The true villains in this game (SPOILERS)

#1Axl_RedPosted 7/21/2013 10:09:29 PM
I just beat this game a couple days ago, and I've realized that Comstock really isn't the source of conflict that needs to be killed for all the conflicts caused in Bioshock Infinite to go away. The real villains of the game, who were the source of all the conflicts, were the Lutece twins.

The Lutece twins in the game were the first to make Lutece fields (tears in the multi-verse) and exploit it for their own selfish desires to be together. It is through them, that madmen like Comstock and his underlings were able to use the power of the Lutece fields to screw the nature of the multi-verse, and shape their own dimension with their twisted visions.

At the end of Bioshock Infinite, after Elizabeth kills Booker DeWitt and all versions of Zachery Comstock, you are led to believe that the murder was necessary to save all the worlds from Comstock in all those multi-verses. But really, killing all versions of Comstock in the multi-verse is pointless, because who doesn't have an alternate version of themselves that wants to destroy the world in another dimension? Comstock is just another alternate dimension madman, who's only threat comes from his exploits of the Lutece fields that the Lutece twins created.

The people that Elizabeth should've truly killed were the Lutece twins, and all other versions of them from the multi-verse, as for so long as they exist, the Lutece fields would probably always be created in another dimension for another madman like Comstock to use and exploit for their own twisted ambitions.From Elizabeth, we know a person can gain immense power from the Lutece fields just by having a body part separated from an alternate dimension, in order to make the Lutece fields themselves at their own will. If a person had exploited those powers from an alternate dimension, and had a sick mind just like Comstock or even worse, the results would be horrific.

Sure, in the game, it's explained that the Lutece twins are already somewhat dead, popping around everywhere in all sorts of dimensions, but those are only two people from two dimensions. It seems very clear to me, that the Lutece twins must be killed in all dimensions in order for the multi-verse to be not be exploited and broken.

Thoughts?
#2JamanjaxPosted 7/21/2013 10:22:37 PM
The fact that two incarnations of Lutece are dead and spread across the multiverse would render killing any other incarnations pointless. Even if handled like Comstock/Booker, our Lutece twins would still be there.

Besides, they've redeemed themselves.
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He who has the blues, has a good thing.
#3Axl_Red(Topic Creator)Posted 7/21/2013 10:42:08 PM
Jamanjax posted...
The fact that two incarnations of Lutece are dead and spread across the multiverse would render killing any other incarnations pointless. Even if handled like Comstock/Booker, our Lutece twins would still be there.

Besides, they've redeemed themselves.


The two Lutece twins that are somewhat dead and spread across the multi-verse aren't a problem, and are very unlikely to make another Lutece field for someone else to exploit, due to what they have already experienced. What I was mentioning in my post, are the other versions of Rosalind/Robert Lutece in the other dimensions that are continuing to make the Lutece fields.

Even with all the Comstock's dead after the Bioshock Infinite ending, there's still the threat that there may be someone else just as bad or even worse than Comstock, that will continue to use the Lutese fields that are eventually made by the alternate dimension versions of Rosalind/Robert Lutece. The only way to make sure that what happens in Bioshock Infinite to never happen, is to kill all versions of Rosalind/Robert Lutece before they even make the Lutece fields.
#4KingFelix59Posted 7/24/2013 12:17:10 PM
This is all true, but then how could you make Bioshock Super Infinite x 9.99999999999?

Or more likely, the new DLC that's supposed to be coming out?