It could make charges longer, like the Claidheamh Mòr [PAUSE: I da to go to the Teamfortress wiki to ctrl + c that name], and of course make them stack. http://youtu.be/NWCsXMatcXQ?t=4m44s --- Let's Blocking: http://i270.photobucket.com/albums/jj88/Debug_Mode/sf3_2.png
Self damage resistance is the way to go. Turn speed is useless since it can be forced via scripting and it has no effect on airstrafing ability. --- steamcommunity.com/id/j1mbosl1ce pronounced: jih-wun-umm-bo-sluh-wunce
Swap the slot these use with the shields, move the charge ability to them, and there you go.
Because having a Shield, Sticky Launcher, and Eyelander wouldn't be OP AT ALL --- Now Playing: BL2, TF2, SSZ i5-3570k | Corsair Vengeance 8GB 1600MHz RAM | EVGA GeForce GTX670 FTW | Asus P8Z77-V LK | Western Digital 7200RPM 1TB HD