I love Accel Mode but at the same time, I hate it.

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3 years ago#1
I reminds me of the Overlimit System in Abyss; which was imho the best one because everyone had their own gauge, none of that "Sharing Among 4 People" BS from Vesperia.

Yet at the same time I hate it because it uses the same thing Symphonia did; the gauge empties when a character gets killed in a battle.
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"Wherever I may live, I remain the same person. Nothing will change." - Milla Maxwell.
3 years ago#2
Gauge doesn't empty, it gets halved when someone dies in battle.
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3 years ago#3
ShinZackra posted...
Gauge doesn't empty, it gets halved when someone dies in battle.


That's an improvement over Symphonia, but I still hate that it lowers in the first place.
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"Wherever I may live, I remain the same person. Nothing will change." - Milla Maxwell.
3 years ago#4
Gives you incentive not to die.
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JUS FC 2019-5866-6015
Brawl FC 3823-8182-8990
3 years ago#5
hyperknees91 posted...
Gives you incentive not to die.


It can't really help the AI by giving them more incentive not to die though.
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"Wherever I may live, I remain the same person. Nothing will change." - Milla Maxwell.
3 years ago#6
From: Milla_Maxwell | #005
hyperknees91 posted...
Gives you incentive not to die.


It can't really help the AI by giving them more incentive not to die though.


If you have them use it when they want they usually save themselves alot. Guess it defeats the purpose of holding it till max but I feel it even things out.
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http://i.imgur.com/yhhehWH.jpg
3 years ago#7
Milla_Maxwell posted...
hyperknees91 posted...
Gives you incentive not to die.


It can't really help the AI by giving them more incentive not to die though.


Touche, yeah that really is a b****
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JUS FC 2019-5866-6015
Brawl FC 3823-8182-8990
  1. Boards
  2. Tales of Graces f
  3. I love Accel Mode but at the same time, I hate it.

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