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Which is more of a "Magic Knight"

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2 years ago#1
Death Knight or Enchance Shaman?
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2 years ago#2
what is this "magic knight" point of reference exactly?
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2 years ago#3
Paladin
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2 years ago#4
Paladin and DK. Enhance Shaman isn't a knight in the least. They're more of a battle-mage than anything.

Paladin for the light magic. DK for necromantic Knight. There isn't a straight Magic Knight, though. Paladin is the closest, if their spell animations were arcane instead of Holy, they'd already be perfect, come to think.
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2 years ago#5
Marndos posted...
what is this "magic knight" point of reference exactly?


A primarly melee class that uses magic for support.
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I am the Black Mage! I casts the spells that makes the peoples fall down!
2 years ago#6
I think paladin fits that pretty well
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They say a woman's work is never done....perhaps that's why they get paid 75 cents on the dollar to what a man makes.
2 years ago#7
Well one uses magic the other is a knight. Neither are both strictly speaking. Paladin is closest to the concept I think you are going for though.
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2 years ago#8
NeoSamuel posted...
Marndos posted...
what is this "magic knight" point of reference exactly?


A primarly melee class that uses magic for support


Uh..DK and Paladin both fit this niche. They are both melee that use spells. Paladin more-so as they have a Healing tree.
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(edited 0 seconds ago)
2 years ago#9
NeoSamuel posted...
Marndos posted...
what is this "magic knight" point of reference exactly?


A primarly melee class that uses magic for support.


Well both of those (along with Paladin) fit that description well.

Death Knights and Paladins fit the "knight" profile, plate-wearing badasses swinging giant weapons. Paladins use holy "magic" and DKs use necromancy-type magic.

Enhance Shamans are closer to a traditional "magic" class (fire and lightning and asplosions) but are closer in fighting style to an agile rogue-like fighter than a heavily-armored knight. Enhance Shamans are kinda like rogues who throw lightning.
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2 years ago#10
I'd say DK's. I always interpreted as 'magic' knights being synonymous with 'Runic' knights, ie knights that wield a large portion of their magic through magic weapons, absorbing and redirecting spells away from them.

DK's fill this role well with runic weapons, forging, and a lot of their spells are themed with deflecting magic (AMS, Dark Sim, AMZ)
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