In an early issue of Nintendo Power, they recommended starting with Magnet man, which I usually did. Magnet missles worked well on Hard man, hard knuckle worked well on top man, top spin worked well on shadow man, and shadow blade worked well on spark man. But what is spark shot good against? Magnet man. ARGH!!! NP recommended snake man next, but spark shot isn't very good against him. Needle cannon is. But needle man is weak against gemini lazer, and gemini man is weak against search snake... It's like the game has 2 sets of robot masters instead of one. This was pretty much the only Mega Man game that had that kind of pattern.
You can't swear at a formal dinner. You'll cause people to lose their monocles. - Deceased Crab
Curse that Nintendo Power! I had that one too, and however wrote that guide must be out of their minds. First of all, Magnetman's level without Rush is NOT fun. Second of all, Magnetman himself is unpredictable and fast, he'll crush you if it's the first time that you're playing!
Download Megaman - The RPG I and II and view my +400 home made funny pics: http://supershadowman.yvclan.org/