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WI: Heavy is now even easier to play.

#11CaioNV(Topic Creator)Posted 7/15/2013 5:38:07 PM
y necro?
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Let's Blocking: http://i.imgur.com/NONavuG.png
#12Tails15809Posted 7/20/2013 9:44:38 AM
Necroing adds longevity to a dying thread.
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Walker Texas Ranger - Best Unintentional Comedy
PSN - Hyperion15809
#13WafflesquadPosted 7/20/2013 9:56:46 AM
Is it even possible to make Heavy easier to play short of highlighting/outlining things for him to shoot?
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#14RyusutaPosted 7/20/2013 11:08:24 AM
BakedStuffEtc posted...
Amazed that they somehow found a way

I don't think it's even possible at this point short of giving him an aimbot


Pretty much this. But they could always revert the Tomislav to its release form. ^^;
#15Some_HoarPosted 7/20/2013 11:11:09 AM
Ryusuta posted...
BakedStuffEtc posted...
Amazed that they somehow found a way

I don't think it's even possible at this point short of giving him an aimbot


Pretty much this. But they could always revert the Tomislav to its release form. ^^;


And the (infinite and edible on drop) sandvich and G.R.U
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Bald_Money posted...
How many alternate accounts does Some_Hoar have? From the look of things, it's something like 6.
#16TuohPosted 7/20/2013 12:51:46 PM
Wafflesquad posted...
Is it even possible to make Heavy easier to play short of highlighting/outlining things for him to shoot?


New heavy minigun: marks enemies in bright outlines L4D style, showing health, as well. No random crits.

/balance
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"Darkling, I can smell you're blood..."
#17CaioNV(Topic Creator)Posted 7/20/2013 12:56:14 PM
Tuoh posted...
Wafflesquad posted...
Is it even possible to make Heavy easier to play short of highlighting/outlining things for him to shoot?


New heavy minigun: marks enemies to get mowed down by zombies, L4D's The Boomer style, blinding them, as well. No mini-Crits on Jarated enemies, actually, it washes of Jarate, they can't stack. Rolls for random Crits.

Now THAT would be scary.
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Let's Blocking: http://i.imgur.com/NONavuG.png