Newer games should really bring back the beeping sound to alert you when you have low life. When I'm playing games that don't have it, I'm always dying because I don't know how low my life is. The constant beeping noise in this game is really helpful.
I commend your optimism! Anyways, I know a lot of the newer games have the noise removed because many gamers(sometimes myself) have found the beeping to be annoying. Another thing is that many games have a 'feel' that could be disrupted by a beeping. Admittedly, while this could be worked around by providing a different, more fitting sound, people tend to go back and look at my first point.
There is no truer love than that of Chocolate!! Fear my superior smartitude!!
There's also the option of having the beeping trigger when you drop below a certain health amount, then stop after a couple seconds. Long enough to alert you that you're in danger, short enough that it doesn't make me reach for the mute button.
Implication is a strong weapon. I do read sometimes.
Wow, 0/3 on sarcasm-catching. Cheers to the first poster for not flaming me to death, jeers to me for making an ultra-sarcastic topic.
I had a savestate in the Island Palace with low enough life to die in one hit from anything, and no lives left, so I spent about an hour save-and-restoring until I could get through it 'without being hit'. That hour of listening to the obnoxious (and in my mind, unnecessary) 'warning' is what motivated the topic.
On topic, I agree with the previous poster that if you can't monitor your life and the action at the same time, you are a pretty inexperienced gamer.