Dark World Ruler posted...I'm starting to warm up to this game in all honesty, and more and more I think how a DMC5 just wouldnt have worked anyways. They could have put far more effort into Nero and made him interesting character, but instead they made him just another son of Sparda and a clone of Dante personality wise and looks wise. He was the focus of DMC4 but instead of doing a story we were all expecting (like Vergil possessing him, he'd be resurrected some way through Nero) we got an inconsequential plot and a character that was never fleshed out for reasons beyond me.
Three points.
-We don't know Neros relation to the Sparda family.
-There was an obvious plan to flesh Nero's past out in latter games.
-Nero is rather distinct from Dante. They are not polar opposites, but Nero's a lot more hot heated and brash, where as Dante's a lot more laid back.
It was obvious that DMC4 was meant to serve as an introduction to Nero, so latter games could expand on his gameplay and place in the story.
Then the problem with Dante, he was godly-overpowered in DMC4 hardly even breaking a sweat with any of the villains. It made me think "What villain in a future game that isn't Mundus can actually take him on?". That in combination with the newbie Nero made a perplexing path of where the characters and universe would go in DMC5.
I'm not seeing why you are so perplexed. Between DMC1 and 3 we get Dante's story, particularly regarding the after affects of the the Sparda/ Mundus battle and the sudden murder of Eva, and DMC4 added the only natural evolution of Dante's gameplay in 3, style switching.
Which is why Nero was introduced. To allow the series to expand and grow without making Dante over powered as well as allowing the franchise to avoid constantly throwing us villains that one up Mundus
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