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Medieval Fortress 2 Server!

#1bobblyheadPosted 12/19/2009 5:29:17 PM
216.6.226.118:27015
Map Download (we don't have a download redirect unfortunately): http://www.mrmof.com/maps/cp_redfort/cp_redfort_b3.rar

Here's the premise:
1. 8 vs 8
2. Demos and Snipers only
3. Demos can only use the Chargin' Targe and Eyelander/Bottle
4. Snipers can only use the Huntsman, Jarate/Razorback, and Kukri
5. Thirdperson mode enabled. It's a little buggy because when you die and respawn, your view is stuck in the body, so just bind a key to thirdperson (in console: bind f thirdperson) and press it when you respawn.

I've played small, private games and the mode is extremely fun. Now with the weapon blocker, I've decided that it is finally possible for people to actually play without having to be told not to use guns.

Right now, I need help with making sure that the weapon blocking on the Scottish Resistance works. After that, anyone care to play medieval fortress?
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#2bobblyhead(Topic Creator)Posted 12/19/2009 5:30:45 PM
Also, there can only be 6 demos and 2 snipers. Forgot that in OP.
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#3DocRap3zPosted 12/19/2009 5:34:13 PM
Sounds fun but I don't the Eyelander or the Targe.
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"The hardest part of a zombie apocalypse would be pretending it wasn't awesome..." -Mentalpatient87
#4DocRap3zPosted 12/19/2009 5:34:33 PM
don't have* and why does it have to be third person?
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"The hardest part of a zombie apocalypse would be pretending it wasn't awesome..." -Mentalpatient87
#5Sheershaw2Posted 12/19/2009 5:35:40 PM
http://www.fpsbanana.com/maps/54658

Add cp_castle and ctf_chaos from that link.
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#6bobblyhead(Topic Creator)Posted 12/19/2009 5:36:09 PM
You can use the bottle, the bottle is fair game if you don't have the eyelander.

You can always bind a key to firstperson to go to firstperson, but thirdperson made the game much more fun in our private sessions.

Besides, everyone knows medieval people travel and fight in thirdperson.
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#7Major_Havoc333Posted 12/19/2009 5:36:34 PM
why the hell would you use a razorback in a sniper/demo only server
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#8bobblyhead(Topic Creator)Posted 12/19/2009 5:37:14 PM
Both of those maps are too large, sheershaw. Castle is gigantic for 16 players (especially with melee only) and chaos is a pretty bad map anyways.
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#9bobblyhead(Topic Creator)Posted 12/19/2009 5:37:40 PM
And yeah, I allow the razorback simply because I don't know how to block it :(
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#10Blackest49Posted 12/19/2009 5:42:47 PM
You should allow Scouts with the original bat.