For a game that has infinite amount of worlds why aren't there multiple endings? it just doesn't make any sense give us a different path to take.
i thought this too but it would have been way to much for the overall story to take on with the m-theory... but the small thing could have been better incorporated like saving/killing fink and neckband pendant choice...
this game was supposed to come out october of 2012 and then got pushed back to march 26th they could of added a couple endings, the multiplayer in bioshock 2 was awesome i woulda liked to see multiplayer in this game and the seasons pass still aren't ready yet? what the heck is the staff doin over there?
-Boys of Silence could have been cooler, and preferably bigger part of the game. -Needs more handymen. -Should have had a Songbird boss battle right before the final battle to subdue it. -Linear after the beginning. -They tell us to not start shooting up whoever we see at the beginning but in 95% of the encounters you just shoot whoever it is. -No sequence in which you escape a falling Columbia island.
I loved this game, but Songbird's small role was a real disappointment to me. I was expecting something like the SA-X from Metroid Fusion, so Songbird would appear and you'd have to hide, or run from him while he chases you etc.
The times when Songbird did show up were cool, which made it more disappointing really.