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Looks horrendous on hdtv

#1batmanfan545Posted 11/14/2012 12:02:31 AM
It's so blurry and pixelated that I can't even play it. What's the deal? It looks gorgeous on old sd TVs.
#2WindMouseHanpanPosted 11/14/2012 3:54:05 AM
Because HDTVs bring out all the glory of those pixels and rough edges.

I think there's some setting that makes older games look better though, i've heard of it
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#3DNettoPosted 11/14/2012 7:46:17 AM
batmanfan545 posted...
It's so blurry and pixelated that I can't even play it. What's the deal? It looks gorgeous on old sd TVs.


This is true. This game was so beautiful on my old sdtv, and is so awful on my hdtv.

Personally, to play it on my hdtv i disabled the convertion from sd into hd (it's an option that you can activate if your tv is hd) and the game looks really better, because it's closer to the original resolution. But still not as good as before.
#4batmanfan545(Topic Creator)Posted 11/14/2012 8:32:37 AM
WindMouseHanpan posted...

I think there's some setting that makes older games look better though, i've heard of it


I know that people always mention smoothing but it mainly helps for 2D games. Actually, old 2D PS1 games usually look fine with smoothing. It's the 3D ones that usually look horrible. For some reason, FF9 looks particularly bad.
#5MC_BatCommanderPosted 11/23/2012 4:11:37 AM
Oh look it's that complaint everyone makes. Who would have thought this game wouldn't look very good stretched out on a higher resolution TV?
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#6SentaPosted 11/23/2012 9:49:50 AM
I'm lucky. My HDTV auto-sets the screen when I play my PS2, setting it to a smaller ratio instead of full-screen, preventing the horrid stretch/upscaling.
#7CrypticSpoonV2Posted 11/23/2012 12:44:29 PM
FF( was made at 320X240 resolution, that's 76800 pixels
HD is 1920X1080, over 2 million pixels, 27 times the pixels

so 27 times the pixels and changing the aspect ratio from 4:3 to 16:9,
a perfect square on the 4:3 would be 2X2
theres 27 times the pixels for the 16:9, so that'd need to be stretch to 54X54, and then converted into a 16:9 ratio to make it stay square, for that you need to lose 1/4 of the resolution upwards, that turns it into 54X40.5.
your new square now takes a different amount of squares for each side and requires the use of half a pixel, converting the low resolution to a high resolution on the TV doesn't work well.
you want a better looking HD version download ePSXe or any other playstation emulator and theres plenty of options for GPU plugins to do all that stuff before sending it to actually be rendered thus negating most of the problems, to get rid of the rest of the problems keep the aspect ratio the same (if you have a 1920X1200 monitor use 1600X1200 if you a 1920X1080 monitor then use 1440X1080)
#8FranckKnightPosted 11/26/2012 12:15:30 AM
The problem with HDTV is that it stretches without resampling. Sadly nothing can increase the native resolution the games were made in.

Except emulators, which is what I've been using when i feel like playing my old games. Since you play with the original discs, it helps alot. With good shaders applied, a bit of setting tweaking/testing, and you get a game with twice the resolution.

This game looked great once setup properly. I also replayed Parasite even like this. I never noticed that Aya had that level of detail for her hair, old TV really didn't do justice to some of the 3D models.
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#9ArrancarMadaraPosted 11/27/2012 12:41:51 AM
It looks better than it ever did with the smoothing on.
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#10GwendalPosted 11/27/2012 9:07:03 AM(edited)
CrypticSpoonV2 posted...
FF( was made at 320X240 resolution, that's 76800 pixels
HD is 1920X1080, over 2 million pixels, 27 times the pixels

so 27 times the pixels and changing the aspect ratio from 4:3 to 16:9,
a perfect square on the 4:3 would be 2X2
theres 27 times the pixels for the 16:9, so that'd need to be stretch to 54X54, and then converted into a 16:9 ratio to make it stay square, for that you need to lose 1/4 of the resolution upwards, that turns it into 54X40.5.
your new square now takes a different amount of squares for each side and requires the use of half a pixel, converting the low resolution to a high resolution on the TV doesn't work well.
you want a better looking HD version download ePSXe or any other playstation emulator and theres plenty of options for GPU plugins to do all that stuff before sending it to actually be rendered thus negating most of the problems, to get rid of the rest of the problems keep the aspect ratio the same (if you have a 1920X1200 monitor use 1600X1200 if you a 1920X1080 monitor then use 1440X1080)


Then again, it should probably be said that emulators don't do quite as much for a game like this, since it's heavily based on 2D pre-rendered backgrounds, and you can't really render those at a higher resolution anyway. Still, at the very least it won't look any worse, and anything to do with 3D (such as the character models, battles and world map) will be hugely improved.
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