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20% Buff to Healing Rain, Chain Heal, and Earthliving Weapon...

#1AssultTankPosted 3/26/2013 11:18:05 PM
https://twitter.com/Ghostcrawler/status/316652948455305216

And it still doesn't help the problems Resto Shamans are having this tier. -.- Spread out fights suck. Greater Healing Wave is our best AoE spell this tier...

A few of my guildies were like, a buff is a buff, you should just be happy about it. I responded that buffing this is like buffing Hunter AoE in a tier with only single target fights while they're on the bottom in single target and about normal at AoE or DK bloodworm healing when the worms already have 90% overhealing minimum.
Some other examples I could have used,(not actual conditions, but they get the point across I believe.)
Buffing Evocation healing because Mage DPS is too low.
Buffing Wrath because Druids aren't able to multidot effectively.
Buffing Prayer of Healing because Priest single target healing uses too much mana for the amount of healing it does.

Honestly, I wish that Shamans didn't take such a huge hit when we get taken out of our niche. Other classes when out of their niche do decently, why can't shamans?

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#2ElaeusPosted 3/26/2013 11:51:00 PM(edited)
The problem is I don't see any way they can help shamans other than that to be honest. Their AoE heals are unique in the way that they require very specific positioning. I imagine if they overly buffed single target heals to compensate that will be a blow to PvP.

What do you think they should do instead?
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#3Were TigerPosted 3/27/2013 1:32:20 AM
There's been plenty of reasonable suggestions, usually involving making Chain Heal not suck ass again.
Making the glyph baseline minus the penalty would be a start for example.
Personally I think they really really should've gotten a spell that was not Healing Rain, since Healing Rain just further exuberated the spec's weakness. Its far too late for that now though...
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#4BobTDonutPosted 3/27/2013 7:39:04 AM
And yet, raids will still bring along at least one Shaman healer for Mana Tide, Spirit Link, and Healing Tide.
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#5AssultTank(Topic Creator)Posted 3/27/2013 8:13:30 AM
BobTDonut posted...
And yet, raids will still bring along at least one Shaman healer for Mana Tide, Spirit Link, and Healing Tide.


Actually, it's just for Mana Tide. And once they get to the point where their raiders can do it without the Mana Tide, say goodbye to Resto Shamans.
Ele Shamans can bring Healing Tide just a well, and Spirit Link suffers the same issue as Healing Rain and Chain Heal, it doesn't work if the group is spread. Hell, Ascendance has that issue too since it is based on the Shaman's healing output.

Giving us an instant cast heal that isn't just something we use to get buffs would be a nice start though. As it is, our instant cast spell we cast on CD only because it gives Tidal Waves.

I'm a fan of giving Chain Heal a bigger jump range myself, it will allow us to keep our unique toolkit and allow us to actually be a healer when the group is spread.

Being brought because of one 3 minute CD isn't fun.
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#6AssultTank(Topic Creator)Posted 3/27/2013 8:13:30 AM
[This message was deleted at the request of the original poster]
#7XtraTPosted 3/27/2013 8:26:52 AM
they're the best healer in pvp, who cares about the pve AI mini game
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#8KuhnertPosted 3/27/2013 8:31:42 AM
BobTDonut posted...
And yet, raids will still bring along at least one Shaman healer for Mana Tide, Spirit Link, and Healing Tide.


That's 25, chain heal is quite good in 25's because it's niche is melee healing, and it does that quite well. It did that pretty well prior to the 20% buff really, the hotfix buff was just really out of left field effecting things that weren't really the problem in the first place. If Blizzard was paying attention, they would have outright noticed the amount of Resto Shaman passing upgrades to others, because 4p T14 is THAT good.

If they want CH to heal ranged, they needed to increase the jump distance by about 100% without throwing the CD on it from the glpyh. You can be just as boned taking that glyph as you might be without it.

The Shaman healing toolkit is great for 25man, eh for 10 man, and half the tools won't ever be used in 5 mans.
#9ChocoboMog123Posted 3/27/2013 8:34:40 AM
Kuhnert posted...
That's 25, chain heal is quite good in 25's because it's niche is melee healing, and it does that quite well.


Meanwhile, my guild is DE'ing 2 pieces of mail gear a night. Thunderforged item? HAHA NO SHAMAN!
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#10AssultTank(Topic Creator)Posted 3/27/2013 8:56:07 AM
Kuhnert posted...
BobTDonut posted...
And yet, raids will still bring along at least one Shaman healer for Mana Tide, Spirit Link, and Healing Tide.


That's 25, chain heal is quite good in 25's because it's niche is melee healing, and it does that quite well. It did that pretty well prior to the 20% buff really, the hotfix buff was just really out of left field effecting things that weren't really the problem in the first place. If Blizzard was paying attention, they would have outright noticed the amount of Resto Shaman passing upgrades to others, because 4p T14 is THAT good.

If they want CH to heal ranged, they needed to increase the jump distance by about 100% without throwing the CD on it from the glpyh. You can be just as boned taking that glyph as you might be without it.

The Shaman healing toolkit is great for 25man, eh for 10 man, and half the tools won't ever be used in 5 mans.


Even in 25 man I'm seeing a lot of the same issues you see in 10 man. On a lot of these fights, even the melee are spread to who knows where between the 2-3 tanks and their mobs. Also, my group can be melee light sometimes... Sunday we had 4 melee dps. Last night we had 7. Last Wednesday it was 2 melee. And with all the ranged spreading...

As for the T14 set, looking at it I'm not sure if I even want it... 0.o Of our two sources of Tidal Waves, one has a CD and one we won't be casting when the group is spread. In t15, the t14 set actually isn't that good.
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