For certain characters who are very mana dependent insight on an Act 2 merc is the best choice of runeword weapons.
Examples include hammerdins, vitality based sorcs, bone necros,
#2the_dracolichPosted 8/7/2009 11:50:53 AM
LOL, good one. --- RPGs played so far:47 Life is unforgiving when you make a mistake - it doesn't have a Save & Load feature
#35171522Posted 8/7/2009 12:26:40 PM
Hammerdins should use Pride on their merc and use Fanaticism as their main aura to boost hammer damage. That way they can get tons more damage cause they have two auras and not just one. Three if you use a might merc. --- 5171522
#4MrEngineer1Posted 8/7/2009 1:00:16 PM
^Yeah... Hammer's don't increase in damage from Fanat or Might. Concentration is the only Aura that affects hammer damage
#5the_dracolichPosted 8/7/2009 1:08:32 PM
^I hate it when someone is serious in a Joke Topic. *waits for prevoius poster to say "I didn't know it was a Joke Topic!"* --- RPGs played so far:47 Life is unforgiving when you make a mistake - it doesn't have a Save & Load feature
#6MrEngineer1Posted 8/7/2009 1:12:02 PM
^ There are some who wouldn't know it's a joke topic. There have been many new players of late. Perhaps one of them reads it and is informed with bad info.
Though I suppose most of the information here is bad given the amount of trolls
#7MMF_LegacyPosted 8/7/2009 1:22:40 PM
^Dont get mad that you thought fant and might affected hammers....
#8EvelSaiyanPosted 8/7/2009 2:15:44 PM
^ topics lately are hilarious --- I was hiding under your porch because I love you.
#9Teepo999Posted 8/7/2009 2:34:53 PM
>_> --- I am not just the God of pudding...I am God... We must rid the world of stupid people...s(^.~)V
#10hkd_flip_tyPosted 8/7/2009 4:29:24 PM
insight merc with might or holy freeze with an insight for hdins --- Call me hkd.PSN: hkd001 Ill seal you in and watch you burn. Your lifeless body is my cure