Forte612 posted...Correct me if I'm wrong, but aren't there about five 2H equivalents with a couple minor stat differences?
You are right in that there are other 2h weapons with the same strength and weapon DPS; for other DPS, it's more personal choice. But the "minor" stat differences are what makes the weapon from SM the blood DK weapon of choice. It's the only one with mastery combined with another useful stat. It even beats the LFR weapons-- you have to hit normal mode raiding to upgrade it.
An ideal blood DK weapon is always mastery/hit or mastery/expertise, with mastery/anything else as a second choice and hit/expertise as a distant third, because of how good mastery is for us. A stat pairing like hit/crit, or a weapon like Gurth that has no secondary stats at all, is only good if it's a big item level upgrade under normal circumstances. (An exception would be something like Ultraixion-- he did mostly magic damage and had a tight enrage, so DK tanks would often take up a Gurth with Fallen Crusader and use DPS gear.)
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