I had someone die and I want to change his experience to be equal to everyone else's so all 4 characters level up at the same time, but I can't seem to get this to work.
The value I'm looking for is 7799: The character has 7799 experience points I converted 7799 to hex and get 1E77 I then loaded my save state with cygnus hex editor and searched for 77 1E with no luck. I tried looking for other values such as my gold total (4845 > 12ED > ED 12 no matches either)
I've never done hex editing before so I'm just using info I found online but obviously I'm doing something wrong. Any help would be appreciated, thanks!
#2beege_manPosted 8/6/2010 6:25:15 AM
Sorry, can't help, but it may be faster to just kill off the other three people and gather the right amount of experience with the guy who died.
#3AstralEsperPosted 8/6/2010 6:56:40 AM
Experience value should be at the following location:
Character 1: 0x507-09 Character 2: 0x547-49 Character 3: 0x587-89 Character 4: 0x5c7-c9
Should be fairly easy, but I've never tried editing it before. I just kill off the others to even things out.
#4VcimdarfPosted 8/9/2010 7:48:48 AM
Have you considered endianness? That is, the bytes for your character's exp value could be stored in "big endian" order, with the most significant byte first: 00, 00, 1E, 77. They could also be stored in "little endian": 77, 1E, 00, 00. Try looking for 771E just in case...
#5silktailPosted 8/9/2010 3:09:53 PM
I then loaded my save state with cygnus hex editor
Are you sure you can do that with a save state?
A Save states should capture the whole game's state and may compress that information. At the very least it would be easier just to adjust the game's Save file. ---
#6x_lotoPosted 8/10/2010 7:27:13 PM
silktail is right: it depends on the specific emulator, but a state is more than likely compressed. You'll definitely have better luck with a battery save file. --- The world is veiled in darkness. The wind stops, the sea is wild, and the earth begins to rot. The people wait, their only hope, a signature....