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What would be the best GF distribution between the three characters? I want to make sure everyone has as many stat junctions as possible each. I know there's no perfect way to do it but what does everyone here recommend?
Its not I who am crazy, it is I who am MAD!!! --Ren Hoek
If you toss a look into the guide, you'll notice that it lists junctions for each storyline/optional boss battle, taking into the account junctionable abilities GFs have and suggesting good magics to juncton onto particular stat.
youtube.com/profile?user=SplitInfinity youtube.com/view_play_list?p=B3CEF3463C0E7588 (Dead or Alive Xtreme 2 Channel)
I came up with a GF setup that focuses on abilities that cannot be taught through items.
Here is what I have:
Character 1: Shiva, Ifrit, Diablos and Cactuar Character 2: Quezacotl, Brothers, Cerberus, Alexander, Doomtrain and Tonberry Character 3: Siren, Carbuncle, Leviathan, Pandemona, Bahamut and Eden
Every ability that can't be taught via items is evenly divided between the three character. For example, all three characters can use Initiative, Auto-Potion, Move-Up HP, Darkside, Hit-J and Luck+50% (there are only three of each of these abilities available); and two characters can use Absorb, Defend, Mug, Evade+30% and Mad Rush (there are only two of each of these abilities).
As far as junction abilities go, Spd-J overlaps - there are three Spd-J abilities but character 3 has two of them - so you'll have to find yourself another Spd-J Scroll, but other than that every character can junction to every stat (once you've acquired an Aegis Amulet and two Luck-J Scrolls, of course).
I think all characters get +20/40% abilities for HP, Str, Vit, Mag and Spr, too, but that's a moot point since you can use items to learn the +60% abilities.
It may also be worth it to note that I separated Cactuar, Tonberry and Eden because they each have Luck+50%. But if you were crazy enough (or cheated) to max out your Luck without using Luck+50%, then there may be other combinations of GFs to get the same result.