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Not bad. Story is lackluster, but gameplay has been greatly streamlined. Upgrading character tiers on the fly, rather than requiring a Reincarnation, upgrading Item Rarity rather than having to panic about finding Legendary R39s.
It's going to be the first Disgaea I platinum, somewhere around 70 hours.
Baal, who is not trophy related, is still a monsterously powerful SOB, with minimum stats of 500,000,000, six health bars, and immunity to any attack that a character has hit him with. Oh, and he immediately attacks anyone who steps out of the Base Panel, killing my LoC Pringer Z slayer (who managed them pretty easily) in a single hit, before even moving. Did 99 Billion damage. Probably not going to be able to fight him.
A character can reach as far as 600,000,000 before Evilities, but it takes an unbelievable amount of grinding. You can also level up equipment to Lv999... but Baal is the only reason you would ever need to do so. There is a major difference between Baal, and the next strongest enemy in the game.