Mine has to be fall damage. I can jump off a skyline going full speed, jump off and hit the ground and nothing. I can jump off a small roof not from a skyline and take fall damage. The hook is magnetized to the skyline but when you get off of it you're not protected from the fall.
This is not a topic for trolls so please, if you hate the game you don't have to post here.
I was hoping for larger battlefields like the E3 gamelay where there are a ton of enemies and a zeppelin and stuff.
I wish that the Boys of Silence had actually been heavy-hitters, not just security cameras that spawn easy enemies, and that the Handymen had a more Big Daddy-esque role (killing them was essential, they protected something you could use to upgrade gear and survive)
Well usually when I love a game I don't really care about minor gripes so this will be kind of hard.
I think the two weapon limit is a good choice as it means there is strategy in exploring for guns to use in certain spots. I would say more useful vigors, but the vigors are actually very good and very fun to use.
I guess if there was one flaw it would be this one line of dialogue. "Well I wanted a puppy, but that isn't going to happen." What were they thinking lol. Also the last 3rd of the game really really drags on and hits you full on with a gauntlet of enemies.
If there is one solid, pure fact of a flaw in this game it would HAVE to be the final battle though. I died 3x on EASY because I would destroy the airships but enemies would keep respawning for some reason. How I will do this on 1999 mode is beyond me.
The idea of subjective isnt subjective, but objective. So no, I won't label my opinions with "imo". Use your brain cells and learn what subjective is.