MP Recharge?

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4 years ago#1
Does MP recharge after saving at the Inn or a Tent? It just seems like my Red Mage is still missing MP even after saving. I'm playing Origins if it matters.
-l- R.I.P. Tomas "Quorthon" Forsberg 02/17/66 - 06/03/04 -l-
Currently Playing: Final Fantasy Origins (PSX)
4 years ago#2
Inn yes, Tent no. Inn maxes HP and Spell Charges (AKA MP) and allows you to save. Tent restores 30 HP and allows you to save. Note that the House will restore your Spell Charges (and some but not all HP) but make sure to use a Tent afterward to prevent a bug specific save bug which causes a save reloaded from useing a House to not refill your Spell Charges.
Never let a beautiful woman pick your path for you
when there is a man in her line of sight. ~Wizards First Rule
4 years ago#3
Here's the deal with the Red Mage:

The Red Mage's spell charge growth is slower than that of the Black and White Mages. So while you can use the Inn or a House to restore all of your spell charges, the Red Mage will typically have fewer charges than the other two mages. That's the tradeoff with the Red Mage. He gets fewer magic spell charges, but the ability to equip more weapons and armor. Anyway, that's why it seems like your RM might be missing some charges.
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4 years ago#4
The House bug explained in post #2 doesn't happen in the Origins version. It restores your MP before the saving.
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4 years ago#5
The names of the items are different between NES and Origins.

Tent = Sleeping Bag
Cabin = Tent
House = Cottage

So the only way to replenish your magic is sleeping at the Inn or using a Cottage.

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