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I remember from years ago that Snake Man wasn't weak against Spark Man's attack even though that's more-or-less required to complete the circle. This game also decided to have multiple weaknesses (with one major weakness), so I'm having trouble with the FAQs. --- Check out my Digimon fanfic "Illusory Memories" on fanfiction.net
So there is that hiccup after all? I've always played the game Magnet -> Hard -> Top -> Shadow -> Spark -> Snake -> Gemini -> Needle, but I was recently reminded that Spark Man wasn't strong against Snake Man. --- Check out my Digimon fanfic "Illusory Memories" on fanfiction.net
I have always prefered starting with Top Man, since the stage and the boss are really really easy. Then you can move on to shadow man already as a second stage. Getting shadow blade early is quite crucial. --- "It's not a big deal, the whole human race is already damned anyway"
My order is spark, magnet (which hes weak to both shadow blade and spark shock, either kills in 4 hits) , hard, top, shadow, snake (shadow blade kills him fast enough, though needles slay him, his pattern is easy regardless even with regular buster) gemini , needle.
Yeah 3 is one of the games where there isnt a flawless order to exploit, but shadow blade rip apart snake man fast enough, and you can whip out the needle cannon in the transporter room fight then atleast. In any case snake man is the weakest link in the gemini>needle>snake triangle so you d waste him first.
I just decided start wasting spark man first instead of magnet man one day, as stands still alot, and you can really pound him , especially when you re standing directly across from your line of fire. I also tend use all robot master's weapons as I run thru game, figure if you got the toys, use em. (and the rush jet glitch if Im playing the NES version.)
--- Never made it as a wise man, couldnt cut it as a poor man stealing. -Nickelback