1+2,4  (39)
    - 2,1; f+2  (40)
    - d/f+1,2; f+2  (41)
    - b+2,1,3  (41)
    - b+2,1,4  (43)
    - b+4,2 {B!}; d/f+3  (47)
    - 2,1,1+2 {B!}; d/f+3  (50)
    - 2,1,1+2 {B!}; f+2  (50)
    - b+4,2 {B!}; d/b+4,3  (52)
    - 2,1,1+2 {B!}; d/b+4,3  (56)
    - 2,1,1+2 {B!}; f+1,4  (57)
    
    
    Low Parry
    ==================================
    - 1+4; d/b+4,3  (23)
    - 1+4; 1,2,3  (25)
    - d/b+4,4,3  (25)
    - u/f+4; 1+4; f+2  (30)
    - u/f+3; 1+4; 2,1,1+2  (33)
    
    
    Natural Combos (normal hit)
    ==================================
    - 2,1  (25)
    - b+3,2  (36)
    - b+3,4,4,3  (49)
    - WS+1,4  (45)
    - WS+2,1  (33)
    
    
    Natural Combos (counter hit)
    ==================================
    - {CH} 1,1  (28)
    - {CH} 1+4,2  (28)
    - {CH} f+1,3  (43)
    - {CH} f+1,4  (30)
    - {CH} f+1,d+4  (50)
    - {CH} b+2,1  (32)
    - {CH} (b+2),1,3  (38)
    - {CH} (b+2),1,4  (25)
    
    
    Other Launchers
    ==================================
    - {CH} (f+1),3 _ {CH} (b+2,1),3 _ {CH} (1,1),3
    - d/f+2
    - d+3+4
    - b+3
    - {CH} b+4,2 {B!}
    - {CH} u/f+3
    - {CH} WS+1+2
    - BT,u/f+4
    
    
    
    ---------------------------------------------------------------------
    -                          E. Baek Doo San                          -
    ---------------------------------------------------------------------
    
    
    NOTES
    ==================================
    - For combos that end with "d+4,3,3", you have an option of going into
      the Flamingo Stance by doing "d+4,3,3,3~f" instead.
    
    
    4,3,3,4,3,3,3,4,3,3 {B!} {full damage listed not guaranteed} <UPDATE>
    ==================================
    - f,f; d+4,3,3  (112)
    
    
    {CH} (f+2),1,2 _ (f+2,1),2 [-14 dmg]
    ==================================
    - d+3,3,3  (60)
    
    
    f,f+3
    ==================================
    - b+4  (40)
    - d+2  (43)
    - d+4,3,3  (47)
    - d+4,4,4  (51)
    - d+3,3,3  (53)
    - d/b+3,3~f; FLA,1,2,3~f; FLA,1,2,3~f; FLA,1,2,3~f; FLA,1+2,4  (67)
    - d/b+3,3~f; FLA,1,2,3~f; FLA,1,2,3~f; FLA,d/f+3+4  (72)
    
    
    Low Parry
    ==================================
    - d+4,3,3  (16)
    - d+3,3,3  (22)
    
    
    Natural Combos (normal hit)
    ==================================
    - 1+2,4  (34) <NEW>
    - f+2,1  (26)
    - f+3,3  (24) <NEW>
    - d/f+3,1  (28) <NEW>
    - u+4,3  (48)
    
    
    Natural Combos (counter hit)
    ==================================
    - {CH} 4,4  (31) <NEW>
    - {CH} (f+2),1,4  (38)
    - {CH} f+4,3  (51) <NEW>
    - {CH} f+4,4  (45)
    
    
    Other Launchers
    ==================================
    - (3,3),3,d+4 _ {CH} (3),3,3,d+4 <NEW>
    - (3,4),4 <NEW>
    - {CH} 4
    - {CH} 4,3
    - {CH} 4,3,3~f
    - {CH} (f+2,1),2
    - {CH} (f+3,3),2 _ {CH} (f+3,3),b+2 <NEW>
    - {CH} (f+4),3 {"F" escapable} <NEW>
    - {CH} (f+4),4 <NEW>
    - d/f+2
    - {CH} (d/f+4,4),4
    - {OBT} d/f+4,4,4
    - d/b+2
    - d/b+4 <NEW>
    - {CH} b+1 {"F" escapable} <NEW>
    - b+4
    - u+4
    - {CH} u/f+2 <NEW>
    - u/f+3,4 <NEW>
    - u/f+3,4,3 {B!} <NEW>
    - u/f+4 <NEW>
    - cd+3
    - {CH} (WS+4,4),4 <NEW>
    - WS+2,1 {B!} <NEW>
    - SS+3+4
    - BT,u/f+4 <NEW>
    - FLA,u/f+3
    
    
    
    ---------------------------------------------------------------------
    -                              F. Bob                               -
    ---------------------------------------------------------------------
    
    
    {CH} 4
    ==================================
    - b+1+2  (33)
    - 1+2 {B!}; 1+2,1+2  (50)
    
    
    {CH} 4 {Slight left}
    ==================================
    - d+3,4  (37)
    
    
    {CH} (d/f+3,1),1
    ==================================
    - d+3+4  (38)
    
    
    {CH} d+3,4
    ==================================
    - d+3,4  (54)
    
    
    {CH} b+3
    ==================================
    - d+3  (33)
    - d+1  (35)
    - b+3  (35)
    - d/f+1+2  (40)
    - d+3+4  (43)
    
    
    BAL,4
    ==================================
    - WS+1,2  (34)
    - WS+2,1; b+1+2  (38)
    
    
    Low Parry
    ==================================
    - d+2,3; 2; d+2,3; b+1+2  (47)
    
    
    Natural Combos (normal hit)
    ==================================
    - 1,1,2  (28)
    - 1,2  (20)
    - 1,4  (26)
    - 2,1  (24)
    - f+2,3  (37)
    - d/f+3,1  (30)
    - d+2,4  (30)
    - b+1,2  (37)
    - f,f+4,4  (38)
    - WS+2,2  (36)
    - FC,d/f+2,1  (30)
    
    
    Natural Combos (counter hit)
    ==================================
    - {CH} (1),3,3  (35)
    - {CH} 3,4  (39)
    - {CH} 4,3  (28)
    - {CH} 1+2,1+2  (49)
    - {CH} f+3,4  (54)
    - {CH} (d/f+3),1,1  (35)
    - {CH} d/f+3,4  (31)
    - {CH} d/b+4,4  (41)
    - {CH} FC,d/f+2,4  (33)
    
    
    Other Launchers
    ==================================
    - {CH} (d/f+1),2
    - {CH} d/f+2
    - d/f+3+4
    - d/f+3+4,4 {B!}
    - (d/f+3+4),4
    - d/b+1+2
    - u/f+3
    - u/f,N+4
    - f,f+1+2 {"1+2" escapable}
    - b,b+4
    - cd+1
    - cd+2
    - WS+2,1
    - WS+1+2
    - {CH} BT,d+2
    - BT,u/f+4
    
    
    
    ---------------------------------------------------------------------
    -                          G. Bruce Irvin                           -
    ---------------------------------------------------------------------
    
    
    {CH} (1,2),4
    ==================================
    - MTS,f+1 {B!}; b+4,3,4  (68)
    - MTS,f+1 {B!}; b+4,3; b+2  (69)
    
    
    {CH} 4
    ==================================
    - b+4,3,4  (48)
    - b+4,3; b+4,3,4  (60)
    
    
    u/f+4
    ==================================
    - b+4,3; 1; b+4,3,4  (55)
    - b+4,3; d/f+1,2 {B!}; f,f; b+4,3  (55)
    - b+4,3; d/f+1,2 {B!}; f,f; b+4; b+2  (60)
    
    
    {CH} SS+4,1
    ==================================
    - d+3,4; b+2  (69)
    
    
    Low Parry
    ==================================
    - b+4,3; b+4,3,4  (38)
    - b+4,3; 1; b+4,3,4  (40)
    
    
    Natural Combos (normal hit)
    ==================================
    - 1,2  (17)
    - 1,1,2  (26)
    - 1,4,3  (34)
    - 3,3  (40)
    - f+2,3  (27)
    - f+2,4  (38)
    - f+4,3  (34)
    - d/f+1,2  (33)
    - d/f+1+2,1  (33)
    - d/f+1+2,2  (33)
    - d/f+1+2,4  (33)
    - b+4,3  (32)
    - WS+2,1  (39)
    - MTS,1,4  (44)
    
    
    Natural Combos (counter hit)
    ==================================
    - {CH} 3,2  (36)
    - {CH} (f+4),3,4  (43)
    - {CH} d/f+3,1  (54)
    - {CH} d+3,4  (37)
    - {CH} d/b+3,4  (37)
    - {CH} b+4,3  (35)
    - {CH} SS+4,4  (47)
    
    
    Other Launchers
    ==================================
    - (d/f+1),4~4
    - d/f+2
    - {CH} (d/f+1+2),1
    - {CH} f+3,1
    - {CH} b+2
    - {CH} (b+3),4
    - (b+4,3),d+4~4
    - b+1+2
    - b,f+4
    - cd+2
    - {CH} FC,d/f+4
    - {CH} MTS,2
    - {CH} MTS,f+1
    
    
    
    ---------------------------------------------------------------------
    -                           H. Bryan Fury                           -
    ---------------------------------------------------------------------
    
    
    NOTES
    ==================================
    - For combos that involve "f,f+2", Bryan can do more damage if he
      performs his taunt (1+3+4) before begininng the combo.
    
    
    {CH} (1,2),1
    ==================================
    - d+3,2  (42)
    - b+1 {B!}; d+3,2  (53)
    - d/b+2; f+1; b+1 {B!}; d+3,2  (58)
    - d/b+2; f+1; b+1 {B!}; f+2,1,4  (63)
    
    
    {CH} 4
    ==================================
    - f+4  (30)
    - u/f+2  (31)
    - 3+4  (33)
    - f,f+2  (40)
    
    
    1+3+4
    ==================================
    - ~1,2  (17)
    - ~4  (18)
    - ~f+4  (18)
    - ~1,4  (24)
    - ~2,3  (28)
    
    
    {CH} b+1
    ==================================
    - d/b+2; d/b+2; f+1; b+1 {B!}; u/f+3; d+3,2  (73)
    
    
    (b+2),1 _ b+2,f+1
    ==================================
    - b+2,1; f+1; b+1 {B!}; u/f+3; d+3,2  (68)
    
    
    d/f+3
    ==================================
    - WS+3,4; d+3,2  (59)
    - d/b+2; d/b+2; f+1; b+1 {B!}; u/f+3; d+3,2  (67)
    - u/f+3; d/b+2; f+1; b+1 {B!}; u/f+3; d+3,2  (69)
    - WS+3; d/b+2; f+1; b+1 {B!}; u/f+3; d+3,2  (70)
    
    
    d+1+2~2
    ==================================
    - d/b+2; d/b+2; f+1; b+1 {B!}; u/f+3; d+3,2  (71)
    
    
    u/f+4
    ==================================
    - d/b+2; f+1; b+1 {B!}; f+2,1,4  (64)
    - d/b+2; f+1; b+3,1+2 {B!}; f; d+3,2  (66)
    - d/b+2; f+1; b+3,1+2 {B!}; (f+2),1,4  (67)
    - d/b+2; f+1; b+1 {B!}; u/f+3; f+1; f,f+2  (69)
    
    
    qcb+4
    ==================================
    - d/b+2; f+1; b+3,f; SLI,4,1,2  (61)
    - d/b+2; f+1; b+1 {B!}; u/f+3; d+3,2  (64)
    
    
    f,f+3* <NEW>
    ==================================
    - f,f,N; WR+4  (58) <NEW>
    
    
    f,b+2 _ {CH} (3),3,2 [+18 dmg] _ (3,3),2 <UPDATE>
    ==================================
    - u/f+3; f+1; b+1 {B!); u/f+3; d+3,2  (61)
    - f+1+2; f+1; b+1 {B!); u/f+3; d+3,2  (65)
    - f+1+2; d/b+2; f+1; b+1 {B!}; u/f+3; d+3,2  (65)
    
    
    WS+2~f+2 _ WS+2~b+2
    ==================================
    - d/b+2; d+3,2  (59)
    - b+1 {B!); d+3,2  (64)
    - d/b+2; 3,3,4  (67)
    - b+3,1+2 {B!}; f,f; d+3,2  (69)
    - d/b+2; f+1; b+1 {B!}; d+3,2  (69)
    
    
    {CH} WS+3 _ {CH} SLI,3
    ==================================
    - d/b+2; d/b+2; f+1; b+1 {B!}; u/f+3; d+3,2  (68)
    
    
    {CH} WS+3,4 _ {CH} SLI,3,4
    ==================================
    - d+3,2  (54)
    - d/b+2; d+3,2  (58)
    - f+1; f,f+2  (61)
    
    
    SSR+1 <NEW>
    ==================================
    - b+3,2  (56) <NEW>
    
    
    "Shotgun" item move combos
    ==================================
    - f,b+2; 2+3  (35)
    - WS+1; 2+3  (36)
    - 3,3,2; 2+3  (66)
    
    
    Low Parry
    ==================================
    - d+3,2  (18)
    - d+3+4,2  (21)
    - d/f+2,1; f+1; f,f+2  (30)
    - d/b+2; d/b+2; f+1; f,f+2  (32)
    - d/b+2; f+1; b+2,1,2  (37)
    
    
    Natural Combos (normal hit)
    ==================================
    - 1,2  (17)
    - 1,4  (24)
    - 2,3  (28)
    - 1+2,2  (39)
    - d/f+2,1  (26)
    - d/b+1+2  (36)
    - b+2,f+1,2  (46)
    - b+2,f+1,4  (32)
    
    
    Natural Combos (counter hit)
    ==================================
    - {CH} 1,2,1  (39)
    - {CH} 3,3  (34) <NEW>
    - {CH} 3,2,1  (44) <NEW>
    - {CH} 4,3,4*  (48) <NEW>
    - {CH} 4,3,f+4  (38) <NEW>
    - {CH} b+3,1+2  (46) <NEW>
    - {CH} SLI,4,1,2  (60)
    
    
    Other Launchers
    ==================================
    - {CH} 4,3 <NEW>
    - {CH} 1+2 <NEW>
    - {CH} 3+4
    - {CH} f+3
    - {CH} b+2
    - {CH} b+2,1
    - (b+2),1 <NEW>
    - {CH} b+2,1~SS
    - b+3,4,1,2,1,4,2 {full damage not guaranteed}
    - b+3,4,1,2,1,4,2,1 {full damage not guaranteed}
    - u+4 <NEW>
    - u/f,N+4
    - WS+1 <NEW>
    - {OBT} WS+2
    - {CH} SS+1~2 {"F" escapable} <NEW>
    - {CH} SLI,4,1
    - BT,u/f+4
    
    
    
    ---------------------------------------------------------------------
    -                       I. Christie Monteiro                        -
    ---------------------------------------------------------------------
    
    
    {CH} 3
    ==================================
    - 3,4  (60)
    
    
    d/f+3+4
    ==================================
    - 1; u/f+1+2 {B!}; b+4,4  (52)
    - d/f+1,1; u/f+1+2 {B!}; u/f+3+4  (59)
    - 1; u/f+1+2 {B!}; b+3,3; RLX,2,f+3  (66)
    
    
    {CH} f,f+2,3 _ (f,f+2),3 [-26 dmg] <UPDATE>
    ==================================
    - d+4,3  (60) <NEW>
    
    
    f,f+4,3 _ (1,2),4,3
    ==================================
    - RLX,4~3  (28)
    - RLX,3  (32)
    - RLX,1,3  (37)
    - RLX,1,4,4  (47)
    
    
    {CH} f,f,f+3 _ {CH} WR+3
    ==================================
    - RLX,2,f+3  (47)
    - RLX,2,4,3  (47)
    - RLX,1,4,4  (48)
    - RLX,2,4 {B!}; f,f; d+4,3  (54)
    - RLX,2,3; b+3,3  (55)
    - RLX,2,4~B {B!}; HSP,2,4,3  (59)
    - RLX,2; b+3,3; RLX,2,4~B {B!}; HSP,3  (66)
    - RLX,2; b+3,3; RLX,2,f+3  (67)
    
    
    Low Parry
    ==================================
    - f+3+4  (16)
    - u/f+3+4  (23)
    - d+1; WS+1,3; RLX,3  (24)
    - 3,4  (28)
    - d/f+1,1; u/f+3+4  (30)
    - b+3,3; RLX,2,3; d+4  (33)
    - b+3,3; RLX,2,f+3  (35)
    
    
    Natural Combos (normal hit)
    ==================================
    - 1,2  (22)
    - f+2,1  (24)
    - f+4,3  (32)
    - f+4,3+4,4,4  (52)
    - f+4,3+4,4,1+2  (40)
    - f+4,3+4,4,1+2,1+2  (56)
    - d/f+1,1  (21)
    - d/b+3,4  (32)
    - b+3,f  (30) <NEW>
    - (b+4),4,3+4  (35) <NEW>
    - u/f+3+4 (37)
    - FC,1+2,1+2  (27) <NEW>
    
    
    Natural Combos (counter hit)
    ==================================
    - {CH} f+2,1,4  (51)
    - {CH} d+4,3  (42)
    - {CH} d/b+3+4,4,3  (40) <NEW>
    
    
    Other Launchers
    ==================================
    - 3~4 _ f+4,3+4
    - 3~4,4 _ f+4,3+4,4
    - 3~4,3+4 {B!} _ f+4,3+4,3+4 {B!}
    - {CH} 1+2~3 _ (1+2)~3 <NEW>
    - f+3+4 {only 2nd hit connects} <NEW>
    - {CH} d/f+2
    - {OBT} d/f+2
    - d+3~3 _ f,f+3~3 <NEW>
    - {CH} d/b+2,3 _ (d/b+2),3
    - (d/b+3),d/b+4,3
    - d/b+1+2
    - {CH} d/b+3+4 <NEW>
    - {CH} d/b+3+4 {only 2nd hit connects} <NEW>
    - {CH} b+3,3 _ (b+3),3
    - {CH} b+4 <NEW>
    - (b+4),4 <NEW>
    - (b+4),4,D <NEW>
    - (u/f+3),3 <NEW>
    - u/f+3+4 {only first hit connects}
    - f,f+3+4 <NEW>
    - WS+1,3
    - {CH} WS+2 <NEW>
    - WS+3 <NEW>
    - {CH} FC+3+4~D _ {CH} WS+3+4~D <NEW>
    - {CH} FC,d/f+4
    - {CH} FC,d/b+4 {"F" escapable} <NEW>
    - BT,3+4 <NEW>
    - BT,u/f+4 <NEW>
    - HSP,d+3+4 _ (f,f+3~B),3+4 <NEW>
    - {CH} RLX,2,3 _ (RLX,2),3 <NEW>
    - RLX,3~4 <NEW>
    - RLX,4~3
    
    
    
    ---------------------------------------------------------------------
    -                          J. Craig Marduk                          -
    ---------------------------------------------------------------------
    
    
    NOTES
    ==================================
    - Combos that involve Marduk's "f+1+3" air-throw can be interchanged
      for his "f+2+4" air-throw.
    
    
    {CH} 4
    ==================================
    - b+4  (36)
    - f+1+2  (36)
    - f+1+3  (46)
    - d/b+3,1,1  (50)
    
    
    {CH} f+3,2 {B!}
    ==================================
    - d/b+3,1,1  (59)
    
    
    d/f+3,d/f+1 _ D/F+3,1
    ==================================
    - 2; d/f+3,1; f+2,1  (61)
    - 2; d/f+3,1; f+1+3  (63)
    - 2; d/f+3,1; f+2,d+1 {B!}; f,f; d/b+3,4  (67)
    - 1; d/f+4,2 {B!}; d/b+3,1,1  (68)
    - 2; 2; d/f+4,2 {B!}; d/b+3,1,1  (73)
    - 2; d/f+3,1+2 {B!}; d/b+3,1,1  (74)
    - 2; 2; d/f+4,2 {B!}; d/f+3,1; f+1+3  (82)
    
    
    d/f+3,d/f+1,2 {B!} _ D/F+3,1,2 {B!}
    ==================================
    - d/f+3,d/f+1,2  (59)
    - d/b+3,1,1  (62)
    - d/f+3,1; f+3,2  (63)
    - d/f+3,1; f+2,1  (67)
    - d/f+3,1; f+1+3  (69)
    
    
    u/f+4 _ u+4
    ==================================
    - d+4  (30)
    - d/b+4  (34)
    - d/b+3,4  (35)
    - d/b+3,1,1  (47)
    
    
    f,f+1+2
    ==================================
    - f+3,2 {B!}; d/b+3,4  (62)
    - D/F+3,1,2 {B!}; u/f+3+4  (63)
    
    
    Low Parry
    ==================================
    - d/b+3,1,1  (26)
    - d/f+3,1; 1; f+2,1  (32)
    - d/f+3,1,2; f+1+3  (36)
    
    
    Natural Combos (normal hit)
    ==================================
    - 1,2  (22)
    - 2,1  (26)
    - f+3,2  (44)
    - d/f+3,1  (21)
    - d/f+4,2  (38)
    - d+2,4  (43)
    
    
    Natural Combos (counter hit)
    ==================================
    - {CH} f+2,1  (43)
    - {CH} d/f+2,1  (47)
    - {CH} d/b+3,1  (34)
    - {CH} (d/b+3),1,1  (38)
    - {CH} d/b+3,4  (33)
    - {CH} b+1,2  (34)
    
    
    Other Launchers
    ==================================
    - {CH} f+2
    - (f+2),1
    - {CH} f+2,d+1 {B!}
    - {CH} f+3
    - d/f+1
    - d/f+3,d/f+1
    - {CH} (d+2),4
    - {CH} d/b+2
    - {CH} (d/b+3),1
    - d/b+1+2
    - {CH} b+2
    - {CH} u+3
    - {CH} u/f+3
    - u/f,N+3
    - u/f,N+4
    - {CH} b,b+1+2
    - {CH} (WS+1),2 _ {CH} (VTS,1),2
    - {CH} WS+2 _ {CH} VTS,2
    - {CH} WS+4 _ {CH} VTS,4
    - BT,u/f+4
    
    
    
    ---------------------------------------------------------------------
    -                           K. Devil Jin                            -
    ---------------------------------------------------------------------
    
    
    (1+4,2),d+4 _ {CH} (1+4),2,d+4 [+14 dmg]
    ==================================
    - 1+4,2,d+4  (35)
    
    
    {CH} f,f+3
    ==================================
    - d/f+1+2 {B!}; d/f+4,4  (49)
    
    
    (f,f+3,1),3
    ==================================
    - d+1+2  (27)
    - d/f+4,4  (29)
    - 1+4; f+2,4  (33)
    - 1+4,2,4  (34)
    - 1+4,2; d/f+4,4  (36)
    - 1+4; 1+4,2,4  (37)
    - 1+4; b,f+2,1,2  (41)
    
    
    SS+2
    ==================================
    - u/f+1+2; u/f+1+2  (59)
    - cd+1,U/F  (60)
    
    
    WS+2
    ==================================
    - f,f; d/f+4,4  (34) <NW>
    - cd,2; d/f+4,4  (46)
    - f,F+3,1,4  (46)
    - f,f; d/f+1+2 {B!}; f,f+3,1,4  (54)
    - f,F+3,1; 1; d/f+1+2 {B!}; d/f+4,4  (58)
    
    
    Low Parry
    ==================================
    - 1+4,2,4  (19)
    
    
    Natural Combos (normal hit)
    ==================================
    - 1,1,2  (29)
    - 1,2,2  (31)
    - 1,2,4  (29)
    - 2,2  (33)
    - 1+4  (12)
    - f+2,4  (33)
    - b+1,2  (33)
    - b+2,3  (34)
    - f,f+3,1  (33)
    - b,f+2,1 (28)
    - WS+1,2  (30)
    - SS+2,U  (71)
    
    
    Natural Combos (counter hit)
    ==================================
    - {CH} (1+4),2,4  (39)
    - {CH} f,f+3,(1),3  (31)
    
    
    Other Launchers
    ==================================
    - {CH} f+4,3~U _ (f+4),3~U
    - (d/f+3,2),4~U _ {CH} (d/f+3),2,4~U
    - d+3+4
    - {CH} b+4
    - u+4~U
    - {CH} u/f+3
    - {CH} f,f+3
    - {CH} f,f+3,(1) _ {CH} f,f+3,(1)~f,f
    - {CH} (f,f+3,1),4
    - {CH} b,f+2 {"F" escapable}
    - {CH} FLY,1
    
    
    
    ---------------------------------------------------------------------
    -                           L. Eddy Gordo                           -
    ---------------------------------------------------------------------
    
    
    See "Christie Monteiro" for combos.
    
    
    
    ---------------------------------------------------------------------
    -                            M. Feng Wei                            -
    ---------------------------------------------------------------------
    
    
    {CH} 4
    ==================================
    - d+4,1+2  (33)
    
    
    WS+2
    ==================================
    - b+1+2  (34)
    - d+4,1+2  (35)
    - b+4; b+1+2  (41)
    - d/f+4; b+1+2  (41)
    - d/f+4; d+4,1+2  (43)
    
    
    WS+3
    ==================================
    - d/f+1; f+4,3 {B!}; f+3,4; d/b+3  (61)
    - d/f+1; d/f+1; f+4,3 {B!}; f+3,4  (61)
    
    
    {CH} FC,d/f+1
    ==================================
    - FC+3  (32)
    - CC; d+4,1+2  (40)
    
    
    Low Parry
    ==================================
    - d/f+1; d/f+1; d+4,1+2  (25)
    - f+3,4; d+4,1+2  (28)
    
    
    Natural Combos (normal hit)
    ==================================
    - 3~4,3  (50)
    - (f+2),1,2  (39)
    - f+4,4  (27)
    - d/f+2,2  (43)
    - b+2,3  (27)
    - b+3,3  (32)
    - WS+1,2  (31)
    - SS+3,2  (38)
    - BT,2,2  (32)
    
    
    Natural Combos (counter hit)
    ==================================
    - {CH} d/b+1+2,2  (39)
    - {CH} (b+2),3,4,2  (36)
    
    
    Other Launchers
    ==================================
    - 2~1,1
    - 3~4
    - f+3,4
    - f+4
    - f+4,3 {B!}
    - (f+4),3
    - {CH} (f+4),4 _ {CH} (f+4),4
    - d/f+3
    - {CH} d/b+2,2 _ (d/b+2),2
    - d/b+4
    - {CH} d/b+2,2,2 {B!} _ (d/b+2),2,2 {B!}
    - {CH} (b+3),3
    - {Opponent's Side} u/b+1+2
    - {CH} u+4
    - u/f+4
    - f,f+4
    - f,f+4,3
    - f,f+4<3
    - (f,f+4),3
    - {CH} WS+2
    - {CH} SS+4
    - {CL} BT,d+3 _ {CH} BT,d+3
    - BT,u/f+4
    - STC,1
    - STC,2
    - STC,3
    - KNP,3
    
    
    
    ---------------------------------------------------------------------
    -                             N. Ganryu                             -
    ---------------------------------------------------------------------
    
    
    {CH} 4 _ {CH} f+4 [+2 dmg]
    ==================================
    - f+2  (36)
    - f+3+4  (44)
    - b+2,1,2  (52)
    - b+2,1; WS+1,2  (53)
    - d/f+1+2,1; f+2  (55)
    - d/f+1,4,1; f+1+2  (58)
    - b+2,1; WS+1+2,1+2 {B!}; f+3+4  (67)
    - b+2,1; WS+1+2,1+2 {B!}; f,f+4  (69)
    - d/f+1,4,1; 2,1,2 {B!}; f+1+2  (76)
    
    
    {CH} 4,4 {B!} _ {CH} f+4,4 {B!}
    ==================================
    - f+2  (45)
    - f+3+4  (52)
    
    
    WS+3
    ==================================
    - f+2  (41)
    - f+3+4  (49)
    
    
    Low Parry
    ==================================
    - d/f+1,4,1; f+3+4  (29)
    - d/f+1,4,1; f+1+2  (30)
    
    
    Natural Combos (normal hit)
    ==================================
    - 1,2  (24)
    - 2,1  (28)
    - {OBT} d+2,2,2  (36)
    - b+1,1,1  (60)
    
    
    Natural Combos (counter hit)
    ==================================
    - {CH} 2,4  (32)
    - {CH} 1+2,1+2  (39)
    
    
    Other Launchers
    ==================================
    - {CH} 1+2
    - d/f+2
    - d/f+2,(1),2
    - (d+1),2
    - d/b+2
    - FC,d/f+2
    - WS+2
    - WS+1+2
    - WS+1+2,1+2 {B!}
    - {CH} SIT,1
    - {CL} SIT,2
    
    
    
    ---------------------------------------------------------------------
    -                        O. Heihachi Mishima                        -
    ---------------------------------------------------------------------
    
    
    f,f+3
    ==================================
    - d/f+3,2,2  (45)
    - d+1 {B!}; f,f+2  (52)
    - d+1 {B!}; u/f+3,4  (60)
    - d+1 {B!}; cd+4,4,1; d/b+4  (64)
    
    
    ewgf
    ==================================
    - ewgf; d/f+1,2 {B!}; CD+4,1  (70)
    
    
    Low Parry
    ==================================
    - d/f+1; d/f+1,1; d/f+1,2  (28)
    - d/f+1; d/f+1,1; b,f+2,1  (31)
    
    
    Natural Combos (normal hit)
    ==================================
    - 1,1,2  (29)
    - 1,2,2 (31)
    - 2,2 (33)
    - d/f+1,1  (21)
    - d/f+1,2  (37)
    - d/f+3,2,2  (33)
    - b+1,2  (32)
    - b+3,3  (41)
    - b+1+2,1+2  (50)
    - u/f+3,4  (36)
    - b,f+2,1  (44)
    - b,f+2,2  (41)
    - WS+4,4  (31)
    
    
    Natural Combos (counter hit)
    ==================================
    - {CH} 1,b+2  (34)
    
    
    Other Launchers
    ==================================
    - 1+2
    - f+2,1
    - {CH} f+3
    - f,f+2
    - {CH} (b,f+2),2
    - WGF
    - {CH} WS+2
    
    
    
    ---------------------------------------------------------------------
    -                            P. Hwoarang                            -
    ---------------------------------------------------------------------
    
    
    b,b+4,4
    ==================================
    - d/b+4,[f]  (48)
    
    
    cd+4
    ==================================
    - 3~4; d/b+4,4  (56)
    - 3~4; d/f+3+4  (60)
    - 3~4; 2,4,2; RFF,f,f+3 {B!}; d+4,4  (68)
    
    
    {CH} LFS,d/f+3
    ==================================
    - RFF,d+4  (44)
    
    
    Low Parry
    ==================================
    - d+4,4  (15)
    - d/b+4,4  (17)
    - d/b+4~f; RFS,2,4,3  (25)
    - d/b+4~f; RFS,f+3,4  (29)
    - d+3,4; RFS,f+3,4  (32)
    
    
    Natural Combos (normal hit)
    ==================================
    - 1,1  (17)
    - 1,2  (20)
    - 3~4  (38)
    - 4,3  (30)
    - 4,4  (28)
    - u/f+3,4,3  (38)
    - WS+4,4  (29)
    - RFF,3,4  (35)
    
    
    Natural Combos (counter hit)
    ==================================
    - {CH} d+3,4  (28)
    
    
    Other Launchers
    ==================================
    - b+3
    - {CH} d+4,4 _ (d+4),4
    - u+3+4
    - u/f+3,4
    - LFF,d/f+2 _ RFF,d/f+2
    - RFF,f+4~4
    - {CH} RFF,b+2
    - {CH} LFS,f+3,3 _ (LFS,f+3),3
    - RFS,d+3
    - {CH} RFS,f+4,4 _ (RFS,f+4),4
    
    
    
    ---------------------------------------------------------------------
    -                             Q. Jack-6                             -
    ---------------------------------------------------------------------
    
    
    d+1+2
    ==================================
    - f,f+2*  (56)
    
    
    b+1+2
    ==================================
    - f+1+2  (51)
    - d/b+1+2,1+2 {Craig, Jack-6 only}  (57)
    - d/f+1,2,1,2  (62)
    - f,f+1 {B!}; f+1+2  (65)
    - f,f+1+2,2  (66)
    - 2; f,f+1+2,2 {Craig, Jack-6 only}  (70)
    - f,f+1 {B!}; f; f+1,2,2  (76)
    - f,f+1 {B!}; d/f+1,2,1,2  (77)
    - 2; f,f+1 {B!}; d/f+1,2,1,2 {Craig, Jack-6 only}  (79)
    
    
    u+1+2
    ==================================
    - u+1+2; u+1+2; f+1+2  (61)
    - u+1+2; 1,1 {B!}; f+1+2  (70)
    - u+1+2; 1,1 {B!}; f+3+4  (73)
    
    
    Low Parry
    ==================================
    - d/f+1,2,1,2  (23)
    - f,f+1+2,2  (27)
    - 4; 2; d/f+1,2,1,2  (37)
    - 4; 2; 2; f,f+1+2,2  (44)
    
    
    Natural Combos (normal hit)
    ==================================
    - 2,1  (26)
    - 1+2  (28)
    - d+2,1  (16)
    - b+3,2  (31)
    - FC,d/f+1,2,1  (42)
    - FC,d/f+2,f+1  (41)
    - FC,d/f+2,d/f+1  (26)
    - FC,d/f+2,d+1  (23)
    
    
    Natural Combos (counter hit)
    ==================================
    - {CH} 1,2  (47)
    - {CH} d/b+3,4  (39)
    
    
    Other Launchers
    ==================================
    - d/f+2
    - d+1+2
    - {CH} d/b+1+2,1+2 _ (d/b+1+2),1+2
    - b+1+2
    - f,f+2
    - f,f+2*
    - WS+1+2,1+2 {B!}
    - SS+1
    - {CH} FC,d/f+2,d/f+1,2
    
    
    
    ---------------------------------------------------------------------
    -                           R. Jin Kazama                           -
    ---------------------------------------------------------------------
    
    
    NOTES
    ==================================
    - For combos that end with "f+4", you have an option of performing
      the Supercharge by doing "f+4,d+1+2" instead.
    
    
    {CH} f+4
    ==================================
    - f,f; b+2,1; f+4  (52)
    
    
    u/f+4
    ==================================
    - b+2,1; d/b+2,2,3  (46)
    - b+2,1; 1,3~3; f,f; d/b+2,2,3  (56)
    
    
    cd+1
    ==================================
    - 1,2,3 {B!}; d/b+2,2,3  (64)
    
    
    cd+4
    ==================================
    - b+2,1; d/b+2,2,3  (50)
    
    
    f,f+3,1 _ CDS,f+3,1 <NEW>
    ==================================
    - b+2,1; d/b+2,2,3  (56)
    
    
    WS+2
    ==================================
    - b+2,1; 1,3~3 {B!}; d/b+2,2,3  (57)
    - 3,1; 1,3~3 {B!}; f,f; d/b+2,2,3  (59)
    - b,f+2,1; 1,3~3 {B!}; d/b+2,2,3  (59)
    - b,f+2,1; 1,3~3 {B!}; f,f; 3,1; f,f+2  (62)
    
    
    CDS,3
    ==================================
    - f+4,[d+1+2]  (51)
    - f,f+2  (54)
    
    
    Low Parry
    ==================================
    - d/f+1; b+2,1; f+4,[d+1+2]  (27)
    - b+2,1; b,f+2,1,2  (32)
    - b+2,1; b+2,1; f,f+2  (32)
    
    
    Natural Combos (normal hit)
    ==================================
    - 1,2  (22)
    - 1,d+3  (16)
    - 2,1  (20)
    - 2,4  (29) <NEW>
    - 3,1  (30)
    - d+3,3  (20)
    - d/b+2,2  (27)
    - b+2,1  (26)
    - CD+4~3  (33) <NEW>
    - b,f+2,1  (30)
    - WS+1,2  (31)
    - CDS,1,2  (41) <NEW>
    - CDS,d/f+4~3  (33) <NEW>
    
    
    Natural Combos (counter hit)
    ==================================
    - {CH} d/f+1,4  (37) <UPDATE>
    - {CH} d/b+2,2,3  (41) <NEW>
    
    
    Other Launchers
    ==================================
    - (2,1),4~4 _ (d/f+1),4~4
    - {CH} (3,1),4
    - {CH} 4
    - {CH} b+3
    - {CH} d/f+2 <NEW>
    - {CH} d/b+2 {"F" escapable}
    - {CH} d/b+2,2
    - (d/b+2),3 <UPDATE>
    - (d/b+2,2),3
    - {CH} d/b+3
    - {CH} u/f+3 <NEW>
    - {CH} u/f+4 <NEW>
    - cd+1 _ CDS,d/f+1 <NEW>
    - {CH} cd+2 _ {CH} CDS,d/f+2 <NEW>
    - CD+4 _ CDS,d/f+4 <NEW>
    - f,f+3 _ CDS,f+3 <NEW>
    - f,f+3,1,3 _ CDS,f+3,1,3 <NEW>
    - {CH} (b,f+2),3
    - WS+3 {requires certain conditions} <NEW>
    - BT,u/f+4 <NEW>
    - CDS,4 <NEW>
    
    
    
    ---------------------------------------------------------------------
    -                          S. Julia Chang                           -
    ---------------------------------------------------------------------
    
    
    {CH} (1,2),1,1 _ (1,2,1),1 [-14 dmg]
    ==================================
    - d+3  (36)
    - d/b+3  (37)
    - d+4,1  (46)
    - d+4,4  (47)
    
    
    b+4 <NEW>
    ==================================
    - f,f; d+3  (26) <NEW>
    
    
    u/f+4,3
    ==================================
    - 1; d/f+4,2<b,f+1  (49)
    - 1; f,f+1; f,f+1; f,f+1; f,f+1,4  (51)
    - 1; f,f+1; d/f+4,2<b,f+1  (52)
    
    
    Low Parry
    ==================================
    - d/f+4,2,b,f+1  (21)
    - f,f+1; f,f+1; f,f+1; f,f+1,4  (22)
    - f,f+1; d/f+4,2,b,f+1  (23)
    - f,f+1; f,f+1; f,f+1; f,f+1; f,f+1,4  (25)
    - f,f+1; f,f+1; f,f+1; f,f+1; d,d/f+1,2  (30)
    
    
    Natural Combos (normal hit)
    ==================================
    - 1,2  (17)
    - 4~2,1  (46) <NEW>
    - 1+2,4  (36)
    - d/f+2,3  (21) <NEW>
    - d/f+2,4  (30) <NEW>
    - b+2,3  (30) <NEW>
    - FC,d/f+4,3  (32)
    - (WS+2),2,1+2  (31) <NEW>
    - {CH} CES,3,1  (55) {"F" escapable} <NEW>
    - CES,4,1+2  (29)
    
    
    Natural Combos (counter hit)
    ==================================
    - {CH} 1,1,1  (42)
    - {CH} 4,(4),1  (34)
    - {CH} 4,(4),4  (35)
    - {CH} d/f+4,2,b,f+1  (49) <NEW>
    - {CH} (d/f+4),2,b,f+1  (34) <NEW>
    - {CH} d/b+2,1  (25) <NEW>
    - {CH} d/b+1+2,1  (35) <NEW>
    - {CH} WS+2,2,1+2  (47) <NEW>
    - {CH} SS+2,1  (50) <NEW>
    
    
    Other Launchers
    ==================================
    - {CH} 4 <NEW>
    - {CH} (4),4,1 _ (4,4),1
    - {CH} f+3,4
    - f+1+4 <NEW>
    - d/f+2,1
    - {CH} d+4,1 _ (d+4),1 <NEW>
    - {CH} d/b+1
    - {CH} d/b+2,2 _ (d/b+2),2 <NEW>
    - {CH{ d/b+1+2 <NEW>
    - {CH} b+1
    - {CH} (b+2),3 <NEW>
    - {CH} (b+2),3,1+2 <NEW>
    - (b+2,3),1+2 <NEW>
    - {CH} b+4 <NEW>
    - {CH} b+4,3 <NEW>
    - b+1+2
    - (u/f+4),3
    - {CH} f,f+2 <NEW>
    - f,f+3
    - qcf+2
    - WS+1
    - WS+1~2 _ (4,4),1,2 <NEW>
    - WS+2,1 <NEW>
    - {CH} (SS+2),1 {"F" escapable} <NEW>
    - SS+3+4 <NEW>
    - BT,u/f+4 <NEW>
    - {CH} CES,1 <NEW>
    - {CH} CES,3 {"F" escapable} <NEW>
    
    
    
    ---------------------------------------------------------------------
    -                         T. Kazuya Mishima                         -
    ---------------------------------------------------------------------
    
    
    (4)~3
    ==================================
    - FUFT,d+3  (33)
    
    
    f+1+2
    ==================================
    - (u+4),4,4,4  (46)
    - d/b+2 {B!}; WS+2  (48)
    - u/f+3 {B!}; d/f+1,f+2  (55)
    - u/f+3 {B!}; f; 3,1; d/f+4,4  (61)
    
    
    ewgf
    ==================================
    - b+3,1; d/b+2 {B!}; cd+4,1  (69)
    - b+3,1; d/f+1,2 {B!}; cd+4,1  (71)
    
    
    SSL+3
    ==================================
    - f,f; d/b+2 {B!}; WS+3  (46)
    - f,f; d/b+2 {B!}; WS+2  (48)
    
    
    WS+2
    ==================================
    - d/b+2 {B!}; WS+2  (54)
    
    
    Low Parry
    ==================================
    - d/f+1,4; d/f+4,4  (25)
    - b+3,1; d/f+1,f+2  (28)
    
    
    Natural Combos (normal hit)
    ==================================
    - 1,1,2  (29)
    - 1,2,2  (31)
    - 2,2  (38)
    - 3,1  (27)
    - 4~3  (36)
    - (u/f+4),4,4,4  (30)
    
    
    Natural Combos (counter hit)
    ==================================
    - {CH} u/f+4,4,4,4  (52)
    
    
    Other Launchers
    ==================================
    - {CH} (3,1),4
    - {CH} d/f+2
    - f,f+2
    - f,f+3
    - {CH} b,b+2,2 _ (b,b+2),2
    - wgf
    
    
    
    ---------------------------------------------------------------------
    -                              U. King                              -
    ---------------------------------------------------------------------
    
    
    {CH} d/f+2,1 _ (d/f+2),1 [-16 dmg]
    ==================================
    - d+3+4,4,2  (50)
    
    
    Low Parry
    ==================================
    - b+3  (13)
    - d+3+4,4,2  (16)
    - d/f+3,4  (20)
    - f+2,2,2  (24)
    - d/f+2,1; d+3+4,2  (25)
    - f+2,2,1; b+3  (35)
    
    
    Natural Combos (normal hit)
    ==================================
    - 1,2  (26)
    - 2,1  (26)
    - 1+2,1  (46)
    - f+2,2  (30)
    - d/f+1,2  (32)
    - b+1,2  (36)
    - {OBT} d+3+4,4,4,2  (38) <NEW>
    - f,f+2,1  (52) <NEW>
    
    
    Natural Combos (counter hit)
    ==================================
    - {CH} (f+2),2,1  (46)
    - {CH} b+1,2  (39) <NEW>
    - {CH} b+1,4  (33) <NEW>
    - {OBT} {CH} d+3+4,4,4,4,4  (40) <NEW>
    
    
    Other Launchers
    ==================================
    - {CH} 4 <NEW>
    - 3+4,1 _ 3+4* {2 spins},1 _ 3+4* {3-5 spins},1
    - {CH} (d/f+4,3),4 <NEW>
    - d/b+2 <NEW>
    - {CH} d/b+3 <NEW>
    - {CH} b+1 <NEW>
    - (b+2),1+2 <NEW>
    - b+1+2,3+4
    - u/f+4
    - u/f+1+2 <NEW>
    - {CH} f,f,N+2 {"F" escapable} <NEW>
    - FC,d/f+1
    - FC,d/f+2
    - {CH} WS+2 <NEW>
    - WS+1+2 <NEW>
    - {CH} BT,3 <NEW>
    - BT,u/f+4 <NEW>
    
    
    
    ---------------------------------------------------------------------
    -                          V. Kuma / Panda                          -
    ---------------------------------------------------------------------
    
    
    {CH} 4
    ==================================
    - d/b+2  (36)
    - d/f+2; d/f+2,1  (46)
    - b+2,1,1+2  (53)
    
    
    d/f+2,1
    ==================================
    - 1; f,f+2  (50)
    - 1,2; d/b+2  (52)
    - 1; d/f+2,1  (53)
    
    
    d/b+4
    ==================================
    - WS+1,1  (41)
    - WS+1+2,1+2 {B!}; f,f+2  (49)
    
    
    b+1+2,3+4
    ==================================
    - HBS,1; HBS,1  (68)
    - HBS,1,2  (70)
    - HBS,1+2  (74)
    
    
    f,f+2
    ==================================
    - u/f+1+2; u/f+3,4,1+2  (64)
    - u/f+1+2; d/b+1,2 {B!}; b+2,1,1+2  (79)
    
    
    f,f+1+2
    ==================================
    - d/b+3; d/f+2; d/f+2,1  (52)
    
    
    WS+1+2,1+2 {B!}
    ==================================
    - f,f+2  (42)
    
    
    HBS,1+2
    ==================================
    - BT,f; f,f; 1+2  (41)
    - BT,f; f,f; u/f+3+4  (43)
    - BT,f; f,f; d/f+2,1  (45)
    - BT,f; f,f; b+1  (47)
    
    
    HBS,b+1+2~3+4
    ==================================
    - HBS,1; HBS,1  (33)
    - HBS,1,2  (35)
    
    
    ROL,4
    ==================================
    - FUFT,d+3  (36)
    - FUFT,3  (39)
    
    
    ROL,1+2
    ==================================
    - FUFT,d+1+2; SIT,1  (59)
    
    
    Low Parry
    ==================================
    - d+1+2  (15)
    - d/f+2; d/f+2,1  (18)
    - u/f+3,4,1+2  (24)
    
    
    Natural Combos (normal hit)
    ==================================
    - 1,2  (26)
    - 2,1  (25)
    - 1+2,1+2,1+2  (42)
    - 1+2,(1+2),1+2  (36)
    - (1+2),1+2,1+2  (35)
    - f+2,1  (38)
    - b+2,1  (34)
    - d/f+1,2  (22)
    - d/b+1,2  (37)
    - u/f+3,4,1+2  (33)
    - HBS,1,2  (23)
    - HBS,b+1+2,1+2  (40)
    
    
    Natural Combos (counter hit)
    ==================================
    - (b+2),1,1+2  (47)
    
    
    Other Launchers
    ==================================
    - {CH} f+1,1,1 _ (f+1,1),1
    - {CH} d/f+1,2,1,2
    - d/f+2,1
    - {CH} d/b+1,2 {B!}
    - b+3+4
    - u/f+3
    - u/f+3,4
    - u/f+4
    - WS+2
    - WS+1+2 _ (1+2),1+2
    - ROL,2
    - SIT,1
    - SIT,2
    
    
    
    ---------------------------------------------------------------------
    -                       W. Lars Alexandersson                       -
    ---------------------------------------------------------------------
    
    
    f,f+2~F _ WS+1~F [-5 dmg]
    ==================================
    - SEN,2  (36)
    
    
    u/f+1,2,1,1,2,2 {full damage listed not guaranteed}
    ==================================
    - d+4  (68)
    - d/b+1  (69)
    - d+3,1  (70)
    - d/b+3  (71)
    
    
    Low Parry
    ==================================
    - d/f+1; d/f+1; f+1+2  (25)
    
    
    Natural Combos (normal hit)
    ==================================
    - 1,2  (18)
    - 2,1  (21)
    - 1+2  (36)
    - f+1,2,[F]  (25)
    - f+2,1,[F]  (21)
    - f+2,4  (38)
    - d/f+3,3  (45)
    - b+2,1  (32)
    - b+3,4  (42)
    - b+1+2  (33)
    - f,f+4,3  (40)
    - f,f+3+4  (31)
    - DEN,1,2  (40)
    - DEN,1:2  (56)
    
    
    Natural Combos (counter hit)
    ==================================
    - {CH} (2),1,3  (33)
    
    
    Other Launchers
    ==================================
    - f+1+2 _ {CH} d/b+1+2
    - {CH} d/f+2
    - {CH} d/b+4
    - {CH} (b+2),1 <NEW>
    - b+2+3
    - u/f+3
    - u/f+4
    - u/f,N+4
    - f,f+2 _ WS+1
    - {CH} f,f+1+2
    - f,b+2,1 {B!}
    - BT,u/f+4
    - {CH} DEN,2
    - DEN,3
    - DEN,1+2
    - SEN,3
    
    
    
    ---------------------------------------------------------------------
    -                          X. Lee Chaolan                           -
    ---------------------------------------------------------------------
    
    
    NOTES
    ==================================
    - For combos that end with "D+4,4,4,4", you have an option of entering
      the Hitman Stance by doing "D+4,4,4,4,3" instead.
    - For combos that end with "d+3", you have an option of entering
      the Hitman Stance by doing "d+3,4" instead.
    - For combos that use "b+1,1", you can perform "b+1,N+1" instead to do
      more damage.
    
    
    {CH} 2,2,3 _ (2),2,3 [-14 dmg] <NEW>
    ==================================
    - d+3,[4]  (65) <NEW>
    
    
    {CH} 4
    ==================================
    - f,f+3  (38)
    - D+4,(4),4,4,[3]  (38)
    - b+2~f; 1,2~f; 1,2~f; MST,3,4  (54)
    - b+2~f; 1,2~f; 1,2~f; f+4,3 {B!}; f,F+3  (63)
    
    
    {CH} 4,(3),3 {B!} <NEW>
    ==================================
    - f,F+3  (45) <NEW>
    
    
    {CH} {Slight left or right} 4,4
    ==================================
    - f,f+3  (39)
    
    
    {CH} 4,3,4 _ {CH} (d+4),N+4,3,4 <NEW>
    ==================================
    - f,f+3  (53) <NEW>
    
    
    4,u+3 _ {CH} (d+4),N+4,u+3 <NEW>
    ==================================
    - f,f+3  (51) <NEW>
    
    
    {CH} 1+2 _ {CH} (2,1),1 [-6 dmg] _ {CH} (u/f+3),1 [-6 dmg] <NEW>
    ==================================
    - FC+4  (37) {Kuma only}
    - FC+3  (38) {Kuma only}
    - CC; d+3,[4]  (39)
    - FC,d/f+4  (41)
    
    
    d/f+2
    ==================================
    - b+2~f; 1; b+2,4,3  (48)
    - 1,2~f; 2; b+2~f; 1,2~f; MST,3,4  (51)
    - 2; b+2~f; 2; b+2~f; 1,2~f; MST,3,4  (54)
    
    
    {CH} d+3
    ==================================
    - WS+3,3  (33) {Kuma only}
    
    
    d,d/b+4
    ==================================
    - 4,3,4; f,f+3  (61)
    
    
    d/b+1+2 <NEW>
    ==================================
    - f,F; D+4,4  (86) <NEW>
    - f,F; D+4,(4),4,4,[3]  (94) <NEW>
    - f,F; D+4,N+4,(3),3 {B!}; f,F+3  (109) <NEW>
    
    
    {CH} (b+3),4
    ==================================
    - f,f+3  (41)
    
    
    {CH} b+4
    ==================================
    - f,f+4; b+2~f; 1,2~f; f+4,3 {B!}; f,F+3  (80)
    
    
    {CH} b+4~3
    ==================================
    - HMS,3  (43)
    - HMS,2  (44)
    
    
    u/f+4
    ==================================
    - u/f+4; f+4,3 {B!}; f,F+3  (49) <NEW>
    - 2; b+2~f; 2; b+2~f; 1,2~f; MST,3,4  (55)
    
    
    f.N+3,4
    ==================================
    - 2; b+1,1~f; 1,2~f; MST,3,4  (60)
    - 2; b+2~f; 1,2~f; MST,3,4  (61)
    - 2; f+4,3 {B!}; f,F+3  (61)
    - 2; b+1,1~f; 1,2~f; f+4,3 {B!}; f,F+3  (69)
    
    
    {CH} f,f+4
    ==================================
    - b+4 {B!}; f,f+3  (58)
    - f,f+4; f+4,3 {B!}; f,f+3  (71)
    - f,f+4; 1; b+2~f; 1,2~f; MST,3,4  (73) <NEW>
    - f,f+4; 1; b+2~f; f+4,3 {B!}; f,F+3  (77) <NEW>
    
    
    f,f+3+4 <NEW>
    ==================================
    - d+4  (37) <NEW>
    - d+3,[4]  (44) <NEW>
    - d/b+3  (45) <NEW>
    
    
    b,b+4
    ==================================
    - f,f; d+3,[4]  (35)
    
    
    FC,u/f+4
    ==================================
    - WS+2,3; f+4,3 {B!}; f,f; f,f+3  (73)
    
    
    WS+2,3
    ==================================
    - f,f+3  (54)
    
    
    {CH} MST,b,N+4
    ==================================
    - D+4,4  (33)
    - d+4,N+4,4  (40)
    - D+4,(4),4,4,[3]  (41)
    - f,f+3  (41)
    - d+4,N+4,(3),3 {B!}; f,f+3  (56)
    
    
    {CH} WR,N {4 or more steps} <NEW>
    ==================================
    - d/f+4,[3]  (52) {Jack-6 only} <NEW>
    - D+4,(4),4,4,[3]  (59) {Jack-6 only} <NEW>
    - d+2; f,f+3  (66) {Jack-6 only} <NEW>
    
    
    Low Parry
    ==================================
    - d+2; b+2~f; 2; b+2~f; 1,2~f; MST,3,4  (43)
    
    
    Natural Combos (normal hit)
    ==================================
    - 1,2,[f]  (18)
    - 1,2,4,[3]  (30)
    - 2,1  (21)
    - 3~3:4 {Opponent guarding}  (25) <NEW>
    - 3~3:4  (46) <NEW>
    - 4,3  (33) <NEW>
    - 4,4  (26)
    - f+2,1  (41)
    - f+3,3,3,3,3,4,[3]  (53) {shorter variations also guaranteed}
    - d/f+3,2  (31)
    - (D+4,4),4,4  (31)
    - b+1,1,2  (34)
    - b+1:1,2  (45)
    - b+2,4,[3+4]  (33) <UPDATE>
    - b+3,4  (39)
    - HMS,1+2  (28) <NEW>
    
    
    Natural Combos (counter hit)
    ==================================
    - {CH} (2),1,1  (31)
    - {CH} (4),3,3  (34) <NEW>
    - {CH} (4),3,4  (41) <NEW>
    - {CH} f+4,3  (39)
    - {CH} d+4,N+4,3  (42) <UPDATE>
    - {CH} d+4,N+4,4  (35) <UPDATE>
    - {CH} (b+2),4,3  (42)
    
    
    Other Launchers
    ==================================
    - {CH} (1,2),4 _ {CH} (1,2),4* [+17 dmg] <NEW>
    - {CH} 4,3,3 {B!} _ {CH} (d+4),N+4,3,3 {B!} <NEW>
    - {CH} (f+4),3 <NEW>
    - {CH} (d/f+3),2,3 _ (d/f+3,2),3 <UPDATE>
    - {CH} d+2 {"F" escapable} <NEW>
    - {CH} u+4 <NEW>
    - u/f+3,4 {requires certain conditions} <NEW>
    - f,N+3
    - (f,N+3),4
    - b,b+4 {requires certain conditions} <NEW>
    - b,b+4~3 {requires certain conditions} <NEW>
    - f,f,f,N+3 _ WR+3
    - f,f,f,N+3,4 _ WR+3,4
    - (f,f,f,N+3),4 _ (WR+3),4
    - FC,u+4 <NEW>
    - FC,u+4~3 <NEW>
    - FC,u/f+4~3 <NEW>
    - BT,u/f+4 <NEW>
    - HMS,2 <NEW>
    
    
    
    ---------------------------------------------------------------------
    -                           Y. Lei Wulong                           -
    ---------------------------------------------------------------------
    
    
    NOTES
    ==================================
    - Lei Wulong has an option to enter different stances with his juggle
      enders.  Here are a few:
      * BT,d+4,[d_f] = SNA _ DRU
      * d+4,[d] = SNA
      * u/b+4,[f_b] = CRA _ AOP
      * d+4,4,[f] = DRU
    
    
    (BT,1,1),3,2
    ==================================
    - f,f; d+4,4,[f]  (42)
    
    
    {CH} 3,3
    ==================================
    - BT,d+4,[d_f]  (67)
    - BT,D+1,1,1,1,1  (92)
    - BT,D+1,1,1; BT,3  (93)
    
    
    {CH} 4
    ==================================
    - f,N+2; f,N+2; f,N+2; f,f+2 {B!}; f,f+3,4  (63)
    - f+3<1; f,f+2 {B!}; f,f+3,4  (67)
    
    
    {CH} 1+2
    ==================================
    - BT,4,3  (43)
    - BT,1,1,(3),2  (45)
    - BT,1,1; BT,D+1,1  (48)
    - BT,D+1,1,1,1  (49)
    - BT,4~b; BT,D+1,1,1  (51)
    - BT,D+1,1; BT,4,3  (52)
    
    
    {CH} 1+2,2
    ==================================
    - d+4,[d]  (42)
    - f+1; f,f+2 {B!}; f,f+3,4  (67)
    
    
    d/f+2
    ==================================
    - f+2; f+3,1; f,f+2 {B!}; f,f+3,4  (61)
    - f+3,1; f+2; f,f+2 {B!}; f,f+3,4  (62)
    - f+3,1; 2; f,f+2 {B!}; f,f; b+4,1  (63)
    - 4; f+3,1; f,f+2 {B!}; f,f+3,4  (64)
    
    
    d/f+2~f
    ==================================
    - SNA,2,2,4  (31)
    - SNA,2,2<2,[f]  (35)
    - SNA,1,2,(1),2  (36)
    - SNA,1; f+1,2; f,f+2 {B!}; f,f+3,4  (54)
    
    
    {CL} d/b+4
    ==================================
    - d+4,4,[f]  (29)
    
    
    {CL} d/b+4~f
    ==================================
    - DRU,3,2 {B!}; f,f+3,4  (47)
    
    
    {CH} u/f+3
    ==================================
    - CRA,3; u/f+1; f+1; f,f+2 {B!}; f,f+3,4  (80)
    
    
    u/f+4
    ==================================
    - f+1,2; f,f+2 {B!}; f,f+3,4  (52)
    
    
    u/f+3+4
    ==================================
    - BT,4,3  (48)
    - BT,1,1,(3),2  (51)
    - BT,1,1; BT,3  (55)
    - BT,1,1; BT,4,3  (57)
    - BT,1,1; d+1; BT,3  (60)
    - BT,D+1,1,1; BT,3  (61)
    - BT,d+2; FC,d/f+2,1,4; AOP,4  (63)
    
    
    {CH} f,f+2 _ AOP,2 [-6 dmg]
    ==================================
    - f+2; f+1,2; f,f+2 {B!}; f,f+2  (68)
    - f+2; f+1,2; f,f+2 {B!}; f,f+3,4  (73)
    
    
    f,f+3
    ==================================
    - f+3,1; 2; f,f+2 {B!}; f,f+3,4  (66)
    
    
    f,f+3~b
    ==================================
    - BT,U/F,4; f+1; f,f+2 {B!}; f,f+3,4  (61)
    
    
    {CH} (f,N+1,2,1,2),3 _ {CH} (f,N+2,1,2),3
    ==================================
    - d+4,4,[f]  (31)
    
    
    {CH} SS+2~b
    ==================================
    - BT,4,3  (33)
    - BT,D+1,1,1,1  (40)
    - BT,D+1,1; BT,4,3  (43)
    - BT,3; d+4,4,[f]  (45)
    
    
    {CH} BT,d+1
    ==================================
    - BT,4,3  (33)
    - BT,1,1,(3),2  (36)
    - BT,1,1; BT,D+1,1  (39)
    - BT,D+1,1,1,1  (40)
    - BT,4~b; BT,D+1,1,1  (42)
    - BT,D+1,1; BT,4,3  (43)
    
    
    {CL} BT,d+4
    ==================================
    - d+4,4,[f]  (29)
    
    
    {CL} BT,d+4~f
    ==================================
    - DRU,1,[f]  (29)
    - DRU,2,2,[f]  (30)
    - DRU,2~b; BT,D+1,1,1,1  (43)
    - DRU,3,2 {B!}; f,f+3,4  (47)
    - DRU,3,2 {B!}; f,f; b+4,1  (48)
    - DRU,3,2 {B!}; f,f+4,3+4  (50)
    
    
    {CL} BT,d+4~d
    ==================================
    - SNA,SSR; PAN,2; f+1; f,f+2 {B!}; f,f+3,4  (56)
    
    
    {CH} DRG,2~f
    ==================================
    - TGR,4  (32)
    
    
    {CH} DRU,3,2 _ (DRU,3),2 [-18 dmg]
    ==================================
    - u/b+4,[f_b]  (52)
    - d+4,4,[f]  (57)
    
    
    DRU,4
    ==================================
    - f+1; d/f+2~f; SNA,4  (35)
    - 2; f+1; d/f+1+2~f {B!}; TGR,4  (44)
    - 2; f+1; f,f+3,4  (45)
    - 2; f+1; d/f+1+2~f {B!}; TGR,3  (51)
    - 2; f+1; d/f+1+2~f {B!}; TGR,2  (51)
    - 2; f+1; d/f+1+2 {B!}; f,f+3,4  (55)
    
    
    DRU,b+1+2
    ==================================
    - FDFAs,3  (36)
    - FDFAs,4~3  (39)
    - FDFAs,1; FUFAs,3,4  (49)
    - FDFAs,1+2; DRU,3,2 {B!}; f,f+3,4  (63)
    - FDFAs,1+2; DRU,3,2 {B!}; f,f; b+4,1  (64)
    - FDFAs,D/F: FC,d/f+2,1,4; AOP,2 {B!}; f,f+3,4  (75)
    
    
    TGR,4
    ==================================
    - WS+3  (29)
    - WS+2,1; d+4,4,[f]  (41)
    - FC,d/f+2,1,4; AOP,4  (42)
    - WS+2; 1; d/f+1+2 {B!}; TGR,3  (46)
    - WS+2; 1; f,f+2 {B!}; f,f+3,4  (51)
    - WS+2; 1; f,f+2 {B!}; f,f+4,3+4  (54)
    - FC,d/f+2,1,4; AOP,2 {B!}; f,f+3,4  (59)
    
    
    FDFTs,3
    ==================================
    - d+4,4,[f]  (40)
    
    
    FDFTs,3~4
    ==================================
    - FUFAs,3,[f_d]  (18)
    - FUFAs,4  (26)
    - FUFAs,3+4  (28)
    
    
    {CL} FUFAs,3
    ==================================
    - FC,d/f+2,1,4; AOP,2 {B!} f,f+3,4  (59)
    
    
    {CL} FUFAs,3,f
    ==================================
    - DRU,1,[f]  (29)
    - DRU,2,2,[f]  (30)
    - DRU,2~b; BT,D+1,1,1,1  (43)
    - DRU,3,2 {B!}; f,f+3,4  (47)
    - DRU,3,2 {B!}; f,f; b+4,1  (48)
    - DRU,3,2 {B!}; f,f+4,3+4  (50)
    
    
    FUFAs,4
    ==================================
    - u/f+3; CRA,3; f,f+3,4  (63)
    - u/f+3; CRA,3; f,f+2 {B!}; f,f+3,4  (74)
    
    
    FUFTs,3
    ==================================
    - d+4,4,[f]  (31)
    - d/f+1,1,1  (39)
    - d/f+1+2~f {B!}; TGR,3  (42)
    - d/f+1+2 {B!}; f,f+3,4  (46)
    - d/f+1+2 {B!}; FC,d/f+2,1,4; AOP,4  (54)
    - d/f+1; 2; f+2; f,f+2 {B!}; f,f+3,4  (58)
    - d/f+1; 2; f,f+2 {B!}; f,f+4,3+4  (58)
    - d/f+1; 2; f,N+2; f,N+2; f,f+2 {B!}; f,f+3,4  (61)
    
    
    "Police Jacket" item move combos
    ==================================
    - f,f+3; 2+3  (33)
    - FUFAs,4; 2+3  (39)
    
    
    Low Parry
    ==================================
    - d+4,4,[f]  (15)
    - b+4,1  (20)
    - f,f+4,3+4  (22)
    - d/f+1,1,1  (23)
    - b+4~b; BT,D+1,1,1  (27)
    - b+4~b; BT,D+1,1; BT,3  (33)
    - f+3,1; f,f+3,4  (34)
    - 1+2,1; BT,d+1; BT,3  (36)
    - f,N+4,1; f N+4,(1),2,3  (37)
    - f+3<1; f+2; f,f+3,4  (38)
    - f+3,1; 1+2,1; BT,d+1  (40)
    
    
    Natural Combos (normal hit)
    ==================================
    - 2,1,[F]  (27)
    - 1+2,1  (42)
    - f+3,1  (38)
    - b+1,2  (17)
    - u/f+3+4,4  (38)
    - f,f+4,3+4  (50)
    - f,N+1,2  (19)
    - f,N+2,1  (26)
    - f,N+4,1,2  (44)
    - WS+2,1  (32)
    - BT,1,1  (26)
    - CRA,3,4,2  (49)
    - SNA,2,2,2  (48)
    - (DRU,3),2,4,[f_b]  (34)
    
    
    Natural Combos (counter hit)
    ==================================
    - {CH} 4~4,3  (17)
    - {CH} d+4,4,[f]  (35)
    - {CH} b+4,1  (48)
    - {CH} f,N+1,2,1,2  (36)
    - {CH} DRU,3,2,4,[f_b]  (52)
    
    
    Other Launchers
    ==================================
    - {CH} 1+2,1
    - {CL} d/b+4~d
    - u/f+3+4
    - u/f,N+4
    - {CH} WS+2,1
    - BT,u/f+4
    - {CH} DRG,2
    - DRG,1+2
    - (CRA,3,4,2),3 _ {CH} (CRA,3,4),2,3
    
    
    
    ---------------------------------------------------------------------
    -                          Z. Leo Kliesen                           -
    ---------------------------------------------------------------------
    
    
    NOTES
    ==================================
    - For combos that end with "d+4,2", you have an option of performing
      the Supercharge by doing "d+4,2,1+2" instead.
    
    
    CH 4
    ==================================
    - f+2,2  (42)
    
    
    {CH} f+3
    ==================================
    - d+4,2,[1+2]  (49)
    
    
    {CH} d/b+4
    ==================================
    - d+4,2,[1+2]  (33)
    
    
    {CH} (b+2),1+2
    ==================================
    - d+4,2,[1+2]  (47)
    
    
    u/f+2,1
    ==================================
    - d+4,2,[1+2]  (48)
    
    
    u/f+4
    ==================================
    - 2; b+2,1; d+4,2,[1+2]  (44)
    - 2; b+2,1+2 {B!}; d+4,2,[1+2]  (49)
    
    
    f,f+4,3
    ==================================
    - 1,2; f+1+2  (48)
    - 1; 1,2; f+1+2  (50)
    
    
    (f,f+4,3),4
    ==================================
    - f+1+2  (35)
    
    
    Low Parry
    ==================================
    - d+4,2,[1+2]  (17)
    - 4; b+1,4~d/f; WS+3,1,2  (43)
    - b+1,4~d/f; WS+3; f+4~d/f; WS+3,1,2  (46)
    
    
    Natural Combos (normal hit)
    ==================================
    - 1,2  (20)
    - 2,1  (24)
    - b+2,1  (26)
    - b+2,1+2  (38)
    - KNK,1,2  (36)
    - WS+3,1  (29)
    
    
    Natural Combos (counter hit)
    ==================================
    - {CH} d+4,2,[1+2]
    
    
    Other Launchers
    ==================================
    - d/f+2
    - {CH} d/f+2+3
    - {CH} d+1
    - {CH} d+1~D
    - u/f,N+4
    - f,f+4
    - WS+2
    - {CH} SS1+2
    - BT,u/f+4
    - BOK,2
    - {CH} KNK,2
    - KNK,3
    - KNK,3,4
    - (KNK,3),4
    
    
    
    ---------------------------------------------------------------------
    -                       AA. Lili De Rochefort                       -
    ---------------------------------------------------------------------
    
    
    {CH} f+2,3 _ (f+2),3 [-19 dmg]
    ==================================
    - d/f+4,4  (58)
    
    
    f,f+2
    ==================================
    - d+4  (37)
    - d+3  (41)
    - d/f+4,4  (51)
    - d+1,2,4  (55)
    
    
    f,f+3
    ==================================
    - d+4  (22)
    - d/f+4,4  (36)
    - 4; d/f+4,4  (44)
    - 4; 3,2,3  (51)
    
    
    WS+3
    ==================================
    - 3,1  (43)
    - 3,2,3  (51)
    
    
    WS+4
    ==================================
    - d+4  (25) {must be close to opponent}
    
    
    BT,d+3+4
    ==================================
    - BT,d+3,4  (46)
    
    
    Low Parry
    ==================================
    - d/f+2; 1,2; 1,2,4  (37)
    - d/f+2; 1,2; 3,2,3  (40)
    
    
    Natural Combos (normal hit)
    ==================================
    - 1,2  (22)
    - 2,3  (20)
    - 2,4  (32)
    - b+2,1  (30)
    - u/f+4,3  (48)
    - f,f+3,3+4  (31)
    
    
    Natural Combos (counter hit)
    ==================================
    - {CH} 3,2  (34)
    - {CH} d/f+4,4  (44)
    
    
    Other Launchers
    ==================================
    - 4,1,3,4,4,3,4,4,3+4 {not all damage is guaranteed}
    - 3+4
    - d/f+2
    - d/f+2~b
    - {CH} d/f+3
    - d/f+3+4
    - d+3+4 _ (u/f+3+4),3+4
    - d/b+4
    - {CH} b+1
    - b+3,3
    - b+4,3
    - {CH} b+1+2
    - {CH} u+4
    - u+3+4
    - u/f+3
    - u/f,N+3
    - u/f,N+4
    - {CH} qcf+2 _ {CH} b+3~f,2 _ {CH} b+4~f,2
    - {CH} FC,d/f+3
    - {CH} WS+1
    - WS+2
    - WS+2~b
    - WS+3,4 {B!}
    - (WS+3),4
    - BT,u/f+4
    
    
    
    ---------------------------------------------------------------------
    -                          BB. Ling Xiaoyu                          -
    ---------------------------------------------------------------------
    
    
    1+2
    ==================================
    - f,f+3; RDS,4  (43)
    
    
    {CH} d/b+4
    ==================================
    - f,f+3; RDS,4  (29)
    
    
    f,f+3+4
    ==================================
    - d+3  (36)
    - d/b+4  (36)
    - f,f+3  (37)
    
    
    f,f,f+3 _ WR+3
    ==================================
    - AOP,f+4,4  (35)
    - AOP.4; f,f+3  (38)
    - AOP,2,1  (41)
    - AOP,1,2; RDS,2; RDS,2~2 {B!}; RDS,f+3+4~3+4  (59)
    - AOP,1,2; RDS,2; RDS,2~2 {B!}; RDS,1,4  (66)
    
    
    {CH} RDS,d+3
    ==================================
    - RDS,d+3  (27)
    - RDS,d/f+4; f,f+3; RDS,4  (33)
    
    
    {CH} RDS,D+3 _ {CH} RDS,d+3,d
    ==================================
    - f,f+3; RDS,4  (34)
    
    
    RDS,f,f+3+4
    ==================================
    - RDS,d+3  (38)
    - RDS,d+4  (39)
    - RDS,4  (40)
    
    
    RDS,f+3+4~3+4
    ==================================
    - RDS,f+3+4~3+4; RDS,2; RDS,2; RDS,2; RDS,2~2 {B!}; RDS,f+3+4~3+4  (68)
    - RDS,f+3+4~3+4; RDS,2; RDS,2; RDS,2; RDS,2~2 {B!}; RDS,(2),1,4  (69)
    - RDS,f+3+4~3+4; RDS,2; RDS,2; RDS,2~2 {B!}; RDS,f+3+4~3+4; RDS,4  (71)
    - RDS,f+3+4~3+4; RDS,2; RDS,2; RDS,2; RDS,2~2 {B!}; RDS,1,4  (75)
    
    
    Low Parry
    ==================================
    - d/b+1  (20)
    - f,f+3; RDS,2; RDS,2; RDS,2,1,4  (28)
    - f+3,1; RDS,2; RDS,2,1,4  (29)
    - f+3,1; RDS,2,1; f,f+1+2,1+2  (33)
    - f,f+3; RDS,2; RDS,2,1; f,f+2,1  (33)
    
    
    Natural Combos (normal hit)
    ==================================
    - 1,2  (17)
    - f,f+1,3  (46)
    - RDS,1,4  (48)
    - RDS,2,1  (19)
    - RDS,2~2,1,[D]  (48)
    
    
    Natural Combos (counter hit)
    ==================================
    - f,f+2,1  (43)
    
    
    Other Launchers
    ==================================
    - 3
    - d/f+2~1
    - {CH} u/f+4
    - {CH} u/f+4,d+1+2
    - {CH} u/f+1+2
    - {CH} u/f+1+2~b
    - u/f,N+4
    - WS+2* _ {CH} WS+2
    - WS+2*~f _ {CH} WS+2*
    - AOP,u/f+3
    - AOP,u/f+3,1 {B!}
    - AOP,u/f+3,4
    - RDS,f+1+2 {Punch parry}
    - {CL} RDS,d+4
    - RDS,u/f+4
    
    
    
    ---------------------------------------------------------------------
    -                         CC. Marshall Law                          -
    ---------------------------------------------------------------------
    
    
    {CH} 4,3,4
    ==================================
    - f+2,(2),2 {B!}; f,f+2,1,3  (58)
    - b+2,2 {B!}; f,f+2,1,3  (59)
    
    
    {CH} 4,3,4~b,f,b,f
    ==================================
    - DSS,f+3  (47)
    - DSS,2 {B!}; f,f+2,1,3  (60)
    
    
    {CH} 4,3~b,f,b,f
    ==================================
    - DSS,2 {B!}; f,f+2,1,3  (54)
    
    
    d/f+2
    ==================================
    - 4,u+3; b+2,2 {B!}; f,f+2,1,3  (59)
    
    
    {CH} (d+3),3
    ==================================
    - b+2,2 {B!}; f,f+2,1,3  (52)
    - f+2; f+2; f+2; b+2,2 {B!}; f,f+2,1,3  (63)
    - f+2; f+2; f+2; f+1+2 {B!}; f,f+2,1,3  (63)
    - f+1+2 {B!}; b+2,3,4~b,f; DFS,f+3 (65)
    
    
    {CH} b+3,3
    ==================================
    - d/b+3  (37)
    
    
    d/b+4,4
    ==================================
    - d+4,3 (48)
    - b+4,3 (56)
    
    
    (b+2,3),4 _ {CH} (b+2),3,4 [+10 dmg]
    ==================================
    - f+2; f+1; b+2,2 {B!}; f,f+2,1,3 (61)
    
    
    U/F+3,4
    ==================================
    - d/b+3 (28)
    - d+4,3 (30)
    - b+4,3 (39)
    - d/f+4,3 (41)
    - b+2,2 {B!}; d+1,3 (48)
    - b+2,2 {B!}; f,f+2,1,3 (50)
    - b+2,3,4~b,f; DFS,f+3 (54)
    - b+2; b+2,3,4~b,f; DFS,f+3 (58)
    - b+2; 1,2; b+2,2 {B!}; f,f+2,1,3 (59)
    - b+2; b+2; b+2,2 {B!}; f,f+2,1,3 (59)
    
    
    U/F+4
    ==================================
    - WS+2 (35)
    - WS+4; 2,2,1,2 (53)
    - WS+4; 2; b+2,2 {B!}; f,f+2,1,3 (63)
    - WS+4; b+2,3,4~b,f; DFS,f+3 (64)
    
    
    U/F+4,3
    ==================================
    - 1,2,3; d+4,3 (57)
    - b+2,2 {B!}; f,f+2,1,3 (66)
    - b+2,3,4~b,f; DFS,f+3 (69)
    - f+1,2; f+1+2 {B!}; f,f+2,1,3 (70)
    - f+1,2; 3+4; f+1+2 {B!}; f,f+2,1,3 (70)
    - f+1,2; b+2,2 {B!}; f,f+2,1,3 (70)
    - f+1,2; 1,2,(f+2),2 {B!}; f,F+2,1,3 (71)
    - f+1; f+2; b+2,2 {B!}; f,f+2,1,3 (71)
    - 1,2,3; b+2,2 {B!}; f,f+2,1,3 (74)
    
    
    SS+3+4
    ==================================
    - d/b+3  (43)
    
    
    SSL+3+4
    ==================================
    - d+4,3  (45)
    
    
    f,f,f+3 _ WR+3
    ==================================
    - d+4  (31)
    - d+3  (32)
    - d/b+3  (38)
    
    
    Low Parry
    ==================================
    - d+4,3  (10)
    - d+3,3  (12)
    - d+1,3  (19)
    - f,f+2,1,3  (22)
    - U/F+4,3  (23)
    - b+2,3,4~b,f; DFS,f+3  (34)
    
    
    Natural Combos (normal hit)
    ==================================
    - 1,2  (17)
    - 2,2  (18)
    - d/f+1,3,2  (26)
    - d+4,3  (22)
    - b+1,2  (30)
    - b+2,2  (26)
    - f,f+2,1  (26)
    - f,f+2,3  (37)
    - DSS,1,4  (34)
    - DSS,1,f+1  (31)
    
    
    Natural Combos (counter hit)
    ==================================
    - {CH} 1,2,3  (30)
    - {CH} 2,2,1  (28)
    - {CH} 3,3  (34)
    - {CH} b+1,2,2  (61)
    - {CH} b+2,3  (25)
    - {CH} b+4,3  (46)
    
    
    Other Launchers
    ==================================
    - {CH} 4
    - {CH} f+1+2
    - {CH} d+2,3 _ (d+2),3
    
    
    
    ---------------------------------------------------------------------
    -                     DD. Miguel Caballero Rojo                     -
    ---------------------------------------------------------------------
    
    
    NOTES:
    ==================================
    - Miguel has the option of entering his Savage Stance (SAV) after some
      of his atatcks, such as "d+4,1+2,[F]".
    
    
    f+1+2
    ==================================
    - d+1+2  (51)
    
    
    {CH} d+2
    ==================================
    - d+3  (54)
    
    
    d/b+1
    ==================================
    - WS+4; d/b+3,4  (40)
    - WS+4; d+4,1+2,[F]  (41)
    
    
    Low Parry
    ==================================
    - d/f+1,1; d+4,1+2  (25)
    
    
    Natural Combos (normal hit)
    ==================================
    - 1,2  (20)
    - 2,1  (29)
    - 1+2,1+2  (48)
    - d/f+1,1  (29)
    - b+1,4  (38)
    - b+2,2  (40)
    - f,f+2,1  (31)
    - f,f+3,4  (33)
    - SAV,3,3  (34)
    
    
    Natural Combos (counter hit)
    ==================================
    - {CH} d/f+2,2  (40)
    - {CH} d+4,1+2  (34)
    - {CH} d/b+3,4  (31)
    
    
    Other Launchers
    ==================================
    - 1,2,1+2
    - {CH} 4
    - {CH} (d/f+1,1),2
    - d/f+2,1
    - {CH} (d/f+4,1),1
    - d/b+1*
    - {CH} u+4
    - u/f+1
    - u/f+4
    - u/f,N+3
    - u/f,N+4
    - WS+2,2
    - WS+2,2,2 {B!}
    - SAV,1,2,1
    - SAV,1+2
    - SAV,d/f+2
    - (SAV,b+1),2
    - SAV,u/f+3
    - FUFT,b+3+4 {Blocked}
    
    
    
    ---------------------------------------------------------------------
    -                            EE. Mokujin                            -
    ---------------------------------------------------------------------
    
    
    Mokujin does not have his own move set.  He will randomly mimic the
    move list of one of the selectable fighters after each round.
    
    Mokujin may have smaller (or longer) legs or arms than the person
    whom he is mimicking.  Because of this, some combos may not work
    or have to be altered in order to work, and there are some combos
    that may work only with Mokujin.
    
    
    
    ---------------------------------------------------------------------
    -                         FF. Nina Williams                         -
    ---------------------------------------------------------------------
    
    
    {CH} 4
    ==================================
    - f+3  (29)
    - f+1+2  (35)
    - f,f+3  (36)
    - f,f; 1+4 {B!}; f,F+3  (45)
    - f,f; 1+4 {B!}; f,f; d/f+3,2,3  (53)
    
    
    d/f+2
    ==================================
    - d/f+1,2; 1+4 {B!}; f,f; d/f+3,2,3  (55)
    
    
    {CH} b+4
    ==================================
    - d/b+4  (27)
    - d+3  (35)
    - 1+4  (49)
    - f,f+3  (51)
    - f+3  (56)
    - u/f+2,1 {B!}; d/f+3,2,3  (66)
    - b+1+4; d/f+1,2; d/f+3,2,3  (73)
    
    
    d/b+1+2
    ==================================
    - d/b+4,3  (91)
    - f,f+3  (93)
    - d+4,1; d/f+3,2,3  (107)
    - d+4,1; 1+4 {B!}; f,F+3  (109)
    - d+4,1; qcf,1; d+4,1; f+1+2  (111)
    - d+4,1; qcf,1; 1+4 {B!}; f,F+3  (115)
    - d+4,1; 1+4 {B!}; f,f; d/f+3,2,3  (116)
    - d+4,1; u/f+2,1 {B!}; d/f+3,2,3  (118)
    
    
    {CH} u+4
    ==================================
    - f,f+3  (45)
    - 1+4 {B!}; f,F+3  (54)
    - d+4,1; d/f+3,2,3  (59)
    - 1+4 {B!}; f,f; d/f+3,2,3  (62)
    - d+4,1; u/f+2,1 {B!}; d/f+3,2,3  (70)
    
    
    u/f+1
    ==================================
    - FC+4,1; u/f+2,1 {B!}; d/f+3,2,3  (63)
    
    
    {CH} f,f+3
    ==================================
    - f,f; d+4,1; u/f+2,1 {B!}; d/f+3,2,3  (76)
    
    
    Low Parry
    ==================================
    - d+4,1; d/f+3,2,3  (29)
    
    
    Natural Combos (normal hit)
    ==================================
    - 3,3  (33)
    - 3,4 (39)
    - f+3  (35)
    - d/f+1,2  (27)
    - d/f+3,1,2  (34)
    - d/f+3,2  (29)
    - d/f+3,3,3  (31)
    - d/f+3,4  (33)
    - b+2,2  (26)
    - (b+3),4,4  (35)
    - b+1+2  (38)
    - WS+1,1+2  (38)
    
    
    Natural Combos (counter hit)
    ==================================
    - {CH} 2,1  (21)
    - {CH} 2,3  (32)
    - {CH} 2,4  (40)
    - {CH} d+2,3  (45)
    - {CH} d+4,1  (21)
    - {CH} b+2,2,2  (52)
    - {CH} b+3,4,4  (51)
    
    
    Other Launchers
    ==================================
    - {CH} f+3 {both hits connect}
    - {CH} f+3 {only 1st hit connects}
    - {CH} f+3 {only 2nd hit connects}
    - (f+4),3
    - {CH} f+4,3
    - (f+4),3,3
    - {CH} f+4,3,3
    - {CH} (d/f+3,3),3,4  (28)
    - {CH} d+3,2
    - {CH} d/b+4,3 _ (d/b+4),3
    - d/b+3+4
    - b+1+4
    - {CH} U/F+4
    - qcb+4
    - {CH} (WS+4),3
    
    
    
    ---------------------------------------------------------------------
    -                         GG. Paul Phoenix                          -
    ---------------------------------------------------------------------
    
    
    NOTES
    ==================================
    - Paul has two versions of the Demolition Man attack: "d+4,2:1+2"
      and "d+4:2:1+2".  "d+4:2:1+2" does slightly more damage.
    
    
    {CH} (3),2
    ==================================
    - f,f; d+1+2  (42)
    - f,f; d+1,4,2  (50)
    - f,f+4; WS+4; d+1  (50)
    - f,f; d+4:2:1+2  (52)
    
    
    {CH} 4
    ==================================
    - d+1,4  (40) {All except Ganryu, Jack-6, Kuma}
    - f,f+2,2  (42)
    - f,f+2,1  (42)
    - f,f+2:1  (44)
    - d+1,4,2  (50) {Craig only}
    - 3,2; d+1,4  (55)
    - 3,2; d+1+2  (56)
    
    
    d/f+2
    ==================================
    - f+1; f+1; b+1,2 {B!}; f+1+4  (49)
    - f+2; f+2; b+1,2 {B!}; f+1+4  (55)
    - f+1; d/f+1~b; SWY,1 {B!}; f,f; d+4:2:1+2  (62)
    
    
    {CH} b+2
    ==================================
    - f+1+2 {B!}; d+1,4,2  (70)
    - qcf+1; b+1,2 {B!}; d+1,4  (75)
    - qcf+1; b+1,2 {B!}; f,f; d+4:2:1+2  (87)
    
    
    b+3
    ==================================
    - d+1,4,2  (45)
    - 3,2; b+1,2 {B!}; f+1+4  (63)
    
    
    u/f+3,4
    ==================================
    - d+1+2  (43)
    - d+1,4,2  (52)
    - f+1; f+1+2 {B!}; f+1+4  (53)
    - b+1,2 {B!}; f+1+4  (56)
    - b+1,2 {B!}; d+1,2,4  (67)
    - b+1,2 {B!}; f,f; d+4:2:1+2  (68)
    
    
    u/f+4
    ==================================
    - 3,2; b+1,2 {B!}; f+1+4  (59)
    
    
    f,f+4
    ==================================
    - FC+4  (25)
    - FC+3  (26)
    - WS+4; d+3  (35)
    - WS+4; d+1+2  (44)
    - WS+4; f+1; d+1,4  (46)
    - WS+4; f+1; f,f+2,2  (48)
    - WS+4; d+1,4,2  (53)
    - WS+4; 3,2; d+1,4  (58) <NEW>
    
    
    b,b+1+2
    ==================================
    - f,f,N; WR+4  (100)
    
    
    qcf+1+2
    ==================================
    - f,F; d+2  (36)
    - f,f+2,2  (42)
    - f,f+2,1  (42)
    - f,f+2:1  (44)
    - f,f; d+1,4,2  (50)
    - f,f; d+4:2:1+2  (52)
    - f,f+4; WS+4; d+1,4  (56)
    - f,f+4; WS+4; d+1+2  (57)
    
    
    qcf+3+4
    ==================================
    - f,f+2,2  (54)
    - f,f+2,1  (54)
    - f,f+2:1  (56)
    
    
    {CH} SS+1
    ==================================
    - f,F+2,2  (50)
    - f,F+2,1  (50)
    - qcf+2  (51)
    - f,F+2:1  (52)
    - f,F+3,4,4  (61)
    - f,f+4; WS+4; d+1,4  (64)
    - qcf+1; d+1,4,2  (68)
    
    
    WS+2
    ==================================
    - f+1,2; b+1,2 {B!}; f+1+4  (61)
    - f+1,2; b+1,2 {B!}; d+1+2  (63)
    - f+1,2; b+1,2 {B!}; d+1,4  (63)
    - d/b+2; f+1,2; f+1+2 {B!}; f+1+4  (63)
    - f+1,2; b+1,2 {B!}; f,f; d+4:2:1+2  (74)
    - d/b+2; b+1,2; {B!}; f,f; d+4:2:1+2  (76)
    
    
    {CH} SWY,1
    ==================================
    - d/f+1~b; SWY,1 {B!}; f+1+4  (65)
    - b+1,2 {B!}; d+1,4,2  (74)
    - f+2; b+1,2 {B!}; d+1,4,2  (79) <NEW>
    
    
    FUFT,b+3+4 {Blocked}
    ==================================
    - 1; d/f+1~b; SWY,1 {B!}; f+1+4  (33)
    - 1,2; b+1,2 {B!}; f+1+4  (37)
    - 2; 1; b+1,2 {B!}; f+1+4  (37)
    
    
    Low Parry
    ==================================
    - d+1,4,2  (26)
    - d+4:2:1+2  (31)
    - 3,2; d+1,4,2  (40)
    
    
    Natural Combos (normal hit)
    ==================================
    - 3,2  (39) <NEW>
    - f+2,3  (33)
    - d/f+1,1  (25) <NEW>
    - d/f+3,4  (36)
    - {CL} d+4,2:1+2  (40)
    - {CL} d+4:2:1+2  (42)
    - f,f+2:1  (44)
    
    
    Natural Combos (counter hit)
    ==================================
    - {CH} 2,3  (41) <UPDATE>
    - {CH} d+1,2  (53)
    - {CH} d+1,4  (40)
    - {CH} SWY,3,2,1  (43)
    - {CH} SWY,3,2,3  (38)
    
    
    Other Launchers
    ==================================
    - {CH} (2),3
    - {CH} (d/f+3),4 {"F" escapable} <UPDATE>
    - {CH} d/f+4 {"F" escapable} <UPDATE>
    - u/f+3
    - (u/f+3),4
    - (f,f+2),2 _ (FC,d/f+2),2 <NEW>
    - f,f+3
    - f,f+3,4
    - (f,f+3),4
    - qcf+1
    - BT,u/f+4 <NEW>
    - {CH} SWY,3 <NEW>
    
    
    
    ---------------------------------------------------------------------
    -                             HH. Raven                             -
    ---------------------------------------------------------------------
    
    
    f,f+3
    ==================================
    - f+4  (37)
    - f+3  (38)
    - d/f+4,4  (39)
    - f,f+4; d/f+4,4  (50)
    - f,f+3; 1; 2,4  (53)
    - f,f+3; f,f+4; f+2,3  (59)
    - f,f+3; 1; b+2,2,3  (62)
    - f,f+3; 1; b+1 {B!}; f+3+4,4  (63)
    - f,f+3; 1; b+1 {B!}; f,f+3; d/f+4  (64)
    - f,f+3; 1; b+1 {B!}; f,f+3; f+2,3  (70)
    
    
    f,f,N+4
    ==================================
    - d+4  (40)
    
    
    {CL} SDW,d+3
    ==================================
    - 3,3; d/f+4,4  (45)
    
    
    SDW,f,f+3+4
    ==================================
    - SDW,d+4 (27)
    - SDW,1+2 (35)
    
    
    Low Parry
    ==================================
    - d/f+1; d/f+4 4  (22)
    - b+2,2,3  (26)
    
    
    Natural Combos (normal hit)
    ==================================
    - 1,2  (22)
    - 3,3  (26)
    - f+2,3  (32)
    - b+2,2  (34)
    
    
    Natural Combos (counter hit)
    ==================================
    - {CH} 3,3,4  (54)
    
    
    Other Launchers
    ==================================
    - 3~4
    - 4~3
    - f+3+4
    - {CH} (f+3+4),4
    - {CH} (f+3+4),f+4
    - d/f+2
    - {CH} (b+2,2),3
    - {CH} d/b+4
    - qcf+3
    - qcf+4
    
    
    
    ---------------------------------------------------------------------
    -                           II. Roger Jr.                           -
    ---------------------------------------------------------------------
    
    
    f+4,3
    ==================================
    - d+4  (31)
    - 1; f+4,3,2 {B!}; d/b+1+2  (66) <NEW>
    
    
    d/b+3
    ==================================
    - d+2  (24)
    - d/f+1+2 {B!}; d/b+1+2  (40)
    - d/f+1+2 {B!}; f+1+2,2  (43) {Jack-6, Kuma only}
    - f+4,3,2 {B!}; d/b+1+2  (51) {Jack-6, Kuma only}
    - f+4,3,2 {B!}; f+1+2,2  (53) {Kuma only}
    
    
    {OBT} d/b+3
    ==================================
    - d+2  (24)
    - d/f+1+2 {B!}; d/b+1+2  (40)
    - d/f+1+2 {B!}; f+1+2,2  (43)
    - f+4,3,2 {B!}; d/b+1+2  (51)
    
    
    b+1+4 <NEW>
    ==================================
    - f,F; WS+4,2  (108) <NEW>
    
    
    SS+4
    ==================================
    - f+4,3,2 {B!}; d/b+1+2  (55)
    
    
    {CH} BT,d+3 <NEW>
    ==================================
    - BT,d+3  (31) <NEW>
    
    
    Low Parry
    ==================================
    - f+4,3,2  (23)
    - d+1+2,1+2,2  (31)
    
    
    Natural Combos (normal hit)
    ==================================
    - 1,2  (20)
    - 2,1  (28)
    - 1+2  (28)
    - d+1+2,1+2  (48)
    - d/b+4,3  (27)
    
    
    Natural Combos (counter hit)
    ==================================
    - {CH} 1,2,3  (49)
    
    
    Other Launchers
    ==================================
    - 3~4 <NEW>
    - {CH} f+3 <NEW>
    - {CH} d/f+2
    - {CH} b+4 <NEW>
    - u/f+4
    - u/f+1+2 <NEW>
    - u/f,N+4
    - BT,u/f+4
    - BBD {Charge},2 <NEW>
    - ROC,1
    - ROC,1+2 {B!}
    
    
    
    ---------------------------------------------------------------------
    -                        JJ. Sergei Dragunov                        -
    ---------------------------------------------------------------------
    
    
    {CH} (f+2),4
    ==================================
    - d+4,4  (48)
    
    
    {CH} (f+3),2
    ==================================
    - d+4,4  (34)
    
    
    f+1+2
    ==================================
    - f,f; d+4,4  (39)
    
    
    {CL} d/b+3 _ {CL} (b+2,1),3 [+3 dmg]
    ==================================
    - FC+3  (32) <NEW>
    
    
    {Slightly on opponent's right side} {CL} d/b+3
      _ {Slightly on opponent's right side} {CL} (b+2,1),3
    ==================================
    - WS+4; d+4,4  (49)
    - WS+4; d+4,1,3  (51)
    
    
    {CH} u+2 _ {CH} u/f+2
    ==================================
    - d+4,4  (40)
    
    
    u/f+4
    ==================================
    - d+4,4  (40)
    
    
    {CH} f,f+2
    ==================================
    - d+3  (44)
    
    
    {CH} f,f+4
    ==================================
    - WS+4; d+4,4  (54)
    
    
    Low Parry
    ==================================
    - d/f+1; d/f+1; d+4,4  (26)
    - d/f+1; 1,2; d+4,4  (27)
    - b+2,1; d/f+1; d+4,4  (31)
    
    
    Natural Combos (normal hit)
    ==================================
    - 1,2  (20)
    - 2,1  (21)
    - 3,1  (21)
    - 4,1  (33)
    - f+3,2  (35)
    - f+4,4  (35)
    - d/b+2,1  (26)
    - b+2,1  (29)
    - b+4,3  (44)
    
    
    Natural Combos (counter hit)
    ==================================
    - {CH} f+2,4  (50)
    - {CH} f+3,3  (58)
    - {CH} d+3,4  (39)
    - {CH} d+4,4  (36)
    - {CH} SS+2,1+2  (45)
    
    
    Other Launchers
    ==================================
    - {CH} 4,3
    - 3+4
    - f+3,2  (35)
    - {CH} (f+4),4
    - d/f+2
    - (d/b+2,1),2
    - {CL} d/b+3 _ {CL} (b+2,1),3
    - b+1+2
    - b+3+4
    - {CH} u/b+2
    - u+4
    - u/f,N+4
    - {CH} f,f+2
    - {CH} f,f+4
    - WS+2
    - qcf+1
    - qcf+2
    - qcb+2
    - (SS+2,1+2),4
    - BT,u/f+4
    
    
    
    ---------------------------------------------------------------------
    -                           KK. Steve Fox                           -
    ---------------------------------------------------------------------
    
    
    f+1+2
    ==================================
    - 3+4,2  (51)
    
    
    {CH} FLK,1,d+1 _  (FLK,1),d+1 [-16 dmg]
    ==================================
    - d/b+2  (55)
    
    
    SWY,2
    ==================================
    - d/b+3,2  (49)
    
    
    Low Parry
    ==================================
    - f+2,1~B; FLK,1,1,(1),2  (30)
    
    
    Natural Combos (normal hit)
    ==================================
    - 1,2  (20)
    - 2,1  (26)
    - f+2,1,[B]  (27)
    - d+2,1,2  (42)
    - d/b+3,2  (30)
    - b+1,2  (32)
    - u/f+3,2  (42)
    - WS+1,2  (36)
    
    
    Natural Combos (counter hit)
    ==================================
    - D+2,1  (27)
    - {CH} FLK,1,1  (25)
    - {CH} FLK,1,2  (42)
    - {CH} LWV,2,1  (43)
    
    
    Other Launchers
    ==================================
    - (d/f+1),2~1 <NEW>
    - (d/f+1),2~1~b <NEW>
    - {CH} b+1
    - {CH} b+1~b
    - {CH} b+1,2,1
    - (b+1,2),1 _ {CH} (b+1),2,1
    - {CH} b+2
    - b+1+2 {successful parry},1
    - u+2 <NEW>
    - u/f+2
    - u/f+4
    - WS+1+2 <NEW>
    - {CH} WS+2
    - {CH} WS+2~3
    - {CH} WS+2~3,1,1 <NEW>
    - {CH} WS+2~3,1~b <NEW>
    - {CH} WS+2~4
    - {CH} WS+2~f+3
    - {CH} WS+2~b+3
    - {CH} (LWV,1,f+1),1
    - {CH} (LWV,1,f+1),1~b
    - {CH} DCK,1 <NEW>
    - DCK,2 <NEW>
    - DKI,1
    - DKI,2
    - DKI,f+2
    - {CH} PKB,2 <NEW>
    - PKB,d/f+2
    - PKB,d+2
    - PKB,u+2 _ PKB,u/f+2
    
    
    
    ---------------------------------------------------------------------
    -                          LL. Wang Jinrei                          -
    ---------------------------------------------------------------------
    
    
    f+1+4 <NEW>
    ==================================
    - f,f+2; 1; f,f+2; 1; f+1+2  (97) <NEW>
    - f,f+2; 1; d/f+1,1 {B!}; f+1+2  (99) <NEW>
    - f,f+2; 1; d/f+1,1 {B!}; qcf+2  (106) <NEW>
    
    
    (b+2,1),1+2
    ==================================
    - f,f; d+3,4  (49)
    
    
    u/f+4
    ==================================
    - f+2,2  (43)
    - 1+2 {B!}; f+2,2  (56)
    
    
    
    f,f+4
    ==================================
    - f,f; d+3,4  (47)
    
    
    Low Parry
    ==================================
    - b+2,1; d/b+4,2  (23)
    - b+2,1; d+4,4  (24)
    
    
    Natural Combos (normal hit)
    ==================================
    - (2),1,1  (14)
    - f+4,1+2  (33) <NEW>
    - b+2,1  (21)
    - WS+1,1  (37)
    - FC,d/f+4,3  (34)
    - WS+2,2  (42)
    - WS+3,2  (42)
    
    
    Natural Combos (counter hit)
    ==================================
    - {CH} 4,(4),4  (39)
    - {CH} (f+4),1+2,2  (45) <NEW>
    - {CH} d+3,4  (41)
    - {CH} (b+2),1,1+2  (36)
    - {CH} (WS+2),2,2  (40)
    
    
    Other Launchers
    ==================================
    - {CH} 4
    - f+1+2+3
    - d/f+2,1
    - {CH} d+4,1 _ (d+4),1
    - d+1+2
    - d/b+1 {"F" escapable}
    - {CH} d/b+1
    - {CH} d/b+4,2 _ (d/b+4),2
    - {CH} d/b+1+2
    - {CH} b+4 {"F" escapable} <UPDATE>
    - u/f+3
    - f,f+1+2
    - {CH} SS+4
    - {CH} SS+1+2
    - {CH} (WS+2,2),2
    
    
    
    ---------------------------------------------------------------------
    -                          MM. Yoshimitsu                           -
    ---------------------------------------------------------------------
    
    
    4~3 _ FLE,3+4 _ (f,f+3+4,1+2),3+4 _ (INS,3),3+4 _ INS,4 <NEW>
    ==================================
    - f,f+3+4 {B!}; f+3+4; FLE,2  (70)
    
    
    f+3+4
    ==================================
    - FLE,f,f  (37)
    - FLE,1+2  (39)
    - FLE,2  (41)
    
    
    d/f+2,2
    ==================================
    - 4,4,4  (56)
    - f+1+2 {B!}; d/f+1+2,2  (57)
    
    
    {CH} b+2,1~1+2 _ (b+2),1~1+2 [-21 dmg] <NEW>
    ==================================
    - KIN,f+2  (67) <NEW>
    
    
    u+3+4
    ==================================
    - f+1+2 {B!}; d/f+1+2,2  (55)
    - f+1+2 {B!}; f+3+4; FLE,2  (64)
    
    
    u/f+3
    ==================================
    - f+1; f+1+2 {B!}; f+3+4; FLE,2  (58)
    - f+1; f+1+2 {B!}; b+2,1,1+2; KIN,f+2  (62)
    
    
    MED,3
    ==================================
    - BT,d+2  (24)
    - BT,d+3  (25)
    - BT,d+4  (25)
    - BT,d+1  (27)
    - BT,4  (33)
    
    
    NSS,d/f+2
    ==================================
    - f+1; b+1,1; f+3+4; f+1+2  (48)
    
    
    NSS,4~3
    ==================================
    - f+3+4; f+1+2  (55)
    
    
    Low Parry
    ==================================
    - d/f+1; f+1; b+1,1; f+1+2  (26)
    - 4,4,4  (28)
    - f+3+4; FLE,2  (28)
    
    
    Natural Combos (normal hit)
    ==================================
    - 1,1  (27)
    - 1,2  (22)
    - 2,2  (21)
    - 2,d+3  (25) <NEW>
    - 3~4  (33) <NEW>
    - 4,4  (40)
    - f+3+4  (32)
    - d/f+1+2,2 (38)
    - d+2,2  (34) <NEW>
    - d+1+4,B+1,1,1,(1),1  (58) <NEW>
    - d/b+1,1  (46) <NEW>
    - D/B+2,2  (17) <NEW>
    - D/B+2,(2),2  (16) <NEW>
    - D/B+3,3  (20)
    - b+1,1,1  (28)
    - u/f+3+4,3+4  (39) <NEW>
    - u/f+3+4,u+3+4  (16) <NEW>
    - [NSS] (f,f+3+4),1+2,3+4  (45)
    - WS+1,1  (32)
    - WS+2,1  (38) <NEW>
    - FLE,f,f  (12) <NEW>
    - KIN,1+2  (46) <NEW>
    
    
    Natural Combos (counter hit)
    ==================================
    - {CH} 2,3  (39) <NEW>
    - {CH} 4,4,4  (44) <NEW>
    - {CH} f+2,(D/B+2),2,2,(2),2,2  (35) <NEW>
    - {CH} d/f+3,1  (36) <NEW>
    - {CH} [NSS] f,f+3+4,1+2,3+4  (81)
    - {CH} (WS+2),1,2  (43) <NEW>
    - {CH} WS+3,2  (40) <NEW>
    - {CH} BT,1,2  (43) <NEW>
    - {CH} KIN,1,1  (38) <NEW>
    
    
    Other Launchers
    ==================================
    - NSS,1+4 <NEW>
    - f+2 _ (d/f+1+2),2 <NEW>
    - {CH} f+2 <NEW>
    - {CH} NSS,f+2 <NEW>
    - (f+3),3
    - (NSS,f+3),3 <NEW>
    - (f+3),4 <NEW>
    - (NSS,f+3),4 <NEW>
    - (d/f+3),1* {release after 4 or more sword flashes} <NEW>
    - {CH} (d/f+3),1* {release after 4 or more sword flashes} <NEW>
    - d+1* {release after 4 or more sword flashes} <NEW>
    - {CH} d+1* {release after 4 or more sword flashes} <NEW>
    - {CH} (d+2),2 <NEW>
    - {CH} (NSS,d+2),2 <NEW>
    - D/B*+1+2,1 _ D/B*+1+2,2
    - NSS,D/B*+1+2,1 _ NSS,D/B*+1+2,2
    - {CH} u/f+2 <NEW>
    - u/f+1+2 <NEW>
    - u/f+1+2,b <NEW>
    - u/f+3+4,d+1+2  <NEW>
    - (u/f+3+4,b+1,4),d+1* {release after 4 or more sword flashes} <NEW>
    - {CH} (u/f+3+4,b+1,4),d+1* {release after 4 or more sword flashes} <NEW>
    - (u/f+3+4),u+3+4 <NEW>
    - {CH} f,f+3
    - f,f+4
    - NSS,f,f+4
    - {CH} b,b+1+4,1+2
    - {CH} NSS,b,b+1+4,1+2
    - cd+1 <NEW>
    - FC,d/f+1 _ FC,b+1 <NEW>
    - FC,d/f+4 <NEW>
    - {CH} WS+1,2 _ (WS+1),2 <NEW>
    - {CH} (WS+1),2 <NEW>
    - {CH} (WS+2,1),2 _ {CH} (BT,1),2 {"F" escapable} <NEW>
    - {CH} SS+1 <NEW>
    - {CH} NSS,SS+1 <NEW>
    - SS+2 <NEW>
    - NSS,SS+2 <NEW>
    - {CH} SS+4 _ {CH} KIN,4 <NEW>
    - {CH} NSS,SS+4 _ {CH} NSS,KIN,4 <NEW>
    - {CH} SS+4~1+2 _ {CH} KIN,4~1+2 <NEW>
    - {CH} SS+4~3+4 _ {CH} KIN,4~3+4 <NEW>
    - {CH} NSS,SS+4~3+4
    - BT,2 <NEW>
    - {CH} BT,D/B*+2~1,3 _ {CH} BT,D/B*+2~1,4 <UPDATE>
    - BT,u/f+4
    - {CH} NSS,BT,D/B*+1+2,3 _ {CH} NSS,BT,D/B*+1+2,4
    - DGF,2 <NEW>
    - {CH} DGF,3
    - DGF,4 <NEW>
    - {CH} DGF,4 <NEW>
    - FLE,2 <NEW>
    - {CH} FLE,1+2 <NEW>
    - {CH} KIN,2,1+2 {B!} <NEW>
    - {CH} KIN,4 <NEW>
    - {CH} KIN,f+2 <NEW>
    
    
    
    ---------------------------------------------------------------------
    -                            NN. Zafina                             -
    ---------------------------------------------------------------------
    
    
    f+3
    ==================================
    - SCR,f,f; SCR,4  (48)
    - SCR,d+4  (50)
    - SCR,f,f; SCR,1+2  (61)
    
    
    f+3~B
    ==================================
    - f,f; 1+2 {B!}; f+1+2  (57)
    
    
    d/f+1+2
    ==================================
    - d/b+1+2,1+2  (44)
    
    
    (SCR,3,3),4
    ==================================
    - b+1+2  (25)
    
    
    SCR,4
    ==================================
    - SCR,1; SCR,1; SCR,1; SCR,4  (60)
    - SCR,1; SCR,2,2 {B!}; b+3  (60)
    - SCR,1; SCR,1; SCR,f+1+2 {B!}; f+1+2  (67)
    
    
    SCR,1+2
    ==================================
    - d+4  (37)
    - d+3  (45)
    
    
    Low Parry
    ==================================
    - b+4,4  (21)
    - d/f+2; d/f+1; f+1+2  (25)
    
    
    Natural Combos (normal hit)
    ==================================
    - 1,2  (18)
    - 1,3  (24)
    - d/b+1+2,1+2  (32)
    - b+4,4  (47)
    - SCR,3,3  (30)
    
    
    Natural Combos (counter hit)
    ==================================
    - {CH} 2,1  (27)
    
    
    Other Launchers
    ==================================
    - {CH} 1+2
    - d/f+2
    - {CH} d/f+3,4
    - d/f+1+2
    - d/b+1+2
    - WS+1
    - WS+1,2
    - WS+2
    - {CH} MNT,4
    - MNT,4,3
    - MNT,d/f+2
    
    
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~                                                                           ~
    ~                          9. YouTube Combo Videos                          ~
    ~                                                                           ~
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    
    There are many combo videos for the console version of Tekken 6 available
    online.  I will be keeping a playlist of YouTube combo videos that has
    been posted on Tekken Zaibatsu or that I come across.
    
    Link is available below:
    http://www.youtube.com/view_play_list?p=2AE924915C9CCD5C
    
    All new videos will be added to the end of this list.
    
    
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~                                                                           ~
    ~                               10. Questions                               ~
    ~                                                                           ~
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    
    In this section, I will try my best to answer some common questions I've
    received through e-mail or saw on the forums.
    
    There are no questions at this time.
    
    
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~                                                                           ~
    ~                            11. Special Thanks                             ~
    ~                                                                           ~
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    
    This section is to thank those who have assisted in some way to the creation
    of this FAQ.
    
    
    Name                    Reason
    ----                    ------
    
    Namco                   Thanks for creating another incredible game!
    
    Paulinstein             Thanks for all the help over the years!
    
    Drake the Demon         Thanks for all the help over the years!
    
    Alvin G.                Thanks for introducing me to the Tekken series!
    
    Castel                  Thanks for creating TZ, one of the best Tekken
                            resources: http://www.tekkenzaibatsu.com
    
    Catlord                 Thanks for creating move lists for many of the games
                            in the Tekken series.
    
    NeoRussell              Thanks for creating videos demonstrating the new
                            moves and properties for the arcade version of T6
                            and T6BR.
    
    Stephen Ng              Help in getting the Tekken 6 Move Lists up on IGN.
    
    Tiexandrea              Creating the "Tekken Zaibatsu Jargon Dictionary"
                            thread on TZ.
    
    Still Standing          Definitions for "Clean Hit" and "Juggle".
    
    sithlord                Definitions for "okizeme" and "Tech roll".
    
    
    Thanks to all of the following people who have either e-mailed me, posted
    combos on Tekken Zaibatsu or made a combo video (in alphabetical order):
    Aleicard (Lei), Blood Hawk (Leo), Drake the Demon (Lee), [~DTC~] (Lei),
    EvilDice (Lei), eye025 (Lei), GuC11 (Roger Jr.), jacare1369 (Christie),
    Jordyce (Miguel), Kane (Alisa/Asuka), KillaFox (Miguel), Monchan (Lars),
    Murakumo (Lee), MYK [jamgi] (Bob/Lars), Night Child (Paul),
    nimrodjohn (Alisa), noodalls (Asuka), ogre Killer (Jin/Lars),
    PaasHaas (Lei), Sithlord (Feng/Ling), *sparks* (Leo), Stuyvesant (Paul),
    The Exalted (Lei), Tobi [KIIAAIII] (Lei), TONY-T (Lei), TRUE! (Alisa/Leo),
    Venom (Bob)
    
    
    Lastly, thanks to anyone who has contributed to any of the other Tekkenomics
    FAQs.
    
    
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~                                                                           ~
    ~                           12. About Tekkenomics                           ~
    ~                                                                           ~
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    
    The main purpose of "Tekkenomics" is to provide you with Tekken FAQs/Guides
    and to keep you updated on Tekken news and information.
    
    "Tekkenomics" was originally the name of the website created by me
    (Wild Man X), with help from Paulinstein and Drake the Demon, which first
    came online on November 6, 2004.  However, due to someone engaging in
    piracy on our hosting server the website went down in April 2007.  With
    the release of Tekken 6 approaching for consoles, I decided to bring back
    Tekkenomics, but in the form of a blog, back in June 2009.
    
    "Tekkenomics" contains various Tekken related material, some of which is
    difficult to find on any other Tekken based website.  The blog will
    contain exclusive articles, original FAQ files, move lists, combos/juggles,
    combo videos, in-game matches, Tekken commercials, PC desktop wallpaper,
    PSP wallpaper, CG art, fan-based material, and other things.
    
    If you're having problems visiting the "Tekkenomics Blog" at
    http://www.tekkenomics.com, you can also visit it at the following link:
    http://tekkenomics.wordpress.com
    
    If you were wondering how we came up with the name "Tekkenomics", back in
    my high school days in the year 2000, Paulinstein, me, and some other high
    school friends would get together to play Tekken 3 on the PlayStation 1.
    At the time, we were also enrolled in Economics. Whenever we would get
    together to play, we would say that we were going to study some
    "Tekkenomics".  So, basically: "Tekken" + "Economics" = "Tekkenomics".
    
    There are a few references on the web to the name "Tekkenomics" that
    aren't related to us or our blog.  There are some members on the Tekken
    Zaibatsu forums that go by the names "Tekkenomics", "Tekkenomics_101",
    and "TekkenNomics Jr." that aren't related to us. On Tekken Zaibatsu,
    we go by the names "Wild Man X", "Paulinstein", and "Drake the Demon".
    The things on the web that ARE related to us are at: GameFAQs, Neoseeker,
    IGN, 1UP.com, Gamerhelp, Gamespot, MySpace, AIM, MSN Messenger, Hotmail,
    GMail, YouTube, PicasaWeb, Blogger, WordPress, ImageShack, and Twitter.
    
    
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~                                                                           ~
    ~                                13. Closing                                ~
    ~                                                                           ~
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    
    Please let me know if you are confused about any part of this FAQ, and I
    will do my best to clarify.
    
    
    Feel free to e-mail me any questions or comments about this FAQ or the
    Tekkenomics Blog.  When sending an e-mail, please make sure that "Tekken",
    "Soul Calibur", or "FAQ" is somewhere in the e-mail title / subject name,
    or it will most likely be deleted or treated as spam.
    
    
    If you want to send a PSN friend request, I will only add you if you
    mention who you are or mention something about Tekken.  Please DO NOT send
    an empty friend request.
    
    
    Please note that I can only speak and read/write English.
    
    
    I hope you find this FAQ helpful.  Thanks for your time!
    
    
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    
                                 Tekkenomics
                          Class is now in session!!!
    
                      Copyright 2000-2010 - Tekkenomics
    
    
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    
    EoF