"Vigor" and "Stamina" have always confused me. I would like to understand what the worth of expanding those stats are. Battle power seems to result from the strength of your weapon, so what is "Vigor" used for? "Staminia?" That seems the same as "Vigor." If there's so much armor that can be equipped to increase defense, what does your base stamina supposed to be for?
Vigor has a somewhat minor effect on the damage you do with physical attacks, but battle power and level have a much greater effect.
Stamina, IIRC, causes you to take more damage from poison/sap (Not a typo. It does actually do that. Makes no sense, I know.) and heal more from Regen, and increase your defense to Instant Death, but it's widely considered a useless stat to raise.
Both are bottom-end stats, really. --- Gig: You know how to get there? Go that way, then over there, then down through there, then take a right. Got it?
I know it's not viable to raise your stamina, but does anyone know the number that one would need to get to have natural immunity to most common Instant Death attacks?
I know 128 is probably the answer, but I meant something more reasonable... like 2/3 of the time it would miss, or even 1/3. --- Finally, Golden Sun 3 has been announced! Let's just hope they don't do to it what Chris Brown did to Rihanna...
From: Old_Schooler_Dan | #007 So, what determines the amount of damage that Sabin's Blitz's and Cyan's Swordtechs will do? Vigor, or level?
It depends which you use. Blitz's like Pummel and Suplex are determined by Vigor while stuff such as Aura Bolt and Fire Dance are determined by Magic power. Its the same with Cyan's SwordTechs, ones such as Quadra Slam are determined by Vigor and stuff like Stunner are determined by magic. --- http://i202.photobucket.com/albums/aa25/tinyosi/Scary.jpg http://i202.photobucket.com/albums/aa25/tinyosi/Tinyosi-1-1.jpg
NOTE: For the below, replace the character with Gogo if you like, should Gogo be the character in question. Also not putting up attacks that deal no direct damage/healing
Blitzes: Pummel/Suplex: Vigor Mantra: Sabin's Current HP and # of targets The rest: Magic Power
Swordtechs: Dispatch, Quadra Slam, Quadra Slice: Vigor Slash: Gravity Based Stunner, Empowerer, Retort: Magic Power; note Empowerer is also depending on Cyan's Max HP/MP and enemy's current HP/MP for how much damage it can do at maximum, like Drain/Osmose
Just to complete this list...
Tools: Flash, Bioblaster: Magic Power The Rest: Vigor
Slots: All are Magic Power Based (if they do damage/healing) GP Rain: Setzer's Level and # of targets (how GP he throws is based directly off Setzer's level)
Lores: All run off Magic Power, if they do damage/healing, except the following: Revenge: Strago's HP Loss Exploder: Strago's Current HP Blow Fish: Straight up 1000 damage
...probably forgetting a few, but there's a lot of lores, and bah <_<
Dances: All are Magic Power Based, with the exception of a few Gravity Moves like Cave In
Magitek: All are Magic Power based, period <_<
I'd deal with Rages, but I don't feel like looking up ALL the attacks he can do, so uh yeah <_< --- www.rpgdl.com The site Meeple argues at for too much of his life!