Feel free to post any codes for the SNES or for a emulator. You may need to reset the game for the codes to work. Pro action replay: Cane of Somaria: 7EF35001
Cane of Byrna: 7EF35101
Magic Cape: 7EF35201
Ice Rod: 7EF34601
Fire Rod: 7EF34501
Hook Shot: 7EF34201
Zora's Flippers: 7EF35601
Moon pearl: 7EF35701
Power Glove: 7EF35401
All Pendants: 7EF37407
Titans mitts: 7EF35402
Bow and Silver Arrows: 7EF34004
Magic Mirror: 7EF35302
Infinite Rupees: 7EF360E7 7EF36103 Note:Use only one. I could only use one by emulator.
Infinite small keys: 7EF36F09
All dark rooms always lit: 7E045A03
Uncle's Sword: 7EF35901
Master Sword: 7EF35902 Note: Using any sword besides the Uncle's Sword before you have guided Zelda to sanctuary will cause the sanctuary to glitch. Although you can venture into Agahnim's layer without actually retrieving the Master Sword from Lost Woods first, you probably should not do so in order to avoid other glitches.
Tempered Sword: 7EF35903
Golden Sword: 7EF35904
Uncle's Shield: 7EF35A01
Red Shield: 7EF35A02
Mirror Shield: 7EF35A03
Blue Mail: 7EF35B01 This reduces damage by 50%.
Red Mail: 7EF35B02 This reduces damage by 75%.
Always wearing Magic Cape, but can use other items: 7E005501
It will work with ZSNES (ZSNES is a name of a emulator for SNES) But the infinite rupees code uses only one code for it to give me infinite rupees.The red mail would make the game 3x as easy to rescue zelda. See all dark rooms code helps me get zelda to sanctuary without using the lamp nor firerod.Yes your right it is also useful to have this.Another thing i also notice is that you can use the codes and the same items will still be in the treasure chests and when you pick them, nothing happens.Infinite Magic works too.