1.1.3 Patch Notes and Deployment Timeline + 2 Week Ambush/Invasion Race

#1Ryyaann_Is_BandPosted 4/29/2014 11:35:03 PM
https://www.pathofexile.com/forum/view-thread/910318

We'll be deploying Content Update 1.1.3 tomorrow, in the early afternoon (NZ time). Its patch notes have been posted here. We'd also like to give advance notice that we'll be running a two-week Ambush/Invasion league from May 11-25 (NZ time). More information about the event (and its prizes) will likely be announced on Monday (NZ time), but we wanted to make sure you knew the date range in advance.

https://www.pathofexile.com/forum/view-thread/910311

Version 1.1.3:
Content and Features:
- Added a new corrupted Skill Gem - Vaal Reave: Repeatedly attacks a large area in different directions. Each Vaal Reave that hits an enemy increases the area of effect.
- Added a new corrupted Skill Gem - Vaal Haste: Casts a temporary aura that increases the movement speed, attack speed and cast speed of you and your allies.
- Added a new corrupted Skill Gem - Vaal Discipline: Casts a temporary aura that grants energy shield to you and your allies and prevents energy shield recharge being delayed by damage taken.
- Added a new Strength skill - Molten Strike: Attacks a target with physical and fire damage, causing balls of molten magma to launch forth from your weapon as you swing. These will explode, causing AoE attack damage to enemies where they land.
- Added a new Intelligence skill - Convocation: Recalls all minions that are following you to your location and grants them a temporary life regeneration effect.
- Molten Strike is a quest reward for "Enemy at the Gate" on Normal Difficulty for the Templar, Marauder, Duelist and Scion.
- Convocation is a quest reward for "Enemy at the Gate" on Cruel difficulty for the Witch, Templar and Scion.
- Added two new cosmetic microtransactions: Seraph Wings Back Attachment and Gore Glacial Cascade Effect.
- The character creation process has been streamlined so that you have to select a character class before you can type in a character name. Some new players were struggling to understand the flow of this UI before.
- Added four new Unique items, three of which were designed by supporters.
- Added three new unique chests that can appear in the Ambush league.
- Added two new achievements: Cut-throat and Dream Corruption.
- Added two new recipes to assist early game summoners.
- Changed the appearance of Kuduku, the False God to the Tiki Totem.
- Added an option to constrain the mouse pointer to the window.
- Added new versions of the Storm Call effect for monster usage of the skill.
- Added a Shrine symbol for the Static Shrine.
- Updated the loading screen for Map areas.

Sacrifice of the Vaal and Invasion Challenge League Balance:
These changes reinforce the positive and popular elements of the new content and make the content more generally accessible.
- We have continued to adjust Invasion and Corrupted Secret Area bosses. In general this has involved reducing the quantity of summons and reducing high spike damage, while retaining the pace changes and different tactics that players have praised.
- Added new map mods to be used in Corrupted Secret Areas that are generally smaller versions of normal map mods. Some map mods have been removed from the Corrupted Secret Area pool.
- Increased the relative drop rates of rarer Vaal fragments.
- Increased the spawn chance of Vaal side areas by around 120% in the permanent leagues.

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#2Ryyaann_Is_Band(Topic Creator)Posted 4/29/2014 11:37:56 PM

Early Game Difficulty and Act 1 Boss/Monster Balance:
These changes are intended to remove some of the higher-variance negative experiences that can occur to new players in the early game, while retaining the essence and general difficulty of Path of Exile.
- We have replaced Hailrake's Ice Spear with Glacial Cascade in all difficulties. His AI has been improved.
- Removed the critical strike chance from monster versions of Firestorm in Normal difficulty.
- Removed the critical strike chance from Blackguard and Rhoa Shield Charges in Normal Difficulty.
- Removed the invulnerability period from Hillock when he is drawing his sword in all difficulties.
- Reduced the damage, duration and radius of the zombie Poison Cloud on Death in all difficulties.

General Balance:
- Changed Reave stacks so they are shared between multiple versions of the skill, if a player uses multiple copies of the Reave gem.
- Added a cap for Dodge and Spell Dodge of 75%.
- Changed Life, Mana and Hybrid flasks to no longer be usable when they would have no function. That is, when there is no life and/or mana to recover and there is no on-use effect.
- It is now possible to evade Antalie Napora's Vaal Burning Arrow.



Looking good. Definitely going to try a CwDT / CoC build for Molten Strike.
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#3JowyBlightPosted 4/30/2014 4:46:15 AM
Neat, looking forward to see the new unique boxes.
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#4OmegaFlare18Posted 4/30/2014 7:58:26 PM
making a new character wasn't my problem
hearing the characters repeat their dialogue ad nauseum until I picked a name that actually worked was
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#5Mad_Cow46Posted 5/1/2014 12:05:08 AM
OmegaFlare18 posted...
making a new character wasn't my problem
hearing the characters repeat their dialogue ad nauseum until I picked a name that actually worked was


If that's your only problem I think you're doing good.
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I spell stuff wrong on porpoise. REASSURANCE
#6OmegaFlare18Posted 5/1/2014 12:41:40 AM
Mad_Cow46 posted...
OmegaFlare18 posted...
making a new character wasn't my problem
hearing the characters repeat their dialogue ad nauseum until I picked a name that actually worked was


If that's your only problem I think you're doing good.


oh oh oh, I'm not even done. What with desync, 100 dollar pets and a game more built on trading than you know, actually finding your own stuff but I'm sure TC will have some pro-PoE comment for me ;)
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#7Mad_Cow46Posted 5/1/2014 2:44:16 AM
You took the words right out of my mouth.
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I spell stuff wrong on porpoise. REASSURANCE
#8ARPG_MasterPosted 5/1/2014 6:26:07 AM
OmegaFlare18 posted...
oh oh oh, I'm not even done. What with desync, 100 dollar pets and a game more built on trading than you know, actually finding your own stuff but I'm sure TC will have some pro-PoE comment for me ;)


TC is the most ridiculous fanboy ive ever seen. I seriously hope GGG is paying him for all the work he does. Just look at this board for example. Almost every topic is created by TC to promote this game. What a shill!
#9Ryyaann_Is_Band(Topic Creator)Posted 5/1/2014 12:26:46 PM
OmegaFlare18 posted...
oh oh oh, I'm not even done. What with desync, 100 dollar pets and a game more built on trading than you know, actually finding your own stuff but I'm sure TC will have some pro-PoE comment for me ;)


Of course, all of my characters have been self-found.

But maybe they should eliminate trading altogether and implement a BoA system lmao.
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#10Ryyaann_Is_Band(Topic Creator)Posted 5/1/2014 12:45:31 PM
From PoE's Reddit page

Lvl 1 Vaal Discipline
http://i.imgur.com/QwYk2Rc.png

Lvl 1 1% Convocation
http://cloud-3.steampowered.com/ugc/3314957870773199381/A010A33CE6C7A9235B5DD8045FF8811594172A9A/

Lvl 1 Vaal Haste
http://i.imgur.com/C8coNhR.jpg

Lvl 1 Vaal Reave
http://i.imgur.com/jAWeY5W.png

Lvl 1 20% Molten Strike
http://imgur.com/u2FPyl0

Unique - Asphyxia's Wrath Two Point Quiver
http://imgur.com/m5ivIPF

Unique - Hyaon's Fury Legion Sword
http://i.imgur.com/3KtKERu.png

Unique - Kaom's Roots Titan Greaves
http://i.imgur.com/aT13kq3.png

Unique Strongbox - Kaom's Cache
http://i.imgur.com/o8tHZUh.jpg

Unique Strongbox - Perandus Bank
http://imgur.com/a/gGA2c

And I think there's a couple more Uniques/Unique Strongboxes that haven't been discovered/found yet.
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