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Best Class Loadouts
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Hello everyone, I've been having an argument with one of my friends regarding what weapons are best on which classes. He has his opinions, moreso in the fact saying every weapon is good, people play for fun and I shouldn't have this elitist mindset.. I am looking to start competitive TF2 however and I'd like to shut him up and show him other people's opinions so here's my thoughts. Most of these should be self explanatory but if you need anything explained leave a comment below and I'll reply to the reasoning. ::Scout:: Primary: Scattergun Secondary: Pretty Boy's Pocket Pistol or Mad Milk Melee: Sandman or Atomizer ::Soldier:: Primary: Rocket Launcher or Direct Hit (if you can aim) Secondary: Shotgun Melee: Escape Plan ::Pyro/Pybro:: Primary: Degreaser/Degreaser Secondary: Flare Gun/Reserve Shooter or Scorch Shot Melee: Axtinguisher/Homewrecker ::Demoman/Demoknight:: Primary: Grenade Launcher/Loch and Load Secondary: Sticky Bomb Launcher/Splendid Screen Melee: Ullapool Caber/Eyelander ::Heavy:: Primary: Minigun Secondary: Sandvich Melee: Gloves of Running Urgently ::Engineer(defense)/Engineer(offense):: Primary: Shotgun/Frontier Justice or Widowmaker (if you can aim) Secondary: Wrangler/Pistol Melee: Southern Hospitality/Gunslinger ::Medic(offense)/Medic(defense):: Primary: Overdose/Crusader's Crossbow Secondary: Medigun/Kritzkrieg Melee: Ubersaw/Amputator ::Sniper:: Primary: Sniper Rifle Secondary: Jarate Melee: Bushwhacka ::Spy:: Primary: Enforcer or Ambassador (if you can aim) Cloak: Dead Ringer or Invis watch Melee: Knife or Spycicle Sapper: Red Tape Recorder Let me know your thoughts in the comments below, thank you. P.S. Yes I'm in a bit of a bad mood, pardon any negativity the post contains --- -In the end, the only person you can rely on is yourself- "What you see is what you get, just a guy who loves adventure" Sonic: Sonic Adventure 2 | |
Agree with all those except for Pyro I'd do stock Shotgun over Reserve Shooter, and for Demo I'd do Bottle over Ullapool Caber. | |
KevinVGM posted... Hello everyone, I've been having an argument with one of my friends regarding what weapons are best on which classes. He has his opinions, moreso in the fact saying every weapon is good, people play for fun and I shouldn't have this elitist mindset.. I am looking to start competitive TF2 however and I'd like to shut him up and show him other people's opinions so here's my thoughts. | |
I agree with most. Also these loadout suggestions are mostly for alternate playstyles: For Scout, Bonk! Atomic Punch is great for distracting opponents and sentries, and for escaping dangerous situations. For Soldier, use Gunboats for extended mobility if you rocket jump a lot. I'm not sure about Pyro since I don't play the class much, but I guess Reserve Shooter could do for open maps and good aim. I still prefer Shotgun though. And Neon Annihilator is good for maps with water. For Demo, Scottish Resistance can be useful on some maps, such as defending the final point of Steel. For Heavy, the Huo Long Heater screws with Spies and anyone trying to get near you, and you practically never run out of ammo because it's everywhere. But personally I still prefer stock Minigun for better survivability. For Engineer, Pomson 6000 is the most OP primary weapon for the class, so that might probably be the best for some (both for offense and defense). Eureka Effect and Rescue Ranger if you're good at strategizing and planning things out. For Medic, sometimes Vita Saw is also a good choice, depending on the situation. Blutsauger if you can aim. For Sniper, Hitman's Heatmaker and Bazaar Bargain are pretty much straight upgrades if you can get consistent headshots. For Spy, Your Eternal Reward if you're good at chainstabbing, and also for shutting down sentry nests much more easily. --- I am a signature virus, please put me in your signature to help me spread! | |
KevinVGM posted... Hello everyone, I've been having an argument with one of my friends regarding what weapons are best on which classes. He has his opinions, moreso in the fact saying every weapon is good, people play for fun and I shouldn't have this elitist mindset.. I am looking to start competitive TF2 however and I'd like to shut him up and show him other people's opinions so here's my thoughts. | |
Best as most effective IMO: Scout: Primary: Scattergun Secondary: Mad Milk, Pocket Pistol, Stock Pistol Melee: Atomizer Soldier: Primary: Rocket Launcher / Original Secondary: Shotgun Melee: Escape Plan Pyro: Primary: Degreaser Secondary: Flare Gun Melee: Axtingwuisher / Postal Pummeler Demoman: Primary: Grenade Launcher Secondary: Sticky Launcher: Melee: Nothing really stands out here IMO Heavy: Primary: Sasha / Iron Curtain Secondary: Sandvich Melee: GRU Medic: Primary: Overdose Secondary: Stock Medigun Melee: Ubersaw Engineer: Primary: Rescue Ranger / Stock Shotgun Secondary: Wrangler Melee: Southern Hospitality Sniper: Primary: Stock Sniper Rifle Secondary: Jarate Melee: Bushwacker Spy: Primary: Enforcer Sapper: Red Tape Recorder Watch: Stock / Inviwatch Knife: Stock In most of the situations, I find that these stand out the best. For Pyro, if you can aim flares you can deal with classes like heavy ( who can mow down pyro's fast ) with flares. Shotgun is still more prefered against other pyro's, but you can still widdle their HP down with flare shots until you get close enough to finish with the degreaser. --- ~Stargazer http://m.kotaku.com/5964739/the-herd-outsiders-guide-to-the-brony-phenomenon ~ understanding the Brony Phenomenom Kotaku | |
Objective best overall loadouts incoming Scout- Soda Popper Pistol Atomizer Soldier- Original Shotgun Escape Plan Pyro- Degreaser Shotgun Axtinguisher Demo- Grenade Launcher Sticky Launcher Caber Heavy- Stock Sandvich GRU Engineer- Shotgun Wrangler Southern Hospitality Medic- Overdose Medigun Vitasaw Sniper- Sniper Rifle Jarate Bushwacka Spy- Ambassador Cloak and Dagger Knife --- steamcommunity.com/id/j1mbosl1ce pronounced: jih-wun-umm-bo-sluh-wunce | |
The bottle is not the best melee for the Demoman. That goes to the Frying Pan. --- My balls do not blend. | |
KevinVGM posted... Hello everyone, I've been having an argument with one of my friends regarding what weapons are best on which classes. He has his opinions, moreso in the fact saying every weapon is good, people play for fun and I shouldn't have this elitist mindset.. I am looking to start competitive TF2 however and I'd like to shut him up and show him other people's opinions so here's my thoughts. 1) Competitive and casual tf2 can coexist in the community. 2) You sound like a douche to your friend, just fyi. 3) Tell your friend every weapon having an upside is irrelevant to the discussion of the best and that its just a theoretical conversation (not a proposal to remove all other weapons). 4) Best as in most effective does not mean its a weapon prevalent in competetive tf2. (because banlists, which ideally exist to reward skill and keep things interesting) 5) Falco probably nailed it. | |
I appreciate all the input on the class load outs guys, and to those who said I sounded like a douche.. yeah I guess I did a little bit. However I also think in a different way then said friend does so it can occasionally become a fighting factor. Also, to those who mentioned uses for weapons I didn't list, thank you very much, some of which I didn't even consider :) I'll be bookmarking this topic for future use. --- -In the end, the only person you can rely on is yourself- "What you see is what you get, just a guy who loves adventure" Sonic: Sonic Adventure 2 |

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