Not DMC, but bayonetta: Tech practice room. For combo working without trying to isolate an enemy or two in a mission. --- http://youtu.be/QHdk36PNuVw?t=50s THE reason I'm giving the Dante May Cry a chance. Currently Playing: AC: For Answer, and too many to count.
I enjoyed the demo, but the more and more i play it there's a few flaws that really stand out.
-Lock-On!: I've heard NTs reason for not having it, just doesn't make too much sense. Also lock on would be a great addition cause you could see enemy health(i would hope) -Camera: This just further amplifys the obvious need for lock on. -Style meter balance: There is really no denying that the style meter is too easy to manipulate at this point in time. -Weapon/gun balance: E&I are WAY too weak, this is a simple balance issue that should be fixed. Not sure if this will be a problem when upgraded. Also Devil hammer seems a bit too strong especially compared to the scythe. -Enemy AI: I know the demo is early on, but i wish they were a tad more aggressive. Especially on Nephilim and SOS.
I'm actually looking forward to this game, despite my multiple complaints. But if you noticed, they are extremely minor/simple. Albeit, the lock-on/camera issues are by far what would take the most effort to change. I can deal with them not changing/fixing them, but i just feel they are making their game worse by not doing it.