*Hi, *

here are the new profession bonuses in Mists of Pandaria (for casters) :

Blacksmithing : 2 gem sockets : +160 intell x 2 => +320 intellJewelcrafting : 2 epic red gems instead of two rare red gems 2 x (+320 -160) => +320 intellEnchanting : 2 ring enchantments : + 160 intell x 2 => +320 intellInscription : a special shoulder's inscription : +520 intell + 100 crit instead of +200 intell + 100 crit => +320 intellEngineering : Synapse spring : enchantment on gloves to use. Cumulate with the "basic" enchantment. +1920 intell during 10 sec. Usable every minute. Average bonus = 1920 x 10 / 60 => +320 intell (in average)Alchemy : Alchemist's Flask : "Use: Increases your Agility, Strength, or Intellect by 3420 for 2 hrs. Your highest stat is always chosen." Here I think it's a typo, I believe (hope) they meant 320..

So for the moment everything looks perfectly balanced, but, here comes leatherworking and tailoring :

Leatherworking : Special wrists enchantment : +500 intell instead of +170 intell for the "basic" wrist enchantment => +330 intell bonus !Tailoring : Special cape enchantment : replaces the "basic" +180 intell enchantment. A +2000 intell proc during 15sec, that proc every 50sec, avarage uptime of 30% on bêta raid tests logs that makes an average bonus +600 intell, minus the 'basic" +180intell => +420 intell !!!.

Why the leatherworking wrist enchantments are not +490 intell? Or the "basic" enchantment at +180 intell? Will it be fixed?

Why tailoring is so much above the other profession bonuses? Why did you lower the internal cooldown to 50sec while in Cataclysm it is a 60 sec internal cooldown?

To balance the tailoring bonus, the Lightweave Embroidery must look like this :

+2000 intell during 15 sec every 60 sec. This way (2000intell*15sec/60sec)-180intell=320intell.

or +1667 intell during 15 sec every 50 sec. This way (1667intell*15sec/50sec)-180intell=320.1intell.

So my questions are :

- Is the Alchemist's flask bonus a typo ?

- Will the leatherworking wrist enchantment be nerfed ? (from +500 to +490intell)

- Will the internal cooldown of the Lightweave proc be nerfed ? (from 50sec to 60sec)

I really hope that all the profession bonuses will be balanced.

For most proffesions stamina has a 150% value of a dps stat.

BS and JC gains 480 stamina vs 320 agi, int or strengthBut Scribers only gain 450 staminaLW gains a wopping 750 stamina vs 170 dodge, agi, int or strengthAnd then lastly, enchanters only gain 320 stamina, which is the same value as the dps stats.Why are there such a big difference at the moment? And i really hope the alc flask is supposed to be 320, to equal out to the other dps stat proffesion gains, otherwise everybody will defo have to choose alc as one of their proffesions.

http://eu.battle.net/wow/en/forum/topic/5168467050

IS the best thing I've found so far, INT based comparison.

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*ARGH! Someone gave me some goggles and a spork,*

I don't know what the goggles do but I'm gouging my eyes out with the spork!~Dudeboy