I have to thank the Antis, for ensuring this game's sales.

#221Malus_X6Posted 12/3/2012 11:10:19 AM
From: Hvv0l24n9 | #218
Malus_X6 posted...
From: Hvv0l24n9 | #200
That's why RE, DMC, DR, LP, and other franchises are all dead, and MMX ended at 5.

Is there a reason you're forgetting X6 through X8?


Guess who had nothing to do with X6.

Oh really? News to me. What about X7 and X8?
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#222Psychochild27Posted 12/3/2012 11:32:29 AM
Malus_X6 posted...
Oh really? News to me. What about X7 and X8?


Prominent Mega Man artist and Capcom producer Keiji Inafune had little involvement in the Mega Man X series after the fifth installment. His only contribution to Mega Man X7 was lending advice to the illustrators on creating the new protagonist Axl. Inafune had been careful to make X and Zero unique when he originally originally designed them, and he wanted to give Axl the same treatment.


http://en.wikipedia.org/wiki/Megaman_x7

Mega Man X8 was developed by Capcom Production Studio 1. The game's direct predecessor, Mega Man X7, was the first entry in the Mega Man X series to feature full 3D graphics, as well as 3D gameplay. However, as stated by Capcom producer and original Mega Man illustrator Keiji Inafune, the development team chose not to pursue 3D gameplay for Mega Man X8 simply because of its graphical style.[3] Inafune himself was not involved in the production of Mega Man X8, although the game's art designers did consult with him before changing the overall style of the characters


en.wikipedia.org/wiki/Megaman_x8

After X5 he was busying himself with the Megaman Zero series on the GBA.
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/sits in Dante's chair.
#223Malus_X6Posted 12/3/2012 11:50:42 AM
Oh. Right on, then :P

Still, I do worry a bit about the future of the Blue Bomber.
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#224Taizuku(Topic Creator)Posted 12/3/2012 11:51:20 AM
Malus_X6 posted...
Oh. Right on, then :P

Still, I do worry a bit about the future of the Blue Bomber.


Don't. They're going to bring him back. They aren't letting go of him anytime soon.
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#225Psychochild27Posted 12/3/2012 11:53:05 AM
Taizuku posted...
Malus_X6 posted...
Oh. Right on, then :P

Still, I do worry a bit about the future of the Blue Bomber.


Don't. They're going to bring him back. They aren't letting go of him anytime soon.


I'll believe it when I see it physically or digitally available.
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/sits in Dante's chair.
#226Malus_X6Posted 12/3/2012 11:54:18 AM
I know they're bringing him back. It's HOW they're going to do it that worries me. releasing an iOS game? Yeah, could get more sales if they releases it through the PS Store and Live Marketplace. But what do I know?
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PSN: LordMalus
XBL: LordMalusDCLXVI
#227Taizuku(Topic Creator)Posted 12/3/2012 11:54:21 AM
Psychochild27 posted...
Taizuku posted...
Malus_X6 posted...
Oh. Right on, then :P

Still, I do worry a bit about the future of the Blue Bomber.


Don't. They're going to bring him back. They aren't letting go of him anytime soon.


I'll believe it when I see it physically or digitally available.


I don't know when the MM iOS game comes out, but there you go.
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#228Taizuku(Topic Creator)Posted 12/3/2012 11:59:10 AM
Malus_X6 posted...
I know they're bringing him back. It's HOW they're going to do it that worries me. releasing an iOS game? Yeah, could get more sales if they releases it through the PS Store and Live Marketplace. But what do I know?


Right now Capcom is testing out appealing to different markets. They're going to make a lot of weird decisions.
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#229Malus_X6Posted 12/3/2012 12:01:34 PM
Personally, I think they're going for iOS because of the popularity some games have had, like Angry Bird or Fruit Ninja. I don't think it's gonna bode well for them.


Remember when they released a full 3D remake of UMK3 for the iOS? I heard it bombed... and horribly. I forget why, exactly, but still.
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PSN: LordMalus
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#230Taizuku(Topic Creator)Posted 12/3/2012 12:03:27 PM
It might, the blue bomber is a bit more popular than MK. And by a bit I mean, pretty much everyone knows him.
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PSN: MobileFlame