for those that play awesomenauts and are ranks 6-9

#11EvilMegasPosted 7/3/2014 6:51:09 PMmessage detail
I want to be good at this game...but I just can't be!


I main Leon, gib tips
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#12TacoWhalesPosted 7/3/2014 7:01:14 PMmessage detail
Just got home you guys still playing!? :D
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#13LokarinPosted 7/3/2014 7:12:53 PMmessage detail
Y'guys... srsly, y'need to kill the targets and stick together.
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#14AllstarSniper32(Topic Creator)Posted 7/3/2014 8:09:50 PMmessage detail
Lokarin posted...
Y'guys... srsly, y'need to kill the targets and stick together.


I notice I get too frantic in this game.
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#15DespondentDeityPosted 7/6/2014 1:21:07 PMmessage detail
EvilMegas posted...
I main Leon, gib tips


Tongue: Tongue Stretcher, Cheese and Garlic Mints, Morning Star Piercing
Cloaking: Surprise Party Mask, Pinot Noir, Blow Up Doll
Sword: Enhanced Muscle Fibers, Lucky Clover, Backstab Blade
General: Health Pills, Boots, Piggy Bank

Get Piggy Bank, Lucky Clover 1, Tongue when you land. After you've gotten several kills buy Boots, Cloak, and Luck Clover 2. Next priority is to finish the sword or get the health ups if you're being driven out of lane or fought off when attempting to kill enemy nauts 1v1. After the sword is maxed buy Pinot Noir and Tongue Stretcher, then Surprise Party Mask, finish Tongue first starting with Cheese and Garlic Mint, then Morning Star Piercing, buying Blow Up Doll last if at all.

You're going to start by harassing in your strong lane and killing enemy droids there, wander to the other lane killing all the neutral creep along the way and harass there. Once you drive enemy nauts out of lane kill the droid line then head back to the other lane again clearing the jungle on your way.

In the beginning you'll want to avoid any heavies like Clunk and Skolldir and target lower health nauts, pulling them toward your turret for its assistance and try to keep them between you and your lane partner.

When you move to the other lane it's ok to go by yourself but try not to be in lane solo until midgame if you can help it.

By midgame you should be able to take on any nauts 1v1, either forcing them to base or outright killing them. Lonestar, Froggy G, and Ayla can still prove troublesome because of their mobility and zoning options, so try to isolate them from their team while working with your partner to kill them. Clunk's explosion is dangerous at any stage of the game, but once you've maxed the sword you can take him out quickly enough for it to not to be a huge problem, I wouldn't even think of targeting him unless he is alone tho.

One option for nauts with great mobility is to grab the slowing sword (replace attack speed), I far prefer to keep the attack speed tho as you can just melt fleeing foes.

When entering the team killing phase you can either initiate or chase, I personally like to save tongue for chasing, cloak for escaping if things don't look good, and have either Rage Ayla or snaring Clunk initiate but that's not always an option.

I'm assuming you're already somewhat familiar with the fundamentals, if you can keep Leon alive he can establish farm anywhere on the map whether it's in lane or in the neutral creep spawn, so always be aware of the health pickup locations and the best path to the jungle so you can stay in the field as long as possible.
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Your father lied. Killing is the sweetest thing there is.
#16LokarinPosted 7/6/2014 1:30:19 PMmessage detail
like most characters in the game you have to decide on your role. Leon can be either team combatant or an assassin. One would concentrate on pulls and must have the slowing blade to help the team, while the assassin would work on stealth to guarantee finishes on weakened targets.
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#17DespondentDeityPosted 7/6/2014 1:35:51 PMmessage detail
I wish more Lonestars would use the slow Bull, 60% for 6 seconds, absurd.
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Your father lied. Killing is the sweetest thing there is.
#18AwesomeTurtwigPosted 7/6/2014 1:37:17 PMmessage detail
DespondentDeity posted...
I wish more Lonestars would use the slow Bull, 60% for 6 seconds, absurd.


Meh, I have cooldown, bigger bull, and explode on my Lonestar build. I generally don't build bull until lategame though, unless I am on AI station where explode bull is such a good harasser.
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#19DespondentDeityPosted 7/6/2014 1:41:19 PMmessage detail
AwesomeTurtwig posted...
DespondentDeity posted...
I wish more Lonestars would use the slow Bull, 60% for 6 seconds, absurd.


Meh, I have cooldown, bigger bull, and explode on my Lonestar build. I generally don't build bull until lategame though, unless I am on AI station where explode bull is such a good harasser.


That's probably the most versatile build for it, I hate the big bull sometimes tho when people aren't paying attention and push a foe out of a kill into complete safety behind their turret. It happens way too often.
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Your father lied. Killing is the sweetest thing there is.
#20LokarinPosted 7/6/2014 1:43:56 PMmessage detail
Almost all builds in the game, for any character, can be separated into Solo damage or Team damage. Even chars like Voltar have the sustained damage from drones Vs. the burstier damage from explosions and the sustained healing from healbot vs. the damage/knockback fields.

Taking a middle ground is doable, but needs to be thought out based on the nature of target you plan to aggress.
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