I read on one of the FAQs that the Angel Ring that one of the Pegasus knights has gives the character bonuses when they go up a level. First, is this true and if it is, would the same bonuses result if I passed it between characters.
Ahh, so that's the drop rate. Where did you get that number? I'd love to see what everything can drop, and I really need to trigger the text when your item list is too full. I've gotten a handful of Steel Shields from zombies, but if there's something easier, I'd love to know!
I've played this game so many times until I have realized this as a gist.
There was a time where I got TWO Ankokuken (The ATK+13 one) from two Skeletons at Geese Fortress.
On another play-through, I got TWO Hagane Shields from two Zombies from Kitoushis spawning from Mira Shrine.
I failed to notice what turn it was, but I have a hunch that the turn count may help influence and determine drops from enemies. e.g. At Turn XXX, TWO YYY will be dropped. If I vanquished two thieves, I got two Angel Rings!
However, I am too busy to testify this. Disregarding this is fine.
No, that won't work. I've tried manipulating the RNG to get better stat stuff, and the pool for item drops comes from the same RNG as everything else. I had a Zombie drop a Steel Shield in one load and not drop it in 3 other loads from the same place with different time between them. Thus, you just got lucky, I'm afraid. :(
A list of what I obtained in past playthroughs: - Hagane Shield (Zombies and Mummies) [0.258% Rate] - Dark Sword (Skeletons) [0.098% Rate] - Hero Sword (Witches) [0.055% Rate] - Dragon Shield (Dragon Zombies) [0.055% Rate] - Moonlight Lance (Majins) [0.258% Rate]
Those I have yet to obtain: - Angel Ring (Thieves) [0.011% Rate] !!! - Sun Lance (Biggles) [0.055% Rate] - Shooting Star (Gargoyles) [0.014% Rate]