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And people say the pyro has no reach with the flamethrower

#1_Squirtle_Posted 11/19/2012 4:22:17 PM
Dustbowl 3 last point. You can light people on the bridge on fire from the trench. Wasn't sure which flamethrower they were using. That's redonk yo
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#2SlinkyDevoteePosted 11/19/2012 4:28:04 PM
I've played this game for 1200 hours and I STILL don't understand how everyone seems to know which section of each map is in what order.
#3InfernoCrossingPosted 11/19/2012 4:29:34 PM
In Turbine, you can light people on fire that are still in the vents. They just have to be near the edge.

This is the hole closest to the intel, by the way.
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#4tiomastaPosted 11/19/2012 4:33:21 PM
_Squirtle_ posted...
Wasn't sure which flamethrower they were using.


They're all the same.

Even the Phlog, which looks like it would be different.
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#5DorePosted 11/19/2012 6:15:56 PM
SlinkyDevotee posted...
I've played this game for 1200 hours and I STILL don't understand how everyone seems to know which section of each map is in what order.


What do you mean? Dustbowl progresses in a set order. Dustbowl 3 is the final stage and he's referring to the bridge over the trench to the final capture point (under the big missile). As far as I know, only Hydro and Dustbowl have any sort of progression like this, but I could be wrong.
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#6BLAKUboyPosted 11/19/2012 6:18:26 PM
From: Dore | Posted: 11/19/2012 7:15:56 PM | #005
As far as I know, only Hydro and Dustbowl have any sort of progression like this, but I could be wrong.

One of the Payload maps does too. Either Goldrush or Badwater, I forget which is which.
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#7ProffesorSockPosted 11/19/2012 6:18:38 PM
SlinkyDevotee posted...
I've played this game for 1200 hours and I STILL don't understand how everyone seems to know which section of each map is in what order.


I have the same problem when it comes to describing each one to other people. I know them in my head, but the best I can do is remind them that Stage 3 has the huge rocket over the final point.
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#8Shadow_Ninja14Posted 11/19/2012 6:21:41 PM
From: BLAKUboy | #006
From: Dore | Posted: 11/19/2012 7:15:56 PM | #005
As far as I know, only Hydro and Dustbowl have any sort of progression like this, but I could be wrong.

One of the Payload maps does too. Either Goldrush or Badwater, I forget which is which.


it's Goldrush
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#9deathblade32Posted 11/19/2012 6:27:30 PM
From: BLAKUboy | #006
From: Dore | Posted: 11/19/2012 7:15:56 PM | #005
As far as I know, only Hydro and Dustbowl have any sort of progression like this, but I could be wrong.

One of the Payload maps does too. Either Goldrush or Badwater, I forget which is which.


Actually, Dustbowl, Egypt, Hydro (randomizedish), Gold Rush, Hoodoo, Pipeline, and Thunder Mountain all involve multiple rounds/submaps on their respective maps.
#10natchu96Posted 11/19/2012 6:43:09 PM
deathblade32 posted...
From: BLAKUboy | #006
From: Dore | Posted: 11/19/2012 7:15:56 PM | #005
As far as I know, only Hydro and Dustbowl have any sort of progression like this, but I could be wrong.

One of the Payload maps does too. Either Goldrush or Badwater, I forget which is which.


Actually, Dustbowl, Egypt, Hydro (randomizedish), Gold Rush, Hoodoo, Pipeline, and Thunder Mountain all involve multiple rounds/submaps on their respective maps.


This. How do people not know this . . . and I've only had a total playtime of about 400 hours >_>
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