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    FAQ/Walkthrough by Joe the Destroyer

    Version: 0.7 | Updated: 12/29/03 | Search Guide | Bookmark Guide

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    For play on Atari 2600
    Presented by BoredGamer
    Version: .7
    Last Updated: 11/12/02
    Phase: Technically Complete
    If you are e-mailing me about feedback, questions, or anything having to 
    do with any FAQ, please send it to BoredGamerAdvanc@cs.com.  If any e-
    mail is sent to BoredGamerAdvanc@cs.com that does not concern a FAQ, it 
    will be deleted/ignored, as I primarily use this address for FAQ-related 
    Another new note: DO NOT put my name in your address book.  I'm not 
    doing this to be mean, and I extend my full apology to those of you who 
    know how to take care of your computer who have had my name in their 
    books.  The person you can blame is whoever it is that just will not get 
    rid of their klez problems (as well as other e-mail viruses). I'm sick 
    and tired of opening my e-mail and seeing more than a dozen messages 
    from MAILER DAEMON saying that e-mail I set was not accepted, especially 
    when it was to somebody I've never sent mail to in my life; or when I 
    get mail from newsletters I've never signed up for. If you are reading 
    this and know you're responsible, PLEASE GET SOMETHING TO TAKE CARE OF 
    YOUR VIRUSES.  I don't mean to come off as sounding mean, but it's 
    seriously irritating the bejesus out of me.
    Please stop sending me files.  I will not download them unless they are 
    someone I know, and by this I mean someone I know -personally- like 
    family or best friends.  I have suspected that some files that have been 
    sent to me are viruses (with good justification after being persecuted) 
    and did not download them.  This also means not to send me FAQs or any 
    other material to critique.
    It has come to my attention recently that some of you out there have 
    been putting my name in your address books.  This is all fine and dandy 
    by me.  However, one, maybe more, amonst you have contracted the Klez 
    virus (or something similar).  I know this because I'm constantly 
    getting e-mails sent back to me by MAILER-DAEMON and the like that 
    certain e-mails that I didn't personally send are not going through 
    because they have viruses in them.  This is usually how viruses like 
    Klez operate; they get into your address book, find a name, and begin 
    sending e-mails using that name.  I will say this loud and clear... 
    CLEAN YOUR SYSTEMS!!!  Download FixKlez or AVG Virus Scanner Free 
    Edition.  They're free, much emphasis on FREE, which means costs you 
    nothing but time and hard drive space.  You can probably find them on 
    Download.com, if not do a Google search for them.  
    This FAQ is technically complete.  Any information or corrections you 
    can hit this FAQ with will still be accepted and accredited once it's 
    been verified.  Thanks!
    8/20/2001- This FAQ is currently under way.  Did the basic layout.
    8/21/2001- Started Section 2.  It seems complete.  If there is anymore 
    information I could put on it, I certainly will.  Did most of the 
    8/22/2001- The Legal Bit is up.  Completed the walkthrough section.  
    Added a little to the FAQ.  Also did the Introduction and the Item 
    section to complete this FAQ.  It's even been spellchecked!  As my boss 
    would say, "What a deal!"
    8/23/2001- Just got hit with some new information.  Thanks to CJayC, I 
    can brush up on Pitfall 2 101.  Sections 1 and 3 got some make overs to 
    suit.  I'll be correcting the fallacies within the guide tonight and 
    maybe tomorrow if I don't finish. 
    8/24/2001- Added the first reference to this game with a link and added 
    it to my final section.   Added a new question to the FAQ section on how 
    to dodge flying enemies.  I also revamped the walkthrough to suit the 
    corrections.  So Quickclaw is no longer called "The Monkey."  But dang!  
    I swear that looks more like a monkey than a cat!
    8/27/03- FAQ-wide update...
    Reference credit goes to:
    Pitfall Harry's Lost Video Game Cavern 
    Contents According to Joe
    Section 1: Introduction
    1A: Harry Returns
    1B: The Game
    Section 2: Enemies
    Section 3: Items, Etc.
    Section 4: Walkthrough
    4A: Beginning to First Checkpoint
    4B: First Checkpoint to Second Checkpoint
    4C: Second Checkpoint to Third Checkpoint
    4D: Third Checkpoint to Fourth Checkpoint
    4E: Fourth Checkpoint to Fifth Checkpoint
    4F: Fifth Checkpoint to End of Game
    Section 5: FAQ
    Section 6: Legal Bit
    Section 7: Thank You and Goodbye
    After the major success of the original Pitfall! (which deemed it worthy 
    of the title "classic"), Activision soon followed up with a sequel 
    called Pitfall 2: Lost Caverns.  They obviously wanted to take a 
    different approach that most video games did not feature; an actual end 
    to the game!  In Pitfall 2, you play as Pitfall Harry yet again.  This 
    time, he's making his way through caverns full of dangerous animals and 
    unknown perils in a cave beneath Peru.  
    In this, Pitfall Harry, his niece Rhonda, and her cat Quickclaw have all 
    been sent down to some unknown caverns after a treasure called The Raj 
    Diamond, which was stolen a century ago.  However, Harry and the others 
    become lost.  So, Harry decides to look for his niece, her cat, and the 
    Raj Dimamond.  On top of that, there are also various gold bars from the 
    US and a stone-age rat that someone really wants for research.
    1B: THE GAME
    This is probably the most frustrating game I've ever played.  The action 
    button allows you to jump.  Basically, you run through various areas in 
    this game, mostly through a cavern.  You dodge enemies and grab gold for 
    points.  Every time you are hit by an enemy, you are sent back to a 
    place known as a red cross.  Red crosses serve as checkpoints in the 
    game.  Not counting the one you start on, there are five red cross 
    checkpoints in all.  As you are slowly returning to the checkpoint, you 
    are also losing points.  The object of the game is to get to the 
    almighty goal with as many points as possible.  
    The major thing that makes this game frustrating is trying to dodge 
    some/all of the enemies, especially in the last couple of areas 
    (described in sections 4E and 4F).  The two that seem to be the most 
    problematic are the bat and the condor.  Most of the other enemies pose 
    very little threat, although they do pop up a quite often.  Also note 
    that dropping from any height and landing on ground will reduce your 
    points by 100.
    The game ends when you've found Rhonda, the Raj Diamond, and Quickclaw.  
    /  SECTION 2: ENEMIES  \ 
    While you may have infinite lives, so to speak, there are still perils 
    waiting for you down in the heart of the jungle and in the caves.  Each 
    one runs the same pattern, so they can all be dodged with the same 
    Bats- Probably the most common next to the condors.  These creatures bob 
    up and down while flying.
    Condors- Also very common.  They fly in a sort of wide, v-shaped 
    pattern; rising to the top of the screen (or basically just the area), 
    then descending.  
    Albino Scorpions- Little arachnids that crawl on the ground.  Very 
    poisonous.  They can be avoided by simply jumping over them.
    Poisonous Frog- Usually found jumping over a hole or ladder.  To avoid 
    them when they're over a ladder, wait until they are on the side 
    opposite of you and crawl a little bit down the ladder.  When they jump 
    back over you, crawl out and you're home free.
    Electric Eels- Shock the water when they get extremely angry.  Not very 
    commonly found. 
    /  SECTION 3: ITEMS, ETC.  \ 
    Gold- Worth 5000 points each!  Woohoo!  It's found all throughout the 
    game.  There are 28 of them in all.
    Rhonda- Can be found between the third and fourth red cross after using 
    the balloons.  She's worth 10,000 points.
    Quickclaw- Rhonda's cat.  You can actually see him below you at the very 
    beginning of the game.  Worth 10,000 points.
    Primitive Rat- This one actually keeps you from getting to Quickclaw 
    from the beginning.  The only way to obtain this one is to grab it from 
    behind.  Gives you 15,000 points.
    Raj Diamond- Hidden somewhere in the game.  Worth 20,000 points.
    You will start the game with 4000 points.  Below you is what appears to 
    be a monkey.  That's actually Quickclaw, the cat.  He's one of the 
    things that you must obtain to finish the game.  The other two being 
    Rhonda and the Raj Diamond.  Now, move forward.  The first enemy you'll 
    see is a common bat.  He's no trouble.  Just keep walking normally as 
    there is no need to dodge the bat.  Notice that rat creature on the 
    level below you?  That is the primitive rat that you can grab for an 
    extra 15,000 points.  That is trying to keep you from having a shortcut 
    to Quickclaw.  So, you cannot just drop into the water and make your way 
    from there.  Next screen should have a condor.  Dodge the condor (if you 
    should happen to fall in the water, there should be a gold bar in the 
    next screen beneath the scorpion and one beneath the waterfall) to the 
    best of your ability and move to the next screen with a scorpion.  
    Timing is your friend here.  Jump over the scorpion and over the hole.  
    If at any point you should fall into the water, don't fret too much.  
    Just keep heading straight to the right and you should hit some land.  
    Just be sure to avoid the eel.  After the scorpion should be an empty 
    area with just a hole.  The screen after that has a frog.  In the enemy 
    section of this FAQ, I told you the best way to dodge a frog in this 
    position.  When it is on the side opposite of you, crawl down the ladder 
    and wait until it jumps over you.  Then, crawl out and progress.  You'll 
    need this tactic a couple times in this game.  After the frog is another 
    blank screen with a hole.  Just keep heading to the right.  After the 
    hole should be a piece of gold rewarding you 5000 points.  
    Head back to where the frog is.  Now, this time climb all the way down 
    and jump into the water and make your way to the left.  Underneath the 
    dropoff/waterfall type thing from above should be some more gold.  Go 
    for it.  Now, head back to dry land.  Right after getting on land should 
    be a screen with a scorpion.  Jump it and continue.  You're almost to 
    the first checkpoint.  Next screen should have about three floors.  
    Climb down to the middle and grab the gold.  Finally, climb down to the 
    bottom floor and step on the red cross.
    After the red cross should be some gold.  Grab it and head down the 
    ladder, then walk to the left.  Woohoo! More gold!  Grab that and head 
    back to the right until you reach the screen with a frog.  You'll notice 
    that there is also a bat a floor below the frog.  Only climb down the 
    ladder when both the frog and the bat are out of the way.  This part can 
    be tricky, but dodge the bat below the frog as best as you can and head 
    left to grab some gold.  After that, work your way down some more.  The 
    next three floors are pretty much useless, so just keep going.  You 
    should see a floor that has gold just sitting on the right side.  Above 
    that floor is an actual useful floor.  Walk over to the left and you'll 
    see some gold.  Grab it.  Those other floors I deemed useless were 
    really just drop offs to here, but either way it would've cost you 100 
    gold (unless you feel that's a worthy sacrifice).  Now, walk back out to 
    the main climbing area, descend and grab the gold on the right side.  
    The left side is another drop off.  Keep heading down.  Avoid the next 
    floor with the bat on it and head to the one below it.  Go to the left.  
    There should be two bats flying, one higher than the next.  Dodge the 
    lower bat and climb down the ladder to claim some gold.  Walk back out.  
    Watch out for the bat and climb down.  The next two floors on the left 
    side are dropoffs.  Just climb down to grab the gold on the right side.  
    Keep climbing after you do.  After the floor with two boulders on each 
    side should be one with a bat on it.  Dodge the bat and work your way to 
    the left to grab some gold.  Continue climbing down afterwards.  Again, 
    the next two floors are dropoffs.  You should come to some gold sitting 
    on the left side (it's not on another screen because there's two 
    boulders on each side of the floor).  Grab the gold.   The floor just 
    above the frog should be a drop off.  You should notice that not only is 
    there a frog on the next floor down, but a bat on the floor after it.  
    Dodge the two of them carefully.  It could be tricky, but practice makes 
    perfect.  Grab the gold on the right side after the bat and keep going.  
    Eventually, you should reach the bottom.  Dodge the frog and move to the 
    left.  Careful if you should fall in the water.  Not only is there a bat 
    waiting, but an eel as well.  
    The next screen should have a hole and a scorpion.  Dodge them both.  
    After that screen should be the second checkpoint.
    Do not drop into the water.  Walk to the screen on the left and wait on 
    the ledge for the bat to pass overhead.  A balloon should appear.  Time 
    your jump just right and grab the balloon.  It should take you upwards.   
    To slow down the ascent, push down.  Do so above the ledge to the right 
    and let the bat pop your balloon.  Now, head into the next screen and 
    grab the goodies.  Grab the balloon and slow it down such that it pops 
    due to the bat and you land on the left side just above the ledge you 
    were on.  Run into the next screen and grab the gold.  You don't need to 
    climb just yet.  In fact, I'd recommend you continue ascending with the 
    balloon.  The next two ledges (right, then left) are pretty much 
    useless.  The right side after that should be good, though.  Walk into 
    the next screen and avoid the condors as best as you can.  Climb all the 
    way up and grab the gold.  Now, climb down avoiding them yet again.  
    Walk back out, rise up the the side on the left and into the next 
    screen.  Grab the gold and walk back out onto the ledge.  Get to the 
    next ledge on the right and enter.  Jump over the scorpion and get past 
    the condor to get some gold on the top floor.  Climb back down and out 
    and wait for another balloon.  You really don't need to go onto the next 
    ledge to the left.  You'll be going that way anyway.  That does not mean 
    that you shouldn't right now.  If you feel like doing so, then go right 
    ahead.  The next one, however, has one last piece of gold for you to 
    take.  It is also the last ledge on the right side. Just dodge the 
    scorpions when you make your way through.  
    Finally, grab the last balloon and head to the top left ledge.  There 
    should be a checkpoint inside a few floors down.  
    [NOTE: While there is one of the items necessary for the goal (the Raj 
    Diamond) if you take one of the dropoffs, I'm doing a full walkthrough 
    for this part assuming you take the ladders all the way down.  I will 
    indicate at the necessary spot where the diamond  is]
    Climb up all the way and get Rhonda at the top for 10,000 points.  Cool!  
    You're 1/3 of the way to your objective.  On the floor below the man 
    takes you to a dropoff on the left.  Use caution if you're going to head 
    that way.  Assuming you didn't, dodge the scorpion on your way back down 
    and keep moving.  Keep your eye out for the frog and continue to 
    descend.  There should be another floor with a scorpion on it.  The left 
    side will take you to another dropoff.  Use it only if you wish.  If you 
    decide to, rock on!  You really don't need to take the ladders down, but 
    it does add to the challenge factor a bit.  Why do I say rock on?  Jump 
    directly off the platform (that is, jump to the left and keep holding 
    left).  You should land on a ledge on the left side.  Enter the room.  
    Inside is the Raj Diamond giving you 20,000 points!  Yipee!  Now 2/3 of 
    the puzzle solved!  If chose not to jump off the ledge (which hopefully 
    you did to get the diamond), then keep heading down the ladder.  After 
    the scorpion, there should be three floors with the following enemies in 
    this order: bat, condor, bat.  Dodge them all and make your way to the 
    floor below the bat.  If you didn't get the gold before when you took 
    the balloons, then do so now.  You should then come to four floors in a 
    row with bats on them.  The fourth floor has yet another drop off on the 
    left side.  If you still wish to endure the ladders, then read on.  Then 
    there should be a combination of three more floors like this: condor, 
    bat, condor.  Dodge them all and make your way to the floor below the 
    last condor mentioned.  If you didn't grab the gold, there it is for the 
    pickin'.  Again, the left side is a dropoff.  You sure you want to 
    continue taking the scenic route?  If so, then continue reading.  Now 
    there should be a series of four bats.  
    The last bat is the bottom floor!  WOOHOO!  You made it!  Don't fall in 
    the water, walk to the screen on the left and walk over the next 
    After crossing the checkpoint, go left.  Jump over the scorpion and keep 
    going.  Grab the gold on the next screen and climb the ladder.  Dodge 
    the condor and walk right into the next screen.  There should be another 
    condor there.  Argh!  Dodge it as well and climb again.  There should be 
    a couple bats after that. Dodge them and ascend again.  More condors?  
    It keeps going in this pattern for a long time.  After a couple bats, 
    there should a small break in the cycle.  There're no enemies here, but 
    there is a condor above you.  I refer to this place as The Safe Haven.  
    You can also walk into another screen on the right and grab some gold.  
    Yeah!  Walk back and climb all the way up.  There is no reason to go to 
    the other screen on the right of the condor above The Safe Haven unless 
    you wish to trouble yourself and possibly start this area over again.  
    Dodge the bats and climb.  Again, you should get two ladders in a row 
    and again you should climb straight to the top for the same reason as 
    before.  Head left.  Dodge the bat and climb up the ladder.  Avoid the 
    condor as best as you can and head right.  There should be another 
    condor with gold above him.  If you didn't grab the ring, then you 
    should be able to see it now.  Walk left and climb two floors.  Ahh... 
    The final checkpoint!
    The screen to the right of the checkpoint has some more gold.  Grab it 
    and be prepared to make a climb.  Beware the condor and head right 
    again.  After that should be a similar design with bats.  For the next 
    10 floors, you will see this pattern without any breaks, gold, or side 
    screens for a few floors.  So, from here on, all you do is dodge.  
    Eventually, you should come to a part with a scorpion and a path to the 
    left.  Head to the left and grab the gold.  Now, head back out.  Jump 
    the scorpion and head to the next floor up.  Grab the gold on the left, 
    head back out and jump the scorpion here too and climb the ladder to the 
    top.  A roof.  Can it be... THE TOP! YES!!! Watch out for the scorpion 
    up here and walk left.  Dodge the bat and climb the ladder.  There 
    should also be a frog up there.  This is probably one of the trickiest 
    parts of the game.  To get past the frog, wait until the bat is clear 
    out of your way and climb the ladder.  Wait until the frog has been 
    carefully planted onto one side of the hole and jump out on the opposite 
    side.  Make sure the bat doesn't get you while you're waiting.    Get 
    past the frog and there is the Quickclaw at the very top.  ... But wait!  
    Head right and give the primitive rat a little push and it should run.  
    Keep pushing him until it gets to the edge.  Push it at the edge and 
    obtain the primitive rat, gaining 15,000 points.  Now, go grab the 
    Quickclaw for a last 10,000 points and watch Pitfall Harry jump up and 
    down for a few seconds.  That's it.  Game over.  You've succeeded.  Good 
    job!  Now, try to see if you can grab all 28 pieces of gold, Rhonda, 
    Quickclaw, the Raj Diamond, and the primitive rat without getting 
    touched.  Sounds impossible, but it can be done.  
    /  SECTION 5: FAQ  \ 
    Q: Is there any way to kill enemies?
    A: Nope.  You can only dodge them.
    Q: Can you eventually get a game over from dying?
    A: Strangely, no.  The only way to get a game over is to either grab the 
    monkey or turn the game off.  Basically, "game over" is determined by 
    your patience rather than your amount of lives.  Even if you run out of 
    points, the game continues.
    Q: Do you know where I can download the ROM?
    A: As I've said before: Yes, but I'm not telling.  
    Q: What purpose is there to gathering all the gold, etc.?
    A: To get more points.  The object is to basically finish the game with 
    as many points as possible.  The most amount of points that can be 
    scored is 199,000 according to the instruction manual.
    Q: Are there any secret rooms?
    A: None that I know of. If someone out there does know one, do tell.
    Q: Do you need to grab the rat?
    A: No.  The rat is mainly just a bonus.  It is, however, necessary to 
    grab if you're looking to get a flawless ending.
    Q: What is that monkey thing at the beginning?
    A: Strangely enough, it's actually a cat.  It's name is Quickclaw.
    Q: What's the best way to dodge the flying enemies (bats and condors)?
    A: Timing.  It's very hard for me to describe, but timing is a major 
    key.  Basically, what I usually do is run away from the enemy with it 
    right behind me.  When I see an opening (i.e. when it's about to reach 
    the highest point of ascent), I run under it.  It's not something that 
    comes natural.  It's something you're going to have to work at.  The 
    more you try, the better you'll get at it.  Just a tip: Look out for the 
    condor's wing.  I still get hit by the condor's wing quite often while 
    it's down, even though the condor is pretty close to the the top of its 
    /  SECTION 6: LEGAL BIT  \ 
    This FAQ is copyright 2001-2003 to Joe Shaffer, aka BoredGamer.  Any use 
    of this FAQ for commercial purposes in any way, shape, or form without 
    confirmed consent of the author is strictly prohibited.  This can be 
    used for personal use and freely distributed, as long as there is no 
    profit being made off the FAQ without my approval before hand (this 
    includes magazines).  This also cannot be posted on any websites without 
    my solid approval.  Any failure to comply with said premises can, and 
    probably will, result in legal actions.
    Thanks goes to the following...
    Jeff "CJayC" Veasey for GameFAQs and for giving me a link to a web page 
    with some extremely good information on this game.  I appreciate the 
    fact that he actually took some time out of a busy day and send that 
    information that would help me in making this a much better FAQ than the 
    .61 version.
    Activision and David Crane for giving birth to the Pitfall franchise.
    Pitfall Harry's Lost Video Game Cavern for some extra information on 
    goals and storylines (the whole instruction book was scanned there).  
    You can find this great Pitfall site at 
    My brother's friend, Jimmy, for trading this game to me for one I played 
    a lot less.  This one turned out to be my favorite Atari 2600 game.
    (c) Joe Shaffer 2001-2003

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